Silent Hunter 4:Wolves of the Pacific
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Thu, 19th Apr 2007 21:01    Post subject:
Malho wrote:
I have ramdom bugs (everytime i load the game i get a diferent one),salilors counting forever,1D sailors, Huge eyes on sailors, map all mess up, Deck gun jammed to the end of mission, etc.... I think, after reading SH oficial forum, this 1.2 patch is a bug maker, it´s not the crack.


1D sailors ???

There can be NO 1D sailors, unless you have a VERY vivid imagination !!! Very Happy
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Malho




Posts: 49
Location: In the Hole
PostPosted: Thu, 19th Apr 2007 21:28    Post subject:
1D is like, when they are facing at you you can see normal shape ,but when they twist the body they became finner, and if you look at them by side they vanish in a tiny line! Its like a paper sheet, in front you can see all paper, by side its a line.


Last edited by Malho on Thu, 19th Apr 2007 21:33; edited 1 time in total
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Parallax_
VIP Member



Posts: 6422
Location: Norway
PostPosted: Thu, 19th Apr 2007 21:30    Post subject:
That is 2D sprites.


Upcoming PC games 2009 and onwards
Bravery is not a function of firepower.
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Thu, 19th Apr 2007 23:11    Post subject:
Just buy the game...its worth every cent...Been there done that and bought it Wink


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g33b33




Posts: 85

PostPosted: Thu, 19th Apr 2007 23:51    Post subject:
Malho wrote:
1D is like, when they are facing at you you can see normal shape ,but when they twist the body they became finner, and if you look at them by side they vanish in a tiny line! Its like a paper sheet, in front you can see all paper, by side its a line.


That is the copy protection 100%
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outofhere




Posts: 180

PostPosted: Sun, 29th Apr 2007 10:57    Post subject:
anyone notice that after applying the 1.2 patch and using the HATRED 1.2 cracked .exe, when in map mode, the map is all corrupted?

is this FADE protection kicking in?
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 29th Apr 2007 11:00    Post subject:
FADE protection is used in Bohemia's games. This could be missed securom triggers. You can be sure by testing with the original 1.2 exe and a clone or fixed image.
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RobboAce




Posts: 143

PostPosted: Sun, 29th Apr 2007 15:38    Post subject:
outofhere wrote:
anyone notice that after applying the 1.2 patch and using the HATRED 1.2 cracked .exe, when in map mode, the map is all corrupted?

is this FADE protection kicking in?


Yes the no-cd does not work 100% correctly sadly and you can also get the 2d skins on the crew effect. Hopefully someone will fix this and release a 100% working no-cd.
Alot of people have reported this issue with the hatred no-cd for 1.2 on various forums, so its just a sit and hope for a better no-cd.
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Kristian




Posts: 3168
Location: Norway
PostPosted: Sun, 29th Apr 2007 16:29    Post subject:
so the game works fine with a clone?


I hate you.
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Malho




Posts: 49
Location: In the Hole
PostPosted: Sun, 29th Apr 2007 19:35    Post subject:
Yes, clone works like the original dvd game.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Mon, 30th Apr 2007 22:35    Post subject:
There was a Vitality proper out and then a Hatred real.proper

http://www.nfohump.com/nfos/shownfoblack.php?nfoid=113876

PS: Some competition always makes things better.
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yoyoxp




Posts: 567
Location: Dublin
PostPosted: Mon, 30th Apr 2007 22:53    Post subject:
VGAdeadcafe wrote:
There was a Vitality proper out and then a Hatred real.proper

http://www.nfohump.com/nfos/shownfoblack.php?nfoid=113876

PS: Some competition always makes things better.

Wonder if it works proper after all that now Laughing Laughing

Nick
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Malho




Posts: 49
Location: In the Hole
PostPosted: Tue, 1st May 2007 15:02    Post subject:
Is it the new hatred or Vitality that is nuked?
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submiret




Posts: 4

PostPosted: Tue, 1st May 2007 15:48    Post subject:
hatred
NFOrce is wrong nuke
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Fercyful




Posts: 250

PostPosted: Thu, 3rd May 2007 00:32    Post subject:
so please which one I should use? hatred or vitality?
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who13




Posts: 498

PostPosted: Thu, 3rd May 2007 11:24    Post subject:
Fercyful wrote:
so please which one I should use? hatred or vitality?


most likely vitalitys proper proper...

they suppossedly fixed another trigger or some shit that hatreds proper missed...
Wink
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$en$i
VIP Member



Posts: 3127

PostPosted: Fri, 4th May 2007 22:15    Post subject:
Hey mates do somebody found a trick to continue the career without restriction?
Ty in advance. Smile
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Kristian




Posts: 3168
Location: Norway
PostPosted: Fri, 4th May 2007 23:52    Post subject:
uh, i need some help..
What do I do with the career missions?
The objectives tell me to go to a point on a map, and i did..
But wtf do i do now?


I hate you.
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Sat, 5th May 2007 08:41    Post subject:
Stay close to that marker for 48 hours (dive and use the time comp if you want)...then you should have completed the mission. If you get "patrol area" sink 10.000 tons in that general area and your home free.


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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Sat, 5th May 2007 08:42    Post subject:
$en$i wrote:
Hey mates do somebody found a trick to continue the career without restriction?
Ty in advance. Smile
Try this
LINK

You will need Generic Mod Enabler version 1.5.0 or (JSGME) to run this. If you don't know what that is
LINK
Pretty extensive explanation on how to install mods using JSGME
LINK

For other COOL! MODS
LINK

@$en$i I am pretty sure you know how to run JSGME, posted this for any other peeps that might wanna give it a go Wink

My latest MOD "SILENT SERVICE GRAPHIC MOD 1.2b"
LINK


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$en$i
VIP Member



Posts: 3127

PostPosted: Sun, 6th May 2007 02:24    Post subject:
@ CaptainCox
Very Happy ty very much mate.
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Sun, 6th May 2007 02:26    Post subject:
We should start a "Make CaptainCox a VIP member" petition !
I'll be the first to sign ! Very Happy
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$en$i
VIP Member



Posts: 3127

PostPosted: Mon, 7th May 2007 01:10    Post subject:
VGAdeadcafe wrote:
We should start a "Make CaptainCox a VIP member" petition !
I'll be the first to sign ! Very Happy
+1 Very Happy
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Mon, 7th May 2007 14:13    Post subject:
+1 Very Happy
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Mon, 7th May 2007 21:37    Post subject:
You Guys!!!!! Smile Rolling Eyes


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Paintface




Posts: 6877

PostPosted: Tue, 8th May 2007 06:52    Post subject:
-=Cartoon=- wrote:
+1 Very Happy


i agree , very nice and helpful poster . if anyone truely deserves it , its him .
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Ankh




Posts: 23236
Location: Trelleborg
PostPosted: Mon, 21st May 2007 14:45    Post subject:
So is this game playable yet or should I wait for more patches and stick to Silenthunter III while I wait?


shitloads of new stuff in my pc. Cant keep track of it all.
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Immunity




Posts: 5575

PostPosted: Tue, 22nd May 2007 02:12    Post subject:
Have they made the chronometer work yet for measuring speed?
I recently got a mail from SubSim that was trying to gather support of all its forum users to push Ubisoft for a 1.3 Patch, as they apparently have no plans of releasing one Sad


I can never be free, because the shackles I wear can't be touched or be seen.
i9-9900k, MSI MPG-Z390 Gaming Pro Carbon, 32GB DDR4 @ 3000, eVGA GTX 1080 DT, Samsung 970 EVO Plus nVME 1TB
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LeoNatan
Banned



Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Tue, 22nd May 2007 02:13    Post subject:
-=Cartoon=- wrote:
+1 Very Happy
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Tue, 22nd May 2007 07:33    Post subject:
Immunity wrote:
Have they made the chronometer work yet for measuring speed?
I recently got a mail from SubSim that was trying to gather support of all its forum users to push Ubisoft for a 1.3 Patch, as they apparently have no plans of releasing one Sad
Well AFAIK there wil be a decision to make a patch or not on the 28th of MAY. Currently there is a HUGE discussion on all SH4 related forums, including UBI's own. The Devs are all for it, but UBI apparently is not willing to commit any funds for it. Now what is 100% true with all this is hard to say. But any support is more then welcome
http://forums.ubi.com/eve/forums/a/tpc/f/6421019045/m/3711041855
(you have to sign up before voting)

To answer the question as to regards of the chronometer...its NO! its not fixed.

The 2nd best would be that they release a SDK, but if there is any more SH games planned for the future...I think that will happen when hell freezes over.


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