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Posted: Thu, 19th Apr 2007 21:01 Post subject: |
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Malho wrote: | I have ramdom bugs (everytime i load the game i get a diferent one),salilors counting forever,1D sailors, Huge eyes on sailors, map all mess up, Deck gun jammed to the end of mission, etc.... I think, after reading SH oficial forum, this 1.2 patch is a bug maker, it´s not the crack. |
1D sailors ???
There can be NO 1D sailors, unless you have a VERY vivid imagination !!! 
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Malho
Posts: 49
Location: In the Hole
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Posted: Thu, 19th Apr 2007 21:28 Post subject: |
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1D is like, when they are facing at you you can see normal shape ,but when they twist the body they became finner, and if you look at them by side they vanish in a tiny line! Its like a paper sheet, in front you can see all paper, by side its a line.
Last edited by Malho on Thu, 19th Apr 2007 21:33; edited 1 time in total
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Parallax_
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Posts: 6422
Location: Norway
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Posted: Thu, 19th Apr 2007 21:30 Post subject: |
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
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Posted: Thu, 19th Apr 2007 23:11 Post subject: |
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Just buy the game...its worth every cent...Been there done that and bought it 
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Posted: Thu, 19th Apr 2007 23:51 Post subject: |
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Malho wrote: | 1D is like, when they are facing at you you can see normal shape ,but when they twist the body they became finner, and if you look at them by side they vanish in a tiny line! Its like a paper sheet, in front you can see all paper, by side its a line. |
That is the copy protection 100%
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Posted: Sun, 29th Apr 2007 10:57 Post subject: |
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anyone notice that after applying the 1.2 patch and using the HATRED 1.2 cracked .exe, when in map mode, the map is all corrupted?
is this FADE protection kicking in?
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Posted: Sun, 29th Apr 2007 11:00 Post subject: |
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FADE protection is used in Bohemia's games. This could be missed securom triggers. You can be sure by testing with the original 1.2 exe and a clone or fixed image.
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Posted: Sun, 29th Apr 2007 15:38 Post subject: |
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outofhere wrote: | anyone notice that after applying the 1.2 patch and using the HATRED 1.2 cracked .exe, when in map mode, the map is all corrupted?
is this FADE protection kicking in? |
Yes the no-cd does not work 100% correctly sadly and you can also get the 2d skins on the crew effect. Hopefully someone will fix this and release a 100% working no-cd.
Alot of people have reported this issue with the hatred no-cd for 1.2 on various forums, so its just a sit and hope for a better no-cd.
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Posted: Sun, 29th Apr 2007 16:29 Post subject: |
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so the game works fine with a clone?
I hate you.
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Malho
Posts: 49
Location: In the Hole
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Posted: Sun, 29th Apr 2007 19:35 Post subject: |
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Yes, clone works like the original dvd game.
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yoyoxp
Posts: 567
Location: Dublin
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Malho
Posts: 49
Location: In the Hole
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Posted: Tue, 1st May 2007 15:02 Post subject: |
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Is it the new hatred or Vitality that is nuked?
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Posted: Tue, 1st May 2007 15:48 Post subject: |
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hatred
NFOrce is wrong nuke
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Posted: Thu, 3rd May 2007 00:32 Post subject: |
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so please which one I should use? hatred or vitality?
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$en$i
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Posted: Fri, 4th May 2007 23:52 Post subject: |
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uh, i need some help..
What do I do with the career missions?
The objectives tell me to go to a point on a map, and i did..
But wtf do i do now?
I hate you.
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
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Posted: Sat, 5th May 2007 08:41 Post subject: |
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Stay close to that marker for 48 hours (dive and use the time comp if you want)...then you should have completed the mission. If you get "patrol area" sink 10.000 tons in that general area and your home free.
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
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Posted: Sat, 5th May 2007 08:42 Post subject: |
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$en$i wrote: | Hey mates do somebody found a trick to continue the career without restriction?
Ty in advance.  | Try this
LINK
You will need Generic Mod Enabler version 1.5.0 or (JSGME) to run this. If you don't know what that is
LINK
Pretty extensive explanation on how to install mods using JSGME
LINK
For other COOL! MODS
LINK
@$en$i I am pretty sure you know how to run JSGME, posted this for any other peeps that might wanna give it a go
My latest MOD "SILENT SERVICE GRAPHIC MOD 1.2b"
LINK
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$en$i
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$en$i
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-=Cartoon=-
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Posts: 8823
Location: South Pacific Ocean
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
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Posted: Mon, 7th May 2007 21:37 Post subject: |
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Ankh
Posts: 23236
Location: Trelleborg
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Posted: Mon, 21st May 2007 14:45 Post subject: |
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So is this game playable yet or should I wait for more patches and stick to Silenthunter III while I wait?
shitloads of new stuff in my pc. Cant keep track of it all.
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Tue, 22nd May 2007 02:13 Post subject: |
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-=Cartoon=- wrote: | +1  |
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CaptainCox
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Posts: 6823
Location: A Swede in Germany (FaM)
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Posted: Tue, 22nd May 2007 07:33 Post subject: |
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Immunity wrote: | Have they made the chronometer work yet for measuring speed?
I recently got a mail from SubSim that was trying to gather support of all its forum users to push Ubisoft for a 1.3 Patch, as they apparently have no plans of releasing one  | Well AFAIK there wil be a decision to make a patch or not on the 28th of MAY. Currently there is a HUGE discussion on all SH4 related forums, including UBI's own. The Devs are all for it, but UBI apparently is not willing to commit any funds for it. Now what is 100% true with all this is hard to say. But any support is more then welcome
http://forums.ubi.com/eve/forums/a/tpc/f/6421019045/m/3711041855
(you have to sign up before voting)
To answer the question as to regards of the chronometer...its NO! its not fixed.
The 2nd best would be that they release a SDK, but if there is any more SH games planned for the future...I think that will happen when hell freezes over.
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