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thudo
Posts: 6309
Location: Mellonville North, Canada
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Posted: Sat, 19th May 2007 18:43 Post subject: |
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It would have been entertaining to have seen a side-by-side comparison of the SC mod for Warcraft3 compared to this. Yes.. SC2 does resemble a possible "Orks in Space" mod but oh well.. I seriously doubt Blizz would have messed with a formula that worked back then. I'm happy with the way it looks but yes its been in development for a long time. Its no World in Conflict or Dawn of War or Company of Heroes but its the best selling RTS ever so who cares.. 
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Posted: Sat, 19th May 2007 20:50 Post subject: |
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Quote: | The panel answered questions on numerous topics, including Starcraft II's development history, which Pardo expained "started shortly after Warcraft III: The Frozen Throne" back in 2003. According to Pardo, the game is "very far along," and that the game is already playable in multiplayer with all three factions. When asked about the release date, Pardo gave the answer you may have come to expect from Blizzard: "The game will be released when it's ready." |
Guess we will soon see a beta? Been in developtment in quite some time
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Ispep
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Posts: 4117
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Posted: Sat, 19th May 2007 21:39 Post subject: |
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Quote: | It seems the heroes introduced in War3, and thus shops, items, creeps, experience and the "micro" aren't back in SC2.
Am I the only one thinking it'd be a step DOWN if they are not including this ? I mean it was genius back then in 2002... I don't want another C&C ! |
This is what separates the original Warcraft and Starcraft fans. I'm fucking overjoyed that they are going back to the roots of the game. As amazingly entertaining as Starcraft was it wasn't anything other than a simple RTS done extremely well. Putting all that Warcraft 3 crap in would have had me distraught.
Quote: | And no new races ? what was Blizzard thinking ? It's the first time i'm disappointed with the announcement of one of their game... |
Heh, I'm actually pretty psyched now I've seen a few screenshots and the video. I've obviously got to play the thing before I can enjoy it but I'm glad it looks like it might be Starcraft in a glossier engine as opposed to some Warcraft 3 or World of Warcraft abomination.
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Posted: Sat, 19th May 2007 22:19 Post subject: |
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if it wasn't for that that cartoonish graphics i would be extremely hyped over this. I guess everyone else wanted an more serious and realistic engine, not those lego-like buildings and units. I wonder how the hydras and mutalisks look like...
Anyway it still looks like this is going to be a great game...
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Posted: Sat, 19th May 2007 22:20 Post subject: |
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@Ispep : don't worry, now that I saw the gameplay vids I posted, my mind changed about this game, since it's simply gonna rock 
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Ispep
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Posts: 4117
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Posted: Sat, 19th May 2007 22:21 Post subject: |
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I agree the engine (or the design decisions at least) could have been better, but at the same time I'm concious of the fact that it could have been far, far worse so I'm not too displeased.
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Posted: Sat, 19th May 2007 22:55 Post subject: |
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Check out the new gameplay vids on gametrailers.com. Not sure what people were expecting from the graphics but it looks pretty good to me.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Posted: Sat, 19th May 2007 22:56 Post subject: |
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its looks exactly as it looked back in starcraft times with improved textures and 3d but all new units and stuff, and its perfect
well, thats a game what is worth waiting
yes
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Cohen
Posts: 7155
Location: Rapture
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Posted: Sat, 19th May 2007 23:53 Post subject: |
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I bet they didn't go for a high end engine because they wanted everyone to be able to play it, especially in Korea, so that people will play this game even though they don't have a high end PC.
And graphics are becoming too importand anyway lately IMO. Give us new gameplay, not just better graphics...
“The only way to deal with an unfree world is to become so absolutely free that your very existence is an act of rebellion.”
- Albert Camus
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Posted: Sat, 19th May 2007 23:55 Post subject: |
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Finally! but i wanted more D3 than SC2 but its great anyways. Hope this game will be the same bomb that was the first one.
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saulob
Posts: 226
Location: Brazil
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Posted: Sun, 20th May 2007 01:21 Post subject: |
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how about we wait until a high res gameplay vid is released before saying the gfx sucks?
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Posted: Sun, 20th May 2007 01:27 Post subject: |
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people are going to say to you "but we have already seen high rez STATIC screenshots", so we can judge the graphics...
Anyway, the high rez video is coming in a few hours I think. People will STFU I guess !
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Freudian
Posts: 364
Location: Din mamma!
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Posted: Sun, 20th May 2007 04:10 Post subject: |
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First off, gotta take back every negative thing I said about Blizzard. Damn, that trailer gave me chills. Thought it was some badass main character but it turns out it's just your average marine.
Anyways, I was watching the gameplay vids over at ign (couldn't wait for the inevitable HD vids that'll be on the net soon) and the graphics are awesome. I understand why you'd think they might suck or be outdated by just the screens but you have to see it in action. And while I was watching some Zealots gather before a battle, I damn near dropped a load when the camera tilted and zoomed in on them, and it wasn't even a cutscene!
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Posted: Sun, 20th May 2007 09:37 Post subject: |
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This image can be found 2,08 seconds into the Scinematic Trailer downloadable from starcraft2.com, either pause it at the exact moment or open it in a video editor.
Is this the SC2 team or what?
http://img397.imageshack.us/my.php?image=cinezl6.jpg
edit: oh, and for those that complain about the gfx, remember it's still in early alpha stage, alot can and propably will happen, just look at how wc3, wow, sc looked in alpha stages of development. Personally i like the gfx it has now, if they had tried to make realistic looking units i wouldnt even dream of getting the game, i f'kin hate that kind of graphics in video/computergames.
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Posted: Sun, 20th May 2007 10:07 Post subject: |
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Actually you dont know if its early alpha or middle beta.
I could be released next month for all we know.
Anyway, this game looks best in motion. Kinda like C&C3 screenshots wasnt the best but in motion anything was smooth and fluid.
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Surray
Posts: 5409
Location: Europe
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Posted: Sun, 20th May 2007 12:27 Post subject: |
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graphics are irrelevant for blizzard games...
starcraft 2, like all other blizzard games, will be played for like 10 years.
a year after it's release, noone will care about the graphics of starcraft 2, and it won't matter anymore how it looked when it was released. So why spend huge amounts of time and money on making the graphics unbelievably good when you can spend all that time and money on gameplay developement and balancing. Blizzard knows starcraft 2 will sell more copies than any other strategy game of it's time, so there's no reason to give it even better graphics just so a bunch of people who judge a game by the screenshots on the back of the box will buy the game as well.
Graphics might give you a *wow* effect for a few minutes or maybe an hour or two if they are really great, but once you get used to them, you're just gonna look past them.
In 6 years people will still buy it and they will play it, just like people today are still playing and buying starcraft, diablo 2 and warcraft 3.
It's also not like the graphics are bad. Judging from the videos they are about the same level as command and conquer 3, so pretty good, they just don't make you say OMFG!!! like crysis does or something.
Last edited by Surray on Sun, 20th May 2007 12:32; edited 2 times in total
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Posted: Sun, 20th May 2007 12:30 Post subject: |
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Surray wrote: | graphics are irrelevant for blizzard games...
starcraft 2, like all other blizzard games, will be played for like 10 years.
a year after it's release, noone will care about the graphics of starcraft 2, and it won't matter anymore how it looked when it was released. Graphics might give you a *wow* effect for a few minutes or maybe an hour or two if they are really great, but once you get used to them, you're just gonna look past them.
In 6 years people will still buy it and they will play it, just like people today are still playing and buying starcraft, diablo 2 and warcraft 3. |
indeed, and personally i like the look of the graphics that was shown in the videos =)
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Posted: Sun, 20th May 2007 12:31 Post subject: |
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Surray wrote: | graphics are irrelevant for blizzard games...
starcraft 2, like all other blizzard games, will be played for like 10 years.
a year after it's release, noone will care about the graphics of starcraft 2, and it won't matter anymore how it looked when it was released. So why spend huge amounts of time and money on making the graphics unbelievably good when you can spend all that time and money on gameplay developement and balancing. Blizzard knows starcraft 2 will sell more copies than any other strategy game of it's time, so there's no reason to give it even better graphics just so a bunch of people who judge a game by the screenshots on the back of the box will buy the game as well.
Graphics might give you a *wow* effect for a few minutes or maybe an hour or two if they are really great, but once you get used to them, you're just gonna look past them.
In 6 years people will still buy it and they will play it, just like people today are still playing and buying starcraft, diablo 2 and warcraft 3. |
Sooo true.Respect.
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Parallax_
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Posts: 6422
Location: Norway
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Posted: Sun, 20th May 2007 13:38 Post subject: |
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The biggest problem is not how the graphics look, because while they are not cutting edge at all, they don't look like shit either. It is going to be DX9 with SM2.0 support only, so I can't say I expect much from the graphics. However the art style is totally fucked up. The colors and textures are all wrong. It makes it look so goddamn cartoonish, the units looks like micromachines. Blizzard has been too long in WoW-land, sorry to say.
And it the gameplay is more or less like Starcraft, or C&C3 for instance, count me out. I want innovation ala Supreme Commander, not the same old shit we've been playing for 10 years.
Blizzard better have something new, not just Starcraft 1.5.
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Posted: Sun, 20th May 2007 13:50 Post subject: |
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Parallax_ wrote: | The biggest problem is not how the graphics look, because while they are not cutting edge at all, they don't look like shit either. It is going to be DX9 with SM2.0 support only, so I can't say I expect much from the graphics. However the art style is totally fucked up. The colors and textures are all wrong. It makes it look so goddamn cartoonish, the units looks like micromachines. Blizzard has been too long in WoW-land, sorry to say.
And it the gameplay is more or less like Starcraft, or C&C3 for instance, count me out. I want innovation ala Supreme Commander, not the same old shit we've been playing for 10 years.
Blizzard better have something new, not just Starcraft 1.5. |
From Starcraft2.com "The game will be compatible with DirectX 10, and we're still considering whether there will be exclusive DirectX 10 graphic effects" so no it's not DX9 only.
The artstyle is starcraftish, they are using the same colorpalette as in the first SC except they are using more then 256 colors and imo the textures are nice.
If gameplay is like SC then big YAY, if it's like C&C3, well ill play the singleplayer campaign and then not much more propably.
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Parallax_
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Posts: 6422
Location: Norway
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Posted: Sun, 20th May 2007 13:55 Post subject: |
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SpaceWiz wrote: | From Starcraft2.com "The game will be compatible with DirectX 10, and we're still considering whether there will be exclusive DirectX 10 graphic effects" so no it's not DX9 only. |
Then, why does the designers contradict themselves?
Quote: | Technical artist McNaughton explains that Starcraft II's graphics will be based off of the DirectX 9.0 API will full support for Pixel Shader 2.0, including support for conventional DirectX 9.0 effets such as normal mapping and high dynamic range lighting and bloom. However, though the game will be playable on both WindowsXP and Vista, Starcraft II, in its current early state, does not support DirectX 10. The artist tempers his description of the advanced graphical effects by explaining that although the game will feature advanced graphical effects, it will scale, to some extent, downward to still allow players who don't own cutting-edge PC hardware to play the game. |
Just because it says it will be compatible with DirectX10, doesn't mean it will utilize it properly. As they say themselves, they are still considering wether to use any DX10 graphical effects.
But as I said, that's not my main concern.
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Posted: Sun, 20th May 2007 15:56 Post subject: |
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Parallax : have you checked the gameplay videos ? New features (which might be 1/10 of the game) they are showing in the video are better than anything you can find in C&C 3 IMO.
I don't remember seeing anything as a "black hole" in any RTS, and this is a new feature, whether you like it or not
Doesn't look like the same game (speaking about SC1) to me.
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Surray
Posts: 5409
Location: Europe
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