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Genon
Posts: 22
Location: Poland, Katowice
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Posted: Mon, 28th May 2007 14:02 Post subject: |
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I can't find the Stone Skin skill teacher can somebody help me with this??
i5-2500k @ 3.30 GHz
8 Gb Ram DDR3 @ 1600 Mhz
Ati Radeon 7850
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JBeckman
VIP Member
Posts: 34976
Location: Sweden
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Posted: Mon, 28th May 2007 15:06 Post subject: |
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I don't know how many trainers there are that teaches that skill but the one I met was located in a small settlement near Gorelin, also taught me a few necromancer related skills and alchemy and should be fairly easy to locate since he's one of the few in that town who wears a robe.
Can't remember what the place was called but it was located quite close to Gorelin and should be easy to find.
EDIT: This map that was posted a few pages pack shows the location ->
http://images.mmosite.com/news/2007/04/27/Antaloor.jpg
(Rovant)
Oh and beta testing for the 1.4 patch started a while ago so it should be out either this week or the next.
(No changelog untill the release but ALOT of suggestions were mentioned and alot of those were incorporated from what I heard.)
EDIT:
http://board.zuxxez.com/showthread.php?t=26970
http://board.zuxxez.com/showthread.php?t=26864
http://www.parkergt.com/2w/index.php
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TiHKAL
Posts: 2350
Location: The Pub
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Posted: Mon, 28th May 2007 20:47 Post subject: |
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Genon wrote: | I can't find the Stone Skin skill teacher can somebody help me with this?? |
Pretty sure there is a trainer for this right outside of Cathalon. The trainer is along the bank between the two entrances. Behind the graveyard.
PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod

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Freudian
Posts: 364
Location: Din mamma!
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Posted: Mon, 28th May 2007 22:29 Post subject: |
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Posted: Mon, 28th May 2007 22:56 Post subject: |
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Thanks Freudian.
"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D
"Faith without logic is the same as knowledge without understanding; meaningless"
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Freudian
Posts: 364
Location: Din mamma!
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JBeckman
VIP Member
Posts: 34976
Location: Sweden
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Posted: Tue, 12th Jun 2007 14:28 Post subject: |
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The 1.4 patch is out.
http://www.2-worlds.com/
http://www.twoworlds-game.de/index.php?option=com_content&task=view&id=204&Itemid=103&limit=1&limitstart=4
Changelog: (1.3 -> 1.4 version)
Spoiler: |
Changelog 1.4
For points marked with *) game has to be started from the beginning: Main Menu ->Start New Game.
Using save games will disable patch functionality for those points and may lead to unexpected results.
Balancing:
*) - Monsters strength and HP rebalanced
*) - Bandits strength rebalanced
*) - Bows strength rebalanced
*) - Melee combat weapons rebalanced
*) - Traps rebalanced
*) - Magic rebalanced
*) - Skills rebalanced
*) - Skill requirements rebalanced
*) - Equipment requirements rebalanced
*) - Weight rebalanced
*) - Objects stacking rebalanced
*) - fighting from horse - not so powerful
*) - Immunity added to some enemies (e.g. skeletons are immune for piercing and slashing, fire dragons are immune to Fire)
New features:
- Faster graphic rendering on nVidia Graphic Cards.
- Moving/selling multiple objects - with Left Ctrl pressed.
- Vit., Str., Dex., Willp. - timed potion effect displayed in inventory.
- Inventory space increased.
- New graphic settings added DOF, Horizon, water reflections, hit info, player info
- Bow auto aiming option added
- Magic aiming cursor visible even if attacking spell is not highlighted
*) - Killing NPCs inside houses - invisible for other NPCs
*) - 4 new armour sets added.
*) - More Animals in villages (hens, ducks, gooses).
*) - Magic shop near first teleport in Komorin.
*) - Brotherhood shop at Vesit Delurna Coral.
Fixed bugs:
*) - Soulpatcher gives more points than you actually have - fixed.
*) - Quest with Nellor - fixed
*) - Fariel is dying killed by spider.
*) - Death strike skill fixed.
*) - Guards harassing player after paying one of them with 30% - fixed
*) - torches stacking
- Many clipping bugs on various maps - fixed.
- Disarming arrow - crash - fixed
- Not working heavy maces -fixed
- Bombs explosions - fixed
- Horse behaviour - improved
- screens zooms while upgrading a skill
- game crash when buying spell card magic hammer and trying to add it directly to my active spell.
- If you set the spell bar focus to a defensive spell you can't use a hotkey of any offensive spell that needs a target because the char doesn't aim (and all the spells will hit the floor). It would be good if the cross-hair is always visible
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Ankh
Posts: 23342
Location: Trelleborg
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Posted: Tue, 12th Jun 2007 15:37 Post subject: |
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Please keep us updated on if the patch made it playable. I havent bothered with this game yet.
shitloads of new stuff in my pc. Cant keep track of it all.
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Posted: Tue, 12th Jun 2007 15:38 Post subject: |
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*) - More Animals in villages (hens, ducks, gooses).
and what about MORE FEMALES IN VILLAGES !!! or kids
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JBeckman
VIP Member
Posts: 34976
Location: Sweden
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Posted: Tue, 12th Jun 2007 16:21 Post subject: |
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Haven't played the game since the 1.2 patch have you? there's a ton of female npc's added to various cities and settlements by the 1.3 patch, atleast there are in my game though they aren't that important and just curse at the player when he tries to talk to them.
1.4 is more or less how the game was ment to be since it will be what the english and console customers get when that version of Two Worlds is released and it fixes quite a few issues while adding and rebalancing other stuff to really improve the game.
A 1.5 patch is also planned wich will probably deal with any remaining issues but further than that I don't really know what will happen to the game.
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TiHKAL
Posts: 2350
Location: The Pub
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Posted: Tue, 12th Jun 2007 16:26 Post subject: |
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I am still playing this game on patch 1.02. There are bugs but I have managed to avoid most of the game breaking ones. Although, I did sell a potion for xxx,xxx gold hehehe.
PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod

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Posted: Tue, 12th Jun 2007 17:44 Post subject: |
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well lets hope that in 1.5 they will finally fix lip sync and that dexterity loss when you level up
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JBeckman
VIP Member
Posts: 34976
Location: Sweden
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Posted: Tue, 12th Jun 2007 18:13 Post subject: |
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Unsure about the lip-sync problems but I'd guess they are ment to match the german voices and not the english translated voices.
Dexterity or rather the hit/defend bonus is not lost on level up either, from what I know it's due to the level scaling wich scales every character to your own level wich is why bandits begin in leather armor only to wear full plate a few hours later and as such the improved enemies have better skills and abilities wich require more of the player. (Higher levels are quickly gained in this game.)
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Posted: Tue, 12th Jun 2007 18:59 Post subject: |
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Any ideas if this has fixed the sound disappearing issues?
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Posted: Wed, 13th Jun 2007 00:52 Post subject: |
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the new patch fixed my low fps problem. recomend you download.
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Posted: Wed, 13th Jun 2007 05:17 Post subject: |
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after installing the game, update it to 1.3 ver and type in 1s in cd key window
however, the game is a clone of gothic III with pretty the same story arc (orcs, kingdom in danger, blablablah) it looks like it's been done by a bunch of long haired fans of heavy metal music who still live in the '80s, play pen&paper RPG's and wear black Doc Martens in 30 degrees heat.
music is a total laugh; i thought i was gonna be playing Top Gun when i heard the music in the install process; the song in the menu is a total cheese cake; it's like going back in the '80s again...
dialogue is another story; stylised as old English, blatantly translated from a script written in a different language, spoken by amateurs who put accent in totally wrong places... Mega cheese and laugh; it's like the designers where people transferred in time from the '80's and given the latest technology to create a game.
graphics is not bad tho, but the characters are just ugly as a butt; they all look like aliens with bad hips and their teeth are always fighting with lips for control...
the game's a budget response for Gothic III and Oblivion and it shows.
whatever dnt dl
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Ankh
Posts: 23342
Location: Trelleborg
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Posted: Wed, 13th Jun 2007 10:28 Post subject: |
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Whats wrong with P&P rpg's and docs?
shitloads of new stuff in my pc. Cant keep track of it all.
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Posted: Wed, 13th Jun 2007 12:24 Post subject: |
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boysetsfire i dont agree. the main character is acted by the guy who gives his voice for movie trailers so he's pro. The rest of the guys are not all that bad. I think this game holds more water then Gothic 3, Oblivion is an arcade shooter, and it's a nice rpg. Don't be dissuaded by the lacks and enyoj the pro's.
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Freudian
Posts: 364
Location: Din mamma!
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Posted: Wed, 13th Jun 2007 15:51 Post subject: |
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I don't know about the balancing of the 1.4... This game is still a fucking walk in the park for me... "1 shotting" all but the toughest enemies...
Fucks sake, with some hokus pokus I do 23 000 damage/hit... And I'm not even lvl 40.
A game easily and quickly gets boring this way...
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TiHKAL
Posts: 2350
Location: The Pub
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Posted: Wed, 13th Jun 2007 16:02 Post subject: |
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Freudian wrote: | I don't know about the balancing of the 1.4... This game is still a fucking walk in the park for me... "1 shotting" all but the toughest enemies...
Fucks sake, with some hokus pokus I do 23 000 damage/hit... And I'm not even lvl 40.
A game easily and quickly gets boring this way... |
For points marked with *) game has to be started from the beginning: Main Menu ->Start New Game.
Using save games will disable patch functionality for those points and may lead to unexpected results.
Doesn't sound like you started a new game.
PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod

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Freudian
Posts: 364
Location: Din mamma!
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Posted: Wed, 13th Jun 2007 22:16 Post subject: |
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tihkal wrote: | Freudian wrote: | I don't know about the balancing of the 1.4... This game is still a fucking walk in the park for me... "1 shotting" all but the toughest enemies...
Fucks sake, with some hokus pokus I do 23 000 damage/hit... And I'm not even lvl 40.
A game easily and quickly gets boring this way... |
For points marked with *) game has to be started from the beginning: Main Menu ->Start New Game.
Using save games will disable patch functionality for those points and may lead to unexpected results.
Doesn't sound like you started a new game. |
Yes, I love it when patches makes you start all over again... Good job!
And yeah AM, I expected as much, not so fucking hard to believe so in the first place!
I guess if I had spent too much time on reading patch notes and Two Worlds threads, that I'm sure you do, since you seem to have been given birth to in a forum, I would have spotted that bit of info.
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Posted: Wed, 13th Jun 2007 22:37 Post subject: |
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You should inform yourself about things before you post stupid statements about them. It's not a forum thing, it's a general life thing.
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Wed, 13th Jun 2007 22:50 Post subject: |
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BearishSun wrote: | You should inform yourself about things before you post stupid statements about them. It's not a forum thing, it's a general life thing. |
I agree, also Errare humanum est
AM shouldn't resort to name calling and Freudian shouldn't get so pissed off he didn't notice it, meh forgive and forget.
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Freudian
Posts: 364
Location: Din mamma!
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