Page 15 of 39 |
|
Posted: Mon, 18th Jun 2007 15:05 Post subject: |
|
 |
When are we getting these ''license codes''?
Edit: becuase nobody can play now.
Last edited by tristantj on Mon, 18th Jun 2007 15:09; edited 1 time in total
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 15:22 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
swebarb
Posts: 2154
Location: Vikingland
|
Posted: Mon, 18th Jun 2007 15:55 Post subject: |
|
 |
u can also press Ctrl Alt ยง for the console just like in doom3.
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 16:19 Post subject: |
|
 |
~.~
found the problem...
"Compress to DXT3 instead of DXT1" was selected (in rivatuner)...
|IcedFreon| wrote: | lol you're done wih the game? already ??????? jesus. ppl havent even finished downloading it yet |
source
|
|
Back to top |
|
 |
mao5
Posts: 416
Location: Nanjing,China
|
Posted: Mon, 18th Jun 2007 16:54 Post subject: |
|
 |
AssA wrote: | ~.~
found the problem...
"Compress to DXT3 instead of DXT1" was selected (in rivatuner)... |
but "map" command is not there, anyone know how to load the Sewer map ?
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 18:33 Post subject: |
|
 |
Am I a leet hacksaw?
They took the cvarlist command out of the beta, so you can't dump all the commands to check. You can however type for example: net_ and press tab and it will show you commands that begin with net_ You can do this for a lot of them, like r_ or s_
This is what I tried for starting a server (in the game shortcut): +set com_allowConsole "1" +set net_serverDedicated "1"
It actually worked, well the console window shows and it says server is running. This makes a localhost server I believe. So you should be able to launch the game on a different machine and do: connect localhost
I tried doing this on the same machine but the game failed to load. You might have luck launching the game on a seperate machine.
Try looking through the net_ commands, I think there is a way to modify the server ip too, so it doesn't have to be localhost:defaultport
I believe there is also a way to load a map with si_loadmap but unless you know the name of the map bsp you will be out of luck. This si_ command should be done with the shortcut, otherwise it shows up as "read only" in the game console (net_serverDedicated also shows up as "read only" in the console. It will only work in the game shortcut).
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 18:47 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 18:55 Post subject: |
|
 |
dzjepp wrote: | Am I a leet hacksaw?
They took the cvarlist command out of the beta, so you can't dump all the commands to check. You can however type for example: net_ and press tab and it will show you commands that begin with net_ You can do this for a lot of them, like r_ or s_
This is what I tried for starting a server (in the game shortcut): +set com_allowConsole "1" +set net_serverDedicated "1"
It actually worked, well the console window shows and it says server is running. This makes a localhost server I believe. So you should be able to launch the game on a different machine and do: connect localhost
I tried doing this on the same machine but the game failed to load. You might have luck launching the game on a seperate machine.
Try looking through the net_ commands, I think there is a way to modify the server ip too, so it doesn't have to be localhost:defaultport
I believe there is also a way to load a map with si_loadmap but unless you know the name of the map bsp you will be out of luck. This si_ command should be done with the shortcut, otherwise it shows up as "read only" in the game console (net_serverDedicated also shows up as "read only" in the console. It will only work in the game shortcut). |
It is possible that the Game is locking up files or something to that effect, simply copying the dir and making another client might do the trick.
Edit: Scratch that, the problem is that it's using a data directory in the documents folder, and it won't let you overwrite the already extracted files because they're already in use.
Edit 2: Running the server as another user the running the client as the current user solves the problem, however it hangs at "Sending challenge".
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 19:08 Post subject: |
|
 |
You can either try
connect localhost
connect wanip
connect lanip
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 19:10 Post subject: |
|
 |
There is a good chance none of this will work at all however since you can only make an offline profile. (Until you get the beta key and create the online profile that is).
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
Nakitu
Posts: 1144
Location: Croatia
|
Posted: Mon, 18th Jun 2007 19:14 Post subject: |
|
 |
Imo if there is any chance to make server you need legit key. You shouldnt waste time on it now. if you get key from FP then try it again.
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
Posts: 3074
Location: San Diego, CA
|
|
Back to top |
|
 |
Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
|
Posted: Mon, 18th Jun 2007 19:26 Post subject: |
|
 |
well there is a way to block the master server naturally and according to the previous ID related games (Q4, D3) it was possible to let the game start and authenticate with a blockage in the X:\WINDOWS\system32\drivers\etc\hosts, still we dont know the adress of that particular master server...
EDIT: Also I investigated the post-console report and found traces of an activated "restricted mode"
"Why don't you zip it, Zipfero?" - fraich3
Last edited by Mutantius on Mon, 18th Jun 2007 19:30; edited 1 time in total
|
|
Back to top |
|
 |
Parallax_
VIP Member
Posts: 6422
Location: Norway
|
Posted: Mon, 18th Jun 2007 19:27 Post subject: |
|
 |
Just trace your outgoing connections and see? 
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 19:33 Post subject: |
|
 |
FISKER_Q wrote: | dzjepp wrote: | Am I a leet hacksaw?
They took the cvarlist command out of the beta, so you can't dump all the commands to check. You can however type for example: net_ and press tab and it will show you commands that begin with net_ You can do this for a lot of them, like r_ or s_
This is what I tried for starting a server (in the game shortcut): +set com_allowConsole "1" +set net_serverDedicated "1"
It actually worked, well the console window shows and it says server is running. This makes a localhost server I believe. So you should be able to launch the game on a different machine and do: connect localhost
I tried doing this on the same machine but the game failed to load. You might have luck launching the game on a seperate machine.
Try looking through the net_ commands, I think there is a way to modify the server ip too, so it doesn't have to be localhost:defaultport
I believe there is also a way to load a map with si_loadmap but unless you know the name of the map bsp you will be out of luck. This si_ command should be done with the shortcut, otherwise it shows up as "read only" in the game console (net_serverDedicated also shows up as "read only" in the console. It will only work in the game shortcut). |
It is possible that the Game is locking up files or something to that effect, simply copying the dir and making another client might do the trick.
Edit: Scratch that, the problem is that it's using a data directory in the documents folder, and it won't let you overwrite the already extracted files because they're already in use.
Edit 2: Running the server as another user the running the client as the current user solves the problem, however it hangs at "Sending challenge". |
loadmap commands are removed 
|
|
Back to top |
|
 |
Nakitu
Posts: 1144
Location: Croatia
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 19:34 Post subject: |
|
 |
Mutantius wrote: | well there is a way to block the master server naturally and according to the previous ID related games (Q4, D3) it was possible to let the game start and authenticate with a blockage in the X:\WINDOWS\system32\drivers\etc\hosts, still we dont know the adress of that particular master server...
EDIT: Also I investigated the post-console report and found traces of an activated "restricted mode" |
etqw-pub-180.lsg.mmp3.demonware.net
etqw-pub-180.auth.mmp3.demonware.net
tqw-180-dev.lsg.mmp3.demonware.net
etqw-180-dev.auth.mmp3.demonware.net
Last edited by lollercake on Mon, 18th Jun 2007 19:40; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 19:37 Post subject: |
|
 |
Maybe you need net_ip and net_port in the shortcut too. Default port is 27733
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 19:40 Post subject: |
|
 |
lollercake wrote: | FISKER_Q wrote: | dzjepp wrote: | Am I a leet hacksaw?
They took the cvarlist command out of the beta, so you can't dump all the commands to check. You can however type for example: net_ and press tab and it will show you commands that begin with net_ You can do this for a lot of them, like r_ or s_
This is what I tried for starting a server (in the game shortcut): +set com_allowConsole "1" +set net_serverDedicated "1"
It actually worked, well the console window shows and it says server is running. This makes a localhost server I believe. So you should be able to launch the game on a different machine and do: connect localhost
I tried doing this on the same machine but the game failed to load. You might have luck launching the game on a seperate machine.
Try looking through the net_ commands, I think there is a way to modify the server ip too, so it doesn't have to be localhost:defaultport
I believe there is also a way to load a map with si_loadmap but unless you know the name of the map bsp you will be out of luck. This si_ command should be done with the shortcut, otherwise it shows up as "read only" in the game console (net_serverDedicated also shows up as "read only" in the console. It will only work in the game shortcut). |
It is possible that the Game is locking up files or something to that effect, simply copying the dir and making another client might do the trick.
Edit: Scratch that, the problem is that it's using a data directory in the documents folder, and it won't let you overwrite the already extracted files because they're already in use.
Edit 2: Running the server as another user the running the client as the current user solves the problem, however it hangs at "Sending challenge". |
loadmap commands are removed  |
si_map is the command for loading a map on the server. Needs to be in shortcut (but we don't know the full name of the sewer map anyway).
|
|
Back to top |
|
 |
Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
|
|
Back to top |
|
 |
nimmer
Posts: 65
Location: Hollandia
|
|
Back to top |
|
 |
|
Posted: Mon, 18th Jun 2007 19:49 Post subject: |
|
 |
|
|
Back to top |
|
 |
Mutantius
VIP Member
Posts: 18594
Location: In Elektro looking for beans
|
|
Back to top |
|
 |
Page 15 of 39 |
All times are GMT + 1 Hour |