World in Conflict!
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Ankh




Posts: 23350
Location: Trelleborg
PostPosted: Fri, 21st Sep 2007 22:47    Post subject:
Parallax_ wrote:
Stop arguing and go play Warcraft then. Laughing Laughing Laughing Laughing Laughing


Excactly!


shitloads of new stuff in my pc. Cant keep track of it all.
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Nakitu




Posts: 1144
Location: Croatia
PostPosted: Fri, 21st Sep 2007 22:52    Post subject:
Parallax_ wrote:
Nakitu wrote:
Only advice i can give you is go and watch some dudes with skills in warcraft or coh. Then we can talk again. Because you dont know shit about strategy games or how many diffrent things they can offer compared to this game.

Stop arguing and go play Warcraft then. Laughing Laughing Laughing Laughing Laughing


Crying or Very sad Laughing Laughing
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triggadeath




Posts: 124
Location: H3LL
PostPosted: Fri, 21st Sep 2007 23:15    Post subject:
As a non geek, I found the game too path orientated and the game pretty much plays itself and you just point and click to a pre-determined point. ( zzzzzzzzz )

came away with a "can't be fucked to play it again feeling" after 3 hours and few missions (graphics nice but after seeing all the possible explosions and smoke/fire effects) yawwnn

5.5 / 10

thx u and goodnight..


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Surray




Posts: 5409
Location: Europe
PostPosted: Fri, 21st Sep 2007 23:17    Post subject:
triggadeath wrote:
As a non geek, I found the game too path orientated and the game pretty much plays itself and you just point and click to a pre-determined point. ( zzzzzzzzz )

came away with a "can't be fucked to play it again feeling" after 3 hours and few missions (graphics nice but after seeing all the possible explosions and smoke/fire effects) yawwnn

5.5 / 10

thx u and goodnight..


single player is not the focus of the game. try the multiplayer demo if you found the singleplayer campaign too easy.
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Private-Cowboy




Posts: 118

PostPosted: Fri, 21st Sep 2007 23:31    Post subject:
triggadeath wrote:
As a non geek, I found the game too path orientated and the game pretty much plays itself and you just point and click to a pre-determined point. ( zzzzzzzzz )

came away with a "can't be fucked to play it again feeling" after 3 hours and few missions (graphics nice but after seeing all the possible explosions and smoke/fire effects) yawwnn

5.5 / 10

thx u and goodnight..


I have to agree here. I played WIC for the first missions and I'm already loosing interest. The AI is pretty poor (esp. Bots in Multiplayer if you play Skirmish) and once you've looked bejond the shiny explosion you start to realize that even the graphics are lackluster in some areas. Bomb Craters look like painted on the surface etc. and the gameplay is pretty bad when it comes to strategy and tactics.

I'm not a COH fanboy but I like the dirty look and ari that kicks up dirt and the believable world deteriation in COH much more than the overly flashy explosions. And where every unit in COH is worth pure gold and can mean the difference between victory and defeat, WIC stays anonymous because you can oder more units any time than you can possibly use. Where support like ari strikes are expensive in COH so you need to think twice how you'll gonna use it and make the most of it the support in WIC is so plentiful that support points are comming in faster than you can call ari strike and air support.

But the worst thing in WIC is the sound. The music is dramatic and that's a good thing, the voice acting is stellar but the weapon sound is weak. When you heard an ari strike or the rattle of an MG in COH, the weapon sounds of WIC don't give you much of a thrill. They just sound pale.

WIC is a multiplayer monster and a blast to play. But it is not a strategy game. It is the Quake of strategy games, fast paced and good looking on the surface but no depth to it. COH on the other hand is the Deus Ex of strategy, lots of depth and a believable world.

Now you can insult me...
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D4rkKnight




Posts: 801

PostPosted: Fri, 21st Sep 2007 23:34    Post subject:
Nakitu wrote:
D4rkKnight wrote:
I think the point is, the game doesnt claim to be anything other then what it is, an action strategy game, and just like COH and C&C , the way you use your units on the battlefield determines whether you win or lose.


In COH and C&C you need to take care of youre base not only unites because if you loose youre base you lost. Dont you see how much strategy that involves? Finding holes in defenses and provoking enemy is the best part in game. Comparing best RTS ever COH with this game is ridiculous.


And what is the difference as opposed to this game, instead of bases you must protect your control points, its pretty much the same concept. Ussually each side has points closer to them that they cap first, these are your "base" control points. The ones in the center are the main battle areas, if you fail to take the center ones, and then fail to protect your starting point cap points, then you lose. Its very similar to area control points in COH the only real difference is that you cant build defenses wherever you please.

Sorry but I get tired of the whole build your base in the right order as fast as possible or lose, oh you are 5 seconds behind in placing your building you lost.

I must say again however that I have not touched the single player campaign and have no intention of playing it, especially considering the comments in this thread.
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MistressDeath




Posts: 867

PostPosted: Fri, 21st Sep 2007 23:58    Post subject:
Private-Cowboy wrote:
triggadeath wrote:
As a non geek, I found the game too path orientated and the game pretty much plays itself and you just point and click to a pre-determined point. ( zzzzzzzzz )

came away with a "can't be fucked to play it again feeling" after 3 hours and few missions (graphics nice but after seeing all the possible explosions and smoke/fire effects) yawwnn

5.5 / 10

thx u and goodnight..


I have to agree here. I played WIC for the first missions and I'm already loosing interest. The AI is pretty poor (esp. Bots in Multiplayer if you play Skirmish) and once you've looked bejond the shiny explosion you start to realize that even the graphics are lackluster in some areas. Bomb Craters look like painted on the surface etc. and the gameplay is pretty bad when it comes to strategy and tactics.

I'm not a COH fanboy but I like the dirty look and ari that kicks up dirt and the believable world deteriation in COH much more than the overly flashy explosions. And where every unit in COH is worth pure gold and can mean the difference between victory and defeat, WIC stays anonymous because you can oder more units any time than you can possibly use. Where support like ari strikes are expensive in COH so you need to think twice how you'll gonna use it and make the most of it the support in WIC is so plentiful that support points are comming in faster than you can call ari strike and air support.

But the worst thing in WIC is the sound. The music is dramatic and that's a good thing, the voice acting is stellar but the weapon sound is weak. When you heard an ari strike or the rattle of an MG in COH, the weapon sounds of WIC don't give you much of a thrill. They just sound pale.

WIC is a multiplayer monster and a blast to play. But it is not a strategy game. It is the Quake of strategy games, fast paced and good looking on the surface but no depth to it. COH on the other hand is the Deus Ex of strategy, lots of depth and a believable world.

Now you can insult me...

+1

MD


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Herman Toothrot




Posts: 268
Location: Monkey Island
PostPosted: Sat, 22nd Sep 2007 00:26    Post subject:
just finished it. nic3e game although its very linear :/ from point A to point B. i liked the characters in story though. i would give it 7/10 since except nice explosion and smoke effects there is nothing new. and it lasts for like 10h which is not too much for me :/


AMD 64 3800+ ~2.7Ghz, 2GB Ram, GF 7800gs + bliss 512 RAM...
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Uzerr




Posts: 5

PostPosted: Sat, 22nd Sep 2007 00:35    Post subject:
@ MistressDeath +1
I feel the same... and i miss CoH where i was getting behind german tanks to get better shot... here... it doesn't matter. I didn't notice much diffrence between front and back shots. I miss strategy as u said, it much more quake / CS / mega death match than strategy.
I've also found that experienced units are not so effective, as ones in CoH where... there if u got veteran unit it meant something.
Game is fun,but.. 8 / 10 .
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Private-Cowboy




Posts: 118

PostPosted: Sat, 22nd Sep 2007 00:36    Post subject:
@Uzerr: I said those things by the way...

@ WIC: Well I think if you're into multiplayer it will last much longer. The single player is kind of an afterthought here. It's not a bad game. I just prefer the tactical gameplay and more real look and sound of COH. And COH can be insanely fun in multiplayer too if you and your opponent know how to play their side.

And for the chars, I'm already feeling the desire to punch Bannon in the face. Wink
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kosmiq




Posts: 2304
Location: Somewhere
PostPosted: Sat, 22nd Sep 2007 01:16    Post subject:
http://www.little-gamers.com/comics/00001672.gif

Enough said... Wink



Behold his GLORY! Bow for the technical master!
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Private-Cowboy




Posts: 118

PostPosted: Sat, 22nd Sep 2007 01:58    Post subject:
Thats the problem when people get so superficial and shallow that they'd rather take a flashy nuke instead of solid gameplay. That was also what "brought" us Bioshock in the state we got it. Initially it was designed as an rpg with shooter elements like System Shock but it degenerated into a strait shooter - not that it is bad in any way is just nothing like the old glory days where content counted more than flashy graphics.
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D4rkKnight




Posts: 801

PostPosted: Sat, 22nd Sep 2007 04:23    Post subject:
Private-Cowboy wrote:
the graphics are lackluster in some areas. Bomb Craters look like painted on the surface etc.


This actually is only a single player flaw, you will see real craters in multiplayer.
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73240
Location: Ramat HaSharon, Israel 🇮🇱
PostPosted: Sat, 22nd Sep 2007 04:26    Post subject:
Private-Cowboy wrote:
That was also what "brought" us Bioshock in the state we got it. Initially it was designed as an rpg with shooter elements like System Shock but it degenerated into a strait shooter

No, that's what console monkeys, err "gamers," brought you.
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CrossWire




Posts: 208
Location: I make one tiny mistake and
PostPosted: Sat, 22nd Sep 2007 08:00    Post subject:
Herman Toothrot wrote:
just finished it. nic3e game although its very linear :/ from point A to point B. i liked the characters in story though. i would give it 7/10 since except nice explosion and smoke effects there is nothing new. and it lasts for like 10h which is not too much for me :/


Spotlight on NOTHING NEW, this is true, there are a bucket full of these games doing the circuit, why buy them all, save your money and buy a new graphics card, once you have one type of this game you have them all, only difference is a few extra graphical treats. Just my view anyways. Smile


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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 22nd Sep 2007 08:37    Post subject:
now I got it! it's the counter-strike of RTS games!

it's all about the teamplay, and clan matches in this game with organized teams working together are absolutely awesome.

but man... I'm sick of people judging this game after only playing the single player missions.
it's like getting Battlefield 1942 and playing only single player, then saying it sucks because the ai sucks.


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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Boognish




Posts: 329

PostPosted: Sat, 22nd Sep 2007 08:41    Post subject:
Surray wrote:
now I got it! it's the counter-strike of RTS games!

it's all about the teamplay, and clan matches in this game with organized teams working together are absolutely awesome.

but man... I'm sick of people judging this game after only playing the single player missions.
it's like getting Battlefield 1942 and playing only single player, then saying it sucks because the ai sucks.


AGREED!
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D4rkKnight




Posts: 801

PostPosted: Sat, 22nd Sep 2007 08:50    Post subject:
Yeah, you have to remember this is a warez board so most of the people here will never see the multiplayer portion of this game, but that doesnt stop them from judging every aspect of it.
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CrossWire




Posts: 208
Location: I make one tiny mistake and
PostPosted: Sat, 22nd Sep 2007 09:33    Post subject:
For all you guys enjoying the game I am happy for you, I'm glad. I'm just discussing here the downhill slope that RTS seems to be taking these days. For people looking for a more in-depth RTS the shelf is empty.


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Spiritus_real




Posts: 55

PostPosted: Sat, 22nd Sep 2007 12:21    Post subject:
no they are not, CoH:Of comming now Smile
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Aephir




Posts: 332

PostPosted: Sat, 22nd Sep 2007 13:36    Post subject:
D4rkKnight wrote:
Nakitu wrote:
D4rkKnight wrote:
I think the point is, the game doesnt claim to be anything other then what it is, an action strategy game, and just like COH and C&C , the way you use your units on the battlefield determines whether you win or lose.


In COH and C&C you need to take care of youre base not only unites because if you loose youre base you lost. Dont you see how much strategy that involves? Finding holes in defenses and provoking enemy is the best part in game. Comparing best RTS ever COH with this game is ridiculous.


And what is the difference as opposed to this game, instead of bases you must protect your control points, its pretty much the same concept. Ussually each side has points closer to them that they cap first, these are your "base" control points. The ones in the center are the main battle areas, if you fail to take the center ones, and then fail to protect your starting point cap points, then you lose. Its very similar to area control points in COH the only real difference is that you cant build defenses wherever you please.

Sorry but I get tired of the whole build your base in the right order as fast as possible or lose, oh you are 5 seconds behind in placing your building you lost.

I must say again however that I have not touched the single player campaign and have no intention of playing it, especially considering the comments in this thread.



well in that case i think you should. since the discussion here was about that tactics and strategy is completly and utter useless in the SP campaign, dont think anyone really question that you need _MORE_ strategy/tactic's to win in a MP game, but that goes for evry game as nakitu said.

i dont care about the basebuilding, i love playing total war custom battles etc. there is no basebuilding there. but there is a hell of alot more (how you setup your troops) tactics/strategy (how you use the troops) then in this game, the discussion started with me saying to parallax whom claimed there was tactical depth in this game, and i dissagreed with him. THIS WAS TALKING ABOUT THE SINGLE PLAYER GAME (note not sure that parallax was, but i sure was and made that clear from the begning.)

this game might be kickass in MP. i have no idea if it is or not since i've never tried it MP, there for i dont say anything about that part of the game, but the singelplayer is pure and solid crap. i cant actully belive that reviewers have given this game topp score's, but thats just me.
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Herman Toothrot




Posts: 268
Location: Monkey Island
PostPosted: Sat, 22nd Sep 2007 13:45    Post subject:
CrossWire wrote:
Herman Toothrot wrote:
just finished it. nic3e game although its very linear :/ from point A to point B. i liked the characters in story though. i would give it 7/10 since except nice explosion and smoke effects there is nothing new. and it lasts for like 10h which is not too much for me :/


Spotlight on NOTHING NEW, this is true, there are a bucket full of these games doing the circuit, why buy them all, save your money and buy a new graphics card, once you have one type of this game you have them all, only difference is a few extra graphical treats. Just my view anyways. Smile


that why i dont buy these games Wink and enjoy them anyway Very Happy

is there a way o play skirmish missions?


AMD 64 3800+ ~2.7Ghz, 2GB Ram, GF 7800gs + bliss 512 RAM...
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CrossWire




Posts: 208
Location: I make one tiny mistake and
PostPosted: Sat, 22nd Sep 2007 13:46    Post subject:
I tried COH in single player, looks real nice, but my problem was I just couldn't lose no matter how I tried I always won, so I ended up playing in skirmish mode. which was the other extreme and near imposable to win. Sorry wasn't impressed. I'm looking for a game that's as good or even better than M2TW in the tactical and strategic area.


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Nakitu




Posts: 1144
Location: Croatia
PostPosted: Sat, 22nd Sep 2007 13:55    Post subject:
Aephir wrote:
D4rkKnight wrote:
Nakitu wrote:


In COH and C&C you need to take care of youre base not only unites because if you loose youre base you lost. Dont you see how much strategy that involves? Finding holes in defenses and provoking enemy is the best part in game. Comparing best RTS ever COH with this game is ridiculous.


And what is the difference as opposed to this game, instead of bases you must protect your control points, its pretty much the same concept. Ussually each side has points closer to them that they cap first, these are your "base" control points. The ones in the center are the main battle areas, if you fail to take the center ones, and then fail to protect your starting point cap points, then you lose. Its very similar to area control points in COH the only real difference is that you cant build defenses wherever you please.

Sorry but I get tired of the whole build your base in the right order as fast as possible or lose, oh you are 5 seconds behind in placing your building you lost.

I must say again however that I have not touched the single player campaign and have no intention of playing it, especially considering the comments in this thread.



well in that case i think you should. since the discussion here was about that tactics and strategy is completly and utter useless in the SP campaign, dont think anyone really question that you need _MORE_ strategy/tactic's to win in a MP game, but that goes for evry game as nakitu said.

i dont care about the basebuilding, i love playing total war custom battles etc. there is no basebuilding there. but there is a hell of alot more (how you setup your troops) tactics/strategy (how you use the troops) then in this game, the discussion started with me saying to parallax whom claimed there was tactical depth in this game, and i dissagreed with him. THIS WAS TALKING ABOUT THE SINGLE PLAYER GAME (note not sure that parallax was, but i sure was and made that clear from the begning.)

this game might be kickass in MP. i have no idea if it is or not since i've never tried it MP, there for i dont say anything about that part of the game, but the singelplayer is pure and solid crap. i cant actully belive that reviewers have given this game topp score's, but thats just me.


I was in MP beta and i was talking about both sides of game. Game is teh crap in strategy elements both online or offline. You didnt miss anything by not playing mp part .
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CrossWire




Posts: 208
Location: I make one tiny mistake and
PostPosted: Sat, 22nd Sep 2007 13:58    Post subject:
Its all about money. any programmers amounst us will know its a hell of a lot easier to program a game that leads the player throughout the game by his nose than a game that allows a player the freedom of chose to go and do what ever he wishes. So to keep development costs and time down they mass produce this type of game format. To substitute game play and attract the buyer they simply add nice pretty graphics, big bags, music and bribe the likes of Gamespot. Job done.


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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 22nd Sep 2007 14:23    Post subject:
Herman Toothrot wrote:
CrossWire wrote:
Herman Toothrot wrote:
just finished it. nic3e game although its very linear :/ from point A to point B. i liked the characters in story though. i would give it 7/10 since except nice explosion and smoke effects there is nothing new. and it lasts for like 10h which is not too much for me :/


Spotlight on NOTHING NEW, this is true, there are a bucket full of these games doing the circuit, why buy them all, save your money and buy a new graphics card, once you have one type of this game you have them all, only difference is a few extra graphical treats. Just my view anyways. Smile


that why i dont buy these games Wink and enjoy them anyway Very Happy

is there a way o play skirmish missions?



go to multiplayer, lan, click cancel when asked for a key, click create server, add bots, and go to either bots balance teams (max 4vs4) or advanced (max 8vs8) to set up bots. then just set up the maps you wanna play and go.
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Sat, 22nd Sep 2007 15:13    Post subject:
Game wont start until someone hooks up but...or?
EDIT! IGNORE THAT COMMENT! Player vs Bots hey Smile


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Surray




Posts: 5409
Location: Europe
PostPosted: Sat, 22nd Sep 2007 16:36    Post subject:
heh CaptainCox, it's pretty funny. every time a cool new game comes out you got an brand new avatar and signature for it. and they look pretty cool too Smile


Likot Mosuskekim, Woodcutter cancels Sleep: Interrupted by Elephant.
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Sat, 22nd Sep 2007 16:37    Post subject:
I do it sometimes when I am bored + I like to fiddle in Photoshop.


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triggadeath




Posts: 124
Location: H3LL
PostPosted: Sat, 22nd Sep 2007 19:42    Post subject:
CrossWire wrote:
Its all about money. any programmers amounst us will know its a hell of a lot easier to program a game that leads the player throughout the game by his nose than a game that allows a player the freedom of chose to go and do what ever he wishes. So to keep development costs and time down they mass produce this type of game format. To substitute game play and attract the buyer they simply add nice pretty graphics, big bags, music and bribe the likes of Gamespot. Job done.


True, I could not believe some of the reviews on gamespot (from the 'sold-out' editors), but more scarily from all the 'anons' members giving it 10 out of 10 and saying it was the best RTS ever made Rolling Eyes

but hey... each to their own Twisted Evil


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