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Posted: Sun, 17th Feb 2008 13:45 Post subject: |
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Posted: Sun, 17th Feb 2008 14:28 Post subject: |
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Posted: Sun, 17th Feb 2008 16:43 Post subject: |
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jaapie18 wrote: | How do i get trough the machine room. I need something for poisoness gas. Where can i find it? | I forget what the room is call on the map its the farest room in upper right corner
Go as far as you can then go farther its by a dead body( gas mask)
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Posted: Sun, 17th Feb 2008 20:13 Post subject: |
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Vendresse wrote: | damn this game is way scarier than overture, no weapon anymore...i used to kill every dog i encountered
i'm at the part where you give the saw to the doc, and the guy then turns out to be a zombie. I need to reactivate the main power so that I can get out, but I'm too scared to look for anything. And on the last save I got, he's just behind me blocking the way out and moving towards me  |
Spoiler: |
After you give the saw to that guy then run into the server room (empty room with pillar in the middle) and when he follows you in then run out and lock him in there.
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Posted: Sun, 17th Feb 2008 22:55 Post subject: |
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Stuck after I get the hand.
I figured after getting it I could get into the cryo chamber but it just said that the vital signs were weak and didn't unlock the door.
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Posted: Sun, 17th Feb 2008 23:05 Post subject: |
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Spoiler: | inject yourself with stuff
there's injection test results printed out somewhere, so you know to pick the right substance |
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Posted: Mon, 18th Feb 2008 02:24 Post subject: |
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s_hole wrote: | Spoiler: | inject yourself with stuff
there's injection test results printed out somewhere, so you know to pick the right substance |
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I had no clue what you were talking about at first but I just got it.
Thanks 
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Posted: Mon, 18th Feb 2008 11:30 Post subject: |
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medeirosm wrote: | Spoiler: |
After you give the saw to that guy then run into the server room (empty room with pillar in the middle) and when he follows you in then run out and lock him in there.
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Thanks I'm gonna try this out 
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Posts: 3074
Location: San Diego, CA
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Posted: Mon, 18th Feb 2008 12:51 Post subject: |
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fuck is this game scary then the first one. fuck that was some scary shit.
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Posted: Mon, 18th Feb 2008 14:24 Post subject: |
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i fail to see the connection with procreation, but yea, last time i was this spooked was with episode1, and avp1 before that
and system shock 2 and terminator future shock before that
not really any other games that have reached this level for me
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Posted: Mon, 18th Feb 2008 17:49 Post subject: |
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I'm still stuck at that stupid puzzle with the cubes. I always get killed by the fire.
I R stupid.
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Posted: Mon, 18th Feb 2008 19:12 Post subject: |
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Clevesa wrote: | I'm still stuck at that stupid puzzle with the cubes. I always get killed by the fire.
I R stupid. |
The pressure plate within this small 'room' controls the door out which the other man runs. The switch temporarily holds open the door into the room you are now in when you remove the block that is on the pressure plate to open it. You must move the block outside onto the pressure plate inside, thus closing the door of the other mans cell. I think you know what needs to be done
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Posted: Tue, 19th Feb 2008 01:34 Post subject: |
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I'm stuck at a part in the kennels.
Spoiler: |
I just switched the lights off in a room and now I have to walk down a dark hall with holes on either side and I believe some doctor/dog guy is in the walls.
I read some note about how he is sensitive to flashlight the only problem is that I get half way down the hall and I get killed.
I've spun around in all directions and I can't see what is killing me.
Tried sneaking and just running and got killed everytime.
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Posted: Tue, 19th Feb 2008 07:12 Post subject: |
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roberta507 wrote: | Clevesa wrote: | I'm still stuck at that stupid puzzle with the cubes. I always get killed by the fire.
I R stupid. |
The pressure plate within this small 'room' controls the door out which the other man runs. The switch temporarily holds open the door into the room you are now in when you remove the block that is on the pressure plate to open it. You must move the block outside onto the pressure plate inside, thus closing the door of the other mans cell. I think you know what needs to be done |
Thanks.
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Posted: Tue, 19th Feb 2008 10:25 Post subject: |
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[quote="medeirosm"]I'm stuck at a part in the kennels.
Spoiler: |
before you turn off the lights look around in the kennels, you will find 2 boxes. use them to "cover" the holes in the wall so that dog thing won't be able to come out and kill you (although you never get to see it  ).
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so i finished them both. great games, can't wait for ep3
can't remember the last time i actually finished a game. wow
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Posted: Tue, 19th Feb 2008 15:57 Post subject: |
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Quote: |
Spoiler: |
before you turn off the lights look around in the kennels, you will find 2 boxes. use them to "cover" the holes in the wall so that dog thing won't be able to come out and kill you (although you never get to see it  ).
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Thanks - I'll give this a whirl.
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A-A
Posts: 3141
Location: New york
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Posted: Tue, 19th Feb 2008 16:28 Post subject: |
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Spoiler: |
xor451
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Posted: Sun, 24th Feb 2008 19:27 Post subject: |
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what's the code to unlock the infirmary door?
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Posted: Fri, 29th Feb 2008 03:04 Post subject: |
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Penumbra.Black.Plague.Update.1.0.1-ViTALiTY
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Posted: Fri, 29th Feb 2008 15:09 Post subject: |
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Ancient78 wrote: | Penumbra.Black.Plague.Update.1.0.1-ViTALiTY |
Spoiler: | Penumbra: Black Plague Update 1.0.1
(c) Paradox Interactive
Protection: SecuROM 7.36.0007
Date: February 2761 Number of Discs: UPDATE NOTES
Fixed crash when entering Library and Messhall using
older graphics card and certain driver versions
Fixed crash when entering Infected Corridors and having
the "substance", caused by having done some things in a
particular order
Fixed crash when picking objects and not having assigned
a key to Rotate
Fixed ATI HD and X1000 series graphics glitches
Optimised to only make 3 updates / sec for particles not
visible, sounds with block setting and mesh entities
Added alternate solutions to puzzle in level 2 & Level
4
Corrected portal setting in Level 01
No longer possible to be pushed outside of level when
coming to level 03 from level 01
Added "collide character" to electric locker in Level
01
The alarm sound is not triggered if player has already
locked himself in the room, level 19
Door04 is now locked in Level 7 during the intro
sequence
Fixed minor glitch during an event in Level 7
The hand is not able to fall down the hole in Level 10
Renamed Deutch -> Deutsch
Down arrow is now correctly named when configured in
options for German translation
INSTALL NOTES
Unpack
Install the update
Copy the crack from the ViTALiTY folder
Rot in heaven |
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Posted: Sat, 1st Mar 2008 02:45 Post subject: |
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A-A wrote: | Spoiler: |
xor451
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That code is also password for super_secret.exe file that you have in game directory.
btw, superb game
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JBeckman
VIP Member
Posts: 34541
Location: Sweden
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Rudolph
Posts: 603
Location: Germany
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