the top screenshot of those 2 is the only ingame screenshot of them all. The others are all prerendered (cutscenes by the looks of it) and some look even like concept art shots.
to be fair tho, the ingame screenshot looks like it was taken using a camera on a screen.
Someone is making an Alien model for UT3 so that will have to satisfy me until 2009...
Coolers, link please
It's not ready yet. The dude stopped production because Epic are retards and you can't have custom animations, sounds and gibs. With patch 2 those things should be resolved (he said he saw some progress in the betas of patch 2), but still, there's no documentation and he hasn't got around it yet. I will post links when he continues progress.
LONDON AND SAN FRANCISCO (February 21st, 2008) – SEGA Europe Ltd. and SEGA of America, Inc. today revealed details of the highly anticipated squad-based first-person shooter video game, Aliens: Colonial Marines™. Licensed through an exclusive agreement with Twentieth Century Fox Licensing and Merchandising and developed by Gearbox Software, the game will be available on the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows-based PC in late 2008.
In Aliens: Colonial Marines, players are part of a United States Colonial Marine squad and must prepare to face an alien assault more intense and horrific than ever before. Driven by a compelling and original story penned by renowned writers Bradley Thompson and David Weddle Aliens: Colonial Marines will retain the atmospheric look and feel of the original films while leveraging next-generation technology to create an entirely new interactive Aliens experience.
Packing classic Aliens weaponry ranging from pulse rifles to flamethrowers as well as brand-new equipment and skills all within a squad-based combat system, players will become an elite United States Colonial Marine. Featuring claustrophobic environments, a brooding soundtrack, and a multitude of surprises and shocks, players will battle against menacing alien hordes in strikingly detailed levels that include the stark interiors of the abandoned Sulaco and unique environments created specifically for the game.
Aliens: Colonial Marines will feature a story driven single-player mode and an all-new four player co-op mode allowing players to share the chilling experience with three friends. In co-op mode, each player will assume the persona of a Colonial Marine and have a distinct role to play in the completion of every mission. Additionally, more multiplayer modes will be revealed later in the year that will complete the Aliens video game experience.
Since its 1979 debut, Alien and its three sequels have grossed more than $557 million worldwide, garnering numerous awards, including two Academy Awards®.
Why? If it's an online COOP, then there's no problem.
I hope you're right. I just mean, Halo for PC did not get COOP (which was the big strenght in that game). Kain & Lynch and Gears of War did have COOP but got fucked over with that Windowslive stuff.
I just hope they bring COOP over, most developers seem to think PC gamers only want Deathmatch and COOP are for consol gamers.
I agree Dunge, squad-based.. so many games ruined by it, i thank forums like nforce who give a true review of games, i love the fps games i also like money in the pocket and it'll stay there and the game can stay in the store.
Not at all excited about this game anymore. Definatly not an AvP3, which is really what should be made. You can allready tell that this game is console-fied too. Just take a look at those textures. They are fairly low-res for a next-gen game, but thats so it fits on the console. It has great lighting, and everything has a high-polygon count but those textures make it look like a console arcade shooter. Which sadly it is.
The part that pisses me off the most is that a group of people were making AvP2 source, but it got shut down by fox.
Last edited by Mchart on Mon, 3rd Mar 2008 00:47; edited 1 time in total
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