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Posted: Thu, 29th May 2008 15:45 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:07; edited 1 time in total
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HoLyMaN
Posts: 1000
Location: With the survivors of a plane crash
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Posted: Thu, 29th May 2008 15:54 Post subject: |
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Yondaime wrote: | So you think it's right that they release a game that forces you to grind several levels because there're no quests to do at those levels, lack of content? To me, that seems like an unfinished product.
Plus, I don't see how the "Launches are always buggy" argument still holds, the game industry should learn to fix their major bugs, glitches and problems before releasing a game. Sure, it can't be fault free, nothing is, but the stuff that wasn't fixed when this game was released, I mean, come on, that's freaking retarded.
We, as paying customers should freaking learn to be pissed off when they do something like this, we're meant to whine, because if no one whines, there's no incentive to hurry up, to fix any thing.
Learn to not asslick Funcom and learn to be a proper asset to the community, to the game, by complaining, show that you're not fine with having to grind several levels when Funcom has told us all that you can level to max level with only quests, and that you should do it as well. Show that it's not acceptable to release the game under the state at which it was under, still is.
Don't be such a freaking cunt. I'm so tired of people who just won't complain when there's something valid to complain about, as if it would be the worst thing. You're a paying customers for crying out loud.
When there's something valid to complain about, complain about it.
When there's something valid to show your appreciation for, voice it! |
1st MMO games will always be grindfest! always!
2nd lack of content? don't rush like a dog in heat take your time and by the way to 80 they will add more content...the game is out for 9 days ppl already rushed to 80 and now they want more hehe...take a break for a month or 2 then come back...
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Posted: Thu, 29th May 2008 16:19 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:07; edited 1 time in total
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Posted: Thu, 29th May 2008 17:29 Post subject: |
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If you want to quest all the way to max lvl then play WoW.
If you want lots and lots of content and end game content play WoW.
If you want to play virtually bug free game play WoW.
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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Posted: Thu, 29th May 2008 17:49 Post subject: |
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Posts: 3074
Location: San Diego, CA
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Posted: Thu, 29th May 2008 17:56 Post subject: |
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Posted: Thu, 29th May 2008 17:58 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:07; edited 1 time in total
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Posted: Thu, 29th May 2008 18:19 Post subject: |
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Yondaime wrote: |
As for Klinge, warhammer might be great when it's released, good thing it was delayed, it really needed to be. Good to know at least some developers have a sense of loyalty towards their future customers, something Funcom apparaently doesn't. As evidenced by the link juba posted above me. |
Yeah I think so too, I'm just afraid the equipment gap that's getting larger in WoW will appear there too. Furthermore I also think it's great how they listen to their players and have pushed back release because of it.
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Posted: Thu, 29th May 2008 18:21 Post subject: |
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Is it worth playing for someone who can only put in a few hours a day? A lot of review sites give AOC a fairly decent preview and that it has a good "impression", but what exactly does that mean. I've read the coverage on IGN and Gamespot and I just want to know if its worth playing for someone who can't expend 8 hours a day. I enjoyed World of Warcraft up to about level 56, when I realized that I was tired of farming reputation to get some friggen cloth recipe. I liked City of Heroes, but stopped playing it when I realized the average user base seemed to be around ten people. So despite your complaints, for someone who doesn't want to go back to World of Warcraft, is it worth picking up?
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Posted: Thu, 29th May 2008 18:35 Post subject: |
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Short summary: Game is fun to play, moreso than WoW and most other MMORPGs. However, there's a fair amount of bugs and problems, and lack of content in the later levels. Check back if in a few months if you want something polished.
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Posted: Thu, 29th May 2008 18:48 Post subject: |
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That's all I really wanted to know. Thanks
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hazen
Posts: 1228
Location: Norway
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Posted: Thu, 29th May 2008 19:07 Post subject: |
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Is there any cracked version or whatever of this?
OR
A 14-day trial or something.
Would be nice to try it out.
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Posted: Thu, 29th May 2008 19:33 Post subject: |
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Yondaime wrote: | Glottis wrote: | If you want to quest all the way to max lvl then play WoW.
If you want lots and lots of content and end game content play WoW.
If you want to play virtually bug free game play WoW. |
Glottis, did you even read my post? FUNCOM specifically said you would never have to level without quests in this game, but that's a lie.
And as for your remarks of WoW, i've played WoW, since start, and I wanted something fresh, AoC was promised to be that, yet, it's full of lies and hidden faults.
I never once said I wanted a virtually bug free game, actually, I even stated I didn't want it. But this game is far beyond " a bit buggy ".
I never said any thing about end game content either, I have no idea where you're getting that. I'm talking about QUEST content, during LEVELING, NOT raid content...
--
As for Klinge, warhammer might be great when it's released, good thing it was delayed, it really needed to be. Good to know at least some developers have a sense of loyalty towards their future customers, something Funcom apparaently doesn't. As evidenced by the link juba posted above me. |
I never said that my post was directed TO YOU AND ONLY YOU, don't know where are you getting that. It's just 3 things keep popping out again and again from different people when reading this thread: bugs, lack of content, lack of quests at high levels and that's why I made my post about WoW.
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
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Posted: Thu, 29th May 2008 20:02 Post subject: |
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tihkal wrote: | appiehappie wrote: | fizzy69 wrote: | I was wondering whether someone who has access to the AOC forums could help me out with something, my account doesn't activate for the forums and the Funcom support sucks balls. I was wondering whether someone could maybe make a post on the forums about it as I don't have access so i can't get help/attention for the matter.
My account name is fizzle264 |
Same problem here! |
+2 |
Forums work for me now!
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hazen
Posts: 1228
Location: Norway
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Posted: Thu, 29th May 2008 20:07 Post subject: |
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TiHKAL
Posts: 2350
Location: The Pub
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Posted: Thu, 29th May 2008 20:40 Post subject: |
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appiehappie wrote: | Forums work for me now! |
+1
Been reading a better portion of the day.
PC: i7-4790k @ 4.4, 32GB @ 2400, Nvidia 1080TI FE, 2 TB Crucial MX500 SSD
Nintendo Switch SX OS Pro / PS4 Pro 5.05 Hen/Mira / PS3 Modded / Wii Modded / 360 Pre-Wave4 mod

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Posted: Thu, 29th May 2008 23:00 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:07; edited 1 time in total
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Posted: Fri, 30th May 2008 01:49 Post subject: |
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Glottis wrote: | If you want to quest all the way to max lvl then play WoW.
If you want lots and lots of content and end game content play WoW.
If you want to play virtually bug free game play WoW. |
So in other words, if you want to play a buggy, unfinished grindfest.. then AoC is great!
I agree. That about sums it up.
Post-50 it's just awful if you didn't ride the wave of AE exploit groups.
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Posts: 3074
Location: San Diego, CA
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Posted: Fri, 30th May 2008 08:15 Post subject: |
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and if u did u got banned anyway :/
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Posted: Fri, 30th May 2008 08:26 Post subject: |
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No loot drops in PvP = shitty game.
I also think fisk should be unbanned.

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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Fri, 30th May 2008 12:05 Post subject: |
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lol at people complaining bout high level stuff in like the first week
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Posted: Fri, 30th May 2008 14:07 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:07; edited 1 time in total
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Sin317
Banned
Posts: 24322
Location: Geneva
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Posted: Fri, 30th May 2008 15:18 Post subject: |
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somehow this reminds me of AO launch (which kinda broke AO back then )
kinda sad. Oh well i started playing WoW like 2 months ago ^^. Still fun for me.
Gonna check AoC out in like 6 months or so.
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CrossWire
Posts: 208
Location: I make one tiny mistake and
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Posted: Fri, 30th May 2008 15:58 Post subject: |
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Man, this game is soooo fakkin frustrating, don't know if I love or hate it.
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Posted: Fri, 30th May 2008 16:04 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:07; edited 1 time in total
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Posts: 3074
Location: San Diego, CA
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Posted: Fri, 30th May 2008 16:07 Post subject: |
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Posted: Fri, 30th May 2008 16:11 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:07; edited 1 time in total
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Posted: Sat, 31st May 2008 12:12 Post subject: |
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New Class updates for Demonologist and Necromancer! and some news about tier sets, loots.
Spoiler: | Quote:
Hello fellow Age of Conan players!
As was mentioned yesterday, I wanted to take the time to inform you all as to what we are currently working on in regard to the Demonologist and Necromancer classes specifically. While we are still actively looking at other class adjustments on a regular basis, these two classes are the ones with the largest number of planned improvements.
We are currently aware that both classes are having difficulties at various levels, so this first round of improvements is intended to ease the leveling process in addition to increasing the general fun-factor of normal gameplay.
Please note, all these adjustments will be reviewed after testing to determine if additional alterations are needed. So, with that in mind, this list is subject to change.
Demonologists
* The duration of Protection of Set will be substantially increased.
* The maximum damage absorbed before Protection of Set fails will be increased to be more in line with damage dealt in leveling scenarios. Additional survivability increases are also being evaluated.
* Players will gain a visible debuff to indicate when Protection of Set has run out of absorbable damage.
* The base splash damage dealt by Fires of Gehenna, Hellfire Stream, Shockstrike, and Shock will be substantially increased.
* The amount of damage dealt by most damage sources will be reevaluated.
* The cooldown of Inferno of Ahmner and Shockblast will be reduced to 2.5 seconds to match the casting time of Fires of Gehenna and Shockstrike.
* The Archmage feat will be moved to tier 2 instead of tier 3 in the Mage general tree to make it more easily accessible to varying builds.
* All crowd control will have a significantly reduced chance to break from damage dealt by pets.
* Fiery Torment (Rank 1) will be introduced at level 30 instead of level 45.
* The casting time of certain long-duration buffs will be reduced.
* The run speed of pets will be increased significantly.
* Various bugfixes and alterations to existing feats and abilities; for example, decreasing the casting time of Detonation.
Necromancers
* The duration of Runed Flesh will be substantially increased.
* The maximum damage absorbed before Runed Flesh fails will be increased to be more in line with damage dealt in leveling scenarios. Additional survivability increases are also being evaluated.
* Players will gain a visible debuff to indicate when Runed Flesh has run out of absorbable damage.
* The mana cost of all ranks of spells will be significantly reduced.
* The damage dealt by Necromancer nukes will be reviewed and the amount inflicted and duration may be increased on specific ranks and spells.
* The base splash damage on core Necromancer single-target spells will be added or increased.
* The amount of periodic damage affected by absorb shields in PvP will be reviewed.
* All crowd control will have a significantly reduced chance to break from damage dealt by pets.
* The Archmage feat will be moved to tier 2 instead of tier 3 in the Mage general tree to make it more easily accessible to varying builds.
* The casting time of certain long-duration buffs will be reduced.
* The run speed of pets will be increased significantly.
* Some issues in regard to melee pets having difficulties following moving NPCs will be improved.
* Various bugfixes and alterations to existing feats and abilities.
In addition to this list of changes, we are looking at the technical issues that currently limit pets from zoning with players. We are actively working on a solution to issue; however, it will be addressed in a future patch beyond the changes listed above. Additional changes in regard to the way periodic damage applies to breakable crowd control are also being evaluated.
Hopefully this gives you some insight into some of the many changes we have planned for the near future! We look forward to hearing your feedback on these changes and also the continued state of these and all other classes. As mentioned in my previous post, we regularly read the sticky feedback threads in all class forums and very much appreciate the reports of issues with the various classes.
Thanks for reading!
+
some dev wrote:
Anyway to cut to the chase I took your guys concerns and shot an email to Ole Herbjornsen our Lead Designer to ask about Itemization. Ole came back with some very encouraging news. They are going to put blue loot on bosses in the outdoor playfields now and not only on bosses in instances. In addition 3 sets of epic armours for each class (for a total of 36) will allow the item designers to move more of the unique stuff down to lower tiers and over from purple and blue towards green.
The gfx artists will also produce a lot of extra weapons which will further increase the visual variety. He expects these things to be coming into the game within the next week or two.
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Interesting read; Gamespy review.
http://pc.gamespy.com/pc/age-of-conan-hyborian-adventures/878139p1.html
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Posted: Sat, 31st May 2008 23:55 Post subject: |
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Its so funnie how WOW fanboys forget how things were at the launch, remember, we were promised in Alpha-testing how Housing and Siege weapons were just a few patches away?
Housing still isn't in, and Siege weapons, well, buy the SECOND expansion to get it..
Back on track, AOC, I'm liking it, first time in a long while I am actually enjoying the PvE, just because the little flare with directional combat and nifty animations. Yes, beyond lvl 55, its a pure grind ATM, but its still fun.. But at lvl 75, stuffing about with gathering and crafting, which is a h00t, the game hold alot more promise for me than WoW did at launch.
WoW meanwhile, just feels like a big FART of repeating ad nauseum crap, and the devs have completely lost their marbles when it comes to PvP and class balance.. Pretty much for me though, any game that hasn't been violated by the hands of Tigole and Furor is game for me, so I might not be the best one to write anything about WoW.
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Posted: Sun, 1st Jun 2008 05:46 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:07; edited 1 time in total
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