Mass Effect Gameplay (ONLY) Thread
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HiCZoK.Std




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PostPosted: Sat, 31st May 2008 09:21    Post subject:
Is it half as good as The Witcher ?


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Rage




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PostPosted: Sat, 31st May 2008 09:26    Post subject:
I made a Vanguard, using a shotgun, and biotic powers.
So far ive been using throw, and i had just gotten lift, however the galaxy map bugged stopped me. >_>


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LeoNatan
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PostPosted: Sat, 31st May 2008 21:24    Post subject:
Why are there so many armor types I can't use (other race's armors)? Can I transfer them to my team mates? Or are they just for selling?
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Rage




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PostPosted: Sat, 31st May 2008 21:32    Post subject:
You can equip your teammates aswell.
Press I, then select a non-human teammate. And equip stuff on em.


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LeoNatan
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PostPosted: Sat, 31st May 2008 21:35    Post subject:
Yeah, I know, but didn't see the option to equip them with equipment I have. Didn't look into it though, so maybe I'm wrong.

BTW, can the teammates die? So far I've seen them fall and get up after a minute. But if I die, it's a mission over... Rolling Eyes Razz
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sabin1981
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PostPosted: Sat, 31st May 2008 21:39    Post subject:
No, they can't die permanently -- so just use them as meat-shields Very Happy
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Rage




Posts: 2757

PostPosted: Sat, 31st May 2008 21:39    Post subject:
Well, you equip stuff just as you do on your own char.
Lets say you got a non-human Krogan medium armor.
You open up the inventory, go to the armor tab, and double click the armor. It will equip.

When one of your teammates dies in combat, you will have to finish off every other enemy in the area, and they'll wake up. No permanent deaths, except for yourself.


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gold24




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PostPosted: Sat, 31st May 2008 22:35    Post subject:
is it wise to change group and add new people to it or just stick with the first squad of people dose it affect the game or story?
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LeoNatan
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PostPosted: Sat, 31st May 2008 22:40    Post subject:
I always take the love interest (Ashley) and someone else, usually Garrus.
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liansk




Posts: 1460

PostPosted: Sat, 31st May 2008 23:02    Post subject:
Did they up the difficulty this time around? I remember most of the game being a breeze, i was playing with a vanguard and i almost didn't use my powers... I imagine that it would've be even easier with a soldier.


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Pixies




Posts: 382
Location: Deep in the Caribbean
PostPosted: Sat, 31st May 2008 23:06    Post subject:
It depends on what you want. All characters level up at the same speed, so even if you don't play with someone, they'll still be as good at the end of the game if you keep their gear up to date.

Other than that, it's good to take people whose skills and powers complement your own. If you don't have any tech skills (decryption and electronics), take someone who does, or you'll be stuck with a lot of containers you can't open and terminals you can't hack, making you miss out on a whole lot of items and a number of side quests.

If you are a biotic class, try to take either Ashley or Wrex, as it's good to have some solid firepower. A lot of the biotic abilities have a lot of control, but little damage. If you're a soldier it can help to bring a biotic, but they mainly shine on the harder difficulties where you can't really brute-force your way through everything.


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Pixies




Posts: 382
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PostPosted: Sat, 31st May 2008 23:08    Post subject:
liansk wrote:
Did they up the difficulty this time around? I remember most of the game being a breeze, i was playing with a vanguard and i almost didn't use my powers... I imagine that it would've be even easier with a soldier.


The normal and veteran difficulties are pretty easy, hardcore is a little challenging, and on insane you'll have to work pretty hard.
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etherealbyte




Posts: 99

PostPosted: Sun, 1st Jun 2008 07:39    Post subject:
Considering this is built on the UE3, do you guys think we will see mods in the future?
Has bioware revealed any plans for a PC Editor?
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Koliblank




Posts: 506
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PostPosted: Sun, 1st Jun 2008 11:42    Post subject:
Can soldier use some powers like throw or lift up ?? I saw on video that you can use powers but dont know how to get them.
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zmed




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PostPosted: Sun, 1st Jun 2008 11:53    Post subject:
Only if you select a biotic-related character at start. Soldiers are all out weapons-experts and nothing else.
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Koliblank




Posts: 506
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PostPosted: Sun, 1st Jun 2008 12:00    Post subject:
zmed wrote:
Only if you select a biotic-related character at start. Soldiers are all out weapons-experts and nothing else.


then can someone say what class is good with weapons and have some nice/cool biotic powers ? Very Happy
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zmed




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PostPosted: Sun, 1st Jun 2008 12:22    Post subject:
Koliblank wrote:
zmed wrote:
Only if you select a biotic-related character at start. Soldiers are all out weapons-experts and nothing else.


then can someone say what class is good with weapons and have some nice/cool biotic powers ? Very Happy
That would the half-soldier/half-biotic class. Don't know the name, but the avatar will be more than obvious.
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jcx




Posts: 457
Location: Finland
PostPosted: Sun, 1st Jun 2008 12:29    Post subject:
zmed wrote:
Koliblank wrote:
zmed wrote:
Only if you select a biotic-related character at start. Soldiers are all out weapons-experts and nothing else.


then can someone say what class is good with weapons and have some nice/cool biotic powers ? Very Happy
That would the half-soldier/half-biotic class. Don't know the name, but the avatar will be more than obvious.


half-soldier/half-biotic is called vanguard
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Koliblank




Posts: 506
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PostPosted: Sun, 1st Jun 2008 12:36    Post subject:
jcx wrote:
zmed wrote:
Koliblank wrote:


then can someone say what class is good with weapons and have some nice/cool biotic powers ? Very Happy
That would the half-soldier/half-biotic class. Don't know the name, but the avatar will be more than obvious.


half-soldier/half-biotic is called vanguard


Thanks then i start again as a vanguard and try it
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LeoNatan
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PostPosted: Sun, 1st Jun 2008 17:22    Post subject:
It's a shame they locked the abilities in that way. They should have made the choice gives you bonuses, but you are still allowed to advance in other fields. Why can't a Vanguard zoom on a weapon? That is, what is stopping him physically? And why can't an adept zoom on all weapons? A bit silly.
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JBeckman
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PostPosted: Sun, 1st Jun 2008 19:30    Post subject:
You can unlock bonus abilities you know, allows different classes to use different skills. Smile
(Hint: Haven't tested it myself but save at the start of the game and farm those gasback thingies, you need to kill around 150 or so - should unlock a weapon bonus - think it's assault rifles.)

EDIT: Oh and keep the character you unlocked the bonuses otherwise you will loose them.


Last edited by JBeckman on Sun, 1st Jun 2008 19:31; edited 1 time in total
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LeoNatan
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PostPosted: Sun, 1st Jun 2008 19:31    Post subject:
150? Damn! Didn't see so many in the level.
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JBeckman
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PostPosted: Sun, 1st Jun 2008 19:31    Post subject:
Exactly, save - kill them / reload - kill them again. (Farming 101 - the basics. )

EDIT: I'll see if I can find the proper topic on the official forums but it was tested by several people and it worked for all of them once the specific number of creatures were killed.
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LeoNatan
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PostPosted: Sun, 1st Jun 2008 22:52    Post subject:
What's the point in doing it? And how is someone supposed to figure this out? Or is just a deliberate easter egg?
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-WA5T3D-




Posts: 88
Location: UK
PostPosted: Sun, 1st Jun 2008 22:53    Post subject:
makes me wonder how someone finds that out, they just thought they would sit down one day and kill 150 for no reason? or maybe its tied to an achivment? *shrugs* anyway, if i remember right theres 5 in the level.
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Frant
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PostPosted: Sun, 1st Jun 2008 23:10    Post subject:
Sounds more like someone is trying to trick people into wasting insane amount of time and effort on a wild chase, ending up with a character that is 100% renegade (ie. bad)


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LeoNatan
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PostPosted: Sun, 1st Jun 2008 23:16    Post subject:
Why, is killing gas things making you renegade?
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childofbhaal




Posts: 165

PostPosted: Sun, 1st Jun 2008 23:24    Post subject:
A better way would be the monkeys on el something in the Hercules system. There are 10 monkies in any of the monkey camps. Just shoot them all then reload. 15 reloads later, you have your bonus talent.

Most of these achievements can be got through casual play. I unlocked Lift, singularity, throw, 1 companion bonus, pistol and a couple other achievements on my first play through. And I was half rushing through the game.

Oh and figuring them out is easy. Just look at the achievement menu. They don't tell you they give you anything practical (and a lot don't) I just found out, when I finished the game and started a new character, that they did.

Scyphe wrote:
Sounds more like someone is trying to trick people into wasting insane amount of time and effort on a wild chase, ending up with a character that is 100% renegade (ie. bad)



2 Things. even if I have 100% renegade I could still finish the game with 100% paragon. This isn't a light or dark scale, both meters can be filled. I heard that the more renegade you are the more renegade option pop up in dialog, but I have never tested this myself, Since I am always paragon.

When you kill a monkey, yes you get 4 renegade points. But since you are reloading (you reload a save that was done BEFORE killing the monkeys. At least that is what I did on the xbox version) those renegade points don't stay. Just the achievement counter. Come to think of it, I am not sure this would work with the PC. The xbox saves achievements to your profile. The PC version may do save them to that particular character AND/OR its saves. If its just the character, it might work. If saves are involved, obviously not.


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Last edited by childofbhaal on Sun, 1st Jun 2008 23:31; edited 1 time in total
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LeoNatan
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PostPosted: Sun, 1st Jun 2008 23:29    Post subject:
Oh right, so none of that reloading is necessary here. I'll look for a guide on the achievements and what they give you.
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childofbhaal




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PostPosted: Sun, 1st Jun 2008 23:33    Post subject:
You may still need to reload. Its just that 10 monkeys > 4 gasbags (if I remember correctly.) So less reloads (15 as opposed to 3Cool


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