Page 7 of 70 |
Big_Gun
Posts: 3017
Location: My mother's womb originally. . .
|
|
Back to top |
|
 |
|
Posted: Sat, 17th May 2008 23:35 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Sat, 17th May 2008 23:45 Post subject: |
|
 |
Quote: | I nod at him slightly faster and more eagerly than is perhaps entirely professional, but I can’t help it – I have to play some more of this game because, frankly, it’s what I’ve been waiting for my whole life; co-op zombie carnage from one of the best developers in the world. |
Haha, someone has the urge for some ZOMBIEEESSZZZARGH!
Same here btw. Game looks very promesing so far.
|
|
Back to top |
|
 |
JBeckman
VIP Member
Posts: 35031
Location: Sweden
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Sat, 24th May 2008 03:00 Post subject: |
|
 |
I hope the demo is a full map with nothing taken out. This way we can get the full feel of the game.
|
|
Back to top |
|
 |
|
Posted: Sat, 24th May 2008 10:34 Post subject: |
|
 |
JBeckman wrote: | http://www.worthplaying.com/article.php?sid=52434
Release in November, that interview linked to also mentions a possibility for a demo.  |
well..when it comes to Doug Lombardi interview, it always ends with deley..we will never forget the deleys of hl2.
and..what about dead island? any new's? i am waiting for dead island more than i am waiting for left 4 dead, but no new's or even official release date as far as i know :/
|
|
Back to top |
|
 |
JBeckman
VIP Member
Posts: 35031
Location: Sweden
|
|
Back to top |
|
 |
|
Posted: Sat, 24th May 2008 11:27 Post subject: |
|
 |
i hope it will come this year..damn..i miss a good zombie shooter:)
|
|
Back to top |
|
 |
|
Posted: Sun, 15th Jun 2008 15:25 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Sun, 15th Jun 2008 19:50 Post subject: |
|
 |
Release date : Oct 14, 2008
It's too early to get excited ...
|
|
Back to top |
|
 |
|
Posted: Sun, 15th Jun 2008 20:55 Post subject: |
|
 |
it must be a great game like hl 2 or better. anyway it's a valve game and it will require internet connection and steam installed to download it and to play the full game. so not to wait for that someone to crack it :lol:
Last edited by boundle on Sun, 15th Jun 2008 21:03; edited 1 time in total
|
|
Back to top |
|
 |
|
Posted: Sun, 15th Jun 2008 21:01 Post subject: |
|
 |
Steam is awesome. I wish that one day all the games will be on steam.
C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64
Xbox 360 Elite, PS2 Slim, Xbox
|
|
Back to top |
|
 |
|
Posted: Sun, 15th Jun 2008 21:03 Post subject: |
|
 |
Glottis wrote: | Steam is awesome. I wish that one day all the games will be on steam. |
It certainly has gotten a shit loads better. I remember when it first came out. God was that a disaster
|
|
Back to top |
|
 |
|
Posted: Sun, 15th Jun 2008 21:19 Post subject: |
|
 |
[QUOTE]Steam is awesome. I wish that one day all the games will be on steam.[/QUOTE]
if one day all games come out only on steam RELOADED, VITALITY and all crackers team can change work :lol:
|
|
Back to top |
|
 |
poullou
Posts: 1746
Location: Internet Express
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
JBeckman
VIP Member
Posts: 35031
Location: Sweden
|
|
Back to top |
|
 |
|
|
Back to top |
|
 |
|
Posted: Wed, 25th Jun 2008 15:46 Post subject: |
|
 |
Necros wrote: | I still have some concerns but I hope they'll prove me wrong.  |
Such as? So far my only dislike so far is these weapons sound cheaper than shit. This game though kind of reminds me of that movie Stay Alive where they all got to play in a co-op game like this. I wish they would make that game.
|
|
Back to top |
|
 |
poullou
Posts: 1746
Location: Internet Express
|
Posted: Fri, 11th Jul 2008 21:40 Post subject: |
|
 |
1 Will Valve be at Quakecon again this year showing off L4D?
2 Do the pistols have infinite ammunition?
Yes.
3 Will the new matchmaking system allow us to make free servers, or will it be like games in the past, like Counter Strike: Source where you rent servers?
I'm a bit confused by this – you certainly aren't forced to rent Counter-Strike:Source servers, you can always start your own dedicated or listen server in CS:S. As for Left 4 Dead, there are some interesting discussions going on about how best to serve the community with the matchmaking system. Stay tuned.
4 The release date in UK was the 7th. Does the UK release date also include any other countries or just the UK?
We're targeting the first week of Nov for availability everywhere. Retail debut dates vary by country, and L4D will become available on the standard "new release day" of that week.
5 Do you plan on having trailers exploring the four survivors similar to Team Fortress 2's "Meet the Team" advertisements?
L4D media is in production. We hope to have the first of it online for folks to check out in the coming weeks.
6 Why does Louis always get brutally murdered every time he so much as blinks? Admit it, you've hardcoded a collective zombie hatred for Louis, haven't you?
We love Louis! If he is getting more zombie attention than his other teammates in the videos you've seen, it's not intentional.
7 What kind of control will map makers have over the AI Director?
Some. By its nature, it is a procedural system, so there is less direct control than in an explicitly scripted game. On the flip side, you get a lot more content with far less input.
8 Will the final version have art assets from previous Source games?
9 Will the AI Director be available for mod developers to utilize in their mods?
Yes, in some form.
10 What is the difference between the different levels of difficulty? For example, does that hardest level simply throw a higher quantity of infected at the survivors more reguraly? Will there be any gameplay changes involved? Like reducing ammo amounts or removing things like pain pills.
Difficulty levels generally affect the amount of damage the various infected attacks dish out. For instance, on the easiest difficulty setting you can take a handful of slugs from a Tank, but on the hardest it's one hit and you're a goner.
11 Will L4D allow replays, similar to the ones from Halo 3?
12 Will there be a lobby type system in addition to the match-making feature being added to Steam?
The new matchmaking system includes a form of lobby.
13 In the future; do you see L4D incorporating an 'unlockables' type system similar to that in TF2, or rather than an unlocks system, just new weapons and infected added right away?
We are very interested in the possibility of using of the cool tech the TF2 team is building with their unlockables.
14 Due to play-testing, it's been stated that the Boomer no-longer causes splash damage and instead, now sprays vomit/causes a shock. Have there been any other major changes to the game-play that you can mention?
We've added a few "crescendo events" throughout the game. They play much like smaller versions of the big finale battle at the end of each campaign, and occur at interesting places along the way. Playtesting feedback has been very clear that the finales are a high point, so we're sprinkling a bit of that fun throughout the game.
15 Does the AI director have a name? (If not, I name it 'Beans' ©)
If it does have a name, I'm confident that it is not "Beans". Sorry.
16 Can you choose which survivor you'd like to play as? I don't want to have to break skulls to get to play as Bill.
(And competition will be fierce.)
Yes, unless that Survivor is taken by someone else.
17 When people find out how to put more than four survivors into a game, via scripting, do you think this will ruin the original concept of the game? (This is a more personal question asked by one of the members)
Through testing we've found four to be a good team size. Communication and coordination becomes exponentially harder as you add more teammates.
18 Does the Smoker's tongue still poison survivors, turning their health into temporary health?
No. In all cases, the Smoker wraps his tongue around the victim's chest and squeezes boa-constrictor-style until that player is saved by a friend, or dies. Pain Pills are the only source of temporary health now, which is much more understandable and discoverable for the player.
19 Does Valve consider blogs to be a new way of communicating with their community or is the TF2 blog experimental?
Is it possible we'll see a Left 4 Dead blog at some point?
20 Are there any other characters besides the 4 survivors? Like for example, can you see the pilot who is flying the helicopter? Which also reminds me, why aren't there any armed soldiers on board the helicopter?
(Gameplay wise, I can see why, but you know, I hope you have a good reason.)
The 4 Survivors are the featured characters in Left 4 Dead. You will hear from several other characters in various ways, but the Survivors are always in the spotlight.
21 Will there be things like the taunts from TF2 in L4D? I don't think taunts would really fit the games's style, what about things like "Whoop! Nice work people!" type expressions through animation?
The auto-vocalizations in TF2 were added after the dev team played L4D and saw how effective they were. We really do collaborate at Valve, and this is yet another example of the benefits of such cross-pollination.
22 Will there be a demo or beta for the Xbox 360?
23 What type of unique achievements can we expect?
The achievements in Left 4 Dead are more focused on teamwide performance and successful cooperation, but we'll have our share of ... interesting achievements as well.
http://www.left4dead411.com/forums/index.php?action=vthread&forum=1&topic=2779
Ἢ τὰν ἢ ἐπὶ τᾶς - Μολὼν λαβέ
Today is a gift. That's why it's called the present.
|
|
Back to top |
|
 |
|
Posted: Thu, 17th Jul 2008 21:05 Post subject: |
|
 |
|
|
Back to top |
|
 |
|
Posted: Thu, 17th Jul 2008 21:38 Post subject: |
|
 |
Man that was a sweet. Definetely buying this one.
|
|
Back to top |
|
 |
|
Posted: Thu, 17th Jul 2008 22:07 Post subject: |
|
 |
Wow this game will be realy good I think despite its Source.
|
|
Back to top |
|
 |
Ispep
VIP Member
Posts: 4117
|
Posted: Thu, 17th Jul 2008 23:49 Post subject: |
|
 |
After E3 this game has really gone up in my estimations, I hope it's as good as it looks - definitely a on my list of 'must buy'.
|
|
Back to top |
|
 |
|
Posted: Fri, 18th Jul 2008 00:22 Post subject: |
|
 |
Looks sweet, gotta love coop games.
|
|
Back to top |
|
 |
|
Posted: Fri, 18th Jul 2008 04:25 Post subject: |
|
 |
I don't like how they redesigned the 3 characters. Only the black guy ended up for the better.
Gustave the Steel
|
|
Back to top |
|
 |
|
Posted: Fri, 18th Jul 2008 04:58 Post subject: |
|
 |
I've seem three things that I just don't like. One being the zombies attacking boxes for no reason whatsoever. Now I know this infection is basically a form of rabis or something like that but come on... The pipe bomb is just silly too.
The larger complaints are I don't like the spawning system from the videos. Most of it was good but things like them jumping off a roof which would make no sense of them being up there in the first place just doesn't work well with me. Also when the infected smash through the wall looked very scripted when they were waiting for the elevator I seriously think its going to happen every time the map is played. Also if the infected are capable of knowing someone is right behind a wall why are they incapable of noticing someone right behind them? That just seems really off to me.
The last thing would be that it was said that players can respawn later... this I dislike because it kinda takes away the whole worrying to much about dying thing and on top of that it would help promote teamwork better since they would have to revive/help you otherwise they would certainly be doomed later on.
|
|
Back to top |
|
 |
|
Posted: Fri, 18th Jul 2008 10:50 Post subject: |
|
 |
I think the pipe bomb is amazing and I really like the crazy fast gameplay.
"Also when the Prince of Persia movie they're making turns out good then I will upload pictures of me punching myself in my tiny unsatisfying penis" - Yahtzee
Athlon 64 X2 4600+
2GB DDR400 CAS2
GeForce 7900GT 256MB
4 x 250GB SATAII in RAID5
|
|
Back to top |
|
 |
|
Posted: Fri, 18th Jul 2008 23:38 Post subject: |
|
 |
AmiKaze wrote: | I think the pipe bomb is amazing and I really like the crazy fast gameplay. |
The pipe bomb as a weapon is just fine. The zombies chasing after it and attacking it is my problem. But I guess it would be rather useless if they didn't as they are so damn fast.
|
|
Back to top |
|
 |
Page 7 of 70 |
All times are GMT + 1 Hour |