Alone In The Dark
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 11th Jul 2008 00:48    Post subject:
IND version does not work
case closed
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razor179




Posts: 2

PostPosted: Fri, 11th Jul 2008 00:48    Post subject:
The CRACK from this RELEASE is an Fake!!


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SuggarRay




Posts: 47

PostPosted: Fri, 11th Jul 2008 01:19    Post subject:
O RLY?
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evilmonkey




Posts: 2402

PostPosted: Fri, 11th Jul 2008 01:22    Post subject:
guy on the page before said its working
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FireMaster




Posts: 13476
Location: I do not belong
PostPosted: Fri, 11th Jul 2008 01:34    Post subject:
he haven't tested it himself + all others who HAVE tested it IND ISO + IND whatsocalled crack and reported it not working
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evilmonkey




Posts: 2402

PostPosted: Fri, 11th Jul 2008 01:34    Post subject:
yep it aint working, waste of time
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FireMaster




Posts: 13476
Location: I do not belong
PostPosted: Fri, 11th Jul 2008 01:37    Post subject:
well DMC turns out to be the only good game this month , at the end of next month there will be better games
stalker 2 , mercenaries 2 ..etc
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chaingang23




Posts: 893

PostPosted: Fri, 11th Jul 2008 01:54    Post subject:
I knew it would be a waste downloading this game. Thats why I didn't bother with it.
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GeorgeIvanovich




Posts: 361

PostPosted: Fri, 11th Jul 2008 01:58    Post subject:
The question is if more games will come with this sort of protection,if so we are truly fucked
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streetunder




Posts: 4125

PostPosted: Fri, 11th Jul 2008 01:59    Post subject:
ahahahah, cant believe they didnt crack this after all this time!!! lol.
already finished the game 2 times. Smile
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GeorgeIvanovich




Posts: 361

PostPosted: Fri, 11th Jul 2008 02:04    Post subject:
Well laugh all you want,i think protection will get more effective in next consoles also

I think free gaming its coming to and end.

Hope someone beat this crap and slap developers ass
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boundle
Banned



Posts: 364

PostPosted: Fri, 11th Jul 2008 02:06    Post subject:
IND are guys of p2p. there is not a crew or part of the scene IND = indipendent. just only with bioshock thanks to Darkcoder don't have failed but it was been just a case of luck cause the protection was bugged but this bug has been fixed now. so with alone we are all fucked now. i doubt that RELOADED or VITALITY or other from the real scene will make something for this if them have done nothing until now . maybe between an year like splinter cell chaos theory but this one was sf and not with online activation and crackers have learn to crack sf at this time though :lol:


Last edited by boundle on Fri, 11th Jul 2008 02:22; edited 1 time in total
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qwebob




Posts: 291

PostPosted: Fri, 11th Jul 2008 02:18    Post subject:
boundle wrote:
IND are guys of p2p. there is not a crew or part of the scene IND = indipendent. just only with bioshock thanks to Darkcoder don't have failed but it was been just a case cause the protection was bugged but this bug has been fixed now. so with alone we are all fucked now. i doubt that RELOADED or VITALITY or other from the real scene will make something for this if them have done nothing until now . maybe between an year like splinter cell chaos theory but this one was sf and not with online activation and crackers have learn to crack sf at this time though Laughing

do you remember how long take to crack SCCT ? just be patient Smile
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FireMaster




Posts: 13476
Location: I do not belong
PostPosted: Fri, 11th Jul 2008 02:23    Post subject:
starforce took a year but got cracked eventually
now I don't think we have to worry about warhead , cevat said they wanted something protective but doesn't annoy the player , and CAN be cracked
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boundle
Banned



Posts: 364

PostPosted: Fri, 11th Jul 2008 02:30    Post subject:
@ qwebob

between an year or maybe before all here to report the results. i hope that alone in the crack don't will be the first game more longer to crack of the history :lol:

@ Firemaster

starforce at the begin was a problem but anyway the way to play there was also if it was bad (unplugged optical driver and readers). for this securom online without crack there isn't nothing to make working games and there isn't other solutions. so this is worse. between steam and this one i don't know what i prefere :P


Last edited by boundle on Fri, 11th Jul 2008 02:48; edited 2 times in total
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chaingang23




Posts: 893

PostPosted: Fri, 11th Jul 2008 02:42    Post subject:
qwebob wrote:
boundle wrote:
IND are guys of p2p. there is not a crew or part of the scene IND = indipendent. just only with bioshock thanks to Darkcoder don't have failed but it was been just a case cause the protection was bugged but this bug has been fixed now. so with alone we are all fucked now. i doubt that RELOADED or VITALITY or other from the real scene will make something for this if them have done nothing until now . maybe between an year like splinter cell chaos theory but this one was sf and not with online activation and crackers have learn to crack sf at this time though Laughing

do you remember how long take to crack SCCT ? just be patient Smile


Seriously SCCT took for ever to crack I remember. Razz
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boundle
Banned



Posts: 364

PostPosted: Fri, 11th Jul 2008 03:00    Post subject:
SCCT or others sf games almost there was the way to get them work without crack removing optical driver or making clones on dvd + RW but for this online activation there is no way to fuck it and without a crack never them will work


Last edited by boundle on Fri, 11th Jul 2008 03:03; edited 1 time in total
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Fri, 11th Jul 2008 03:02    Post subject:
boundle wrote:
SCCT r others sf games almost there was the way to get it work without crack removing optical driver but for this online activation there is no way to fuck it without a crack

Exactly. For those uncracked starforce games you could go the emulation way. But not for this !

Maybe a new type of emulation will surface ... the hardware-"id"+securom-server emulation !
Yeah, right ...
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FireMaster




Posts: 13476
Location: I do not belong
PostPosted: Fri, 11th Jul 2008 03:06    Post subject:
actually a lot are talking about server emulation but no one tested it
I'm sure there's a chance that it might actually work!
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boundle
Banned



Posts: 364

PostPosted: Fri, 11th Jul 2008 03:12    Post subject:
@ VGAdeadcafe

good. it can be a maddoxx guy job :lol:
just how him have try to enter into validation steam servers to hack them before him have been catched him can also try to enter into ATARI server and hack it i suppose


Last edited by boundle on Fri, 11th Jul 2008 03:14; edited 1 time in total
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Fri, 11th Jul 2008 03:13    Post subject:
FireMaster wrote:
actually a lot are talking about server emulation but no one tested it
I'm sure there's a chance that it might actually work!

Server emulation useless without a working keygen that corresponds to the hardware of that specific PC.

pwned

@ boundle
MaddoxX was caught !

double pwned


Last edited by VGAdeadcafe on Fri, 11th Jul 2008 03:14; edited 1 time in total
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FireMaster




Posts: 13476
Location: I do not belong
PostPosted: Fri, 11th Jul 2008 03:14    Post subject:
no , I'm no expert in this field but if we create an emulated server and change the code in the .exe for it to contact this special server and make it accept the serials in the keygen plus activation
might work
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Fri, 11th Jul 2008 03:15    Post subject:
FireMaster wrote:
no , I'm no expert in this field but if we create an emulated server and change the code in the .exe for it to contact this special server and make it accept the serials in the keygen plus activation
might work

You mean like ... crack it ?

lolz
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boundle
Banned



Posts: 364

PostPosted: Fri, 11th Jul 2008 03:22    Post subject:
@ VGAdeadcafe

but if like for steam games for AITD5 is not possible to use keys already used more time from more peoples. to activate 1 game is need 1 only key. how is possible use a key not original and convalidate it on emulated servers? this play strange. if it is possible for this it must be possible also for steam i think


Last edited by boundle on Fri, 11th Jul 2008 03:35; edited 3 times in total
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FireMaster




Posts: 13476
Location: I do not belong
PostPosted: Fri, 11th Jul 2008 03:23    Post subject:
VGAdeadcafe wrote:
FireMaster wrote:
no , I'm no expert in this field but if we create an emulated server and change the code in the .exe for it to contact this special server and make it accept the serials in the keygen plus activation
might work

You mean like ... crack it ?

lolz


well it might work , just needs a new and different way to crack it , pirates must evolve no wonder rzr and rld are having a hard time cracking games these lately
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Nui
VIP Member



Posts: 5720
Location: in a place with fluffy towels
PostPosted: Fri, 11th Jul 2008 03:41    Post subject:
boundle wrote:
but if like for steam games for AITD5 is not possible to use keys already used more time from more peoples. to 1 game correspond 1 only key. how is possible use a key not original and convalidate it on emulated servers? this play strange. if it is possible for this it must be possible also for steam i think
As i said before. We are talking about activating a single player game here. We create a server that just confirms every key it gets, but if we can do that, it might be easier to remove the check in the first place.
And I asked before. What does that have to with steam?! Its a different story. Here we want to play our singleplayer, so there is no real need for a connection with official servers. With steam we would like to download games, patches and play online, obviously from the official servers, otherwise we can just use those seemingly easily obtained steam game rips. And those official servers probably need a record of you having a valid key, rendering every key validated by some emulated server completely useless.
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boundle
Banned



Posts: 364

PostPosted: Fri, 11th Jul 2008 03:41    Post subject:
@ firemaster

rld rzr and vty don't have ever cracked steam games and you think that they are able to crack this and try to make working this using emulated servers?
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FireMaster




Posts: 13476
Location: I do not belong
PostPosted: Fri, 11th Jul 2008 03:46    Post subject:
boundle wrote:
@ FireMaster

rld rzr and vty don't have ever cracked steam games and you think that they are able to crack this and try to make working this using emulated servers?


you didn't understand me
I suggested a way to crack the game
as for rld and rzr I said they're getting old and they must evolve , new ki,nds of protections are on the way , they should think outside the box and develope new methods of cracking
the results these lately are bad cracks which results crashes in the game or such as

and what the hell does steam have to do with any of this
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boundle
Banned



Posts: 364

PostPosted: Fri, 11th Jul 2008 04:02    Post subject:
@ Firemaster

ok but this new kinds of protections on the way are always more strongs to fuck. is easy for rld vty and rzr to crack a normal securom but no if it have an activation online. exactly them must invented others methods to crack games that have online activation or are in download into steam (i'm just now yet waiting for the retail iso of half life 2 RLD :P)
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Dunge




Posts: 1201
Location: Québec
PostPosted: Fri, 11th Jul 2008 07:11    Post subject:
The fake server/client redirect thingy has been suggested a lot of times on different games before (including by me), but up to date vitality always been there to bring a proper who don't need this method.
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