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segobi
Posts: 1565
Location: FBI Cybercrime div.
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Posted: Thu, 28th Aug 2008 12:03 Post subject: |
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How do i get those xml files ? Or Maybe someone can put them all through a translator and upload them with an instruction...
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JBeckman
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Location: Sweden
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Posted: Thu, 28th Aug 2008 12:39 Post subject: |
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well so now if the retail in US / europe will be out with sf (doubt) it will work almost. but if is need to replace the .dll every 3 days with a new one like someone have told is not a good thing though
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segobi
Posts: 1565
Location: FBI Cybercrime div.
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Posted: Thu, 28th Aug 2008 12:52 Post subject: |
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hmm do you also get slowdowns in the game ? I really love it so far...not comparable to stalker soc ... but these suck...
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JBeckman
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segobi
Posts: 1565
Location: FBI Cybercrime div.
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Posted: Thu, 28th Aug 2008 13:15 Post subject: |
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So do i need to enter something in the console to use DX10 or is it used automatically when using vista and hd 4870...
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Posted: Thu, 28th Aug 2008 13:24 Post subject: |
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Just select the highest lighting quality in the graphics options and you're using DX10 i guess.
"YARR! We be stealin' yer games an plundrin' yer gold!" sez the pirate.
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Posted: Thu, 28th Aug 2008 13:41 Post subject: |
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So the official Release date is tomorrow right?
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Posted: Thu, 28th Aug 2008 13:43 Post subject: |
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Gandalf85 wrote: | So the official Release date is tomorrow right? |
no is 5 september.
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Posted: Thu, 28th Aug 2008 13:44 Post subject: |
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Ukraine gets it tomorrow, rest of the world 5 sept.
"YARR! We be stealin' yer games an plundrin' yer gold!" sez the pirate.
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segobi
Posts: 1565
Location: FBI Cybercrime div.
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Posted: Thu, 28th Aug 2008 13:49 Post subject: |
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JBeckman
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Posts: 34974
Location: Sweden
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Posted: Thu, 28th Aug 2008 14:45 Post subject: |
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R3 is DX10 so the DX10 exclusive stuff would be this->
r3_dynamic_wet_surfaces on (That wet surface effect.)
r3_dynamic_wet_surfaces_far 30. (Unsure but I have a idea.)
r3_dynamic_wet_surfaces_near 10. (Same as above.)
r3_dynamic_wet_surfaces_sm_res 256 (Water resolution for that wet effect?)
r3_gbuffer_opt off (No idea, based on description it might be geometry buffer optimization.)
r3_msaa on (MSAA for DX10 mode, normally AA doesn't work properly with Stalker, added in the 1.5.003 update.)
r3_volumetric_smoke on (Volumetric smoke.)
(Taken from my user.ltx file, tweaked it a bit and as I said not all R2_ commands work with DX10 mode such as the R2_TF_Mipbias commands which are used to sharpen or blur texture resolution.)
EDIT: R2_Soft_Water and R2_Soft_Particles could have been DX10 as the devs mentioned soft particles being DX10 but R2 means the DX9 renderers. (There's three of them, a basic one and a full one both from Shadow of Chernobyl and a new "Enhanced" one, DX10 is based on the code in the Enhanced DX9 renderer but ofcourse written for DX10.)
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Posted: Thu, 28th Aug 2008 14:53 Post subject: |
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Posted: Thu, 28th Aug 2008 14:53 Post subject: |
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Can anyone please explain why it doesn't work for me? Whenever I start the game, it goes to the loading screen and after that it takes me to the deskop......wtf?
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Posted: Thu, 28th Aug 2008 15:12 Post subject: |
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Posted: Thu, 28th Aug 2008 15:15 Post subject: |
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yeah ugly dx9 screens... i am playing with dx10 max details at 1920x1200 it looks pretty decent. runs ok with gf280.
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Posted: Thu, 28th Aug 2008 15:37 Post subject: |
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Someone know good Russian-English translator to trasnalte language files from game?
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JBeckman
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Location: Sweden
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Posted: Thu, 28th Aug 2008 15:37 Post subject: |
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imo those look ugly as hell. ill upload one shot dx10 max details, imo it looks much better than those dx9 ones....... stupid idiot.


Last edited by michela on Thu, 28th Aug 2008 15:38; edited 1 time in total
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Posted: Thu, 28th Aug 2008 15:40 Post subject: |
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Ok, the game looks freaking awesome, the mouse movement can be a bit jerky at times, I have no idea whats up with that and I have no idea where to go from the start.
Does anyone know how to enable AA?
Last edited by nexmenexme on Thu, 28th Aug 2008 15:44; edited 1 time in total
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