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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Thu, 4th Sep 2008 00:47 Post subject: |
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tonizito wrote: | Epsilon wrote: | Bought the english version today
Savegames from russian version doesn't work with 1.01 | Any major differences (performance wise ) to the russian version? |
Yes it runs smoother for me, I've not really looked at the fps so it might be placebo, but I think it runs better.
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Posted: Thu, 4th Sep 2008 01:07 Post subject: |
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Patch 1.1
Changelog-
• MultiSample Anti Aliasing
• Added use of special cover during fights.
• Improved dynamic lighting.
• Changes to combat balance: some enemies are now stronger.
• Changes to economic balance.
• Added secondary objectives.
• Changed some animations in the multiplayer.
• Improved sorting of secondary objectives in the PDA.
• Added the ability to communicate with storyline characters, squad leaders and guides without holstering weapons.
• Added description of stash contents when purchasing information about the stash.
• Added additional information to pop-up tips in the PDA.
• Changed traders’ item stocks in certain areas.
• Changed life simulation balance (event intensity, mutant strength).
• Added the opportunity to get your items back after being mugged at the Garbage. Only part of your money is now taken when you enter/leave the Garbage.
• Added rewards for joining factions.
• Changed the PDA log message filtering system.
• Added flares in Limansk and the Red Forest.
• Increased reward for capturing enemy bases in the Faction War.
• Save/load file names can no longer contain brackets.
• Added use of localized strings in game console, chat etc.
Fixes:
• Game optimization (approximately 5% improvement).
• Overall game stability improved considerably.
• Fixed errors in saving the game, which caused consistent crashes during long games.
• Game loading speed increased by 10-15%.
• Fixed error with the emission.
• Fixed error which caused characters to run around with activated grenades in their hands.
• Fixed random enabling of music which had been disabled in settings.
• Fixed stash errors, including incorrect saving and accumulation (disappearance) of items in stashes.
• Fixed error with automatic failure of a number of objectives, which prevented them from failing.
• Fixed errors in some secondary quests.
• Fixed the guide algorithm. Guides can now take you to more locations.
• Fixed an error which caused the player to become an enemy of Clear Sky.
• Fixed the player’s starting position when entering areas.
• Fixed errors in the response of detectors to anomalies and artifacts. The detector no longer responds to artifacts it can’t detect.
• Fixed reward at the Duty base.
• Fixed minor issues in the PDA interface and in the multiplayer main menu.
• Fixed errors which caused the game to crash when the player joined Duty.
• Fixed minor bugs in mutant behavior after death (vanishing corpses, continuing animations).
• Fixed appearance of items in crates owned by camps.
• Fixed tree penetrability, including the ability to be penetrated by machine gun fire.
• Improved visual presentation of some anomalous areas.
• Fixed appearance of some Freedom stalkers.
• Fixed some text errors.
• Fixed errors which made it impossible to upgrade some items.
• Fixed the error which made it impossible to use grenades in the player’s inventory.
• Characters no longer give out secondary objectives during camp attacks and defense.
• Some traders now sell upgraded weapons.
• Added places to hide from emissions in the Dark Valley.
• Fixed an error with detector activation from the inventory.
• Fixed FPS drop in the main menu.
• Fixed double super-sampling buffering.
• Fixed bug with night vision effect which remained after the suit which provided it was removed.
• Fixed font display in DX10.
• Fixed errors in key assignment in game options.
• Fixed team history in the console following log clearance.
Multiplayer
• Added the Repair Base map
• Changed multiplayer balance.
• Fixed health indicator bug caused by using medkits while invulnerable.
• Fixed inventory opening bug, which occurred when the player died in DM, TDM and AH modes.
• Fixed the bug which caused a pause after client connection.
• Buy menu improved.
• Fixed BattlEye support.
• Fixed patching system.
• Fixed incorrect error message.
• Fixed error with movement of items in the backpack.
• Fixed first bullet dispersion.
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b0se
Banned
Posts: 5901
Location: Rapture
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Posted: Thu, 4th Sep 2008 01:30 Post subject: |
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I dunno why but i can't install this new update , it tells that my game is already up to date
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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tonizito
VIP Member
Posts: 51392
Location: Portugal, the shithole of Europe.
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Posted: Thu, 4th Sep 2008 02:24 Post subject: |
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When I replied to Flowmo earlier, I thought that the bandit ambush ( where they get all of your stuff ) was some kind of scripted event that happened at the first time that you enter the dump, but that you could opt to either kill them all and escape with all of your stuff or to try and talk your way out ( getting mugged in the process ).
Well, I just got to that particular part and I have to agree with the reviews as it's really frustrating; however, if you use your brains a little, you will find out that it's VERY easy to make money ( containers full of ammo, some of it expensive, pretty much around every encampment... you do the math ) but from what I read from the next planned patch, there is a bug ( ) that seems to add more and more ammo to those containers as time goes by.
It's not the most honest way to make money, but hey...
BTW,
Spoiler: | Did anyone find the portal ( anomaly? ) on the top of the train bridge at the Cordon? Pretty weird stuff. |
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JBeckman
VIP Member
Posts: 34968
Location: Sweden
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Posted: Thu, 4th Sep 2008 05:53 Post subject: |
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Posted: Thu, 4th Sep 2008 10:47 Post subject: |
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So we can infer that TAGES is not so easy to crack ?
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Posted: Thu, 4th Sep 2008 10:50 Post subject: |
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TAGES in fact is very easy to crack
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Posted: Thu, 4th Sep 2008 11:11 Post subject: |
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Is there now an english installer file to replace for the russian version?
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Posted: Thu, 4th Sep 2008 11:22 Post subject: |
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not that i know of...but the proper english translation files are enough for me
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b0se
Banned
Posts: 5901
Location: Rapture
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Posted: Thu, 4th Sep 2008 11:24 Post subject: |
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bushwacka wrote: | not that i know of...but the proper english translation files are enough for me |
Better russian than that kind of translation
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Posted: Thu, 4th Sep 2008 11:29 Post subject: |
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@GeForce8: I think you missed something. Five posts above JBeckman posted the proper English translation from the retail version. And this should be good translation.
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b0se
Banned
Posts: 5901
Location: Rapture
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Posted: Thu, 4th Sep 2008 11:31 Post subject: |
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eierfeile wrote: | @GeForce8: I think you missed something. Five posts above JBeckman posted the proper English translation from the retail version. And this should be good translation. |
Omg my bad , sorry dude
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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tonizito
VIP Member
Posts: 51392
Location: Portugal, the shithole of Europe.
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Posted: Thu, 4th Sep 2008 12:01 Post subject: |
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JBeckman wrote: | EDIT: Unpacked it, proper English localization included.
(Guess what I'm going to upload.)
EDIT: http://www.sendspace.com/file/9q1sl8 (Unpack to /GameData/Configs/)
(Most files sent to me by a user who had purchased the international edition, just unpacked the updated 1.1 translations over it, should be 100% proper English, ofcourse this doesn't include voices but those are pretty odd in the international version and you don't miss that much aside from perhaps some announcements.) | I saw yesterday some people online that already had the international version, so it was just a matter of time until someone uploaded this.
Thank you.
Seems to be working properly ( I just loaded my savegame in the Agropom and walked around for a bit), the stalker faction in your PDA is named correctly, and the messages and dialog are more comprehensible.
Now that I can play this properly, since I haven't found any major bug so far, I'll just keep this version for now and stop worrying about whether if the INT version is cracked or not.
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b0se
Banned
Posts: 5901
Location: Rapture
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Posted: Thu, 4th Sep 2008 12:39 Post subject: |
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I'm at cordon and can't pass , there is a big military base , they have 3 machine guns constantly firying at me , how did u guys got pass this ?
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Posted: Thu, 4th Sep 2008 16:36 Post subject: |
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I was a little apprehensive about installing the russian version, but these english localization files have just sealed the deal.
Many thanks to everyone who contributed to this little community project.
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Posted: Thu, 4th Sep 2008 18:18 Post subject: |
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Sloi wrote: | I was a little apprehensive about installing the russian version, but these english localization files have just sealed the deal.
Many thanks to everyone who contributed to this little community project. |
great job but still russian voices :/
but I guess it's 98% russian voices even on english release anyway
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Posted: Thu, 4th Sep 2008 18:34 Post subject: |
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The only thing I'd miss with the English voiceovers is the funnies...
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b0se
Banned
Posts: 5901
Location: Rapture
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Posted: Thu, 4th Sep 2008 18:51 Post subject: |
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GeForce8 wrote: | I'm at cordon and can't pass , there is a big military base , they have 3 machine guns constantly firying at me , how did u guys got pass this ? |
Help pls ?
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Posted: Thu, 4th Sep 2008 18:57 Post subject: |
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GeForce8 wrote: | GeForce8 wrote: | I'm at cordon and can't pass , there is a big military base , they have 3 machine guns constantly firying at me , how did u guys got pass this ? |
Help pls ? |
Spoiler: | Go back to the bogs, go to the northern farm and enter cordon there. |
"YARR! We be stealin' yer games an plundrin' yer gold!" sez the pirate.
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b0se
Banned
Posts: 5901
Location: Rapture
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Posted: Thu, 4th Sep 2008 19:02 Post subject: |
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thx dude
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Posted: Thu, 4th Sep 2008 19:52 Post subject: |
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Does anybody who bought the International version have the german localiztion (only text would be great)? JBeckman perhaps you can help me? This would be awesome. THX in advance!
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DaLexy
Posts: 3039
Location: Germany
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Posted: Thu, 4th Sep 2008 20:01 Post subject: |
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Yeah, that would be great 
My SysProfile ッ
I ΓУPΞ LIҜΞ Д БФSS, УФЦЯ ДЯGЦMΞИΓ I$ IИVДLłD
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M4trix
Posts: 9256
Location: Croatia, Adriatic coast (I can see ixi from here)
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Posted: Thu, 4th Sep 2008 20:05 Post subject: |
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..
Last edited by M4trix on Sun, 31st Mar 2024 20:52; edited 1 time in total
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SeBoLeX
Posts: 58
Location: Wroclaw, Poland
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Posted: Thu, 4th Sep 2008 20:14 Post subject: |
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S.T.A.L.K.E.R. - Clear Sky (ENG/PL) on polish torrents 
HP Pavilion dv5-1020ew | Epson Stylus DX4400 | MS Windows 7 Ultimate (x86) | Sony PS2 + Ripper 2 | X-Box 360 Premium (Jasper) + iXtreme 1.6 | Samsung Omnia 8GB WM 6.5 build 23047_M2D PL by Ryrzy]

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Azazell
Posts: 282
Location: Tuskoland
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Posted: Thu, 4th Sep 2008 20:29 Post subject: |
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Guys. I think i ran onto a bug in this game. I play russian version and i am on a mission called "Zahvatit podhodi k tropam" its where you supposed to kill lots of guys in a small village by the old church. Its in the start of the game. Anyways, i have killed everybody but the objective has not been updated. Anyone knows wtf am i doing wrong or is it a bug?
Thanks
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b0se
Banned
Posts: 5901
Location: Rapture
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