STALKER: Clear Sky
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madmax17




Posts: 19318
Location: Croatia
PostPosted: Fri, 26th Sep 2008 17:28    Post subject:
What you don't get paid when you do bonus missions? Are you slow or something? I got 7000 or something like that for the shotgun flash addon alone. You should really learn something about the game before commenting.
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Nosmirchjgkjhghjg




Posts: 453

PostPosted: Fri, 26th Sep 2008 17:31    Post subject:
Sloi wrote:
Nosmirchjgkjhghjg wrote:
Umm sleeping bag? Anyone? Please? Sad


Filefront has a Stalker Clear Sky section which includes a Sleeping Bag mod: it's a little buggy, but I've been told it works. Try it out...


I tried it, loaded my save game and I have no sleeping bag, get tired, can't sleep, blurred vision continuously, no traders have a sleeping bag to sell me Sad
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M4trix




Posts: 9256
Location: Croatia, Adriatic coast (I can see ixi from here)
PostPosted: Fri, 26th Sep 2008 19:20    Post subject:
..


Last edited by M4trix on Sun, 31st Mar 2024 21:09; edited 1 time in total
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madmax17




Posts: 19318
Location: Croatia
PostPosted: Fri, 26th Sep 2008 19:57    Post subject:
This patch is shit they need to fix the faction wars especially in garbage and the flash drives info that goes missing when one person, that's not even marked as important, gets killed.
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chris1979233




Posts: 577
Location: Uk
PostPosted: Fri, 26th Sep 2008 20:56    Post subject:
Fuck i spent an hour playing then my saves are all corrupted now.. Shift delete this P.O.S i give up it's the 4th time now it's happened
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Sloi




Posts: 60

PostPosted: Fri, 26th Sep 2008 21:38    Post subject:
madmax17 wrote:
What you don't get paid when you do bonus missions? Are you slow or something? I got 7000 or something like that for the shotgun flash addon alone. You should really learn something about the game before commenting.


Right, I'm slow... that must be why I'm easily in the upper percentile. Rolling Eyes

-xox-
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Nosmirchjgkjhghjg




Posts: 453

PostPosted: Fri, 26th Sep 2008 23:58    Post subject:
Ok fixed my missing sleeping bag problem, added a sleeping bag into the inventory of the barmen by replacing vodka with matras, so now I bought one from him, in case anyone else needs one as well here's the file http://www.zshare.net/download/19482840025cd67f/

goes into: \S.T.A.L.K.E.R. - Clear Sky\gamedata\configs\misc\trade
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JBeckman
VIP Member



Posts: 34972
Location: Sweden
PostPosted: Sat, 27th Sep 2008 04:34    Post subject:
http://www.thefloatingpoint.org/main/e107_plugins/forum/forum_viewtopic.php?2141.135

Some details about the game and bugs and it also seems like Stalker 2 is next. Smile
(Post by JJWalker, creator of the Float32 modification which is being updated for Clear Sky - http://www.thefloatingpoint.org/main/news.php )
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xGAME007




Posts: 2134
Location: Croatia
PostPosted: Sat, 27th Sep 2008 10:31    Post subject:
about oblivion lost v2.2...is possible to turn off unlimited runnig, with this mod i can run forever, and i don't like this??


Gigabyte X570 Aorus Pro | AMD Ryzen 5800X3D + be quiet! Dark Rock 4 | KFA2 RTX 4080 | 32GB G.Skill Trident Z RGB DDR4 @3600MHz | Samsung 860 Evo 500GB + 1TB + 10TB WD Blue | Corsair RM750x | LG 27GL83A + LG 27GL850 | Fractal Define R6 | Razer BlackWidow Ultimate Stealth | DeathAdder Chroma
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sat, 27th Sep 2008 12:36    Post subject:
Final version out of realism modpack, time to play the game!
http://www.megaupload.com/fr/?d=KM30PUN7
Quote:

Changelog v1.4:

-Optimized version.Delete lot of dirty code. (no more CTD or QUEST BUG, for me a least. Give feedback about bug, if you have time, plz)
-You can't run backward now.
-Realistic weapons and ballistics by tw33kr. MP5 and SmallShotgun can be in Gun slot now..

*********************************************
WITH THIS MOD -Realistic Weapons And Ballistics- You MUST NOT UPGRADE YOUR WEAPON REGARDING ACCURACY AND RECOIL, all the other upgrades (rpm,changeAmmo etc..) are fine.
IF YOU DO UPGRADE ACCURACY OR RECOIL ----->you will end with an UBER WEAPON! with some weirdthings (like better accuracy when standing up than when crouching, recoil going a bit down..)
But i tell you,this mod is worth it.. (if you still dont want this mod, delete the Gamedata/Configs/Weapons directory. But it will be vanilla then)
*********************************************

-Faction War New version!!! EPIC BATTLE in the SWAMP! (if you have crash after capturing the bandit base in swamp, just install this fix from:
http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr2&thm_page=1&thm_id=16809&sec_id=19 or there:
http://www.mediafire.com/?zxwmmrymjxh

credit to EyesofaRaven for that. And a deep thanks.

**********************************************



Changelog v1.2: The Zone is finally an unknown place!!

-Mod in English now! (if you want to change that, go into Gamedata/config/localization.ltx and change
the language to whatever you want: Fra, Rus,Eng etc..)

-No more MINIMAP (mod by DeadlyTigger). If you are lost, look in your pda map, thats real life.

-No Beep when npc around.

-No Enemy or Mutant red dot on PdaMap (by Blackheim)




Changelog v1.1:

-Chance to find an artifact on dead bodies drastically lowered.
-You dont get the Vintorez and mercs suit after tutorial, you get vanilla items.

===================================================================

contact:
romeozmail -at- gmail -dot- com, don't hesitate if you have any comment, or go to:
- http://www.gsc-game.com/index.php?t=community&s=forums&s_game_type=xr〈=en
- http://stalker.filefront.com/files/Stalker/Clear_Sky/Mods;10498

===================================================================

HOW TO INSTALL :

1/Drop "gamedata" folder in your "S.T.AL.K.E.R - Clearsky" directory. I recommend that you previously delete "gamedata" folder if you have any.

2/Go into your "C:\Documents and Settings\All Users\Documents\STALKER-STCS" directory, make a backup of user.ltx
and replace it with the one provided in "S.T.A.L.K.E.R - Clearsky --Realism ModPack v1.0--"

3/Make sure that FSGAME.LTX into your "S.T.AL.K.E.R - Clearsky" directory contains these values:

$arch_dir$ = false| false| $fs_root$
$game_arch_mp$ = false| false| $fs_root$| mp\
$arch_dir_levels$ = false| false| $fs_root$| levels\
$arch_dir_resources$ = false| false| $fs_root$| resources\
$arch_dir_localization$ = false| false| $fs_root$| localization\
$arch_dir_patches$ = false| true| $fs_root$| patches\
$game_data$ = true| true| $fs_root$| gamedata\
$game_ai$ = true| false| $game_data$| ai\
$game_spawn$ = true| false| $game_data$| spawns\
$game_levels$ = true| false| $game_data$| levels\
$game_meshes$ = true| true| $game_data$| meshes\| *.ogf;*.omf| Game Object files
$game_anims$ = true| true| $game_data$| anims\| *.anm;*.anms| Animation files
$game_dm$ = true| true| $game_data$| meshes\| *.dm| Detail Model files
$game_shaders$ = true| true| $game_data$| shaders\
$game_sounds$ = true| true| $game_data$| sounds\
$game_textures$ = true| true| $game_data$| textures\
$game_config$ = true| false| $game_data$| configs\
$game_weathers$ = true| false| $game_config$| environment\weathers
$game_weather_effects$ = true| false| $game_config$| environment\weather_effects
$textures$ = true| true| $game_data$| textures\
$level$ = false| false| $game_levels$
$game_scripts$ = true| false| $game_data$| scripts\| *.script| Game script files
$logs$ = true| false| $app_data_root$| logs\
$screenshots$ = true| false| $app_data_root$| screenshots\
$game_saves$ = true| false| $app_data_root$| savedgames\
$downloads$ = false| false| $app_da


4/Start a new game. Try to enjoy!

===================================================================




WHAT'S IN IT :

------------------------
1/ STOC Mod (with features from the solyanka mod by OverweightedNinja and AssassinDemon):
by Iztari

- Updated Freedom Mechanic Fix to 4.0 by Isilidur

- More items for general trade with stalkers.
-- Stalkers now buys Weapons and Ammo
-- Stalkers now sells artifacts (1% chance that they have one)
-- Stalkers now sells unwanted/unused weapons
-- Stalkers might be equipped with smoke grenades (GD-05)
- More items in corpses including
-- 1% ~ 10% chance of an armor drop (Depending on the armor)
-- 1% chance of an artifact
+ Reintroducing improved Merc and Monolith armors
-- Both uses Military Upgrades
+ Tweaked Player/Stalkers stats
-- Can carry 85 Kg (boring, I know... But I hate to have to drop useful items, due to weight restrictions)
-- Reduced physical box of Stalkers (NPC Collision and detection)

+ Removed the No Weapons Zones in HQ:s (Especially annoying in the buggy Train Depot)

+ Improved flashlight


---
---
THIS STOC MOD above Has lots of features from the SOLYANKA conversion MOD, borrowed and converted to 1.5.04 by Iztari. So lets credit the authors as they should be.
*********************************************************************************************************************************************************************
Author: Overweightninja

Readme File:
*SOLYANKA: Unofficial English Conversion by Overweightninja

*Original files compiled by AssassinDemon

Full credit should be given to "AssassinDemon" for compiling all other content



------------------------
2/FACTION WAR v1.1 :
by Chakky

This mod makes the faction war alot more specific in it's goal and balance.Monsters are alot
more active and factions are very aggressive.They also capture areas that previously where mostly
ignored by the factions when they wanted to gain dominance over another faction.





------------------------
3/S.T.A.L.K.E.R. Monster Hunter v1.4
by Ceano

This mod adds back the monster body parts that
you can sell to the traders and other stalkers.

Mutant body parts loot chance percentage:
Dog = 50% (price 100 RU)
Flesh = 50% (price 200 RU)
Boar = 50% (price 300 RU)
Pseudo Dog = 60% (price 400 RU) - (before 500)
Snork = 70% (price 600 RU) - (before 800)
BloodSucker = 80% (price 800 RU) - (before 1000)





------------------------
4/Improve Sound Effects: Clear Sky v1.0
by dDefinder

(Sound Replacement for Clear Sky)
Replaces the generic low quality default sound files with higher quality ones.
Continuation of Improve sound effects for SoC. Files have been properly commented





------------------------
5/S.H.A.R.P.E.R. - FULL - 832 textures. GO DOWNLOAD IT! NOT IN THIS COMPIL! A MUST-HAVE!
by Skeleton ***************************************************

- 832 textures are included in this mod!
- Tested on S.T.A.L.K.E.R. Clear Sky
1.503, 1.504, should run in all versions
- No need to start a new game
- Only textures
- Same pixel size, so no FPS hit.
- Vanilla monsters is includded
- FIX v1.0 is includded

This mod will "improve" your textures.
This is the FULL version includes mutants, npcs, walls, items, etc, etc.
There is no screenshot that really show the "effect".
Install and test them... I love ClearSky and I love even more now:

This mod includes:
- Improved arms for CS v1.0 by Hectrol.
- Explosive Barrel Reskin Russian by Joro.
- AntiWiggin's Tweaked Blood 1.2.
All with S.H.A.R.P.E.R. applied on them.






------------------------
8/Accuracy And Less Grenade
by Neod

- Better accuracy for all weapons (+50%)
- No grenades spamming by the npcs





------------------------
9/Better Lighting, Depth of Field and FPS v1.0.
by NeilMc

Enhances Lighting, Depth of Field Blur and keeps Framerate at very playable levels,
(if you have a decent graphics card- an ATI 3870 or 8800gt or equivalent).
This is designed for Windows XP using DX9 settings and using the latest 1.5.04 patch, however may still
work with DX10 Vista users and earlier patches, BUT NOT TESTED.
When I first played S.T.A.L.K.E.R ClearSky, I found the visuals amazing, but some of the new graphics features
such as Depth of Field / Distance Blur to be a little conservative, so these have been tweaked to look more like Gothic 3.
Three variation have been included- High, Medium and Low.

This 'mod' is a simple 'user.lxt file' that adusts visual settings to enhance lighting and DOF to make the game appear clearer without affecting frame-rates, which I'm sure you would all like to hang on to! Strictly speaking its not a 'mod', more 'tweaked settings' to get the best visual impact.

This mod should give-

* Brighter clearer lighting and darker shadows, and includes sun-shafts/ 'god rays'.
* Better depth of field Blur
* Better FRAMERATES as compared to Enhanced Full Dynamic lighting at 'High' preset (about 15fps more- see the screen shots!)




------------------------
10/Ironsights v1.0
by karstux

This mod adds ironsights aiming to the handguns of
S.T.A.L.K.E.R. Clear Sky. Why GSC decided to remove
this incredibly atmosphere-inducing feature from the
game, which was even present in ShoC, is completely
beyond me.
So I went and modded it back in. Should work for
both 4:3 and 16:9 screen modes.




------------------------
11/ilurker's Additional Sunshafts and Weather Pack v1.0

I put together this mod to tweak some of the weather settings and to add sunshafts to some
weather types. These work for all areas, but have only been significantly tested in Cordon.
Please send any bug reports, comments, or suggestions to tslaney29@hotmail.com.




------------------------
12/Gnomus's Scopes for Clear Sky Part 1

This is the first part of Gnomus's scopes for Clear Sky.
It only contains the PSOP scope and the SUSAT but more are to follow.




------------------------
13/No Boring Loading disk
by ?

The small disk icon on HUD is no more.

------------------------
14/Dot Crosshair
by ?

The crosshair is a small dot.


------------------------
15/Real Iron Sight v1.0
by RastaKoueR


No zoom when weapon are shouldered. Unless there is a scope of course.


------------------------
16/Mod in English now! (if you want to change that, go into Gamedata/config/localization.ltx and change
the language to whatever you want: Fra, Rus,Eng etc..)


------------------------
17/No more MINIMAP
by DeadlyTigger

If you are lost, look in your pda map, thats real life.


------------------------
18/No Enemy or Mutant red dot on PdaMap
by Blackheim

The zone keep its secrets now.....


------------------------
------------------------




===================================================================
Legal and stuff
===================================================================
Do whatever you want but remember to credit modders for their hard work.
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Rul0r




Posts: 14

PostPosted: Sat, 27th Sep 2008 13:47    Post subject:
Damn i never get those artifacts, the detector is bleeping like crazy but no artifact.
Any tips?
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JBeckman
VIP Member



Posts: 34972
Location: Sweden
PostPosted: Sat, 27th Sep 2008 14:38    Post subject:
Get the hidden detector in the Swamp level. Smile
 Spoiler:
 


EDIT: Video showing it and the Vintar rifle.

Vintar.


Detector.


EDIT: Haha, the artifact is bugged?
(Seems like a small glitch compared to other bugs, hopefully this'll be sorted out sometime.)


Last edited by JBeckman on Sat, 27th Sep 2008 15:01; edited 2 times in total
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madmax17




Posts: 19318
Location: Croatia
PostPosted: Sat, 27th Sep 2008 14:54    Post subject:
I believe that artifact is just another one of many bugs, it allows you to carry more but if you try to run with it your stamina will deplete instantly like you are overweight even tough you are not, so it's useless.
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Rul0r




Posts: 14

PostPosted: Sat, 27th Sep 2008 18:28    Post subject:
Yeah its a bug, i have a suit that can carry 55kg. and above 50 i cant even sprint for 10 seconds.

Thanks JBeckman found it Smile.
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b0se
Banned



Posts: 5901
Location: Rapture
PostPosted: Sat, 27th Sep 2008 21:55    Post subject:
Rul0r wrote:
Yeah its a bug, i have a suit that can carry 55kg. and above 50 i cant even sprint for 10 seconds.

Thanks JBeckman found it Smile.


i have 61 kg and can only walk ( walk not run ) for 7 secs


[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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farne




Posts: 3732

PostPosted: Sat, 27th Sep 2008 23:40    Post subject:
Good god, there must be a different ending, that was just pure shit.

 Spoiler:
 


Must be more endings hid in the game like in original Stalker...
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Clevesa




Posts: 3694

PostPosted: Sun, 28th Sep 2008 00:47    Post subject:
wizarD. wrote:
Good god, there must be a different ending, that was just pure shit.

 Spoiler:
 


Must be more endings hid in the game like in original Stalker...


Actually no. There is only one ending.

There has to be only one ending so it would make sense with Shadow Of Chernobyl. It's not a great ending but atleast now you know the full story.
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Frant1c




Posts: 311
Location: Not here.
PostPosted: Sun, 28th Sep 2008 03:41    Post subject:
I keep crashing every time i switch map since I installed a weight mod (only thing installed besides S.H.A.R.P.E.R) and I've tried editing the weight values myself to no avail. HALP! Anyone know what to do?
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skolo666




Posts: 268

PostPosted: Sun, 28th Sep 2008 10:51    Post subject:
is it a BUG when enemy is reappearing in Garbage all the time? its boring..i killed them like twice and the same mission is appearing like 10 minutes after that..
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madmax17




Posts: 19318
Location: Croatia
PostPosted: Sun, 28th Sep 2008 11:03    Post subject:
skolo666 wrote:
is it a BUG when enemy is reappearing in Garbage all the time? its boring..i killed them like twice and the same mission is appearing like 10 minutes after that..
Yes garbage is fubar. Other annoyance I can't switch different ammo types on my shotgun, on my ak94 the ammo left is displayed incorrectly, I have flash drives but no one to give them too, it's a god damn sea of bugs.
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xtralong




Posts: 1759
Location: Portugal
PostPosted: Sun, 28th Sep 2008 14:13    Post subject:
its better or worse then the first stalker? how is the performance?


''The mind and body must be subjected to extreme stimulus, by means of drugs and music.'' - Hunter S. Thompson
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madmax17




Posts: 19318
Location: Croatia
PostPosted: Sun, 28th Sep 2008 14:24    Post subject:
There is no going back to stalker after this it's 10x better.
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lhzr




Posts: 3902
Location: RO
PostPosted: Sun, 28th Sep 2008 14:51    Post subject:
yes, there would be going back back to stalker, if it weren't for the improved graphics and lighting effects.

the first stalker was whole lot better in terms of mood and story. if i'd have wanted more shooting, i'd have played counter strike, not stalker.

the 1st was one was good enough to warrant playing through all the bugs, without modifying any values or modding it. this one... not so much.
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Sloi




Posts: 60

PostPosted: Sun, 28th Sep 2008 18:58    Post subject:
Epsilon wrote:
Final version out of realism modpack, time to play the game!
http://www.megaupload.com/fr/?d=KM30PUN7


Interesting.
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Newty182




Posts: 10805
Location: UK
PostPosted: Sun, 28th Sep 2008 20:58    Post subject:
madmax17 wrote:
skolo666 wrote:
is it a BUG when enemy is reappearing in Garbage all the time? its boring..i killed them like twice and the same mission is appearing like 10 minutes after that..
Yes garbage is fubar. Other annoyance I can't switch different ammo types on my shotgun, on my ak94 the ammo left is displayed incorrectly, I have flash drives but no one to give them too, it's a god damn sea of bugs.


u can switch ammo types on the shotgun but u have to bring up the inventory and unload it first.


Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, MSI RTX 5070 Ti Ventus 3X OC , Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms
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Sloi




Posts: 60

PostPosted: Mon, 29th Sep 2008 03:05    Post subject:
Press Y to change ammo types, or is this another endearing bug?
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anonymoose




Posts: 114

PostPosted: Mon, 29th Sep 2008 04:49    Post subject:
Well as long as you still have ammunition in the shotgun you can't change the ammo that is already inside it. There's no way outside of inventory to get them out.

Say.. the 6 shot shotgun. Fully loaded with buckshot, you fire off 2, decide to switch to the armour piercing shells (press Y to do that). You'll only be able to load 2 into it. Once those two are fired, you'll be back to buckshot.

It's sort of realistic, i suppose. Annoying though.
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Mon, 29th Sep 2008 07:37    Post subject:
Haven't had that happen to me, I've been able to switch ammo types on and off whenever I felt like it. :O


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madmax17




Posts: 19318
Location: Croatia
PostPosted: Mon, 29th Sep 2008 09:51    Post subject:
anonymoose wrote:
Well as long as you still have ammunition in the shotgun you can't change the ammo that is already inside it. There's no way outside of inventory to get them out.

Say.. the 6 shot shotgun. Fully loaded with buckshot, you fire off 2, decide to switch to the armour piercing shells (press Y to do that). You'll only be able to load 2 into it. Once those two are fired, you'll be back to buckshot.

It's sort of realistic, i suppose. Annoying though.
I'm pretty sure it's a bug not realism it should work the same way as a machine gun or a pistol, you press Y or whatever he takes the shells out for you and puts in a different type, it's still realistic and you can do it in the heat of battle, this way different ammo types are useless for the shotgun I only carry one type.
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Frolsa84




Posts: 1733

PostPosted: Mon, 29th Sep 2008 17:12    Post subject:
When is the new patch coming out? I thought it was today.
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