Vsync question
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Shayetet13




Posts: 95

PostPosted: Mon, 13th Oct 2008 14:47    Post subject: Vsync question
gidday mates , wasnt sure where to post this thought about pc area but everything there is game related anyway im a graphics person i prefere in most cases that a game looks good then rum smooth so i usualy tick vsync on and never really known what it does and how it affects performence... anyone care to shed some light on this matter for me?
cheers!! Cool
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cnZ
Banned



Posts: 3091

PostPosted: Mon, 13th Oct 2008 14:58    Post subject:
http://www.tweakguides.com/Graphics_9.html

Quote:
Vertical Synchronization, also called Vertical Sync, or simply VSync for short, is primarily required because of the physical limitations of CRT monitors as discussed in the Refresh Rate section. A CRT monitor has to constantly light up the phosphors on the screen many times per second to maintain an image, and can only do this a certain number of times per second based on how fast the electron gun in the monitor can move. Each time it has to redraw the entire screen again, it moves the electron gun inside the monitor from the bottom of the screen to point to the top left of the screen, ready to 'repaint' all the lines on the screen from top left to bottom right, and back again for the next refresh. The period during which the electron gun moves to the top of the screen for a new refresh is called the Vertical Blanking Interval (VBI).


yes
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SpykeZ




Posts: 23710

PostPosted: Mon, 13th Oct 2008 19:22    Post subject:
Along with what CNZ said, while playing a game you'll notice during cutscenes or sometimes during a game the screen "tears"



Read the vsync section here

http://www.nhancer.com/?dat=d_enhancements


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KrAzY-KaMeL




Posts: 2248
Location: City Of Compton
PostPosted: Mon, 13th Oct 2008 21:01    Post subject:
I usually enable V-Sync in games my graphics card pwns. If I have performance issues I leave it off.
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cnZ
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Posts: 3091

PostPosted: Mon, 13th Oct 2008 21:13    Post subject:
havent found any gpu that pwns.. no tri/quad-sli solutions even pwn

that said i'd agree to pay 4000 bucks for a gpu solution that would run games max at 1920x1080 resolution for 3-4 years! Razz


yes
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Lutzifer
Modzilla



Posts: 12740
Location: ____________________ **** vegan zombie **** GRRAAIIINNSS _______
PostPosted: Mon, 13th Oct 2008 21:49    Post subject:
it heavily depends on the engine of the game and the pc you have. As Spykez pointed out, you may get tearing artifacts, but usually those are neglectable in comparison to the performance gain.
If you keep it enabled and notice that there is input-lag, try to disable it. Or keep it always disabled if you dont mind the occasional bad screen (not very noticable when you play action-oriented games)
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SycoShaman
VIP Master Jedi



Posts: 24468
Location: Toronto, Canada
PostPosted: Tue, 14th Oct 2008 05:17    Post subject:
gidday mate

if you put another shrimp on the barbay, it will all work out for you Very Happy Wink just messin with that bud Smile


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SpykeZ




Posts: 23710

PostPosted: Tue, 14th Oct 2008 05:28    Post subject:
cnZ wrote:
havent found any gpu that pwns.. no tri/quad-sli solutions even pwn

that said i'd agree to pay 4000 bucks for a gpu solution that would run games max at 1920x1080 resolution for 3-4 years! Razz


It's actually quite possible for that to happen, but with the way companies keep releasing un-optimized shit it'll never happen.

anywho, keep in mind when using v-sync...it EATS performance. I lost about 20FPS on the witcher for forcing it.


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