Command & Conquer thread
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wrathamon




Posts: 908

PostPosted: Tue, 28th Oct 2008 03:45    Post subject:
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foxhoundd




Posts: 39
Location: holland
PostPosted: Tue, 28th Oct 2008 09:51    Post subject:
well i was @ lan party the reality this weekend and EA gived away red alert 3 Razz

could not make iso , they said it would be traced :S if thats possible tough i hardly believed it,
anyway red alert is on its way..!Very Happy
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madmax17




Posts: 18036
Location: Croatia
PostPosted: Tue, 28th Oct 2008 09:57    Post subject:
Cons
Simplistic single-player mission design;
not much strategic depth.


Console fucking kiddies game.
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Tue, 28th Oct 2008 10:02    Post subject:
have to love these real time STRATEGY games.. without the strategy :/

kinda like world in conflict which got rave reviews
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wrathamon




Posts: 908

PostPosted: Tue, 28th Oct 2008 10:05    Post subject:
meh, as long as teh game is fun.
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Tue, 28th Oct 2008 11:16    Post subject:
madmax17 wrote:
Cons
Simplistic single-player mission design;
not much strategic depth.


Console fucking kiddies game.


ehmm welcome to C&C... Thats the beauty of the franchise.


"Why don't you zip it, Zipfero?" - fraich3
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Tue, 28th Oct 2008 11:23    Post subject:
-=Cartoon=- wrote:
have to love these real time STRATEGY games.. without the strategy :/

kinda like world in conflict which got rave reviews

I guess we'll always have Total War and Total Annihilation/Supreme Commander games, for the people who actually like some depth in their games.
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madmax17




Posts: 18036
Location: Croatia
PostPosted: Tue, 28th Oct 2008 11:31    Post subject:
Mutantius wrote:
madmax17 wrote:
Cons
Simplistic single-player mission design;
not much strategic depth.


Console fucking kiddies game.


ehmm welcome to C&C... Thats the beauty of the franchise.
Maybe but when Ea is making it you know it will have even less strategy than usual, lower than minimum, simplified to the max.
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SpykeZ




Posts: 23710

PostPosted: Tue, 28th Oct 2008 11:42    Post subject:
pfff, ever since EA took over westwood the CnC games have gone to shit.

Like Tiberian Wars, the art style was awesome, deisn was good but the gameplay? what a joke. ENGINEER ZERG RUSH FTW!!!

This game will start a whole new level of suck


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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 28th Oct 2008 11:47    Post subject:
SpykeZ wrote:
pfff, ever since EA took over westwood the CnC games have gone to shit.

Like Tiberian Wars, the art style was awesome, deisn was good but the gameplay? what a joke. ENGINEER ZERG RUSH FTW!!!

This game will start a whole new level of suck


Red Alert 2 was released by EA, as well as NOX, Tiberian Sun, Generals, Renegade , CnC3 and now RA3 ....

RA3 is developed by EA Studios Los Angeles , which still has some of the original Westwood Studio employees.


But why bother, as long as someone can bitch about something ...
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RainyDay




Posts: 2212
Location: Bulgaria
PostPosted: Tue, 28th Oct 2008 11:49    Post subject:
reviewed at gamespot- 8.0

And actually there was one single sentence in the review that turned this game from "i want it, i want it now" to "i may pirate it some time later"

"co-op play is unavailable on a local network"

*sigh*


Per aspera ad astra
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madmax17




Posts: 18036
Location: Croatia
PostPosted: Tue, 28th Oct 2008 12:02    Post subject:
I liked the video review seems to me the tempo is much slower then in the beta, 8.0 is kinda low it's the worse Red Alert yet (not surprisingly) according to GS:

RA 1: 9.5
RA 2: 8.5
Yuri: 8.5
RA 3: 8.0

PCgamer gave it 92.
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Malic




Posts: 235

PostPosted: Tue, 28th Oct 2008 12:27    Post subject:
What is taking so long?
Any "special" copy-protection?
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5h4d3




Posts: 813

PostPosted: Tue, 28th Oct 2008 12:40    Post subject:
Same DRM thing as FIFA09 I think.
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madmax17




Posts: 18036
Location: Croatia
PostPosted: Tue, 28th Oct 2008 12:40    Post subject:
The game is another ea rental, mass effect type securom with 5 hw changes/win installations instead of 3 plus other scenarios if you hard drive goes you will lose an activation, whoever cracked ME shouldn't have to much trouble.
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wrathamon




Posts: 908

PostPosted: Tue, 28th Oct 2008 12:44    Post subject:
Since the scene is suxing so much these days, expect it to take a little time.

Someone else will probably crack it before them.
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Sin317
Banned



Posts: 24322
Location: Geneva
PostPosted: Tue, 28th Oct 2008 12:51    Post subject:
in Razor1911 we trust
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madmax17




Posts: 18036
Location: Croatia
PostPosted: Tue, 28th Oct 2008 13:58    Post subject:
http://forums.ea.com/mboards/thread.jspa?threadID=430797&start=135&tstart=0

Laughing I love reading this shit, ea fanboys turning on ea because they are getting sick of another bioshock/me/spore pirates meanwhile have no problems whatsoever, this will be ea's downfall their tiny fanbase will kill them and then sweet tears of ea employees crying on the street! mmmmmmmmm yes, give them to me ea, I want to swim in the river of your destruction, I can almost taste it!
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LeoNatan
Banned



Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Tue, 28th Oct 2008 14:00    Post subject:
yes because the pc gamers are clearly the main target of ea's games Rolling Eyes and now only 8 pc people will buy ea games instead of 14... the downfall of ea!!1
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madmax17




Posts: 18036
Location: Croatia
PostPosted: Tue, 28th Oct 2008 14:07    Post subject:
Their downfall on the pc, I don't care about consoles they can release viva pinata or whatever they want over there.

Small steps at any rate, first we destroy them here then we'll think of something for the consoles Very Happy going dooooooooooooooooooooooooown!!
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Tue, 28th Oct 2008 14:15    Post subject:
madmax17 wrote:
Mutantius wrote:
madmax17 wrote:
Cons
Simplistic single-player mission design;
not much strategic depth.


Console fucking kiddies game.


ehmm welcome to C&C... Thats the beauty of the franchise.
Maybe but when Ea is making it you know it will have even less strategy than usual, lower than minimum, simplified to the max.


I dont know about that, when I played through Kane's Wrath I saw the same simplicity and same old go there and kill something or defend this building for 10 minutes. The exact same mission structure has been used for all of the C&C games.


"Why don't you zip it, Zipfero?" - fraich3
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ShadowB




Posts: 894

PostPosted: Tue, 28th Oct 2008 15:09    Post subject:
RainyDay wrote:
reviewed at gamespot- 8.0

And actually there was one single sentence in the review that turned this game from "i want it, i want it now" to "i may pirate it some time later"

"co-op play is unavailable on a local network"

*sigh*

Looks like an anti-Hamachi move. If you have a legit copy, doing it over the Internet with computers in your local network should be pretty similar.
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Skinnerul




Posts: 72

PostPosted: Tue, 28th Oct 2008 15:54    Post subject:
Command & Conquer: Red Alert 3 - 28 Oct 2008 it's out today
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5h4d3




Posts: 813

PostPosted: Tue, 28th Oct 2008 15:59    Post subject:
Where ? Has anyone saw it on shelves ?
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OG




Posts: 117

PostPosted: Tue, 28th Oct 2008 16:04    Post subject:
madmax17 wrote:
http://forums.ea.com/mboards/thread.jspa?threadID=430797&start=135&tstart=0

Laughing I love reading this shit, ea fanboys turning on ea because they are getting sick of another bioshock/me/spore pirates meanwhile have no problems whatsoever, this will be ea's downfall their tiny fanbase will kill them and then sweet tears of ea employees crying on the street! mmmmmmmmm yes, give them to me ea, I want to swim in the river of your destruction, I can almost taste it!


I posted in that thread a few days ago suggesting that their implimentation of limited installs was nothing to do with preventing piracy and everything to do with killing off the 2nd hand games market where they see no addition income from the sale of their titles. That by dictating how many times a person could activate a game the resale value of that game would be vitualy nil as no one in their right mind would by a copy not knowing wether there were any activations left or how many. This would force more people to buy new rather than used and EA get more money in the process. Safe to say my post was removed entirely.
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SpaceWiz




Posts: 271
Location: Stockholm
PostPosted: Tue, 28th Oct 2008 16:09    Post subject:
OG wrote:
madmax17 wrote:
http://forums.ea.com/mboards/thread.jspa?threadID=430797&start=135&tstart=0

Laughing I love reading this shit, ea fanboys turning on ea because they are getting sick of another bioshock/me/spore pirates meanwhile have no problems whatsoever, this will be ea's downfall their tiny fanbase will kill them and then sweet tears of ea employees crying on the street! mmmmmmmmm yes, give them to me ea, I want to swim in the river of your destruction, I can almost taste it!


I posted in that thread a few days ago suggesting that their implimentation of limited installs was nothing to do with preventing piracy and everything to do with killing off the 2nd hand games market where they see no addition income from the sale of their titles. That by dictating how many times a person could activate a game the resale value of that game would be vitualy nil as no one in their right mind would by a copy not knowing wether there were any activations left or how many. This would force more people to buy new rather than used and EA get more money in the process. Safe to say my post was removed entirely.


But then again all you have to do is call EA and get new activation codes so the secondhand market doesnt really hurt by it as long as they get the cdkey when they buy it.
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OG




Posts: 117

PostPosted: Tue, 28th Oct 2008 16:15    Post subject:
True, you can call a premium rate number at a cost almost equal to just buying the game new to activate your cheaper used copy (if the EA rep on the other end got laid the night before and your're lucky in life generaly). I doubt resellers would be keen on buying them though because of that, and the removal of my post only says to me that perhaps I was correct.
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ShadowB




Posts: 894

PostPosted: Tue, 28th Oct 2008 16:37    Post subject:
As long as they say they're fighting piracy, they think they have carte blanche to do shit like that. It's disgusting.

Games are cracked before they know it, and before the week's over, the ones suffering due to the whole, complicated "protection" scheme will be the legitimate customers, who are meant to stick with it as long as they own their copy.
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madmax17




Posts: 18036
Location: Croatia
PostPosted: Tue, 28th Oct 2008 16:42    Post subject:
SpaceWiz wrote:


But then again all you have to do is call EA and get new activation codes so the secondhand market doesnt really hurt by it as long as they get the cdkey when they buy it.
Pay a visit to the bioware mass effect off-topic forum num1, num2 you can't get this game re-activated if you didn't buy it yourself some people got a single extra activation by literally begging ea over the phone, some information ea asked for was birth dates, store where they bought it, receipts, serial number on the box, combined with the limited installs this kills the resale thing, since it doesn't touch pirates at all I assume that that was their goal. And how in the name of fuck is someone from Romania or Africa gonna call ea in the usa, and what if the person calling can't speak english?
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Tue, 28th Oct 2008 16:45    Post subject:
madmax17 wrote:
this will be ea's downfall their tiny fanbase will kill them and then sweet tears of ea employees crying on the street! mmmmmmmmm yes, give them to me ea, I want to swim in the river of your destruction, I can almost taste it!

another delusional ea hater. you can check the reality here
http://blog.wired.com/games/2008/09/ea-spore-is-off.html
Quote:
Spore's tremendous sales probably won't deter the company from applying the system to future games, no matter how many internet petitions they receive.

so yeah
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