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nouseforaname
Über-VIP Member
Posts: 21306
Location: Toronto, Canada
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Posted: Fri, 14th Nov 2008 05:55 Post subject: |
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nouseforaname wrote: | Got to level 6 (the boatin about 5-6 hours yesterday on normal difficulty, couldn't turn the damn game off so I must be enjoying it
So shit, now I'm stuck :/ after you leave the carpark section of the ship, there is a part where you need to scale up the wall ... I get up a few levels but can't figure out where to go from here. guess I'll wait for a walkthrough to turn up, doesn't seem to be any of those yet. | Just got off the boat here without the tiniest issue...
The end of the chapter is pretty cool btw!
I'm enjoying the game so far. It's such a smooth ride once you get used to it. The chases are a blast! Music and sound design are pretty awesome too!
The only thing that really bothers me is melee combat. It's just so damn frustrating most of the times... I had to switch to "easy" in the options at chapter 6 when those jumpy fuckers came in the way...
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Posted: Sat, 15th Nov 2008 22:35 Post subject: |
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Im in the train station place in Chapter 3. How the HELL do I get up into the janitor's room??
EIDT: nvm just figured it out lol THIS GAME OWNZ! It feels like a puzzle game sometimes like Portal (which I loved).
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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Posted: Sat, 15th Nov 2008 23:17 Post subject: |
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the difference is you got stuck in portal because you needed logic whereas you get stuck in mirrors edge because it gives you no idea what to do and is poorly designed
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Posted: Sun, 16th Nov 2008 00:19 Post subject: |
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BigBasher wrote: | the difference is you got stuck in portal because you needed logic whereas you get stuck in mirrors edge because it gives you no idea what to do and is poorly designed |
You just hold the B button and it shows you where to go. I get stuck once in a while to figure out how I can reach the area I have to go to which actually DOES require some thought as you analyze your environment. When you don't know what to do, just look around and use everything you've learned in training and apply it to your environment.
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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Posted: Sun, 16th Nov 2008 00:53 Post subject: |
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timechange01 wrote: | BigBasher wrote: | the difference is you got stuck in portal because you needed logic whereas you get stuck in mirrors edge because it gives you no idea what to do and is poorly designed |
You just hold the B button and it shows you where to go. I get stuck once in a while to figure out how I can reach the area I have to go to which actually DOES require some thought as you analyze your environment. When you don't know what to do, just look around and use everything you've learned in training and apply it to your environment. |
Yeah easyer said then done, this game is at times so frustrating especially in the later chapters its sometimes so unclear where to go even when i use B everytime it just doesnt make sense. Maybe this game isnt for me or maybe this game does suck.
Maybe i'll give it another try when i finished some other games.
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Posted: Sun, 16th Nov 2008 23:39 Post subject: |
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Just got up to Chapter 8 and still loving it. Sometimes yea I don't really have a choice but to start firing bullets lol. Should I feel bad that Im firing at security guards? Theyre supposed to be the good guys 
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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Posted: Mon, 17th Nov 2008 01:23 Post subject: |
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I finished it without shooting at enemies (got an achievment for that) and some section were a big pain in the ass, especially in chapters 8 and 9. I still liked the game overall but it felt like it could have been much better.
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nightlith
Posts: 744
Location: Land of Bagged Milk
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Posted: Mon, 17th Nov 2008 02:56 Post subject: |
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I tried to go through without killing, but screwed up after disarming a cop and forgot to hit Y before mashing the trigger. Ooops.
Combat sucks for this game though. It'd be so much more fun if the difficulty remained in solving the "how to get to point B from point A" puzzles. Playing dodgeball with bullets, especially when the game doesn't give you time to quickly survey your surroundings, is immensly frustrating, and really detracts from the parkour playstyle. When you get into a groove, the game is really rewarding and fun, and then it just BAM stops you dead in your tracks and says "ok, now you get shot at, enjoy!"
Learning curve is good, I'm often left stumped, but you just got to apply what you've learned, and the game does a good job slowly introducing new concepts. I'm finding I use the LB, RB, LB wall leap combo more frequently, and now I find it even links from a wall run, making for some really amazing leaps!
Overall, good game, glad I rented it. Wouldn't buy it though as I just won't go back to playing it once I beat it. Might not even try to beat it, as it's really starting to get complicated (and veeerrry frustrating). I can't really afford to throw my controller through a wall 
i can has computar?!
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Posted: Mon, 17th Nov 2008 07:52 Post subject: |
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IMO it isn't that hard. First run was on easy and no guns. Second run yesterday with hard difficulty and with guns. Got the both achievements.
One of the best X360 games up to date. I'm usually a FPS and Racing/Flight SIM player, but something in this got me hooked.
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Posted: Fri, 21st Nov 2008 05:32 Post subject: |
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I finally finished the game today! I haven't finished an entire game since GTA4 which was months ago. This is such a good game I can't believe some people don't like it.
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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garus
VIP Member
Posts: 34200
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Posted: Fri, 21st Nov 2008 08:03 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:08; edited 1 time in total
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Posted: Fri, 21st Nov 2008 19:17 Post subject: |
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Yea I actually didn't like the fighting so Im glad there weren't many fights. Usually I just run during a fight which I think the game wants us do.
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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Posted: Fri, 21st Nov 2008 20:31 Post subject: |
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Finished it today. All in all, it's a great game! Not a flawlessly experience but original and refreshing... I loved it! 
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Posted: Fri, 21st Nov 2008 21:16 Post subject: |
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Today Ea announced Mirrors Edge as a trilogy , part 2 will be in stores december 2009
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Posted: Fri, 21st Nov 2008 23:45 Post subject: |
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Posted: Fri, 21st Nov 2008 23:47 Post subject: |
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Spiderman wrote: | Today Ea announced Mirrors Edge as a trilogy , part 2 will be in stores december 2009 |
Wayy too far away. I would look forward to it if it came out during Summer.
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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Posted: Fri, 21st Nov 2008 23:53 Post subject: |
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Spiderman wrote: | Today Ea announced Mirrors Edge as a trilogy , part 2 will be in stores december 2009 | EA is the biggest pimp in the video games industry so I'm not surprised.
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Horrordee
Soderator
Posts: 8856
Location: England
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Posted: Mon, 24th Nov 2008 01:03 Post subject: |
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Fan fucking tastic. This game is insanely awesome. I can't believe it got such poor reviews. No one is talking about it much either. Odd, but amazing!!
Space for rent. Contact me for rates!
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Posted: Mon, 24th Nov 2008 02:00 Post subject: |
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Horrordee wrote: | Fan fucking tastic. This game is insanely awesome. I can't believe it got such poor reviews. No one is talking about it much either. Odd, but amazing!! |
Its because people expect to play a shooter but then they realize its actually a platformer.
ASUS Maximus XII Formula | Core i9 10900k @ 5.2Ghz | 32GB G.Skill DDR4 4200Mhz | EVGA RTX 3080 Ti FTW3 Ultra Hydro Copper | ASUS ROG PG35VQ
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Posted: Mon, 24th Nov 2008 02:36 Post subject: |
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Good game but i feel it like some sort of demo.
Like someone said it will be cool if next time game not focuses entirely in parkhour, but actually get a good story and better combat system.
Also locations tends to look a little repetitive.
But anyway i like the art design
Also game looks empty,wish next time comes with more people in street sequences like assasins creed.
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Posted: Mon, 24th Nov 2008 16:56 Post subject: |
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GeorgeIvanovich wrote: | Good game but i feel it like some sort of demo.
Like someone said it will be cool if next time game not focuses entirely in parkhour, but actually get a good story and better combat system.
Also locations tends to look a little repetitive.
But anyway i like the art design
Also game looks empty,wish next time comes with more people in street sequences like assasins creed. |
exactly my thoughts.. unpolished diamond
however, i have to admit i never believed plattforming would work so well in first person. The "feel" of controlling faith is really great
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Posted: Thu, 27th Nov 2008 03:10 Post subject: |
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Okay i finally managed to finish this, nice concept and good music but poorly executed, the controls were not good enough as a result dying for maybe 200 times and the tougher enemy's are (too) hard to disarm and there was not enough music in the game, i liked the end but it was just not enough and the story was too short as well, it took me a lot of patience to finish this game.
It has great potential but it didnt work out. (at least for me)
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Posted: Thu, 27th Nov 2008 12:00 Post subject: |
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This game's surprisingly good. I expected some kind of tech demo, something I'd get bored with after an hour, but after four hours it's still alot of fun. Once you're into the flow it's fucking brilliant. The controls are weird at first, but intuitive when you get used to it.
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Posted: Sun, 30th Nov 2008 19:55 Post subject: |
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this game is really annoying when you have to repeat something coz you haven't jump right ... hate this shit so i think i will play this later
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Posted: Sun, 30th Nov 2008 22:42 Post subject: |
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It's how it was in the old days. Frustrating as hell, but extremely rewarding when you do it. This game's not that difficult though, you just have to figure out where to go sometimes. Atleast you have saves in levels these days, I can still remember the hell of replaying an entire level because of fuck ups.
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