The optimization is perfect. Running very smoothly on 1680x1050, Very High.
But i have a slight bug problem.
Spoiler:
At the end, in the tower building, when i release from the cell block the blond girl, and when i head to the elevator, and step in it, i fall from the floor and i can see some blackness and griffons flying about the rooftop. This happens everytime.
Well, shit. Guess this is the end. Won't be a big thing if i didn't finish this below mediocre game.
Last edited by human_steel on Mon, 17th Nov 2008 14:59; edited 2 times in total
Well I've played trough and completed several other UE3 titles that's been considered "sub-par" such as "Hour of Victory", "Airborne" (Pretty good actually though a bit short) and that other UE3 "nazi-shooter" so I'll give this a try as well, doesn't look all that bad though not on par with bigger titles like GoW or Bioshock.
(Personal opinion, I know some people hated those games, UT3 is pretty good as well but not much of a change from the earlier versions.)
There's a ton of other titles as well so it'll be interesting to see how future UE3 titles plan out. (Damnation for example or that RPG square-enix is bringing to PC, not Final Fantasy or Lost Oddysey but that other one, Remnant or whatever it was called.)
EDIT: Checked the video folder, removed all logo videos but learned a bit about the game.
Seems to be eight levels/chapters with one intro video and outro video for each, ending is pretty much set up for a sequel and it seems there's only four MP maps.
(Eight videos, four for the blue team winning and four for the red team.)
There's a ton of other titles as well so it'll be interesting to see how future UE3 titles plan out. (Damnation for example or that RPG square-enix is bringing to PC, not Final Fantasy or Lost Oddysey but that other one, Remnant or whatever it was called.)
i played one hour or so and i like it so far..the only thing that made me mad abit, is the kinda dated graphic..some effects are awsom, but some othere looks like 2003 graphic, like for example the faces of the people or those wolves, looks like crap, but i like this kinda cinematic fps's
im at the part were ive done 2 emp devices and im now down in some water with a cylindrical thing in the middle of the room , i had to get a gear and then one of those floaty little ghosties started a fan off which sucked me in , shot the 4 green bars and broke the fan but now cant find a way out ??????????
I used the blast like ability (Tap "F" two times) to disable it and the doors opened automatically with no problems.
Currently at a church like building and the game is decent but not all that exceptional, standard FPS basically.
(Game looks a bit below average for a UE3 title but certain levels do look quite good, enemies vary from fantasy creatures to normal human mercenaries so far but there isn't much to it, just remember to decapitate the Werewolf and keep other creature weaknesses and strengths in mind to easily defeat most of them or just shoot the fuckers until they drop down dead. )
(Story is a bit all over as well and as I previously mentioned it seems set up for a expansion or sequel due to how it all ends.)
Just reloaded and done that with the "f" blast , both doors open and a radio message comes through , but then i cant exit that main room , one of the main doors is locked the other is just black ????
But i have a slight bug problem.
At the end, in the tower building, when i release from the cell block the blond girl, and when i head to the elevator, and step in it, i fall from the floor and i can see some blackness and griffons flying about the rooftop. This happens everytime.
Well, shit. Guess this is the end. Won't be a big thing if i didn't finish this below mediocre game.
i have the same problem. has anyone found a solution for this problem/bug?
the game is badly programmed and doesn't take advantage of the UE3 it looks less than average and the animation is quite bad , the weapons animation looks robotic and rushed and don't feel right at all just like an eastern european budget game , there's also collision problems like werewolves going into walls sometimes
here's what put me off this game : they tried to put some platform sequences into the game but due to the horrible programming it just fails miserably , like the first stage with the containers , second jump , if you jump without sprinting you're not gonna reach and then fall , if you sprint and then jump you'll jump over the container and fall on the other side , it's just miserable.
2/10
too bad because if it took more time and better programmers it would've been quite a good game
A little bit on topic: anyone experiencing the 'falling from the elevator floor' bug at the end of the game which i mentioned some posts above. I deleted the game ages ago but was wondering if anyone else had stumbled on such frustration. Because of it i didn't finish the game.
You had intentions on buying it?!
A little bit on topic: anyone experiencing the 'falling from the elevator floor' bug at the end of the game which i mentioned some posts above. I deleted the game ages ago but was wondering if anyone else had stumbled on such frustration. Because of it i didn't finish the game.
aye. i have come across the elevator bug and can't finish this shit
yeah Leo game is fucking sweet there are many WOW moments , people didn't like it because it feels old ... i mean the game design , you can only destroy marked items , maps are simple ...closed like go from A to B ... don't get me wrong those map design are great but very linear (todays games aren't linear , there are more like a sand box map giving you replay ability ) , and this game is based on scripts (jump sucks... but hey in Hitman you could only do it in some spot same here ) with heavy triggers involvement (todays game are the same but AI controlled triggers ... but after looking at Fallout3 this AI trigger system fails )
in my books this game in 8,5/10
its like a retro FPS with pimp out graphics
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