Grand Theft Auto IV
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Yondaime
VIP Member



Posts: 11741

PostPosted: Thu, 18th Dec 2008 14:13    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 16:05; edited 1 time in total
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BloodAngel




Posts: 1234

PostPosted: Thu, 18th Dec 2008 14:55    Post subject:
sabin1981 wrote:
No. Those fools who didn't backup the original files before applying the crack can't install the patch. The smart ones who DID, can simply copy them back over, run the patch, then reapply the crack Razz


good job i backed em up then as i always do Smile


Intel Core2 Quad Q8300
Asus P5N-E SLI
Asus ENGTX 480
4GB 6400
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 18th Dec 2008 14:58    Post subject:
Very Happy
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JBeckman
VIP Member



Posts: 34605
Location: Sweden
PostPosted: Thu, 18th Dec 2008 15:51    Post subject:
http://www.cheathappens.com/show_board2.asp?headID=76803&titleID=14338

CH managed to get a trainer out, there's a demo (+1) on sites like GCW as well. Smile
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Oranges




Posts: 11

PostPosted: Thu, 18th Dec 2008 16:04    Post subject:
Anybody has checked new nVidia beta drivers ?? ver181.00
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Newty182




Posts: 10797
Location: UK
PostPosted: Thu, 18th Dec 2008 16:07    Post subject:
JBeckman wrote:
http://www.cheathappens.com/show_board2.asp?headID=76803&titleID=14338

CH managed to get a trainer out, there's a demo (+1) on sites like GCW as well. Smile


but what effect will it have on windows live achievements and RGSC stats..?


Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, Zotac RTX 3060 Ti, Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms GTG IPS FreeSync KVM
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Birdymaster




Posts: 89

PostPosted: Thu, 18th Dec 2008 16:09    Post subject:
yes i checked the drivers allready and they are not better then the 180.84

the best drivers are the 180.84 revision 3


|| Case: TJ05S-T || Psu: Seasonic S12-600 || Mobo: EVGA 750i Sli || Proc: Q6600 || Gfx: 2 x 8800GT SLI || Ram: 4 GB ||
|| Hdd: 2 x 74 GB Raptor Raid0 + 1 x SS 1TB + 1 x WD 250 GB + 1 x WD 400 GB || CRT: P225F || KEYB: G15 || Os: Win 7 x64 || XFI-Platinium
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JBeckman
VIP Member



Posts: 34605
Location: Sweden
PostPosted: Thu, 18th Dec 2008 16:10    Post subject:
None as usual, it doesn't disable LIVE but merely works around it.
(Unless LIVE detects the memory alterations and either disables itself or crashes the game, pretty common due to how it works.)

EDIT: Kinda like how you can use the console in Fallout 3 yet still take all achievements.
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funame




Posts: 412

PostPosted: Thu, 18th Dec 2008 16:48    Post subject:
Ahhh

Statistics
Average FPS: 57.59
Duration: 37.07 sec
CPU Usage: 36%
System memory usage: 46%
Video memory usage: 96%

Graphics Settings
Video Mode: 1920 x 1200 (60 Hz)
Texture Quality: High
Render Quality: High
View Distance: 31
Detail Distance: 52

Hardware
Microsoft« Windows Vista" Home Premium
Service Pack 1
Video Adapter: NVIDIA GeForce GTX 280
Video Driver version: 180.48
Audio Adapter: Lautsprecher (Creative SB X-Fi)
Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz


Just bragging Very Happy

Although the CPU is @ 3.2 GHz
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Newty182




Posts: 10797
Location: UK
PostPosted: Thu, 18th Dec 2008 16:56    Post subject:
funame wrote:
Just bragging Very Happy


c**t.

*Sits here jealous* Laughing


Ryzen 5 5600, ASUS ROG STRIX B550-F GAMING WIFI II, Corsair Vengeance RGB RT 32GB 3600MHz C16, Zotac RTX 3060 Ti, Corsair RMx Series RM750x. AOC AGON AG324UX - 4K 144Hz 1ms GTG IPS FreeSync KVM
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SycoShaman
VIP Master Jedi



Posts: 24468
Location: Toronto, Canada
PostPosted: Thu, 18th Dec 2008 19:05    Post subject:
Yondaime wrote:
SycoShaman wrote:
I decided not to try this cuz my game runs fine at a nice res so why fuck with a good thing. But some of you gjuys may be interested in this.

Quote:

guide stuff


Let me know how it turns out


I LOVE YOU. I can now run the game with Medium textures at a maximum resolution with a reasonable view distance, before I could only have my max resolution with Low textures and virtually no view distance. Very Happy

Better performance, nope, but game looks 100 times better now. Very Happy THANK YOU!


Smile


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NecroViolator




Posts: 921

PostPosted: Thu, 18th Dec 2008 19:18    Post subject:
Tried everything...
Played great for max 1 to 2 hours, THEN started stuttering like SHIT again...
Really bad... Sad...

Shitty port...
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SycoShaman
VIP Master Jedi



Posts: 24468
Location: Toronto, Canada
PostPosted: Thu, 18th Dec 2008 19:22    Post subject:
Necro, prolly your comp.

I have everything set to max and its been running fine since the patch.

If your talking about the Razor copy, then your sol man...sorry


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rhagz
Banned



Posts: 1017

PostPosted: Thu, 18th Dec 2008 19:24    Post subject:
It's called a memleak. Restarting the game will give you another couple of hours of smooth play.
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vurt




Posts: 13550
Location: Sweden
PostPosted: Thu, 18th Dec 2008 19:29    Post subject:
funame wrote:
Ahhh

Statistics
Average FPS: 57.59


Which means it runs at like 35 FPS in-game since the benchmark doesnt have pedestrians or traffic (R* where obviously well aware that the game performs like shit and used this "rigged" benchmark that isnt as demanding as the game itself).

I have 54 FPS average in the benchmark and the game is playable (about 30-35 FPS average in-game - about the same as the 360 version) but it's still laughable that it performs like this imo.
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AntonVeen2
Banned



Posts: 127

PostPosted: Thu, 18th Dec 2008 20:12    Post subject:
There ain't no DVD 9 to DVD 5 guide on the net? Cause now I have made my own images but is 2x DVD9. Need to burn it so that will be 4 DVD5s?
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tonizito




Posts: 51168
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 18th Dec 2008 20:14    Post subject:
AntonVeen2 wrote:
There ain't no DVD 9 to DVD 5 guide on the net? Cause now I have made my own images but is 2x DVD9. Need to burn it so that will be 4 DVD5s?
http://fileforums.com/showthread.php?t=85225


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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LeoNatan
Banned



Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Thu, 18th Dec 2008 20:18    Post subject:
Syco, thanks for your guide! I'm going to try this today or tomorrow. Maybe I'll be able to play the game on 1920x1200 now. Smile
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T6chikom6




Posts: 279

PostPosted: Thu, 18th Dec 2008 20:36    Post subject:
vurt wrote:
funame wrote:
Ahhh

Statistics
Average FPS: 57.59


Which means it runs at like 35 FPS in-game since the benchmark doesnt have pedestrians or traffic (R* where obviously well aware that the game performs like shit and used this "rigged" benchmark that isnt as demanding as the game itself).

I have 54 FPS average in the benchmark and the game is playable (about 30-35 FPS average in-game - about the same as the 360 version) but it's still laughable that it performs like this imo.


You can change the benchmark scenario & other stuff, instructions in readme file.

I´ve been tweaking this for two weeks, tried almost everything, and still can´t make it playable, even at 800x600 with all the sliders turned down it runs like shit. Nice to see some of you can play it properly...
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tiedie




Posts: 680
Location: Florida
PostPosted: Thu, 18th Dec 2008 21:26    Post subject:
why isn't there an XP64 build for the newest betas?
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Jar0




Posts: 376
Location: Slovenia
PostPosted: Thu, 18th Dec 2008 22:12    Post subject:
Are there any mini-images around? I want to have mounted image, not my DVD1 in drive--DVD1 is a little bit schratched.


Gigabyte GA-B150-HD3P | Core i5 6700 |16GB Patriot DDR4 2133Mhz | MSI GeForce GTX 1070 Armor 8G OC | Cooler Master Centurion 690 II "Advanced"
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$n@ke




Posts: 917
Location: the Netherlands
PostPosted: Thu, 18th Dec 2008 22:29    Post subject:
SycoShaman wrote:
I decided not to try this cuz my game runs fine at a nice res so why fuck with a good thing. But some of you gjuys may be interested in this.

Quote:

lol


Let me know how it turns out


Ok i don't get it working.

First i have a 8800GTS 320mb (which the game sees as 302mb), so to get a litte bit more memory for the settings i put in -availablevidmem 3.0.

Then i have 889mb to play with the settings.
I set the resolution to 800x600 75hz.
Texture to high (yes i know, i only have a 320mb card)
AF (or whats it called) to high.
Every slider too 30.
Shader slider to 0.

Now the game says i use 762mb.

Now it gets confusing for me, the manual says 650/1024mb, but is the 1024mb from the example the actual vidcard mb, or the mb set through the -availablevidmem command?

In both cases:
- If i divide 762/889 = 0.86 (rounded) (889 being the "fake" memory setting ingame)
OR
- If i divide 762/302 = 2.6 (rounded) (302 being the unmodified memory setting ingame)

So i tried both settigs seperatly in the commandlines.txt

First:
-height 1024 -width 1280 -availablevidmem 0.86 -noblank
* I go to options game says 255/260mb, but the resolution matches the commandline setting of 1280x1024 and not the 800x600 thats in your posted manual. And every setting is on the lowest setting.

Second:
-height 1024 -width 1280 -availablevidmem 2.6 -noblank
* I go to options game says 762/786mb, but the resolution matches the commandline setting of 1280x1024 and not the 800x600 thats in your posted manual. And every setting is on the as i put it in.

What did i do wrong, because the manual says:
Quote:
If all your settings looked right and it said 800x600 but was clearly in a higher res. Then you did everything right, if not, go retry.


Well it didn't, where did i go wrong?
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D4rkKnight




Posts: 801

PostPosted: Fri, 19th Dec 2008 00:21    Post subject:
Don't bother with that shit, its fucking retarded. If you check his thread you can see that its one of 3 scenarios:

1) It doesn't work, it usually reverts to your res with everything on low
2) It works with no difference in frames
3) It works and you have a frame rate increase, but you also have messed up texture popup and other graphical issues.

All 3 are a waste of time, it takes so much restarting and playing with command files that its not worth it. Heres the thing: Nothing you configure in the commandline files will fix this game, the only fix is from Rock* putting in the time to patch their fucked up port.
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Yondaime
VIP Member



Posts: 11741

PostPosted: Fri, 19th Dec 2008 00:38    Post subject:
⁢⁢


Last edited by Yondaime on Mon, 2nd Dec 2024 16:05; edited 1 time in total
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LeoNatan
Banned



Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Fri, 19th Dec 2008 01:02    Post subject:
I just tested it. Well, it allowed me to play 1920x1200 with mostly smooth fps, but the shadows turn to "OMGWTFLOL" bad Laughing So I will probably go back Smile
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SycoShaman
VIP Master Jedi



Posts: 24468
Location: Toronto, Canada
PostPosted: Fri, 19th Dec 2008 02:19    Post subject:
iNatan wrote:
I just tested it. Well, it allowed me to play 1920x1200 with mostly smooth fps, but the shadows turn to "OMGWTFLOL" bad Laughing So I will probably go back Smile


Yeah, I dont think its meant for rigs/cards like ours dude. I was gunna try it, but my game has everything max, on a high res (not 1900 but high enough) and everything runs fine so I didnt bother trying it out. Why mess with the game when it works fine already ya know?
But I figured it might help some ppl so I thought i'd post it.

Its on the GTAForums site but its buried in all the threads there and I just happened to stumble across it. So I put it here for us nfohump guys. That way, its easier to find if you need to use it. You dont need to spend 30 mins looking for it.

Its more for medium to lowend cards i think. Rigs and cars like ours dont need to do it.
I have the legal version and since I patched, the game runs completely fine.

But still, they need to optimize it way better and put more load on the gpu instead of the cpu. Thats the one big flaw I hope they fix. Cuz fuck, if its optimized, it will cut down the resources need and then I can devote more resources to my gpu.


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wrathamon




Posts: 908

PostPosted: Fri, 19th Dec 2008 02:58    Post subject:
Anyway to make it work on Service Pack 2 ?
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kazemaky




Posts: 2273
Location: Estonia
PostPosted: Fri, 19th Dec 2008 03:38    Post subject:
well great, I was on the last mission(i think) and accidentally shot some barrels with fuel in them and my game crashed, now i dont want to play it for a while Very Happy
it took me quite some time to get to this point


i5-3570k @4.4gHz, MSI GTX 970 GAMING 4g OC'd, MSI z77a-g45, Corsair Vengeance 8gb 1600mHz, Corsair TX650 PSU, Crucial M4 128gb, WD 1.5 TB HDD, Seagate 1TB HDD, LG 27MB85R-B 1440p
RSI name: ctulu
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JBeckman
VIP Member



Posts: 34605
Location: Sweden
PostPosted: Fri, 19th Dec 2008 04:12    Post subject:
Test if the autosave still functions and you should have saved every now and then via the "safehouses" just to be sure that you had a recent save.

That said, I'm at a similar situation myself where I'm kinda stuck and will probably hold off with the game for a while.
(U.L paper - driving that helicopter is close to impossible.)


Hacked X-Live DLL file.
http://blog.gib.me/2008/12/16/hacking-grand-theft-auto-iv-part-ii/

Helps when modifying the EXE for trainers or similar and probably when hooking the game via other tools. (Game usually crashes when using TexMod for example due to LIVE detecting something hooking to the EXE.)

Obviously this might cause problems with MP gaming so don't use it for that.
(Same when using trainers, it'll be detected and you'll get banned.)
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rhagz
Banned



Posts: 1017

PostPosted: Fri, 19th Dec 2008 04:18    Post subject:
Helicopter is easy to pilot. Well, on a controller. Tons of fun too. I just wish you had access to cooler ones. All I can find is the stupid looking Helitour version.

And I was looking around but never found one, can you go to a Swingers game? That would be sweet. I never saw a stadium from the air though. A sporting event would have been sweet. Maybe in DLC. Sad
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