Grand Theft Auto IV
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SycoShaman
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PostPosted: Fri, 19th Dec 2008 13:55    Post subject:
iNatan wrote:
You have a quad core, yes, Syco? That's why you can afford 40 in the distance Smile I can only go half with my dual.


yeah man Smile

@sabin

no, your the one who said I was bullshiting...now you see im not. If you wouldnt have been such a jackass, I wouldnt have bothered. But there's your evidence that it can run on pretty much max settings and run smooth


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sabin1981
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PostPosted: Fri, 19th Dec 2008 13:56    Post subject:
There are issues, according to Rockstar, with shadows. I can live without shadows. They made no mention of poor performance and/or stuttering on Radeon cards -- and both Leo and Syco run it, apparently, perfectly with THEIR Radeons.

=Edit=

I said, from the very fucking start, that Quad and TriCore procs get great-ish results .. but you STILL haven't posted your framerate. All I said is that HardOCP's monster test rig doesnt' get more than 35fps average .. and you claim yours does. Your idea of "smooth" might be 24fps .. but mine is 30.

=Edit 2=

Look, forget it. I give up. I'm glad it runs great for you, but it barely runs for me at all .. and that, considering my machine is NOT (no matter what you or anyone else says) low-spec, means the game is a poorly coded mess.

That's all I have to say on the subject.


Last edited by sabin1981 on Fri, 19th Dec 2008 14:04; edited 1 time in total
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3dcViper




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PostPosted: Fri, 19th Dec 2008 14:03    Post subject:
sabin - you are running on vista or XP?
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sabin1981
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PostPosted: Fri, 19th Dec 2008 14:04    Post subject:
Vista.
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3dcViper




Posts: 384

PostPosted: Fri, 19th Dec 2008 14:09    Post subject:
perhaps thats the "problem". I read several posts about bad performance in GTA when using vista and ATI together.

i read again the posts in my german board and i see a tendency for this case.

Many XP users are playing GTA4 without problems since the patch. But it seems there are still some problems with vista
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LeoNatan
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PostPosted: Fri, 19th Dec 2008 14:09    Post subject:
3dcViper wrote:
perhaps thats the "problem".

No. Vista (64bit no less), ATI and running fine. The problem is poor coding.


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Last edited by LeoNatan on Fri, 19th Dec 2008 14:10; edited 1 time in total
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sabin1981
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PostPosted: Fri, 19th Dec 2008 14:10    Post subject:
Please don't start on the "XP vs Vista" thing again. Leo and Syco both run Vista.
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SycoShaman
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PostPosted: Fri, 19th Dec 2008 14:16    Post subject:
I get 33-40 depending on where I am in the game (middle of traffic or on the highway or whatever)

Before patch I was getting 28 fps


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SycoShaman
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PostPosted: Fri, 19th Dec 2008 14:17    Post subject:
iNatan wrote:
3dcViper wrote:
perhaps thats the "problem".

No. Vista (64bit no less), ATI and running fine. The problem is poor coding.


Hey, set your Catalyst AI to standard and you will increase your frames


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sabin1981
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PostPosted: Fri, 19th Dec 2008 14:19    Post subject:
SycoShaman wrote:
I get 33-40 depending on where I am in the game (middle of traffic or on the highway or whatever)

Before patch I was getting 28 fps


And yet HardOCP don't even get that on much faster hardware.

See my point now? I should, according you, be able to run the game great.. but I can't .. and you are running it faster, and better, than superior hardware can run it Sad
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Frant
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PostPosted: Fri, 19th Dec 2008 14:30    Post subject:
sabin1981 wrote:
SycoShaman wrote:
I get 33-40 depending on where I am in the game (middle of traffic or on the highway or whatever)

Before patch I was getting 28 fps


And yet HardOCP don't even get that on much faster hardware.

See my point now? I should, according you, be able to run the game great.. but I can't .. and you are running it faster, and better, than superior hardware can run it Sad


From what I've read, experienced and seen, Quad-Core CPU's fare a LOT better than dual-cores in this game. Seems the games thread management was built for more than 1-2 cores, and thread scheduling is poorly synced as far as the PC port is concerned.


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sabin1981
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PostPosted: Fri, 19th Dec 2008 14:38    Post subject:
I just wish I could play without it hitching or sinking into the low 20s (and even LOWER!)
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hseraphim




Posts: 143

PostPosted: Fri, 19th Dec 2008 15:57    Post subject:
hi can any1 help me with that custom radio .. i've put some mp3's in my doc/rockstar games/gtaIV/user music but it doesn't work .. i tried that scan from audio settings but no results :/ what's the problem ?
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Newty182




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PostPosted: Fri, 19th Dec 2008 16:10    Post subject:
hseraphim wrote:
hi can any1 help me with that custom radio .. i've put some mp3's in my doc/rockstar games/gtaIV/user music but it doesn't work .. i tried that scan from audio settings but no results :/ what's the problem ?


you only need to put shortcuts to the files in there.. if its not that it could be the format.


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Frant
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PostPosted: Fri, 19th Dec 2008 16:14    Post subject:
hseraphim wrote:
hi can any1 help me with that custom radio .. i've put some mp3's in my doc/rockstar games/gtaIV/user music but it doesn't work .. i tried that scan from audio settings but no results :/ what's the problem ?


You have to set the radio channel in-game to Independence FM, that's "your" channel. I just did a quick scan. Can take a while before it actually starts playing the mp3's in the beginning.

EDIT: I also noticed the GTA IV mp3 player is very low, I had to drop SFX to 40% and increase the volume of the speakers to clearly hear most of my mp3's.


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Last edited by Frant on Fri, 19th Dec 2008 16:41; edited 1 time in total
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rhagz
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PostPosted: Fri, 19th Dec 2008 16:33    Post subject:
SycoShaman wrote:
read what ROCKSTAR ITSELF has wrote....


Just.Shut.The.Fuck.Up.
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Karmeck




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PostPosted: Fri, 19th Dec 2008 16:36    Post subject:
rhagz wrote:
SycoShaman wrote:
read what ROCKSTAR ITSELF has wrote....


Just.Shut.The.Fuck.Up.


+1
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sabin1981
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PostPosted: Fri, 19th Dec 2008 16:55    Post subject:
Frant wrote:

EDIT: I also noticed the GTA IV mp3 player is very low, I had to drop SFX to 40% and increase the volume of the speakers to clearly hear most of my mp3's.


And mine is completely the OPPOSITE! *chuckles*

MP3s are loud, sfx (and voices especially) are too quiet. Grrr!!

I've also figured out how to play without stutter. Quit the game every 20 goddamn minutes. With the settings I have now, it plays 25-40fps smooth for around 20 mins, then starts stuttering. *sigh*
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sway187




Posts: 67

PostPosted: Fri, 19th Dec 2008 17:05    Post subject:
Sabin, your spec are not to far off mine which is why i dont understand why you are getting such a low frame rate. Maybe it is Vista?
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3dcViper




Posts: 384

PostPosted: Fri, 19th Dec 2008 17:05    Post subject:
sabin1981 wrote:
I just wish I could play without it hitching or sinking into the low 20s (and even LOWER!)


Something came into my mind.

GTA4 is extremly CPU hungry! Much more then other games!

As i can see your CPU is strongly overclocked. Perhaps the thermal throttling of the C2Ds decreases your CPU speed because of too much heat when runing GTA4!

Try to set your CPU-clock to normal speed (would be 2,5ghz if Iam right). Then run GTA4 again.

If you have more fps then before, then you would have your problem!

For this test you only need about 5 min... so try it please

sabin1981 wrote:

I've also figured out how to play without stutter. Quit the game every 20 goddamn minutes. With the settings I have now, it plays 25-40fps smooth for around 20 mins, then starts stuttering. *sigh*


This could be a memoryleak. Several memoryleaks were fixed with the patch. You installed the patch?
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sabin1981
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PostPosted: Fri, 19th Dec 2008 17:22    Post subject:
sway187 wrote:
Sabin, your spec are not to far off mine which is why i dont understand why you are getting such a low frame rate. Maybe it is Vista?


No.

3dcViper wrote:
sabin1981 wrote:
I just wish I could play without it hitching or sinking into the low 20s (and even LOWER!)


Something came into my mind.

GTA4 is extremly CPU hungry! Much more then other games!

As i can see your CPU is strongly overclocked. Perhaps the thermal throttling of the C2Ds decreases your CPU speed because of too much heat when runing GTA4!

Try to set your CPU-clock to normal speed (would be 2,5ghz if Iam right). Then run GTA4 again.

If you have more fps then before, then you would have your problem!

For this test you only need about 5 min... so try it please

sabin1981 wrote:

I've also figured out how to play without stutter. Quit the game every 20 goddamn minutes. With the settings I have now, it plays 25-40fps smooth for around 20 mins, then starts stuttering. *sigh*


This could be a memoryleak. Several memoryleaks were fixed with the patch. You installed the patch?


Thermal throttling is disabled. You don't OC with it enabled, bud. Ever.

As for removing the OC settings? Um, no. Lowering the speed from 3.4Ghz to 2.5Ghz *WILL* have an adverse effect on the game. I know this just as know my own hair colour :-\ The memory leak part is correct though, just another bug Rockstar claim to have fixed - and haven't.

Yes, it's patched up Sad


=Edit=

So I humoured you. Removed the clocking. Framerate dropped by 10-15fps putting it FIRMLY in the "Fuck you, you ain't playing it" category.

Without stuttering and hitching, the game usually runs 30-40ish at most times when there aren't intense traffic sections. Turning OFF the overclocking and it never goes above 20 .. and rarely hits that.
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3dcViper




Posts: 384

PostPosted: Fri, 19th Dec 2008 18:14    Post subject:
Thats really strange.. your problem.

I only have that kind of "hitching" if i run GTA4 on one cpu only. Then i have massive hitching every time the game loads something like textures or objects.

But as you said, both cpus are assigned to the game.

That is really a strange problem. I never heard of such a problem and im reading several big boards..

Hm... im out of ideas - sry Sad
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clragon




Posts: 470

PostPosted: Fri, 19th Dec 2008 18:49    Post subject:
sabin I have the same problem as you. my specs aren't as good as yours but I can get stable 30 fps. but once I start playing, the game randomly drops down to 10 fps and it makes the game really unplayable Sad
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sabin1981
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PostPosted: Fri, 19th Dec 2008 18:59    Post subject:
I give up. I've wasted far, far, far too much time trying to get this POS running properly. I don't care what *anyone* says -- it's a buggy, unoptimised mess. I just spent 20 mins doing a mission, replete with frameloss every step of the way, only for the game to bug out and end up costing me the mission.

The bug? Waiting for my dick of a partner to actually get into the car so we could escape. He didn't want to. No, he wanted to just run around in circles on the same spot. While I was being shot in the face with a 3-star assault squad. I drive forward a bit, he runs up to the car, he runs around in circles by the door. I continue getting shot in the face. I die. He still runs around in circles. I alt-F4. I uninstall.

Fuck you COCKstar.
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KrAzY-KaMeL




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Location: City Of Compton
PostPosted: Fri, 19th Dec 2008 19:13    Post subject:
My bro is having no issues with his 4850 rig. As HardOCP demonstrated the game doesn't run very well on that card even OC'd. His is sitting at 800/1000 Voltmodded and it still runs like ass. A lot of times stuttering issues are related to sound, try disabling your onboard (or dedicated?) sound and run the game like that to see if it solves the problem.

As for the textures loading as you turn well that's something that needs to be resolved in a patch because there is no reason for that to be occurring on a PC. It served it's purpose on a memory starved console but made it's way to the PC due to Rockstar's efficient porting skillz.
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sabin1981
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PostPosted: Fri, 19th Dec 2008 19:17    Post subject:
800Mhz.. jesus. That's a stonking OC on the 4850.

The game just needs some serious "back to the drawing board" optimisation and a QuadCore proc in order to run properly.
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garus
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PostPosted: Fri, 19th Dec 2008 20:09    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:09; edited 1 time in total
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Birdymaster




Posts: 89

PostPosted: Fri, 19th Dec 2008 21:43    Post subject:
sabin1981 wrote:
I give up. I've wasted far, far, far too much time trying to get this POS running properly. I don't care what *anyone* says -- it's a buggy, unoptimised mess. I just spent 20 mins doing a mission, replete with frameloss every step of the way, only for the game to bug out and end up costing me the mission.

The bug? Waiting for my dick of a partner to actually get into the car so we could escape. He didn't want to. No, he wanted to just run around in circles on the same spot. While I was being shot in the face with a 3-star assault squad. I drive forward a bit, he runs up to the car, he runs around in circles by the door. I continue getting shot in the face. I die. He still runs around in circles. I alt-F4. I uninstall.

Fuck you COCKstar.


maybe your settings are tto high? just a sugestion , if not then forget this.
iam running the game on vista 64 in 32 bit mode offcourse.

video mode: 1600/1200
texture quality: medium
render quality: High
View Distance: 1
detail distance: 70
vehicle density: 100
shadow density: 1

in nvidia cpanel i have

anisotropic filtering : 16
max pre rendered : frames: 2
texure filtering high: performance

i got arround mostly 25 a 35 fps in the game , sometime a litlle less or a little more.
the game is running smooth on medium textures, even if i have somethimes 22 fps its still feeling smooth, its playable for me with this settings.
if i put high textures quality, then its start to stuttering because of to much memory usage.
also i put the cam recording thing off and logout social club before i play.


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sabin1981
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PostPosted: Fri, 19th Dec 2008 21:57    Post subject:
1280x1024, Medium/Medium, 20, 20, 20, 8.

Definitely not too high. IMO, of course.

Anyway, that stuttering was pissing me off AND making me doubt my machine... so I've just spent the last hour or two benchmarking it with every tool I could think of -- and the scores are absolutely golden. Games AND benchmarks alike all run supremely. Here's an example;

Quote:

Monster Hunter Frontier: 9380.
3DMark06. 14,650 marks.
Aquamark3. 149,810 (Vista score, apparently XP scores considerably higher)
Soft Shadows Benchmark. 5965 (Branching Off) - 6149 (Branching ON)
FurMark. 5061 marks.
LightsMark 2008. 395fps avg (this was the only benchmark that surprised me, being a full 70fps SLOWER than the 4850 usually gets - though the review I saw WAS using an E8400 at 3Ghz. That CPU, while slower clocked, is a lot more powerful than mine)
FarCry 2. Maximum settings, min/avg/max; 37.5/51.51/75.57


I'm about to run the X3-TC benchmark, but I don't know how many times it loops before giving results.. so I saved it for last.

It's clear I can't run GTAIV without it stuttering ... but I think it's also clear it's a GAME issue and not a MACHINE one. Framerate is usually 30-45ish, and even dropping to 25 is still smooth for me, but the stutter and constant freezing is a game-killer.

=Edit=

DEFINITELY proven that it's not my machine, ffs. X3R and X3TC are known to be pretty sys-heavy .. and I was blown away by these results;

Quote:

X3 - Terran Conflict
--------------------------
Game Version: 1.2.0.0

Operating System: Windows Vistaâ„¢ Ultimate (6.0, Build 6001) Service Pack 1 (6001.vistasp1_gdr.080917-1612)
DirectX Version: DirectX 10
Graphics Card Info: ATI Radeon HD 4800 Series [1275 MB] Driver: 7.15.0010.0163
CPU Info: Intel(R) Core(TM)2 Duo CPU E7200 @ 2.53GHz (2 CPUs), ~3.4GHz
Usable System Memory: 4092 MB


Video Settings During Benchmark:
Screen Resolution: 1280 x 1024 * [32], fullscreen
Using Shader Profile: 3.0
Antialias Mode: 4x
Anisotropic Mode: 8x

Graphics & Shader Settings:
Texture Quality: high
Shader Quality: high
High Quality Bumpmaps: enabled
Environment Mapping: enabled
Glow Filter: enabled
Ship Color Variations: enabled
More Dynamic Lights: enabled
Used Vertexsize: 28 bytes

Framerates
--------------------------------------------------------------------------------
Scene "Trade" 45.6 average fps 15.0 minimum fps 94.0 maximum fps
Scene "Fight" 92.3 average fps 33.0 minimum fps 211.0 maximum fps
Scene "Build" 124.4 average fps 72.0 minimum fps 222.0 maximum fps
Scene "Think" 58.5 average fps 31.0 minimum fps 105.0 maximum fps

Overall average framerate: 80.2 fps


The 15fps minimum from Scene1 was when the camera panned round and the Egosoft logo came in .. the game hitched for a fraction of a second and cut framerate down to 15. The rest of the time was golden.
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Birdymaster




Posts: 89

PostPosted: Fri, 19th Dec 2008 23:03    Post subject:
ok but i think maybe im not sure its your cpu thats 100% running in the bench? and then becomes to stuttering?
because gta4 runs better with quad
isee you also overclocked your system , maybe try to run it on default settings?


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Last edited by Birdymaster on Fri, 19th Dec 2008 23:08; edited 2 times in total
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