Empire: Total War
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Azazell




Posts: 282
Location: Tuskoland
PostPosted: Sat, 31st Jan 2009 04:12    Post subject:
HubU wrote:
Now we're talking demo, bitches! Very Happy

I'll be up in a few days


ohh fuck
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Praetori




Posts: 1221
Location: EU
PostPosted: Sat, 31st Jan 2009 11:12    Post subject:
Praetori - Buying Game - Online Play
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Taffelost




Posts: 798

PostPosted: Sat, 31st Jan 2009 14:12    Post subject:
I've downloaded most of the Total War games before, but I've always had an embarrasing taste in my mouth while playing them. The quality of these games is just too good not so support commercially. I always end up with buying them because I love the series too much. I also think about the PC as a platform. Good games should be backed-up by consumers for the sake of the platform and to ensure similar games in the future.

When I think of it I've tried buying them all for release, but being euro-based sometimes mean publishers release games several days/weeks post US. That drives a lot of would-be customers into piracy. It's ethically wrong, but it's a fact nevertheless. If you got the choice between waiting several days/week or just download something from the net the temptation can be too great for some of us weak characters.
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Banelord




Posts: 330

PostPosted: Sun, 1st Feb 2009 18:32    Post subject:
i bought Medieval 2, and was really stoked to get it... it looked awesome. but to be honest i was totally letdown with the game. there were many bugs, and they kept dragging a patch release (and if i recall, it was a huge patch, like 500mb and we are not talking a final, like patch 2). then they let it leak, and recalled it, and dragged the patch some more. and then they announced a expansion, nice. and you know how that goes, patch and game features are now dropped to be put into the expansion.

i talked my bro into buying it for the multiplayer, which was a huge letdown for a game of this scope. it consisted of skirmish maps only, no kind of campaign mode at all (which i understand is being added to the new version finally).


“There's nothing an agnostic can't do if he doesn't know whether he believes in anything or not”
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sat, 7th Feb 2009 00:19    Post subject:
http://www.gamespot.com/pc/strategy/empiretotalwar/news.html?sid=6204002&mode=previews&om_act=convert&om_clk=previews&tag=previews;title;7


Empire: Total War Updated Q&A - AI, Diplomacy, and What the Fans Want


Alot about the updated AI







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dominae
Banned



Posts: 2425

PostPosted: Sat, 7th Feb 2009 01:44    Post subject:
Every developer keeps talking about good AI, but no AI yet has managed to impress much. It's just the same predictable patterns.


I also think fisk should be unbanned.
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Raap




Posts: 956

PostPosted: Sat, 7th Feb 2009 03:34    Post subject:
I like how they always use close-up screenshots, considering no one actually plays that way.
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sat, 7th Feb 2009 04:26    Post subject:
i tended to often sweep my camera around close like that in a game..

I do it with gta4 to Razz
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Big_Gun




Posts: 3017
Location: My mother's womb originally. . .
PostPosted: Sat, 7th Feb 2009 04:45    Post subject:
Raap wrote:
I like how they always use close-up screenshots, considering no one actually plays that way.


If they didn't zoom in, you wouldn't get to see all the detail now would you? If they kept it zoomed out. . . people would have some kind of conspiracy theory saying it was because stuff didn't look good enough when zoomed in or some such.


1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
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SycoShaman
VIP Master Jedi



Posts: 24468
Location: Toronto, Canada
PostPosted: Sat, 7th Feb 2009 05:24    Post subject:
Raap wrote:
I like how they always use close-up screenshots, considering no one actually plays that way.


I do when the battle is in full swing. I'll zoom in as close as possible to an exciting area of action, watch for a min or 2, zoom out, check on things, zoom back in.
Thats one of my fav aspects of TW. If you couldn't zoom in so close and it didnt have such good detail, it wouldn't be as good. It'd be like a lot of other strat games with shit graphics (but still good game play and what not).
And yeah, I do like good graphics in my games....in this day and age, it's a requirement for me. They don't have to be top notch, but good at least.
And again, TW always has good graphics considering the amount of stuff incorporated into the game...that they do into such detail and focus on battle graphics is a selling point as again, most other strat games don't or, not as well.


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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Sat, 7th Feb 2009 16:52    Post subject:
Maybe already answered but will the "elite" units from "Empire TW Special Forces" be available as down loadable content if you have the normal version?

Quote:
Empire: Total War Special Forces Edition consists of the following premium content for aficionados of the Total War series. This content is for use with Empire: Total War. Once Empire: Total War is installed the elite units will become available in the single player game.

* HMS Victory — The Royal Navy's most distinguished and formidable first rate ship of the line; Lord Nelson's 104 gun flagship is one of the most heavily armed ships of the 18th Century.
* Rogers' Rangers — Major Robert Rogers' company of rangers are highly trained elite light infantry, specialising in reconnaissance and special operations. They are extremely mobile in even the most challenging environments.
* Ottoman Organ Gun — A viciously powerful field gun, able to inflict incredible damage on the opposing army. Emphatic proof of the Ottoman Empire's advanced knowledge of gunpowder and firearms technology.
* Ghoorkas — "Better to die than be a coward" has been the motto of these elite Nepalese soldiers for centuries. Disciplined, tough and courageous, they carry a deadly 18-inch long, curved knife known as the kukri.
* Corso Terrestre Guerillas — An independent light infantry guerrilla regiment, experienced in skirmish and stealth tactics. Surprise raids and ambushes are the guerillas' favoured tactics, a way to compensate for their limited number and light armour.
* Bulkeley's Regiment — A French unit of Irish mercenaries with a fearsome reputation for hardiness. Exceptionally tough and resilient, they make for a highly flexible and dependable regiment.


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one_hit_wonder




Posts: 50

PostPosted: Sat, 7th Feb 2009 17:22    Post subject:
I wonder if there'll be something similar to yubtseb elephants in Rome TW in this version. Does this game have any pre order bonuses?
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noxxle




Posts: 500

PostPosted: Sat, 7th Feb 2009 17:37    Post subject:
dominae wrote:
Every developer keeps talking about good AI, but no AI yet has managed to impress much. It's just the same predictable patterns.


That is a good point, with the exception of Galciv 2 and Sins of a Solar Empire. Very Happy
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Madagar




Posts: 98

PostPosted: Sat, 7th Feb 2009 17:51    Post subject:
one_hit_wonder wrote:
I wonder if there'll be something similar to yubtseb elephants in Rome TW in this version. Does this game have any pre order bonuses?


Yea, some places are offering special units, the place I got my SF edition from was offering a ship for United States
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one_hit_wonder




Posts: 50

PostPosted: Sat, 7th Feb 2009 18:00    Post subject:
Thanks madagar for the info. I'll check that out.
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AKofC




Posts: 4359

PostPosted: Sun, 8th Feb 2009 17:47    Post subject:
ZOMG. Game isn't 100%. This will suck!

 Spoiler:
 


Can't wait.
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inz




Posts: 11914

PostPosted: Sun, 8th Feb 2009 17:51    Post subject:
Can't wait for the naval battles, the still shots alone are drool-worthy.

Has there been a complete list of playable factions anywhere yet? And they better have full area of Finland in the campaign map this time around, so I can play the glorious finnish empire as a mod if nothing else. Razz
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CaptainCox
VIP Member



Posts: 6823
Location: A Swede in Germany (FaM)
PostPosted: Sun, 8th Feb 2009 17:54    Post subject:
AFAIK
Quote:

Factions

More than fifty factions will be included in the game, ten of which are expected to be playable. The other factions will have to be unlocked or modded into the game. The ten playable factions from the the beginning are:

Confirmed Factions: ( playable)

* Kingdom of Great Britain
* Kingdom of France
* Kingdom of Prussia
* The Spanish Empire
* The Ottoman Empire
* Thirteen Colonies
* Dutch Republic
* Kingdom of Sweden
* Russian Empire
* Archduchy of Austria
* Mughal Empire
* Polish-Lithuanian Commonwealth

Candidates for Being Playable:

* Barbary States
* Republic of Venice


SOURCE

Could well be that Finland is a part of Sweden... Wink.

Looking at this trailer...Finland will be there, at least in the campaign map


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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sun, 8th Feb 2009 21:21    Post subject:
wtf magazine reviews already
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Clevesa




Posts: 3694

PostPosted: Sun, 8th Feb 2009 21:27    Post subject:
Damn, this game is awesome. Can't wait to play it already.

Each game they release they come closer and closer to perfection.
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B1kudo




Posts: 760

PostPosted: Sun, 8th Feb 2009 21:30    Post subject:
CaptainCox wrote:
AFAIK
Quote:

Factions

More than fifty factions will be included in the game, ten of which are expected to be playable. The other factions will have to be unlocked or modded into the game. The ten playable factions from the the beginning are:

Confirmed Factions: ( playable)

* Kingdom of Great Britain
* Kingdom of France
* Kingdom of Prussia
* The Spanish Empire
* The Ottoman Empire
* Thirteen Colonies
* Dutch Republic
* Kingdom of Sweden
* Russian Empire
* Archduchy of Austria
* Mughal Empire
* Polish-Lithuanian Commonwealth

Candidates for Being Playable:

* Barbary States
* Republic of Venice


SOURCE

Could well be that Finland is a part of Sweden... Wink.

Looking at this trailer...Finland will be there, at least in the campaign map


There are no barbarian states
10 factions confirmed (the Europeans posted above) on the Grand Campaign plus US (13 colony's) on the side campaign
One Indian faction confirmed probably Mughals
Theres one spot available to make 12 playable on the GP (if US does not count for the total)
Portugal, Denmark or Venice are the most probable candidates
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Sun, 8th Feb 2009 21:40    Post subject:
Clevesa wrote:
Damn, this game is awesome. Can't wait to play it already.

Each game they release they come closer and closer to perfection.


For sure

They shall have my moneys
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shole




Posts: 3363

PostPosted: Sun, 8th Feb 2009 22:24    Post subject:
inz wrote:
Has there been a complete list of playable factions anywhere yet? And they better have full area of Finland in the campaign map this time around, so I can play the glorious finnish empire as a mod if nothing else. Razz

'finnish empire'?
it's a made-up country between two actual empires

Quote:
Swedish kings established their rule in 1249.
On March 29, 1809, after being conquered by the armies of Alexander I of Russia in the Finnish War, Finland became an autonomous Grand Duchy in the Russian Empire until the end of 1917.

and only then independence
E:TW takes place on 1700s and 1800s
so you're forced to play with either swedish or russians
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Raap




Posts: 956

PostPosted: Mon, 9th Feb 2009 00:10    Post subject:
Only 10 playable factions initially? How come?
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fawe4




Posts: 1728

PostPosted: Mon, 9th Feb 2009 01:06    Post subject:
so newbies dont pick faction that is impossible to win with and then complain on their forums
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-=Cartoon=-
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Posts: 8823
Location: South Pacific Ocean
PostPosted: Mon, 9th Feb 2009 01:40    Post subject:
Raap wrote:
Only 10 playable factions initially? How come?


Total war has always been like this... eg you could not be scotland in medieval total war 2 unless you conqured them.. and that "unlocked" them
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Raap




Posts: 956

PostPosted: Mon, 9th Feb 2009 01:59    Post subject:
Well, it was different in Medieval and Shogun, but now that you mention it I remember this from the newer games. Guess I must have used some sort of unlocker. All 50+ will be playable eventually though, right?
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HubU
VIP Member



Posts: 11202

PostPosted: Mon, 9th Feb 2009 02:56    Post subject:
Kingdom of Prussia all the way

Frederic II, here I come!


"Music washes away from the soul the dust of everyday life." ~Berthold Auerbach
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$en$i
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Posts: 3127

PostPosted: Mon, 9th Feb 2009 03:42    Post subject:
The campaign map looks fugly on this gamespot's screenshot. ^^' This said I can't wait.
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B1kudo




Posts: 760

PostPosted: Mon, 9th Feb 2009 13:12    Post subject:
Raap wrote:
Well, it was different in Medieval and Shogun, but now that you mention it I remember this from the newer games. Guess I must have used some sort of unlocker. All 50+ will be playable eventually though, right?


yes.
It as been said in an interview that them, CA, expect the players to change a file in a minute and unlock all the factions (40+).
It as also been said that there are 12 balanced factions in the Grand Campaign to start with.
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