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Posted: Wed, 11th Feb 2009 14:24 Post subject: |
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Not that the previews and interviews didn't have me half-expecting it, but what a disappointment the multiplayer is. Nothing like the original that I knew and loved (before the lack of support and consequent rampancy of cheating) - horribly sluggish, reaks of consolization and completely lacks any of the charm the first had.
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Posted: Wed, 11th Feb 2009 14:36 Post subject: |
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so what about the few people claiming that the game is starting fine without the loader, just the normal Fear2.exe ? (And I'm not talking about the DIE release, but the manually extracted version)
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b0se
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Posted: Wed, 11th Feb 2009 14:46 Post subject: |
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Works perfect on MP , great game
[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Posted: Wed, 11th Feb 2009 14:53 Post subject: |
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Uhmm ok i admit it might have been answered but is anyone having problems with using medkits ? (DIE version) I press the keybind and nothing happens ( also tried to remap it)
Intel i7 950
Sabertooth X58
6gb ram
GTX 570
3x 500gb hdd
Piracy IS a crime.
So please don't steal any boats.
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LeoNatan
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Posted: Wed, 11th Feb 2009 15:23 Post subject: |
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Yep, to me as well. Horrible UI 
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Posted: Wed, 11th Feb 2009 15:24 Post subject: |
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yeah that shit is really useless
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LeoNatan
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Posted: Wed, 11th Feb 2009 15:25 Post subject: |
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Hopefully someone hacks the file format and makes a proper PC UI 
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JBeckman
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Posted: Wed, 11th Feb 2009 15:27 Post subject: |
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Textures can be modified via TexMod, did that to remove the grain filter and it's posted on the previous page, for general file modifications the archives will need to be extracted somehow but I don't think they differ that much from the F.E.A.R 1 file format so it might not take that long until a extraction program is created.
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Posted: Wed, 11th Feb 2009 15:44 Post subject: |
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If anyone still want the LayerA.Arch01 file from Demo (full gore), torrent link is given here: http://tinyurl.com/cy5dj2
Also, can anyone who beat the SP campaign please tell me around how many hours it took you to finish it? 10+ hrs or less than that? Thanks in advance.
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Epsilon
Dr. Strangelove
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Posted: Wed, 11th Feb 2009 15:55 Post subject: |
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one_hit_wonder wrote: | If anyone still want the LayerA.Arch01 file from Demo (full gore), torrent link is given here: http://tinyurl.com/cy5dj2
Also, can anyone who beat the SP campaign please tell me around how many hours it took you to finish it? 10+ hrs or less than that? Thanks in advance. |
Theres gore in both the russian version and the die version, please do not confuse people further.
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Posted: Wed, 11th Feb 2009 15:56 Post subject: |
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Definitely less than 10 hours, doubt you could spend more than 8 hours on it even if you took your sweet time.
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armando99
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JBeckman
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Posted: Wed, 11th Feb 2009 16:06 Post subject: |
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Game begins roughly around the end of the first FEAR game but doesn't take the expansions in considerations so you would understand more about the game if you've played the first one.
(Expansions added a bit of backstory mainly, they're not required but the first one was pretty good.)
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lhzr
Posts: 3902
Location: RO
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Posted: Wed, 11th Feb 2009 16:09 Post subject: |
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armando99 wrote: | so how is the game? am planning to DL and test it...i never played fear 1...do i need to play fear 1 to understand the story or is it the same story  |
about the story from fear1:
Spoiler: | you were an agent for some government agency, fighting some corporation that did some experiments which turned a chick into some evil super-ghost. the girl,alma, is still alive at the end, the story doesn't go anywhere and it's basically there just as an excuse for you to shoot everyone. |
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JBeckman
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lhzr
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Pey
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Posted: Wed, 11th Feb 2009 16:30 Post subject: |
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Pey wrote: | Could someone then make a summary of fear 1 story? I didnt play it either  |
Spoiler: |
The story of F.E.A.R. is presented in such a way that only a few minor elements are presented in the game's beginning, thus allowing players to experience the adventure as "the hero[es] in [their] own spine-tingling epic of action, tension and terror".[26] The manual briefly mentions the player character's recent induction as "point man" to F.E.A.R., a secret special ops group of the US government specialized in dealing with paranormal threats. The character's extraordinarily reactive reflexes are described as well, hinting that the government is interested in his abilities.[15] When the game begins, the player witnesses a man named Paxton Fettel taking command of a battalion of telepathically controlled clone supersoldiers, seizing control of Armacham Technology Corporation (ATC) headquarters and killing all its occupants.[27]
Now fully in control of the Point Man, the player attends a briefing held by Commissioner Betters, in the company of his F.E.A.R. team-mates Jankowski and Jin Sun-Kwon. The team's mission is to eliminate Fettel, operating in conjunction with Delta Force.[28]
Fettel is located by means of a satellite tracking device and hunted by F.E.A.R. and Delta Force over several locations.[29] While the villain evades capture by the special forces, the player witnesses unexplained, and occasionally life-threatening, paranormal phenomena, including hallucinations that frequently afflict him, all of which are centered around a red-dressed little girl named Alma. Laptops found in the course of the mission, remotely hacked by Commissioner Betters, provide details regarding the background story; the player learns how Fettel was raised to become a telepathic military commander,[30] that he is the son of Alma, who is described as being a powerful psychic as part of Project Origin,[31] and the existence of another child of Alma, who was born before Fettel.[32]
All clues lead F.E.A.R. to believe Fettel is under control of Alma,[33] who was locked in the Origin facility when ATC closed down the project owing to the danger the woman posed; Fettel is searching for that same facility to free his mother.[34] The player takes the Point Man to the abandoned structure, fighting back both the clone soldiers and ATC guards, who have received orders to cover up the whole affair.[35] When the protagonist comes to finally face Fettel, he is drawn into a hallucination where the player learns how the Point Man is Alma's first son and is thereafter enabled to kill Fettel himself.[36] The story does not end here however, as Alma is nonetheless freed when her storage chamber is opened by ATC researcher and leader of Project Origin, Harlan Wade, who felt guilty over the company's treatment of Alma and who actually was her father.[37] The player is then called to sabotage the structure's reactor,[38] running a gauntlet against Alma's ghosts before the whole location explodes. In the aftermath of the detonation, a Delta Force Black Hawk helicopter extracts the Point Man from the rubble, rescuing him. While the player and the survivors of the F.E.A.R team survey the results of the explosion from the helicopter, Alma makes one last sudden appearance over the side of the helicopter, preparing to pull herself up into the cabin: the destruction of the Origin facility has not stopped her quest for revenge.[39]
After the game's credits, the player can listen to a phone call between a mysterious senator and ATC president Aristide, which offers some further explanation: the woman considers the project under control and deems the first prototype (ostensibly the Point Man) a success.[40]
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the story is a lot deeper than most people were aware of 
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Posted: Wed, 11th Feb 2009 16:35 Post subject: |
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Raap wrote: | Definitely less than 10 hours, doubt you could spend more than 8 hours on it even if you took your sweet time. |
Thanks for the info. The same length as FEAR 1 then.
Epsilon,
Sorry about that. I though some had trouble with gore judging by comments a few pages back. Thanks for clearing that up.
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garus
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Posted: Wed, 11th Feb 2009 17:52 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:10; edited 1 time in total
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Epsilon
Dr. Strangelove
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Location: War Room
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Posted: Wed, 11th Feb 2009 18:05 Post subject: |
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I really like the infomercial videos that are on the armachem tv's, they're obviously heavily inspired by the Dharma Orientation videos from 'Lost'. It adds nice atmosphere to the game and sets ideas in your mind of how manipulative this corporation really is.
I'd also like to note how very well coded the game is, compared to so many other pc shooters these days that are unoptimized, this game runs like a dream.
Finally a small warning, if posting spoilers, remember the tags, theres some nice moments in this game, don't ruin it for the other users.
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Posted: Wed, 11th Feb 2009 18:45 Post subject: |
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I liked Fear 1 and for me it was quite good game (nothing special) how about this one? Is this as much good as first one or maybe even better?
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SuTuRa
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Posted: Wed, 11th Feb 2009 18:57 Post subject: |
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This one has a more arcadeish feel in it. The first one felt like a true pc shooter, technically superior at the time.
Fear 2 should be played by anyone who likes fps with a good ambience.
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Posted: Wed, 11th Feb 2009 19:00 Post subject: |
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How much is the install size?
Thanx.
Q6600/Club3D 4890/2GB DDR2/WiN7\XP/1.5 TB/23 Inch LCD

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SuTuRa
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Posted: Wed, 11th Feb 2009 19:01 Post subject: |
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Posted: Wed, 11th Feb 2009 19:13 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 16:05; edited 1 time in total
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