Dark Sector (Russian)
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wrathamon




Posts: 908

PostPosted: Thu, 26th Mar 2009 12:03    Post subject:
so how good is this shit ?
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b0se
Banned



Posts: 5901
Location: Rapture
PostPosted: Thu, 26th Mar 2009 12:20    Post subject:
wrathamon wrote:
so how good is this shit ?


The graphics are good cause its UT engine , its pretty similar with gears of war , controlls are shitty and fucky , AI is retarded, bad and slow animations , so far this game is a NO !


[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Frant
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Posts: 24636
Location: Your Mom
PostPosted: Thu, 26th Mar 2009 12:30    Post subject:
No problems running Dark Sector (avenged) on Win7 Ultimate build **** x64. A little simplistic game play (consolitis?), glaive is cool.

PowerColor Radeon HD 4870 1GB PCS+ (820/1010), Catalyst 9.3 for Win7, Intel E8200 @ 3.6Ghz, 4GB OCZ Reaper (1080Mhz , 5-5-5-15), Asus Maximus Formula, 1680*1050 on Samsung T220.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer


Last edited by Frant on Thu, 26th Mar 2009 12:31; edited 1 time in total
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wrathamon




Posts: 908

PostPosted: Thu, 26th Mar 2009 12:31    Post subject:
GeForce8 wrote:
wrathamon wrote:
so how good is this shit ?


The graphics are good cause its UT engine , its pretty similar with gears of war , controlls are shitty and fucky , AI is retarded, bad and slow animations , so far this game is a NO !


So I gather that you regard this shit as shit.

Anyone else begs to differ ?
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Thu, 26th Mar 2009 12:32    Post subject:
play it yourself, it's not like u paying for it
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Breezer_




Posts: 10797
Location: Finland
PostPosted: Thu, 26th Mar 2009 12:36    Post subject:
GeForce8 wrote:
wrathamon wrote:
so how good is this shit ?


The graphics are good cause its UT engine , its pretty similar with gears of war , controlls are shitty and fucky , AI is retarded, bad and slow animations , so far this game is a NO !


Actually Dark sector uses Digital extremes own graphics engine called "the Evolution Engine". But it looks exactly the same as UE3 -_-

And now for my question: Why the fuck every game has some problems with widescreen resolutions. 1920x1080 is streched, not 16:9 ... anyone else gets this?
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hseraphim




Posts: 143

PostPosted: Thu, 26th Mar 2009 13:32    Post subject:
same shit here Breezer_ , tried with the cfg file same :/
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IvanGrozny
Banned



Posts: 258

PostPosted: Thu, 26th Mar 2009 13:38    Post subject:
Breezer_ wrote:
GeForce8 wrote:
wrathamon wrote:
so how good is this shit ?


The graphics are good cause its UT engine , its pretty similar with gears of war , controlls are shitty and fucky , AI is retarded, bad and slow animations , so far this game is a NO !


Actually Dark sector uses Digital extremes own graphics engine called "the Evolution Engine". But it looks exactly the same as UE3 -_-

And now for my question: Why the fuck every game has some problems with widescreen resolutions. 1920x1080 is streched, not 16:9 ... anyone else gets this?


Yeah thats kinda retarted..like widesrceen monitors are some "new exotic phenomen"
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b0se
Banned



Posts: 5901
Location: Rapture
PostPosted: Thu, 26th Mar 2009 14:14    Post subject:
Its exactly like GOW


[spoiler][quote="SteamDRM"]i've bought mohw :derp: / FPS of the year! [/quote]
[quote="SteamDRM"][quote="b0se"]BLACK OPS GOTY[/quote]
No.[/quote][/spoiler]
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Breezer_




Posts: 10797
Location: Finland
PostPosted: Thu, 26th Mar 2009 14:58    Post subject:
 Spoiler:
 

looks so crap ... half of the ammo/other usefull info text are cut in half Very Happy and that dude looks like hes 2,5 meters tall

Always spoiler your images, I cannot stress that enough. ~Epsilon
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 26th Mar 2009 15:00    Post subject:
wrathamon wrote:

So I gather that you regard this shit as shit.

Anyone else begs to differ ?


I do.

While I've not had the pleasure of playing it on the PC yet (won't load for me under Win7-x64 .. so i may just get the Russian original and then transplant the English files Very Happy) - I do have it on the 360 and the game, IMO of course, is absolutely incredible.

Very fun to play with an above-average story, alongside some brilliant gameplay touches via the Glaive and a decent story to boot.

I really enjoyed the 360 verson.
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Glottis
Banned



Posts: 6313

PostPosted: Thu, 26th Mar 2009 15:08    Post subject:
IvanGrozny wrote:
Breezer_ wrote:
GeForce8 wrote:


The graphics are good cause its UT engine , its pretty similar with gears of war , controlls are shitty and fucky , AI is retarded, bad and slow animations , so far this game is a NO !


Actually Dark sector uses Digital extremes own graphics engine called "the Evolution Engine". But it looks exactly the same as UE3 -_-

And now for my question: Why the fuck every game has some problems with widescreen resolutions. 1920x1080 is streched, not 16:9 ... anyone else gets this?


Yeah thats kinda retarted..like widesrceen monitors are some "new exotic phenomen"

Yup, same problem here. It's stretched both in 16:10 and 16:9 ARs. Very weird, usually going to 16:9 eliminates stretching but not here.


C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64

Xbox 360 Elite, PS2 Slim, Xbox
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streetunder




Posts: 4125

PostPosted: Thu, 26th Mar 2009 15:26    Post subject:
Breezer_ wrote:


looks so crap ... half of the ammo/other usefull info text are cut in half Very Happy and that dude looks like hes 2,5 meters tall


damn dude, resize the pic or put in a spoiler tag............ jesus
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Pey




Posts: 5597
Location: Argentina
PostPosted: Thu, 26th Mar 2009 15:26    Post subject:
Has someone bought it on steam? if so... could u give me the file for spanish subs? i need it for some friends.

much appreciated


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tolanri




Posts: 3589

PostPosted: Thu, 26th Mar 2009 15:56    Post subject:
Oh damn Breezer, you've just wasted few Bytes of space on my hard drive to put that picture in Adblock blacklist. Put it into spoiler tags next time please.


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JBeckman
VIP Member



Posts: 34976
Location: Sweden
PostPosted: Thu, 26th Mar 2009 16:04    Post subject:
I played a bit of the cracked and semi-translated Russian version and don't remember any stretched aspects of the screen such as the hud or even the FOV itself.

Does ATI/NVIDIA screen scaling affect anything, I have it on maintain aspect ratio mode so perhaps that's why?
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streetunder




Posts: 4125

PostPosted: Thu, 26th Mar 2009 16:31    Post subject:
Just played the first 20m of the avanged release, and its a cool game, nice cutscenes....
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Thu, 26th Mar 2009 17:02    Post subject:
I've noticed no stretching etc., 1680*1050 works perfectly fine here.


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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Glottis
Banned



Posts: 6313

PostPosted: Thu, 26th Mar 2009 17:26    Post subject:
Frant wrote:
I've noticed no stretching etc., 1680*1050 works perfectly fine here.

Are you sure? Take a pic with crosshair visible and we'll see. If it's oval and not a perfect circle = stretching.


C2D E6750 @ 3.2Ghz, 4GB 800MHz DDR2 4-4-4-12, GeForce GTX 260 c216 OC 896MB, 3.2TB, Windows 7 Ultimate x64

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Breezer_




Posts: 10797
Location: Finland
PostPosted: Thu, 26th Mar 2009 19:16    Post subject:
Frant wrote:
I've noticed no stretching etc., 1680*1050 works perfectly fine here.


Yes tried it aswell, no stretching ;> but afterall its a 16:10 resolution, only problems with 16:9 resolutions at this moment what i have readed ppl comments in other forums.
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Laurentiu499




Posts: 2972
Location: pe sistem turbo-nervos
PostPosted: Thu, 26th Mar 2009 19:19    Post subject:
why the fuck i have missing sounds ? latest audio drivers installed . Sad





>>>> >>>>>>> >>>>>>>>> ♪ Viva La Vida ♪ <<<<<< <<<<< <<<<<< <<<
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IvanGrozny
Banned



Posts: 258

PostPosted: Thu, 26th Mar 2009 23:05    Post subject:
any way to change difficulty? Default is to easy..
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Thu, 26th Mar 2009 23:42    Post subject:
yes, new game
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streetunder




Posts: 4125

PostPosted: Fri, 27th Mar 2009 01:43    Post subject:
the a.i on this game is pretty good, finally some challenge...
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TheOnerf




Posts: 69

PostPosted: Fri, 27th Mar 2009 03:07    Post subject:
Laurentiu499 wrote:
game folder/configs/ds configs.open with notepad and edit resolution.


thanks, that worked.

gameplay is somewhat nice, from what i've played, it has that gow feel to it so its prolly an engine based on ut3
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Sedolf




Posts: 996

PostPosted: Fri, 27th Mar 2009 07:44    Post subject:
Yes widescreen resolutions are totally fubar, both 16:9 and 16:10.
There is alot missing on the screen and the aspect is wrong too.

16:10:


4:3:


Waiting for a fix
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LeoNatan
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Posts: 73196
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PostPosted: Fri, 27th Mar 2009 08:00    Post subject:
The wrong FOV is the 4:3 one. The game was designed with consoles in mind, thus the correct FOV is the one you see on 16:9 resolutions (the same would be seen by someone playing on the 360). 4:3 just expands vertically. This is the 10000000th time someone complains about the same issue on a console port, not realizing the problems is with the 4:3 resolution. Or do you want them to cut the sides so you'd feel better knowing 4:3 guys see less? Embarassed
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Sedolf




Posts: 996

PostPosted: Fri, 27th Mar 2009 08:47    Post subject:
iNatan wrote:
Or do you want them to cut the sides so you'd feel better knowing 4:3 guys see less? Embarassed


Yes Laughing
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Fri, 27th Mar 2009 19:51    Post subject:
Glottis wrote:
Frant wrote:
I've noticed no stretching etc., 1680*1050 works perfectly fine here.

Are you sure? Take a pic with crosshair visible and we'll see. If it's oval and not a perfect circle = stretching.


Indeed... the circular "crosshair" is somewhat oval, which means the picture has been stretched vertically from 16:9 to 16:10. The difference is small enough to be unnoticeable unless you're looking for it. I'd hate to see the 4:3 version. Very lame though, seems the developers couldn't figure out how to expand the actual rendering surface vertically. Bah!


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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rhagz
Banned



Posts: 1017

PostPosted: Fri, 27th Mar 2009 20:14    Post subject:
Game is fun. Runs great, looks good, super fast load times. Interesting story.

It's a lot like GoW like people said, but I loved GoW so it's good to me.
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