AoDA off topic and trolling
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fearwhatnow




Posts: 3451

PostPosted: Fri, 10th Apr 2009 01:20    Post subject:
Don't bet!I think european version comes with securom+activation.


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Newty182




Posts: 10805
Location: UK
PostPosted: Fri, 10th Apr 2009 01:24    Post subject:
I could regret asking.. but why?


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_ULTiMA_




Posts: 74

PostPosted: Fri, 10th Apr 2009 01:32    Post subject:
darthmalak wrote:

why the euro version should be rlsed without protection?

Probably not, unless Atari forgets to protect it.

Newty182 wrote:
I could regret asking.. but why?

Ask developers, they know better than us.

But usually Russian releases use Starforce instead of Securom or any other protection, maybe anything related to costs of licenses, etc. No idea.


Last edited by _ULTiMA_ on Fri, 10th Apr 2009 01:34; edited 2 times in total
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fearwhatnow




Posts: 3451

PostPosted: Fri, 10th Apr 2009 01:32    Post subject:
A reliable source told me 25 days ago that north american version would have tages and european securom and both online activations.He was right for the first part.BUT i found that publishing is unfortunately the same for european version so i am not 100% sure.

@ultima There are indeed differencies in costs but also specific policies and restrictions.

Reloaded spent their time to COH..Chances for a release before 24th are minimal now.
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_ULTiMA_




Posts: 74

PostPosted: Fri, 10th Apr 2009 01:45    Post subject:
sabin1981 wrote:
If Atari are publishing the EU version too, then yeah... same protection definitely. Usually the protection methods only change if the publisher changes, or in certain high-piracy regions like in the case of Russia and other Middle-Eastern (and even Asian) markets.

Probably will use the same protection, like STALKER Clear Sky had in both territories.

They won't release it on Steam because there's no need for cracks on Steam, and even knowing this, they sell more games than some shops, both Online and "Offline" shops. Laughing

fearwhatnow wrote:
A reliable source told me 25 days ago that north american version would have tages and european securom and both online activations.He was right for the first part.BUT i found that publishing is unfortunately the same for european version so i am not 100% sure.

@ultima There are indeed differencies in costs but also specific policies and restrictions.

Policies my ass. Politics/Policies/whatever, no matter on what category are they applied to, they are all based on the same shit, lies and money.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 10th Apr 2009 01:54    Post subject:
_ULTiMA_ wrote:

Probably will use the same protection, like STALKER Clear Sky had in both territories.


Same protection my ass. Clear Sky had Tages+SolidShield in EFIGS territories, including America, and StarForce in Russia >_>
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_ULTiMA_




Posts: 74

PostPosted: Fri, 10th Apr 2009 02:02    Post subject:
sabin1981 wrote:
_ULTiMA_ wrote:

Probably will use the same protection, like STALKER Clear Sky had in both territories.


Same protection my ass. Clear Sky had Tages+SolidShield in EFIGS territories, including America, and StarForce in Russia >_>

I was talking about US/Euro versions, if you had read what i said before you wouldn't be posting crap.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 10th Apr 2009 02:06    Post subject:
And if you'd read my previous post instead of tripping over your fingers in an, entirely worthless, attempt to prove yourself .. you'd see I made a VERY clear distinction about Russia and other territories.

Serious fail there, mate.
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 10th Apr 2009 02:11    Post subject:
what difference does it mean, the only thing u should be all concerned about is having a crack folder in main disk structure, u ppl really like to digg in that shit it's amazing, no wonder pc section filled with protection and performance talk and not the actual gameplay, there is simply no time for that now is there Laughing
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Newty182




Posts: 10805
Location: UK
PostPosted: Fri, 10th Apr 2009 02:14    Post subject:
wtf cares about gameplay.. we need a crack dam it! crack crack crack Laughing


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_ULTiMA_




Posts: 74

PostPosted: Fri, 10th Apr 2009 02:15    Post subject:
sabin1981 wrote:
And if you'd read my previous post instead of tripping over your fingers in an, entirely worthless, attempt to prove yourself .. you'd see I made a VERY clear distinction about Russia and other territories.

Serious fail there, mate.


Read my post in page 15, WAY before you even talk about that subject, and i read what people say, unlike you. Yep, you fail at failing. Sad
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ArtursL




Posts: 173
Location: Latvia
PostPosted: Fri, 10th Apr 2009 02:51    Post subject:
Sort of news from russian forum:

Basically one guy was messing with the game files, ran the executable and blam, it started.
He exitd it, tried it again - same old online activation thing.

Ofcourse, he just might be bullshi**ing the community.


Last edited by ArtursL on Fri, 10th Apr 2009 02:54; edited 1 time in total
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iiitachiii




Posts: 23

PostPosted: Fri, 10th Apr 2009 02:54    Post subject:
ArtursL wrote:
Sort of news from russian forum:

Basically one guy was messing with the game files, ran the executable and blam, it started.
He exitd it, tried it again - same old online activation thing.


In other words, we've got nothing.

PS: Hi all Wink
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darthmalak




Posts: 420
Location: Argentina
PostPosted: Fri, 10th Apr 2009 03:13    Post subject:
strange a new rls from scene is out

so i hope to see something new soon

artursl wrote:
sort of news from russian forum:

Basically one guy was messing with the game files, ran the executable and blam, it started.
He exitd it, tried it again - same old online activation thing.


for the good of us i hope u are wrong Very Happy


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_ULTiMA_




Posts: 74

PostPosted: Fri, 10th Apr 2009 03:38    Post subject:
darthmalak wrote:
strange a new rls from scene is out

so i hope to see something new soon


I didn't get it, you say a new release is out, then you hope to see something new soon. Confused Confused
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VGAdeadcafe




Posts: 22230
Location: ★ ಠ_ಠ ★
PostPosted: Fri, 10th Apr 2009 04:09    Post subject:
_ULTiMA_ wrote:
darthmalak wrote:
strange a new rls from scene is out

so i hope to see something new soon


I didn't get it, you say a new release is out, then you hope to see something new soon. Confused Confused

He's talking about the Company of Heroes rlz by RLD. Basically, his logic failed Laughing
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kunit1




Posts: 9

PostPosted: Fri, 10th Apr 2009 06:19    Post subject:
TAGS + Soildshield is one of the more time consuming protections to break, not because its complicated or technically challenging, but because the protections wraps executable in a security layer and then injects thousands of simple checks into the game code. The checks simply test for the presence of the wrapper and/or the modification of some game components. Cleansing these checks takes crazy amounts of time. Thus, a rls might take some time.
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LeoNatan
☢ NFOHump Despot ☢



Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Fri, 10th Apr 2009 06:45    Post subject:
kunit1 wrote:
TAGS + Soildshield is one of the more time consuming protections to break, not because its complicated or technically challenging, but because the protections wraps executable in a security layer and then injects thousands of simple checks into the game code. The checks simply test for the presence of the wrapper and/or the modification of some game components. Cleansing these checks takes crazy amounts of time. Thus, a rls might take some time.

The best idea to combat this is to use a loader, which fools the protection everything is fine and dandy. Very Happy
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Yuri




Posts: 11000

PostPosted: Fri, 10th Apr 2009 06:49    Post subject:
iNatan wrote:
kunit1 wrote:
TAGS + Soildshield is one of the more time consuming protections to break, not because its complicated or technically challenging, but because the protections wraps executable in a security layer and then injects thousands of simple checks into the game code. The checks simply test for the presence of the wrapper and/or the modification of some game components. Cleansing these checks takes crazy amounts of time. Thus, a rls might take some time.

The best idea to combat this is to use a loader, which fools the protection everything is fine and dandy. Very Happy


But it would make the game run slower.



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Phillll




Posts: 20

PostPosted: Fri, 10th Apr 2009 06:50    Post subject:
_ULTiMA_ wrote:
Read my post in page 15, WAY before you even talk about that subject, and i read what people say, unlike you. Yep, you fail at failing. Sad


He fails at failing? You really did sound like you were 'winning' up until that point. Good job
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Fri, 10th Apr 2009 07:07    Post subject:
yuri999 wrote:
iNatan wrote:
kunit1 wrote:
TAGS + Soildshield is one of the more time consuming protections to break, not because its complicated or technically challenging, but because the protections wraps executable in a security layer and then injects thousands of simple checks into the game code. The checks simply test for the presence of the wrapper and/or the modification of some game components. Cleansing these checks takes crazy amounts of time. Thus, a rls might take some time.

The best idea to combat this is to use a loader, which fools the protection everything is fine and dandy. Very Happy


But it would make the game run slower.


Not necessarily. This is a myth. A loader is used during startup to trick the DRM. Once the DRM says everything is okay the loader just sits there doing nothing unless the DRM sends another call. Depends on how it's made though, but I've never seen a loader slow down anything. It just isn't as elegant as a proper crack where the protection is completely disabled, and that's why it is frowned upon when in the end it doesn't really matter.


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fearwhatnow




Posts: 3451

PostPosted: Fri, 10th Apr 2009 08:54    Post subject:
That's true.A loader doesn't slow down perfomance or anything.Something like tetrisEmu is what we need.Maybe pacmanEmu or pangEmu..Seriously now game can become slower only if triggers are activated.Even if a crack is out for Dark Athena it needs extensive test as tages will 'spread' all over the game code any kind of alteration it detects in the core exe or dll.


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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 10th Apr 2009 09:24    Post subject:
iNatan wrote:
You know, this sudden outcry from so many makes me inspired and happy on one hand, and angry at how hypocritical people are on the other. While the lack of revocation tool is indeed bad, and practically locks your game, I don't see how games with revocation tools are better. And if your hard drive crashes? And you get a virus that wipes everything off the drive? Irreversible shit happens, and it is not always possible to revoke this shit. So while seeing such uprise is great and inspiring, it is a bit too little, too late if you ask me.
Revocation tools are nowhere being the solution but they at least give the CHANCE to retain an activation. Atari's BS does not.

Not to mention that most companies at least allow you to beg for more activations from support after you use the original 3-5 up. I heard that with atari, you are forced to buy a new copy.

I have no idea why atari is so keen on digging it's own grave, but if they want to go out of business, well, the better it is for the gaming world. Very Happy
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asbogdan




Posts: 174

PostPosted: Fri, 10th Apr 2009 10:09    Post subject:
what's strange is that until now other releases had that certain someone who was telling us that a friend of a friend is cracking the thing and that it takes a while because but that he was close.
Now nobody knows anything. That's pretty bad ain't it?!?


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hseraphim




Posts: 143

PostPosted: Fri, 10th Apr 2009 10:15    Post subject:
reloaded cracked coh now , get on fucking riddick now ffs
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JackQ
Non-expret in Derps lagunge



Posts: 14178
Location: Kibbutznik, Israel
PostPosted: Fri, 10th Apr 2009 10:16    Post subject:
hseraphim wrote:
reloaded cracked coh now , get on fucking riddick now ffs

COH is different Protection...
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hseraphim




Posts: 143

PostPosted: Fri, 10th Apr 2009 10:16    Post subject:
ye i know Smile)
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Jundy




Posts: 267
Location: 3rd Floor in a Room 6mx5m
PostPosted: Fri, 10th Apr 2009 10:40    Post subject:
i ve got 4 days break from work, and no crack yet..
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vboy




Posts: 167

PostPosted: Fri, 10th Apr 2009 11:06    Post subject:
this is protections that will be for future games!?!?
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wrathamon




Posts: 908

PostPosted: Fri, 10th Apr 2009 11:44    Post subject:
Patience my children, patience.
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