Quake IV very first 2 screenshots
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HarryB




Posts: 65

PostPosted: Tue, 28th Dec 2004 04:02    Post subject:
way to ruin a joke
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Tue, 28th Dec 2004 04:32    Post subject:
HarryB wrote:
crap


Constructive use of words...


"Why don't you zip it, Zipfero?" - fraich3
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whoKnows
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Posts: 2972

PostPosted: Tue, 28th Dec 2004 09:17    Post subject:
avirox wrote:
you guys DO know that there were gamma controls in doom 3, right? ...


are you trying to offend me/us? Shocked
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avirox




Posts: 510

PostPosted: Tue, 28th Dec 2004 15:35    Post subject:
not trying to offend anyone - it's almost the opposite tbh. It just seems to be that bullshit has a way of multiplying itself on gaming forums. I have a crappy monitor, and with a little adjustment of the gamma, the game was very clear to see and looked very good. The game still kicks ass Smile Peace,


fear the led zeppelin that was!
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mYslead




Posts: 738
Location: Canada
PostPosted: Tue, 28th Dec 2004 17:23    Post subject:
not bad, the models dosent look plastic-ish.
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Dunge




Posts: 1201
Location: Québec
PostPosted: Tue, 28th Dec 2004 19:18    Post subject:
QuakeIV is not from ID it's by Raven (who bough the Doom3 engine from ID)

And btw, Doom3 IS dark, but not as much as people are whining.... if you don't have a too crappy monitor who is dark as hell (old monitor do that), it's perfectly playable! Else, just raise the gamma a bit (or a lot), if the in-game gamma correction is not enought take a special proggy to raise it even more (GammaLaunch). Do NOT take the "scotch-tape" mod, this really ruin the ambience of the game, it's MEANT to be a bit dark, or else zombie can't affraid us by hitting us in the back...
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Tue, 28th Dec 2004 21:30    Post subject:
goddammit this looks like the same pile of shit doom3 came out of. i know its only 2 screenshots and hopefully im proven wrong, but wtf?? more goddamned space marines and futuristic hellbeasts with guns as limbs?? i dont know about anyone else, but i remember quake(the Original, not the peices of shit that came after) being about a romp through a castle, with all kinds of knights with swords and lava pits and awesome medieval type architecture. yes there were chainsaws and nailguns and so on but come on, what made it cool was the medieval type themes. this is looking to be another goddamned futuristic space shooter. and how many of those do we really have to endure before developers get the sense to realize people are sick of them?


Core i7 920 @ 3.8Ghz | 6GB OCZ DDR3 8-8-8-24 @ 1600mhz | eVga x58 Mobo | 2 x eVga GTX 460 SLI | Intel X25-M + 3x Seagate + WD Black = 2.75TB | X-Fi Titanium | PCP&C Silencer 750 | G15 KB | G5 Mouse | G35 Headset | Z-5500 Digital | Samsung T260HD
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Mutantius
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PostPosted: Tue, 28th Dec 2004 22:10    Post subject:
upstart_69 wrote:
and how many of those do we really have to endure before developers get the sense to realize people are sick of them?


Dude U are sick of them...


"Why don't you zip it, Zipfero?" - fraich3
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Tue, 28th Dec 2004 22:55    Post subject:
Mutantius wrote:
upstart_69 wrote:
and how many of those do we really have to endure before developers get the sense to realize people are sick of them?


Dude U are sick of them...


ok how about people who dont want to be shoveled the same mindless garbage game after game are tired of them. i thought quake 4 would be a little different. if you want more of the same, good for you.
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Wed, 29th Dec 2004 00:59    Post subject:
indeed it is!
I wouldn't mind a new Space adventure, since this is a followup on Quake 2 and that would be ridiculous to do it in the old theme...
Sure I also miss the good old castle theme, but if it can deliver a good quake feel then "meh"


"Why don't you zip it, Zipfero?" - fraich3
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sexyjesus
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PostPosted: Wed, 29th Dec 2004 04:43    Post subject:
i would not call this spacious. its the doom3 engine after all.

the shadows look fake, especially in the second shot with the obligatory raggedy cyborg. He seems to be floating above the floor.

However, raven is a top-notch developer and I would expect decent gameplay from this title. Looking forward to it.
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TiTaN_KGB




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Location: Motherland!
PostPosted: Wed, 29th Dec 2004 09:05    Post subject:
doom 3 engine is capable of rendering large outdoor areas


For the Motherland!
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avirox




Posts: 510

PostPosted: Wed, 29th Dec 2004 15:12    Post subject:
Now a sequel to quake one... that would be cool (lets be honest, quake2 had shit to do with the first one :/). Peace,


fear the led zeppelin that was!
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OfF3nSiV3




Posts: 164

PostPosted: Wed, 29th Dec 2004 20:09    Post subject:
i hope they keep strafe physics, at least for online gaming
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Sublime




Posts: 8615

PostPosted: Wed, 29th Dec 2004 20:30    Post subject:
yea def. and allow simple mods like, jump rail Smile


Stealth88 and Lod|_Dod| wrote:
"And the winner is.... Sublime!" That fucking kid is always right. Sublime FTW!

http://artpad.art.com/?irqy7s4162w <3 you too
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cloud4me




Posts: 41

PostPosted: Thu, 30th Dec 2004 02:29    Post subject:
OfF3nSiV3 wrote:
i hope they keep strafe physics, at least for online gaming


They aleardy promised we can do all the trick moves in Quake 4 MP.
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OfF3nSiV3




Posts: 164

PostPosted: Thu, 30th Dec 2004 02:38    Post subject:
cloud4me wrote:
OfF3nSiV3 wrote:
i hope they keep strafe physics, at least for online gaming


They aleardy promised we can do all the trick moves in Quake 4 MP.



whooo trickjumping! =D
i'm curious about if they make new maps
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-DJK-




Posts: 47

PostPosted: Wed, 19th Jan 2005 11:27    Post subject:
Not bad, but I do agree with someone here that they had more then a little peak at Unreal's level design (at least based on that corridor shot )
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RoadRunner12




Posts: 359
Location: UK
PostPosted: Wed, 19th Jan 2005 13:44    Post subject:
Fuck the level design, they should take a peek at Unreal's gameplay. UT2004 has redefined my opinion of modern dm games. The key that everyone seems to miss in these games is variety. I mean look at UT: dodging, somersaulting, wall-dodging, powerup combos, multiple fire modes, combination fire modes, award runs, mutators, online ranking system, loads of game modes, easy modding with UnrealEd as standard, the list is endless. I bought the game last March when it came out and am still finding new things out all the time.

Let's hope Raven have got their thinking heads on and provide us with what we needin a game unlike ID that just seem to enjoy letting John Carmack wank off over his latest graphics and sound engine.


What business is it of yours what I do, read, buy, see, say, think, who I fuck, what I take into my body - as long as I do not harm another human being on this planet? - Bill Hicks
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OfF3nSiV3




Posts: 164

PostPosted: Wed, 19th Jan 2005 14:12    Post subject:
roadrunner, if quakers wanted all that they would buy unreal instead of quake..
i love quake3 and i want it untouched in quake4
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RoadRunner12




Posts: 359
Location: UK
PostPosted: Wed, 19th Jan 2005 14:19    Post subject:
Then don't bother getting Quake IV. Just continue playing Quake 3.

Personally I like games to evolve. It doesn't have to have all the same stuff as Unreal, in fact I'd be disappointed if it did, but they definitely need to put some new features in there and use their imaginations a bit more.


What business is it of yours what I do, read, buy, see, say, think, who I fuck, what I take into my body - as long as I do not harm another human being on this planet? - Bill Hicks
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mhtsaras




Posts: 56
Location: Another dimension
PostPosted: Wed, 19th Jan 2005 14:42    Post subject:
TiTaN_KGB wrote:
doom 3 engine is capable of rendering large outdoor areas

Capable my ass!
The outdoor areas of half life2 with the small cost of performance of it's engine, can't be done with doom3 engine.
Or maybe when it comes to render an outdoor area with doom3 engine
you'll need a super-fukin-duper pc.
Doom3 sux a lot.
I think quake IV will be a very good game because of the million fans and hardcore gamers that are behind quake games.
As for the pics are very good, and shows that we need new and faster graphic cards, because you need a faster pc of the one you want to play doom3 cause it's a fast action internet game and got nothing to do with a single player game that can be played with 30 fps
Time will tell...


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morxxx




Posts: 264
Location: Germany
PostPosted: Wed, 19th Jan 2005 15:14    Post subject:
bf2 engine will rocks d3 + hl2 + stalker + farcry at once Wink thats all
then some months later unreal3 engine will rock bf2 engine so... just wait Wink


bi0 ?!
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Mchart




Posts: 7314

PostPosted: Wed, 19th Jan 2005 21:50    Post subject:
mhtsaras wrote:
TiTaN_KGB wrote:
doom 3 engine is capable of rendering large outdoor areas

Capable my ass!
The outdoor areas of half life2 with the small cost of performance of it's engine, can't be done with doom3 engine.
Or maybe when it comes to render an outdoor area with doom3 engine
you'll need a super-fukin-duper pc.
Doom3 sux a lot.
I think quake IV will be a very good game because of the million fans and hardcore gamers that are behind quake games.
As for the pics are very good, and shows that we need new and faster graphic cards, because you need a faster pc of the one you want to play doom3 cause it's a fast action internet game and got nothing to do with a single player game that can be played with 30 fps
Time will tell...

Its amazing to see that so many people are un-educated about this.

See my doom3 can do it too thread...

Anyways, quake 4 will have some pretty big outdoor levels, just wait, you shall see.

I also love how you make the analogy, that since your computer cant run doom3 at acceptable frame rates, the engine apparently "Sux A lot."

HINT - Within the next few years, if you have a system which is now 3+ years or older (or has hardware which is the equivalent in it) beleive it or not, but you may actually need to upgrade your machine for these future games.
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Mchart




Posts: 7314

PostPosted: Wed, 19th Jan 2005 21:55    Post subject:
morxxx wrote:
bf2 engine will rocks d3 + hl2 + stalker + farcry at once Wink thats all
then some months later unreal3 engine will rock bf2 engine so... just wait Wink


You are highly un-educated in this topic, please refrain from speaking about it.
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Mchart




Posts: 7314

PostPosted: Wed, 19th Jan 2005 21:57    Post subject:
sexyjesus wrote:
i would not call this spacious. its the doom3 engine after all.

the shadows look fake, especially in the second shot with the obligatory raggedy cyborg. He seems to be floating above the floor.

However, raven is a top-notch developer and I would expect decent gameplay from this title. Looking forward to it.


What exactly are you hinting at? That the doom3 engine is not capable of outdoor areas? I firmly beleive I allready proved you, and almost 150 people wrong on this.
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Je67




Posts: 2

PostPosted: Wed, 19th Jan 2005 23:30    Post subject:
BUT THE FUTUR BEST IS GONNA BE UNREAL 3 GUYS
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Cheez-It




Posts: 1106
Location: Rochester, NY
PostPosted: Thu, 20th Jan 2005 00:09    Post subject:
Je67 wrote:
BUT THE FUTUR BEST IS GONNA BE UNREAL 3 GUYS


have you ever considered applying as head editor to pc gamer or some gaming magazine? you are an amazing writer! Razz
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Injurious




Posts: 4646
Location: Toronto
PostPosted: Thu, 20th Jan 2005 00:21    Post subject:
Crying or Very sad I wish I was offered such a job :cry:Till then I'm stuck writing porn novels that sell 25c a page Laughing Crying or Very sad

U3 engine looks nice Very Happy


We're just two lost souls swimming in a fish bowl, year after year, running over the same old ground. What have we found? The same old fears. Wish you were here.
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Pizda2




Posts: 3028

PostPosted: Thu, 20th Jan 2005 00:30    Post subject:
Mchart wrote:
morxxx wrote:
bf2 engine will rocks d3 + hl2 + stalker + farcry at once Wink thats all
then some months later unreal3 engine will rock bf2 engine so... just wait Wink


You are highly un-educated in this topic, please refrain from speaking about it.


On another note.... i also hope they will make something out of Q4 than just a Q3 with better graphics, i've really had it with simple shooters. If this is going to be another run and shoot game like the previous Q titles i am not even going to bother installing it, if it has some flavour, something new, fun and cool game modes like UT, it will be awesome.


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