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Posted: Thu, 30th Apr 2009 09:08 Post subject: |
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Bottom line; I never once complained about the delay between console and PC version. My words above aren't complaints, they're observations. Last I checked I *am* allowed to make observations.
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Posted: Thu, 30th Apr 2009 09:10 Post subject: |
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sabin1981 wrote: | Bottom line; I never once complained about the delay between console and PC version. My words above aren't complaints, they're observations. Last I checked I *am* allowed to make observations. |
Fair enough. And I am providing reasons as to why I don't think your observations are always applicable, and I'm quite confident that these refutations are completely reasonable, and logically sound.
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Posted: Thu, 30th Apr 2009 09:14 Post subject: |
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They are. I didn't - and wouldn't - dispute them. I just think that software houses should put the effort in to ensure a simultaneous release, or as close to it as possible. Six months later doesn't, in my mind, equate to "close" Development houses are big enough now, with more than enough funding, to ensure a product gets released. That may seem like a jaded or narrow view, but it really isn't - it's just another form of logic.
If multiplatform (or more accurately; Console<>PC) games had NEVER been released simultaneously, then I'd understand and thoroughly agree with your points - but that's just not the case. A lot of games are successfully released on all three major platforms simultaneously.
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Posted: Thu, 30th Apr 2009 09:21 Post subject: |
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sabin1981 wrote: | I just think that software houses should put the effort in to ensure a simultaneous release, or as close to it as possible. |
Again, I don't understand this idea. If they all start from the same place, and the PC version is so enormously more complex, how is it fair to expect simultaneous releases?
Quote: | Development houses are big enough now, with more than enough funding, to ensure a product gets released. That may seem like a jaded or narrow view, but it really isn't - it's just another form of logic. |
There is nothing logistical about assuming that throwing more people and money at a problem, ensures that it is solved faster. Aside from this, this view also disregards the fact that publishers have to consider cost/worth ratios. Even if it WAS a guarantee that it would be possible, it's not always worth it to spend millions and devote tons of talent and staff, to persue simultaneous release of a game to a platform where it will assuredly only sell a small fraction as many copies on.
Quote: | If multiplatform (or more accurately; Console<>PC) games had NEVER been released simultaneously, then I'd understand and thoroughly agree with your points - but that's just not the case. A lot of games are successfully released on all three major platforms simultaneously. |
To which I say, a lot of games are released on PC/PS3/360 (off-topic: I'm not a fan of using the phrase of "three major platforms," to refer to the PS3/360/PC combo; there is this little system called the "Wii," that has old 50 million units over the past couple years ), with the PC version being buggy, poorly optimized, not offering enough customization options to make users happy, and with inferior netcode, which of course, is all met with much wailing and gnashing of teeth from PC players.
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Pey
Posts: 5597
Location: Argentina
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Posted: Thu, 30th Apr 2009 11:36 Post subject: |
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Bottom line is... they should add the DLC in the release, if they don´t... then capcom corporate fuckers can suck it - even though i´ll be definetely buy any dlc... or not lol, i have my club keys /shroughs.
Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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Posted: Thu, 30th Apr 2009 11:44 Post subject: |
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@Cedge
Good points, actually. I don't have any rebuttals for that (I'm not stupid, mate. I know OF the difficulties in porting to the PC platform - even if I don't personally know them from my own experience) I just think more effort should be made to keep release dates as close as possible - hell, if anything it could even increase sales. Think about it, by the time the game has done its stint on consoles, most people would have forgotten about it and moved on. Releasing the game as close as possible to the console dates would just boost sales.
IMO at least.
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Posted: Thu, 30th Apr 2009 12:00 Post subject: |
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Nope, not me. Hype has been and gone -- you forget, I've played the 360 version. Religiously. For months. Then I finally realised just how many online players are cheap fucking slags. So I snapped the disk in half, ne'er to return.
Gamerage FTW!
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Posted: Thu, 30th Apr 2009 19:32 Post subject: |
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Spiderman wrote: | commits the extra time and cost to put together a competent PC game that adds only 3 effects |
As I said, there is a hell of a lot more for them to do, other than add extra shaders.
You are woefully underestimating things.
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Posted: Fri, 1st May 2009 06:42 Post subject: |
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Posted: Fri, 1st May 2009 10:18 Post subject: |
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ILL_BILL_ wrote: | Release date confirmed, 2nd of july 2009.
Another 2 months of waiting  |
July 2nd? That's earlier than I was expecting. I'm happy.
Actually, really, that's a perfect release date for me. In regards to PC gaming alone (not even mentioning console and handheld exclusives), I'm already all booked up for both May (Plants vs. Zombies, Battlestations: Pacific, Terminator Salvation, Damnation, Fuel, Wallace & Gromit Episode 2, Star Trek: D-A-C) and June (The Sims 3, Prototype, Ghostbusters, Batman: Arkham Asylum, Transformers: Revenge of the Fallen, Wallace & Gromit Episode 3, Overlord II, Wolfenstein, Bionic Commando).
Unless Wolf or Bionic Commando end up coming in July (some release calendars say June, others say July), there is literally nothing else I'm interested in for that month, which means it'll be the perfect time to get really into SFIV.
Great news!
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NForce2007
Banned
Posts: 300
Location: playstation home.
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Posted: Fri, 1st May 2009 12:04 Post subject: |
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Cedge wrote: | ILL_BILL_ wrote: | Release date confirmed, 2nd of july 2009.
Another 2 months of waiting  |
July 2nd? That's earlier than I was expecting. I'm happy.
Actually, really, that's a perfect release date for me. In regards to PC gaming alone (not even mentioning console and handheld exclusives), I'm already all booked up for both May (Plants vs. Zombies, Battlestations: Pacific, Terminator Salvation, Damnation, Fuel, Wallace & Gromit Episode 2, Star Trek: D-A-C) and June (The Sims 3, Prototype, Ghostbusters, Batman: Arkham Asylum, Transformers: Revenge of the Fallen, Wallace & Gromit Episode 3, Overlord II, Wolfenstein, Bionic Commando).
Unless Wolf or Bionic Commando end up coming in July (some release calendars say June, others say July), there is literally nothing else I'm interested in for that month, which means it'll be the perfect time to get really into SFIV.
Great news! |
are you buying any of those games ?
"Support Talented Developers" "ATI Rules" "Proud Owner of PS3"
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Pey
Posts: 5597
Location: Argentina
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Posted: Fri, 1st May 2009 14:52 Post subject: |
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aww... fuck it
Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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Posted: Fri, 1st May 2009 18:30 Post subject: |
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NForce2007 wrote: | are you buying any of those games ? |
Why do you ask? You sure are nosey...
If you must know, I already own Plants vs Zombies via Steam preorder, as well as all of the episodes of Wallace & Gromit. I will absolutely buy Star Trek D-A-C if it's on Steam (I wouldn't pirate this game, as it's MP-centric; it has to be on Steam though, as I prefer to only use one DD channel).
I'm going to wait on demos for Damnation, Fuel, Transformers, Batman, and Wolfenstein, because I'm not 100% sure about any of those. I'll probably wait on pricedrops for Battlestations, Terminator, Ghostbusters, and Overlord II. I absolutely must have Prototype and The Sims 3 at launch, so I'll pay full price for those. I'll also probably buy Bionic Commando on 360 (instead of the SecuROM'd PC version).
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JackQ
Non-expret in Derps lagunge
Posts: 14178
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Posted: Fri, 1st May 2009 21:29 Post subject: |
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good news guys...
it will be released on Steam too
http://n4g.com/pc/News-321102.aspx
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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Posted: Fri, 1st May 2009 21:37 Post subject: |
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AHAHAHAHAHA!!
So not only is it getting a Steam release (Rev-Loader anyone?) but it's also using G4WL as the online component? Fucking awesome.
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LeoNatan
☢ NFOHump Despot ☢
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Posted: Fri, 1st May 2009 21:49 Post subject: |
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Wooo G4WL online, yee. 
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Posted: Fri, 1st May 2009 21:51 Post subject: |
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Posted: Fri, 1st May 2009 22:04 Post subject: |
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Hmm. I would preorder it (as soon as that's available), but my one concern is that like other recent Capcom PC games (Bionic Commando, Flock, etc), it'll have limited SecuROM installations (and to note, I don't mind having to activate a game online, as long as I have infinite activations).
According to Sven over at Capcom-Unity, this will be the case, but he has promised that before long, Capcom will unveil something that will make the limited activations a non-issue. I'm assuming that he means that all Capcom games using SecuROM activations will soon switch over to fully unlimited activations (similar to Bioshock). I think I'll wait until this actually happens, though.
Correcting people since 2007 even if they're not wrong.
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Posted: Fri, 1st May 2009 22:14 Post subject: |
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Cedge wrote: | (and to note, I don't mind having to activate a game online, as long as I have infinite activations). |
Same. I'm pretty much fucked for Dark Athena now. I had 3 activations; I used one the day I bought the game. I gave a friend one of them. Then the RC came out for Win7 and I installed that, having to use another activation (I did copy the TAGES folder including the vca.bin, but it didn't work)
Now I'm screwed if I have to install the game again at some point. Lovely.
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JBeckman
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Location: Sweden
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Posted: Fri, 1st May 2009 22:33 Post subject: |
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Oh? That easy?
Oh well in that case, I'm not really fussed about it. As long as I can get more activations as/when I need them, I can deal. Thanks JB.
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JBeckman
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Posted: Fri, 1st May 2009 22:40 Post subject: |
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For what it's worth, I'm pretty sure that it'll be $39.99. At least, that's the price Gamestop has.
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JBeckman
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Pey
Posts: 5597
Location: Argentina
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Posted: Sun, 3rd May 2009 22:03 Post subject: |
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Flock has steam drm and securom on steam?
Seasonic 1000w Planitum - TT Level 10 GT - ASUS M5E - i7 2600k @ 5.0ghz - 16GB Patriot Viper 3 - Dell u3011 - EVGA GTX 980 @ SLI - SSD Samsung EVO 250GB - 16TB W.D. - G19/G13 @ Roccat Kone XTD - Razer Vespula - Xonar Phoebus @ Vulcan ANC/Corsair 2100 Vengeance - Logitech G51
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