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Baleur
Posts: 2343
Location: South Sweden
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Posted: Tue, 4th Jan 2005 12:15 Post subject: |
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Tue, 4th Jan 2005 16:10 Post subject: |
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I do. A lot of it. 
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Ispep
VIP Member
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Posted: Tue, 4th Jan 2005 23:36 Post subject: |
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I think the third person beat-em-ups are the best as they really capture the excitement and chaos of the battle sequences in the movies. Even if they are repetitive, fustrating and longwinded.
Apart from the odd moment I don't really feel the atmosphere of LOTR in this game in the same way i did with the others. It's got all the music, license and all the rest - but it's very generic and ultimately you could be playing anything.
Oh and, is this the return of the king? Didn't think you were going to come back Kleptoz 
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sTo0z
[Moderator] Babysitter
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Posted: Wed, 5th Jan 2005 00:36 Post subject: |
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KleptoZ wrote: | The one thing that royally pisses me off about this game is the damn viewing angle. The screenshots made the game look as cinematic as the movie, and yet in game you're limited to the old boring Generals style camera. So much for recreating epic battles. I don't much care about balancing issues since I very rarely play multiplayer, but it's the small stuff that make the game not as good as it could be. Still a fine game and probably the best LotR game to date, but the wasted potential factor in this one is pretty high
Also, the game could have used some less linearity. I liked the last stages of the good campaign when you basically had the Gondor army and the Rohan army, and you could fuck around the map as you wish. Had the game given you this much choice throughout the campaign it would've been better. I'm not asking for Rome: Total War here, but you'd think they could at least allow some way for the Evil side (for example) to counter attack when you take a province or something, so that the game would at least feel a bit more tactical. Ah well, same old shitty EA.
P.S: sup guys? |
Ah, welcome back friend.
The wasted potential you mentioned is a huge issue among everyone, the world map has become little more than a fancy playing board, when in development they promised a "living, breathing world". As you said, it's very sad they had to dumb it down so bad.
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Posted: Wed, 5th Jan 2005 02:16 Post subject: |
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I would like to point out Ispep, that blizzard didn't make this game.
On another note, try out some of the mods that have already come out, they balance the game in many ways and make it more fun too.
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thudo
Posts: 6309
Location: Mellonville North, Canada
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Posted: Wed, 5th Jan 2005 02:56 Post subject: |
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I've been making major strides getting the game to work over the Internet using the LAN option. We got it to work with GiT (latest release) using Direct-Connect (no Router/NATs) but now apparently we can get it to work with anyone behind a Router/NAT if you apply your LAN IPs across the players connecting by forcing your LAN IP in your WinXP's TCP/IP setting! We're currently talking about it in this thread:
http://forums.morpheussoftware.net/viewtopic.php?t=318
GiT (latest) can also be found here and it makes BattleLan look like Romper Room! Its not that hard to setup and hell.. it works with BfmE so that must mean something!
As for the game.. yea.. I always play Gondor.. just too damn good! Game is decent.. DoW is far more scalable + the developers are fab folk with lots of patches to come. EA = enuff said! A*holes x 50 after what they did to us modders in the Generals/ZH community.
MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105
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sTo0z
[Moderator] Babysitter
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Posted: Wed, 5th Jan 2005 04:15 Post subject: |
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Glad to see you're still at it thudo. 
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thudo
Posts: 6309
Location: Mellonville North, Canada
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Posted: Wed, 5th Jan 2005 04:48 Post subject: |
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Actually my motto is: IF IT WORKS FOR THE SAGE NETCODE, IT'LL WORK FOR ANYTHING! Considering the guys at RA2/Generals/ZH/BfmE make perhaps THE WORST NETCODE for the PC around, if GiT works with it then.. <insert we're not worthy material>.. GiT is all-around amazing how well it links systems like a virtual LAN environment (BattleLan is soo simplified but it works real well with Armies of Exigo! ).
Glad I can help where developers can't even be bothered to optimize their inheritently poor design + purposefully exclude a DirectIP option. Dicks!
MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105
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razor1394
VIP Member
Posts: 3571
Location: Sweden
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Posted: Wed, 5th Jan 2005 11:10 Post subject: |
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Damn the soundtrack is so nice. I would really like to know the tracklist. I do know that most are from the trilogy soundtracks though but not which.
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Posted: Wed, 5th Jan 2005 13:43 Post subject: |
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Everymusic on the game is from the OST of the movies by Howard Shore.
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Ispep
VIP Member
Posts: 4117
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Posted: Wed, 5th Jan 2005 13:43 Post subject: |
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AnimalMother wrote: | I would like to point out Ispep, that blizzard didn't make this game.
On another note, try out some of the mods that have already come out, they balance the game in many ways and make it more fun too. |
I was just comparing it to a style of game, I know Blizzard had nothing to do with BFME - those obtrusive intro movies at the beginning of the game, which you can't escape the wrath of, make it all too clear
You can extract all the music from the music.big file if you use a hexeditor on it to change the very top word BIG4 to BIGF and save (does no harm to the game, still works). Then open it in the program finalbig to extract the tracks you want (can also preview them in the program I believe).
Might as well just download the trilogy of soundtracks though really.
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Posted: Wed, 5th Jan 2005 13:51 Post subject: |
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Ispep wrote: | I think the third person beat-em-ups are the best as they really capture the excitement and chaos of the battle sequences in the movies. Even if they are repetitive, fustrating and longwinded.
Apart from the odd moment I don't really feel the atmosphere of LOTR in this game in the same way i did with the others. It's got all the music, license and all the rest - but it's very generic and ultimately you could be playing anything. |
So true. Creative Assembly should have done the game. They would have made a Middle Earth: Total War, but would be a lot less difficult than the other Total War games. That would own big time! Now you have a very shitty developer (EA Pacific) making a pretty much mediocre game, that could have been great, if given to another developer, like the previously mentioned Creative Assembly.
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Posted: Sun, 6th Feb 2005 16:15 Post subject: |
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so has anyone tried the new patch? I see no new crack on nforce, so can we apply it and use the old crack?
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Grever
Posts: 155
Location: InshittyBelgium
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Sun, 6th Feb 2005 19:25 Post subject: |
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The patch alters the game.dat, so you must have the original in before you patch.
After that, I don't see why you would be able to put the old crack back in.
So my guess is no.
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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Sun, 6th Feb 2005 19:26 Post subject: |
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Ispep wrote: | AnimalMother wrote: | I would like to point out Ispep, that blizzard didn't make this game.
On another note, try out some of the mods that have already come out, they balance the game in many ways and make it more fun too. |
I was just comparing it to a style of game, I know Blizzard had nothing to do with BFME - those obtrusive intro movies at the beginning of the game, which you can't escape the wrath of, make it all too clear
You can extract all the music from the music.big file if you use a hexeditor on it to change the very top word BIG4 to BIGF and save (does no harm to the game, still works). Then open it in the program finalbig to extract the tracks you want (can also preview them in the program I believe).
Might as well just download the trilogy of soundtracks though really. |
You can rename the video files or delete them to skip all the intro sequences. 
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Posted: Sun, 6th Feb 2005 19:46 Post subject: |
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sTo0z wrote: | The patch alters the game.dat, so you must have the original in before you patch.
After that, I don't see why you would be able to put the old crack back in.
So my guess is no. |
Well I didn't think it would work but sometimes it does, usually when the patch only alters datafiles. If I'm not mistaking FarCry had this, you could apply the v1.3 patch and then copy back the v1.1 crack and it would work.
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thudo
Posts: 6309
Location: Mellonville North, Canada
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Posted: Sun, 6th Feb 2005 23:17 Post subject: |
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You need a newly cracked v1.01 game.dat file in order for the NoCD to work with this latest release. Don't worry: it'll come OR just use a MiniImage Crack like there is available. Still glad I never bought this shiet just for typical EA support. DoW is soo much more scalable, runs faster, more interesting combos and the Wa40k civ mods coming out make BfmE look like static junk. + DoW has DirectIP so its easy to test mods with friends rather than BS matchmatching lag-fests. Gay!
MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105
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Posted: Mon, 7th Feb 2005 00:59 Post subject: |
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thudo wrote: | You need a newly cracked v1.01 game.dat file in order for the NoCD to work with this latest release. Don't worry: it'll come OR just use a MiniImage Crack like there is available. Still glad I never bought this shiet just for typical EA support. DoW is soo much more scalable, runs faster, more interesting combos and the Wa40k civ mods coming out make BfmE look like static junk. + DoW has DirectIP so its easy to test mods with friends rather than BS matchmatching lag-fests. Gay! |
DoW got boring afer playing the open beta for one and a half month, I've been playing LOTR BFME since I got the retail on the release day and still enjoying it to the max.
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thudo
Posts: 6309
Location: Mellonville North, Canada
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Posted: Mon, 7th Feb 2005 02:33 Post subject: |
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Bah! DoW has far more scalability and the mod community is absolutely mint! BfmE got shot in the foot right before design/concept - ITS EA! Low and behold - I do remember one RTS that could have been a classic (Generals/ZH) but alas, they tainted further releases with their utter disregard for the community.
BfmE is beyond a purile joke.. Here's how to win in it: Build calvary and archers (both for light sides).. big Orks and archers/catapults (for dark sides). Go about eliminating the enemy here and there to get your power points up so then when you get to the Ghosts or Balrog, make your way to the enemies' main base, unleash all 3-4 main powers. Game over.
HOW FRICK'N GAY! Rince and recyle. Its soo the same story all the time. At least in DoW its all about tactics and can come back so many times. In BfmE.. bahhh.. Its all about getting experience points then using them for the superpowers at the right moment ALL AT ONCE! Stupid.
I do like BfmE's graphics (both infantry, building, and environment) and the build system (used to hate the build system but kinda don't mind it now) but the superpowers are beyond uber.. THEIR APOCALYPTIC!
Anyway, hope EA can support the community with patches but I doubt it. Their corporate dicks, pure and simple and their modding tools are beyond joke material. When a mega software company (aka cookie-cutter development assembly line) gets so big the first thing to go is the raw passion for gaming and the sense of community support. EA ain't that no more. Long since dead..
MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105
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Posted: Mon, 7th Feb 2005 10:08 Post subject: |
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thudo wrote: |
BfmE is beyond a purile joke.. Here's how to win in it: Build calvary and archers (both for light sides).. big Orks and archers/catapults (for dark sides). Go about eliminating the enemy here and there to get your power points up so then when you get to the Ghosts or Balrog, make your way to the enemies' main base, unleash all 3-4 main powers. Game over. |
Lol... right..... yeah those tactics would own a mediocre AI opponent or a 4 year old, you really know alot about the game......You probably only play vs AI don't you? It's nothing like that. I played my last online match yesterday, let me tell you how it goes. Orcs get cut down real fast, too fast, you can't win just by having orcs even if you got your entire cap full. Catapults are only good for bringing down walls and buildings, using them in combat will usually make you fuck up your own men. To win with the Darkside (mordor) you need orcs backed up by haradrim, and Trolls, that's 1 way. Cavalery for Gondor costs too much and before you can make your first cavalery units you will get raped coz you're too slow. Gondor's power is in it's infantry and in it's archers, if you play Gondor you will need to combine these two, cavalery is a luxery for them. Rohan's lack of infantry makes them an easy target for spearmen, their farmer archers aren't worth shit, same goes for their infantry of farmers and their elvish archers are too expernsive to base any serious strategy on. To win with Rohan you need a mix of rohirrim, rohirrim archers and definitley some hero's.
These are just basics, there are many other ways to win, every side is different, you can't exercise the same tactics with gondor as mordor or with isengard as rohan. There is definitley something for everyone in BFME, for the hardcore players on also for the mainstream gamer and with the new patch the game is much better.
Experience points to gain powers is a similair system to that of DoWs, in DoW you attack to gain these recourse points, you fight to get them and when you get them you earn more money, you build bigger armies and you build them faster. BFME has these special recourse points as well, but the extra power experience thing makes the game alot more fun and rich if you ask me. A ghost army is strong, so is a balrog, but they end, and they don't always mean the end for your oppenent or you. The powers are not apocalyptic, the final power is the strongest but that's normal, in ZH a nuke or the ION cannon can take out an entire base i don't see you saying anything about that though. Take a look at the dark side powers, they are all buffs usually, improve damage, armor etc, the light side has heal, the spell where the grounds becomes green and furtile and buffs your troops, the dark sky spell, the light sky spell. What is apocalyptic about these things? There is nothing extreme here except the Balrog and the Ghost army, but like i said the final power should be the most amazing one and it is.
On a large scale, DoW and BFME do look like each other, but yes, I agree, there are more tactics in DoW, same goes for the community i guess. I enjoy BFME more, maybe it's coz of LOTR maybe it's coz of the graphics i don't know. I just like it better and I think it's much more fun than DoW, I am pleased with the job that EA did, i do not doubt they could have done it better but I think they did it pretty well. Netwise it's another story but still well playable.

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Posted: Mon, 7th Feb 2005 13:31 Post subject: |
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New changes that come with the latest patch:
1. ADDED NEW MULTIPLAYER MAPS
-Northern Ithilien
-Black Gate
-Eaves of Fangorn
2. ADDED COMMUNICATOR - By hitting Ctrl+Enter anywhere in the
Online Menu, even in an online match, you can bring up the new
communicator. This utility will let you add, remove, and chat with
users that you choose to make your friends.
3. BALANCE CHANGES
• Drummer Troll now recharges health when it reaches level 2
• The damage radius for the Mordor Catapult's skull upgrade has
been increased
• Ents now take more damage from slash and pierce attacks
4. QUICK MATCH TWEAKS - 1v1 matches are now limited to 1v1 maps,
and 2v2 matches are nowlimited to 2v2 maps. 2v2 maps will no longer
be able to be played in 1v1 matches, and 3v3 maps will no longer be
able to be played in 2v2 matches.
5. ONLINE CHEATS & EXPLOITS - Addressed all known online cheats
and money/special power hacks.
6. MISC. BUG FIXES - Addressed some network code issues, as well
as other multiplayer and single-player bugs.

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sTo0z
[Moderator] Babysitter
Posts: 7449
Location: USA
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Posted: Mon, 7th Feb 2005 13:42 Post subject: |
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Complete rundown
Quote: | Features Overview
* Added new multiplayer maps
o Northern Ithilien, The Black Gate, Eaves of Fangorn
* Added Buddy List Communicator
o By hitting Ctrl+Enter anywhere in the online menu, even in an online match, you can bring up the new communicator. This utility will let you add, remove, and chat with users that you choose to make your friends.
* Quick match tweaks
o 1v1 matches are now limited to 1v1 maps, and 2v2 matches are now limited to 2v2 maps2v2 maps will no longer be able to played in 1v1 matches, and 3v3 maps will no longer be able to played in 2v2 matches
* Balance changes
o Drummer Troll now recharges health when it reaches level 2
o The damage radius for the Mordor Catapult’s skull upgrade has been increased
o Ents now take more damage from slash and pierce attacks
Single Player Campaign Fixes
* Osgiliath – Eye of Sauron is not halted when attempting to cross the center of level’s three bridges from either side
* Minas Tirith – destroying the Citadel on the second level of Minas Tirith will no longer destroy all your farms
* Good Amon Hen - you begin the map with all the heroes under your control and the second half of the map will now load
* Evil Cair Andros – If you beat this mission and then load a Living World save immediately after Osgiliath, unavailable maps will no longer be available
* Siege Towers can no longer path find to the top of the second level castle walls at Minas Tirith
* Bonus objective “Ensure Treebeard survives” can now be completed if Treebeard is revived
* In the single player campaign, neutral base sites are no longer visible through fog of war
Skirmish / Multiplayer Fixes
* Eye of Sauron can now move through castle walls
* In a skirmish match a Cave Troll will now engage the player or AI
* Cavalry banner units no longer kill infantry instantly when trampling over them
* Ballistas no longer get stuck in multiplayer map Emyn Arnen if an Isengard Seigeworks is built in the center outpost on the top right plot
* Game no longer freezes when hitting escape key and pressing either the mouse scroll wheel or right mouse button as camera begins to spin when the player wins a map
* Units and Heroes will now gain rank points for destroying a Gondor Marketplace
* Resources can now be gained from splash damage kills
* Horse mounted units no longer get caught on top of castle walls when a castle is being built
Cheat Fixes
* Gondor player can no longer create two Gandalfs
* Player can no longer gain endless amounts of resources by exploiting the “Rebuild” function of a destroyed citadel
World Builder Fixes
* Fixed runtime error when exiting World Builder
* Worldbuilder no longer crashes when setting the map size too high
* Worldbuilder no longer crashes when the Grove button is used |

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Posted: Mon, 7th Feb 2005 17:31 Post subject: |
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I gotta admit. I do love the gore on DoW though.
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thudo
Posts: 6309
Location: Mellonville North, Canada
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Posted: Tue, 8th Feb 2005 03:15 Post subject: |
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In other words.. no typical Router/NAT issues resolved. Typical EA gayness. As for rebutting Pizda2.. won't quite make an effort as I could: playing DoW with my beta custom AI scripts! W00t! hehehe. 
MSI GT72S 6QF Dominator Pro S 29th Anniversary Intel i7 6820HK @ 4.0Ghz, 32GB DDR4-2133 RAM, 2x256GB Raid0 Toshiba NVMe 2.5 inch PCIe SSD, Nvidia Geforce GTX 980 OC'ed 200+ Core / 200+ Mem, 17.3 inch LG IPS HD Display @ 75Hz, Intel 7265AC Wifi, Windows 10 Pro BIOS version: .112 EC Firmware version: .105
Current Broadband speed record: 329.1 Mb/sec down // 21.73 Mb/sec up
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Posted: Wed, 9th Feb 2005 04:21 Post subject: |
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Has anyone got or heard of the error you get when you try to click the multiplayer tab and it just crashes the game with an exception access violation error? Some one in another forum had an idea that it might be windows service pack 2 but I see people here have it and it works for them. I have no firewalls and I only have symantec virus protection running. Even disabling that doesnt fix it. Any clues?
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Posted: Mon, 25th Apr 2005 05:33 Post subject: |
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Sn00ze wrote: | Ok,
Anyone Having USB problem with this game? Everytime I play this game my Logitech MX500 keep disconnecting/reconnecting. So to mouse freeze while I'm playing the game and I need to reconnect it or restart the game. This is VERY annoying. I tried different USB Port...
I have a CLEAN WindowsXP SP2 install from yesterday, With lastest VIA Hyperion Driver,
1GB Muskin PC 3200,
ATI X800XT, Catalyst 4.12Beta
Athlon64 3200+,
I don't have the USB to PS/2 adapter to try if the problem persist in PS/2 mode. And I don't have the "MouseWare" driver from logitech installed... I just hate these driver since MOUSE4 & MOUSE5 doesn't work in the majority of my games. |
Has anyone solved this? I just installed this a few days ago, and I am having the same problem.
I am playing on my laptop so my USB MX500 is my only option. I use it and it seems every 3-5 min the mouse doesnt respond and i need to alt-tab out of the game and back in to get the mouse re-initiallized.
This really sucks.
I searched and read through this whole thread and no one answered.
any help? plz plz plz
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javlar
Posts: 1921
Location: Kalmar, Sweden
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Posted: Mon, 25th Apr 2005 09:56 Post subject: |
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Are you using an nVidia gfxcard?
Some ppl experience those problems with nVidia cards when Power Saving is turned on.
Try disabling power saving and just set it to screensaver.
Gaming - Intel Quad Q9450 @ 3.2GHZ | Radeon HD 4870 X2 2GB | SB X-Fi | PC6400 8GB | 300GB Velociraptor
HTPC - Antec Fusion Remote | AMD Athlon 7850 X2 | PC6400 2GB | 74GB Raptor
Server - Athlon 64 X2 4200+ | Radeon HD 3450 | SB X-Fi | PC5300 2GB | 4TB+ total space
XBOX360 Gamertag: javlarmate
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