Need For Speed: Shift
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xtralong




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Location: Portugal
PostPosted: Fri, 29th May 2009 14:54    Post subject:
No damage?


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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 29th May 2009 14:59    Post subject:
loox chopppy and not as good as grid
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mArkAntonioo




Posts: 952
Location: Lithuania
PostPosted: Fri, 29th May 2009 16:55    Post subject:
Electronic Arts today announced the eagerly awaited cars and tracks in Need for Speed Shift! You'll be able to race with over 65 cars from the last 35 years - among them the BMW M3 GT2, which will grace the cover!

Under the following link you can find the complete carlist.

Additionally the tracks of Need for Speed Shift have been announced as well. You can drive on 18 race tracks from all over the world - containing real tracks like the Nordschleife as well as fictional tracks like Glendale.

The following cars are available in NFS Shift:
 Spoiler:
 


Tracks in NfS Shift:
 Spoiler:
 


mm Lamborghini Reventon


Last edited by mArkAntonioo on Fri, 29th May 2009 17:09; edited 2 times in total
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Unauthorized




Posts: 2070
Location: Sweden
PostPosted: Fri, 29th May 2009 17:00    Post subject:
Yeah that looks really unimpressive! :/
Looks like a really generic racing game, nothing that made it stand out at all.


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chaingang23




Posts: 893

PostPosted: Fri, 29th May 2009 20:21    Post subject:
I wonder if this is one of those games which looks good,but once you play it its crap.
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Kamikaze666




Posts: 3550

PostPosted: Fri, 29th May 2009 20:33    Post subject:
we will know when the demo's out, but we already know now that the game looks and sounds awesome!


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Mortibus




Posts: 18053
Location: .NL
PostPosted: Fri, 29th May 2009 21:38    Post subject:
Kamikaze666 wrote:
game looks and sounds awesome!


engine sounds are good, better than any racers out there, but loox no, grid still loox better
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cnZ
Banned



Posts: 3091

PostPosted: Fri, 29th May 2009 21:56    Post subject:
people are so blinded by EA and their tactics
every year for the past 5-6 years theyve released a shit nfs, but every year people get excited by screens and videos EA throws at them for the new one.

and to people who liked most wanted: ure hopeless


yes
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Submiqent




Posts: 1213

PostPosted: Fri, 29th May 2009 22:03    Post subject:
i like it, it's got a cool arcadey feel. i wasn't expecting it to be better than GRID in driving physics and gfx but i thing it will be more light hearted fun than GRID. still i grew up on NFS2 and most of them since so maybe i'm biased.
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mArkAntonioo




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Location: Lithuania
PostPosted: Fri, 29th May 2009 22:22    Post subject:
new screens :
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Smokeythedemon




Posts: 870

PostPosted: Fri, 29th May 2009 22:25    Post subject:
xtralong wrote:
No damage?


On 1:08 in that video, you can see that the BMW's hood is slightly out of position. Soooo I would think there IS damage.
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mArkAntonioo




Posts: 952
Location: Lithuania
PostPosted: Fri, 29th May 2009 22:43    Post subject:
SHIFT BMW M3 GT2 Trailer

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Markao




Posts: 12

PostPosted: Fri, 29th May 2009 22:50    Post subject:
xtralong wrote:
No damage?

According to gamezine.co.uk -Hands-on: Shift isn't Need for Speed, it's better , yes Wink


............
Of course, Shift has a fully-featured damage system, where windscreens break realistically, and cars slowly undress themselves as you bump them around the course: I was doing a lot of that as I got to grips with the controls on a tight Tokyo track; my licensed car was a shell of its former self once I had reached the finish line.

Crashes can affect the performance of the car, but its up to you - you can choose as to whether the damage is superficial, or if it actually affects the car's engine or suspension. However, you'll always be able to complete the race, even if it means limping to the finish line: incidentally there'll be no pit-stops.
.................
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LeoNatan
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PostPosted: Fri, 29th May 2009 23:05    Post subject:
Eh, so what's the point of damage if there is no show-stopping damage? To make screenshots look cool? Sad
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Glottis
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Posts: 6313

PostPosted: Fri, 29th May 2009 23:14    Post subject:
I like damage in racing games, even if it's just for visual purposes. Avoiding damage makes me drive very carefully without hitting stuff and feels rewarding to finish a long race without a single scratch. I hate seeing my car damaged in replays Cool


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mArkAntonioo




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Location: Lithuania
PostPosted: Sat, 30th May 2009 21:22    Post subject:
2 new screenshots:
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OnBoard




Posts: 2012

PostPosted: Sun, 31st May 2009 01:32    Post subject:
Markao wrote:
xtralong wrote:
No damage?

Crashes can affect the performance of the car, but its up to you - you can choose as to whether the damage is superficial, or if it actually affects the car's engine or suspension. However, you'll always be able to complete the race, even if it means limping to the finish line: incidentally there'll be no pit-stops.


Online will be horrid.. It means there's a hairpin coming and instead of just breaking there'll be n00bs hitting your rear and side, either on purpose because they can't break or because they can't brake.

Upside for not getting totalled is that your race isn't over, when others can't drive or are being jerks. Hope there is some "simulation" mode, where you have a bit of hope for clean racing, if full acceleration also means just spinning wheels on the line Smile

But some damage is always good. That video made me scared as it had damage off. Looked so fake, real cars or racing track bouncing around like pinball balls.

As for looking worse than GRID? It has no yellow tint or other punch of post process effects on top. That alone is a win. Although I liked the look of GRID too, else wouldn't have purchased it. Anyways it looks good enough, how it handles is the more important part.


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KrAzY-KaMeL




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Location: City Of Compton
PostPosted: Sun, 31st May 2009 10:04    Post subject:
I wonder how they managed to get the LF-A in the game.
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LeoNatan
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PostPosted: Mon, 1st Jun 2009 18:20    Post subject:
OnBoard wrote:
Online will be horrid.. It means there's a hairpin coming and instead of just breaking there'll be n00bs hitting your rear and side, either on purpose because they can't break or because they can't brake.

Upside for not getting totalled is that your race isn't over, when others can't drive or are being jerks. Hope there is some "simulation" mode, where you have a bit of hope for clean racing, if full acceleration also means just spinning wheels on the line Smile

Haha, you just described Grid MP. Razz
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Glottis
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Posts: 6313

PostPosted: Tue, 2nd Jun 2009 00:46    Post subject:
iNatan wrote:
Haha, you just described Grid MP. Razz

But the few races where everyone is racing normally are breath taking.

One topic, EA press conf gameplay footage of SHIFT looked great, or maybe I should say sounded great. Seriously, that game has some amazing cockpit sound. Shocked


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OnBoard




Posts: 2012

PostPosted: Tue, 2nd Jun 2009 00:56    Post subject:
iNatan wrote:
Haha, you just described Grid MP. Razz


Pretty much Wink Difference just in being able to be totalled and that was no fun as only time I got that was with someone parked middle of the track.

Ruined a good game, the whole online experience. Bad lobby system, unbalanced driving aids and patches that took for ever to make.
Glottis wrote:
But the few races where everyone is racing normally are breath taking.
Yep they were.

Don't know if EA is better on that, at least they got more resources, hope they get it right straight away.

We need servers with custom titles/kick/ban. Assists on/off/gears. Damage on/off/visual. Tournaments with laps/tracks/cars freely selectable. Lobby chat visible always. Ingame chat/messages not on middle of the screen. Penalty (to rating) for quitting race before end/borking server as host.

All really basic stuff, not so hard. But somehow it can go wrong, so not in a hurry to buy, until pre-orderers tell that the MP is best ever Razz


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mArkAntonioo




Posts: 952
Location: Lithuania
PostPosted: Wed, 3rd Jun 2009 18:04    Post subject:
Boxart for nfs: shift:
 Spoiler:
 


New Screenshots:
 Spoiler:
 


Need for Speed SHIFT E3 09: Press Conference (Cam) HD:


NFS@E3: Inside the SHIFT Driver Profile:


Driver Profile System:
 Spoiler:
 


Need for Speed SHIFT E3 09: High Speed Gameplay HD (Cam):
http://www.youtube.com/v/DTd8niVnPe0
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Teniak




Posts: 2602
Location: Tic Tac
PostPosted: Wed, 3rd Jun 2009 18:32    Post subject:
mm , very similar to GRID for me , but sound good ( better than previous nFS)
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Jar0




Posts: 376
Location: Slovenia
PostPosted: Wed, 3rd Jun 2009 19:05    Post subject:
Oh, last gameplay trailer is awesome. Can't wait for this game!
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MadK9




Posts: 297

PostPosted: Wed, 3rd Jun 2009 19:29    Post subject:
Bet he wishes he could actually drive.

But looking more at that vid, does seem to be more like Grid to me.

Racing Line Points, Drafting Rage...

One thing i did notice was the ease of overtaking, and the 2 lap limit, that was the drawback of Grid, it just became to easy once you learned the tracks to overtake them all on the first lap and just cruise the second lap to the end. I hope to god its not like that, as i want a challenge...

Anyway heres hoping....
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Jar0




Posts: 376
Location: Slovenia
PostPosted: Wed, 3rd Jun 2009 19:45    Post subject:
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Smokeythedemon




Posts: 870

PostPosted: Wed, 3rd Jun 2009 21:08    Post subject:
Jar0 wrote:
E3 09: M-Series Gameplay (Cam) :
http://www.gametrailers.com/video/e3-09-need-for/50472

E3 09: Nissan Gameplay (Cam):
http://www.gametrailers.com/video/e3-09-need-for/50474


It actually looks somewhat good. But the guy driving the GT-R sucked ass rofl.
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greenblood82




Posts: 115

PostPosted: Wed, 3rd Jun 2009 21:38    Post subject:
Umm I thought this was supposed to be a sim. Judging from the videos it looks very arcadish, much like any other NFS.
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Glottis
Banned



Posts: 6313

PostPosted: Wed, 3rd Jun 2009 21:39    Post subject:
greenblood82 wrote:
Umm I thought this was supposed to be a sim. Judging from the videos it looks very arcadish, much like any other NFS.

Now that you mentioned it, this does look just like Undercover!!! Rolling Eyes


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ixigia
[Moderator] Consigliere



Posts: 65074
Location: Italy
PostPosted: Wed, 3rd Jun 2009 21:51    Post subject:
Hmm I don't know what to think; from all the things I've read, I expected to see a realistic game, and here we have a drifting arcade flipper with aestetic damage... Confused
Ok obiouvsly I knew it wasn't GTR3, but from we can see it's more arcade than Grid.
The only hope is that will be a "sim" mode in the full game, but it's NFS so...
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