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Do you hate the concept of paid DLC packs? |
Yes |
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75% |
[ 142 ] |
No |
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12% |
[ 24 ] |
Depends (explain in thread) |
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12% |
[ 23 ] |
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Total Votes : 189 |
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vurt
Posts: 13551
Location: Sweden
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Posted: Sat, 30th May 2009 13:57 Post subject: |
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I agree with Glottis... There's no "it's good/bad" it all depends.
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suprman
Posts: 651
Location: On Your mum!
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sat, 30th May 2009 14:17 Post subject: |
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The problem is that DLCs are the complete opposite what people would expect them to be. We would think that they will offer more content for cheaper, but in reality, they offer less content for more money than they did with the expansion pack scheme.
And sadly, people still buy them so they won't go away. They will become more and more daring in their pricing.
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Veki
Posts: 381
Location: Croatia
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Mon, 1st Jun 2009 14:44 Post subject: |
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Are there even expansions per se? More and more developers are moving toward these stupid DLC packs that are nothing more thank quick cash machines. Give us back the huge expansion packs, that would introduce about 1/3 of game content!
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Posted: Mon, 1st Jun 2009 17:40 Post subject: |
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and most expansion packs are sold as full games(price) now not needing the original one.
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Posted: Mon, 1st Jun 2009 17:58 Post subject: |
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DLC should be free always or just to pay for 1 2 $ at least low prices for the biggest. them are not anyway like full expansions. just add some stuffs but little things.
Last edited by gandhi09 on Mon, 1st Jun 2009 18:06; edited 1 time in total
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Ashmolly
Posts: 1075
Location: Trump's Merica
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Posted: Mon, 1st Jun 2009 18:03 Post subject: |
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Extra content, new and exciting items and gameplay additions, more replay of the game all rolled up into a DLC.....yes. Adding a fucking VS mode on a game that should have had it in the first place....No!
Sorry, but I'm tired of hearing "New Game XXXX is coming out with a DLC to follow." It's like, why didnt you just take your time and put it in the damn game. No one will be pissed at you, if you take a little extra time to make the game worth 60 dollars, as long as you aren't trying to make Duke Nukem Forever Part Deux or something lmao!
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Thu, 6th Aug 2009 17:58 Post subject: |
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SuTuRa
Posts: 2445
Location: NFOHump
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Thu, 6th Aug 2009 18:12 Post subject: |
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SuTuRa wrote: | same old price  |
0? 
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Posted: Thu, 6th Aug 2009 18:19 Post subject: |
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There is good stories about DLC and bad ones. Games like gta 4 which have released a hole new camapaign/story is a positive story in my opinion. But there are also the bad ones where you almost have to buy a dlc if you want to play online without getting your ass kicked.
Activision with call of duty has been to generous with the map packs. 12 maps for cod waw and it's free. You can really can't complain and if you do then you are a spoiled brat.
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Posted: Thu, 6th Aug 2009 21:28 Post subject: |
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Big DLC packs, like Fallout 3 ones or BDtS for Mass Effect are quire nice, but even those have one huge minus - they seem to have a bad influence on the industry as a whole, essentially killing big, comercial expansion packs, at least more often then not.
Because DLC came to be, expansions like Starcraft's Brood War, or BGII's Throne of Bhaal are probably a thing of the past , these days, and no matter how good F3 or ME DLC might have been, they are still nothing more then a glorified adventure packs, which simply can't in any way be compared to those mentioned expansions (and many more). Content-wise, gameplay-wise, not in any damn way. One huge, connected after-story beats 2h episodes, period.
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Posted: Thu, 6th Aug 2009 22:57 Post subject: |
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Depends on content, i mean really when ya pay for 3 or 4 maps and maybe some weapons, that's the game industry itself screwing the public , because most game companies do it, i remember when consoles where simple and you played the game for the game...as long as people will pay they will whore it.....
ASUS M3A32-MVP Deluxe- AMD 64x2 6000 windsor 125w- 4 gig OCZ gold ddr 800- nvidia MSI 8800gt 512 OC- Audigy 2zs platinum- WD 250g sata 3 16mb -1 liteon dvd r/w non combo- Vista ultimate x64 -Antec 900 gamer -Coolmaster pro 650 psu
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SuTuRa
Posts: 2445
Location: NFOHump
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Posted: Fri, 7th Aug 2009 04:40 Post subject: |
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mtj
Posts: 2315
Location: Austria / Finland
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Posted: Fri, 7th Aug 2009 14:37 Post subject: |
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I actually like the DLC in the case it expands the game (paying for just for extra items is awful). If there was no DLC, quite a lot of the games would be left at the point they are after the release.
Intel Core I-9 9900K @ stock, ASUS Z 390A MoBo, 32GB 3.6GHz, Zotac 3090 | BeQuiet 1000W PSU, Be Quiet Dark Base Pro 900 case, 49" Samsung G9
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Posted: Fri, 7th Aug 2009 15:56 Post subject: |
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No, they would simply patch things in. Or release larger, proper expansion packs.
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 21st Aug 2009 06:58 Post subject: |
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DLC, like anything, can be good or bad.
Good DLC is the GTA4 episodes, downloadable songs for Rock Band or Guitar Hero, that sort of thing.
Bad DLC is stuff that is basically for-pay cheats, like the "Elite" units in Empire Total War.
For-pay skins are a case-by-case thing. In most games, I wouldn't care, but in Killing Floor, it's nice, and I bought them. The new levels and weapons DLC are free, but the superficial things, like skins, are for-pay. I prefer that.
sabin1981 wrote: | Mister_s wrote: | I'm waiting for the first shooters where you have to buy the individual guns |
Battlefield Heroes. |
There was actually a game like that several years ago, where you paid for ammo. Don't remember the name.
Correcting people since 2007 even if they're not wrong.
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 21st Aug 2009 07:18 Post subject: |
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That's true, but these good DLCs you speak about are what we traditionally used to call expansions - a relatively big content pack for a certain price. On the other hand, if they are planning "quickly" and "volumes" of DLC from now, it means the content is already done and there is no reason not to include it in the game from the start but greed.
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Posted: Fri, 21st Aug 2009 07:32 Post subject: |
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Cedge wrote: | DLC, like anything, can be good or bad.
Good DLC is the GTA4 episodes, downloadable songs for Rock Band or Guitar Hero, that sort of thing.
Bad DLC is stuff that is basically for-pay cheats, like the "Elite" units in Empire Total War.
For-pay skins are a case-by-case thing. In most games, I wouldn't care, but in Killing Floor, it's nice, and I bought them. The new levels and weapons DLC are free, but the superficial things, like skins, are for-pay. I prefer that.
sabin1981 wrote: | Mister_s wrote: | I'm waiting for the first shooters where you have to buy the individual guns |
Battlefield Heroes. |
There was actually a game like that several years ago, where you paid for ammo. Don't remember the name. |
Project Entropia? Disgusting game, truly.
I really hate DLC here.. although you have the great potential for addons and such with easy access.. It's not hard to see the fuckton of abuse publishers are doing with it. Now it's becoming standard practice to hold back original game content for DLC.
I mean come on, we're already getting shafted paying for copyprotection schemes and fucking online authentication basically raping your software to hire-ware, how many more ways do you want to take it in the ass here?
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Posted: Fri, 21st Aug 2009 07:38 Post subject: |
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I always hear all this talk where people complain that early DLC is stuff that should have been in the initial release, but was held back to be sold as DLC. I never see any real corroborating evidence for such claims.
If that does ever happen, yeah, it's a drag, but it doesn't change the fact that, all I base my judgment on is what IS included in the package I buy, and if that content is good value for money. Even if they took out something huge, like 10% of the content, and instead sold it as DLC the week after the game is released, it still doesn't matter: it just doesn't enter the equation of whether or not the package I pay for is a good value. Sure, it could have been a better value if the stuff was included, but, oh well. There is always room to add value, so, I can't base the judgment off of that.
What I get for the money I pay, not what I DIDN'T get, is all that matters to me. Good value is good value.
Correcting people since 2007 even if they're not wrong.
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 21st Aug 2009 10:42 Post subject: |
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Well, as long as there are gullible Xbots to buy the DLC, this trend will get worse and worse... 
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JBeckman
VIP Member
Posts: 34608
Location: Sweden
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 21st Aug 2009 11:07 Post subject: |
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Well the DLC for Dawn of War 2 was cracked. 
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JBeckman
VIP Member
Posts: 34608
Location: Sweden
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Posted: Fri, 21st Aug 2009 11:15 Post subject: |
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Haha, yeah you are right about that but hasn't Relic and Microsoft patched that DLL exploit now? or did one of the patches "unlock" all the content for everyone?
(I'm fairly certain I've seen both being mentioned, that is the .dll method not working anymore as of a recent update either to LIVE or the game itself and I also remember someone mentioning all bonus content being available from the beta of the 1.5.0 update or perhaps it was 1.4.0 but I don't know how it is at the moment.)
Nice trick though, at least there might be ways to hack future DLC if some work is put into it.
(Or how to say it and what to call that specific method, worked great while I used it anyway though that was a while ago before the bigger "There is only war" and later updates.)
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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 21st Aug 2009 11:28 Post subject: |
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Well, it would be very silly of them not to unlock it. Now that people are starting to find ways how to edit the game, having artificially locked content is silly (ahem, Creative Assembly ).
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