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LeoNatan
Banned
Posts: 73193
Location: Ramat Gan, Israel 🇮🇱
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Posted: Wed, 18th Feb 2009 07:55 Post subject: |
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It would be next to impossible to have the depth of single player X3 has in an MP game. But you can try Evochron Legends, which is open space and has MP. Just don't expect any sort of depth from it. 
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Frant
King's Bounty
Posts: 24482
Location: Your Mom
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Posted: Wed, 18th Feb 2009 11:42 Post subject: |
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Dammit, was just about to order Terran Conflict, they had it for £22 on my main online-shop but it had sold out. Play.com want £50!!!
Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
"Thank you to God for making me an Atheist" - Ricky Gervais
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Posted: Wed, 18th Feb 2009 20:12 Post subject: |
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Play.com had it for £15 during their christmas/january sale, I believe. The £50 price tag is some guy trying to cash in on them being sold out, I think, as it's "Play Trade", their user-trading type shop.
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Posted: Fri, 3rd Apr 2009 08:33 Post subject: |
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2.0 final patch log
New Features and Improvements:
- The Aldrin Expansion Missions
- New Terran factories available to the player
- A new ship variation, the USC Baldric Miner
- Additional support for computers with more than 2GB RAM
- An elusive Yaki shipyard added to the universe
- Keris Production Complex added to the universe
- Advanced Drone Factories available to the player
- Advanced Drone Factories and Drone Production Complexes added to the universe
- New Experimental Electro-Magnetic Plasma Cannon Factory added to the universe
- Drone Production Complexes renamed to Drone Factories
- Station production information now available at shipyards
- OTAS Sirokos available at the corporation shipyard after successful employment
- Kills by player owned ships now counted during several fight missions
- Build mission rewards rebalanced
- Increased chance of the Destroy Convoy mission
- Improved station building cutscenes
Fixes:
- Fixed occasional crash when traveling through HUB gate
- Fixed ships being moved far away from the HUB
- Find Headquarters mission fixed
- Strong Arm Corporation mission offer fixed
- Homebase reset for ships in return ship missions
- Boreas laser generator reduced
- Various exploits fixed
- Mobile mining efficiency balanced
- Ship approach during boarding improved
- Several script fixes including the Universal Trader
- Corrected property menu filters and improved layout
- Fixed AI giving commands to captured or boarded ships
- Re-activated idle ships belonging to Orbital Weapon Platforms
- Several stations, including Terran stations, now rebuilt after being destroyed
- Several cockpit and turret positions improved
- Disabled erroneous rotations of towed stations
- Towed ship now follows lead ship through gates
7 april patch should hit stock 
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Posted: Fri, 3rd Apr 2009 21:27 Post subject: |
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ther e will be no MP in X3 games
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Posted: Fri, 3rd Apr 2009 21:47 Post subject: |
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damador. wrote: | ther e will be no MP in X3 games |
Yes, that is a problem.
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Fri, 3rd Apr 2009 21:48 Post subject: |
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noxxle wrote: | damador. wrote: | ther e will be no MP in X3 games |
Yes, that is a problem. |
Quit trolling.
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Fri, 3rd Apr 2009 22:59 Post subject: |
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Any preformance improvements since first release? X3R ran great on my rig, but TC was abyssimal.
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Posted: Fri, 3rd Apr 2009 23:25 Post subject: |
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yes 2.0 betas have special optiimizex exe that runs 30-60 faster - and final version will gain additional power for rigs with 2+GB ram 
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Big_Gun
Posts: 3017
Location: My mother's womb originally. . .
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Posted: Sat, 4th Apr 2009 00:01 Post subject: |
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Did they ever fix those AI trading ships?
1 stripe purple belt in JiuJitsu (good grief this takes FOREVER hahah)
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Posted: Sat, 4th Apr 2009 15:55 Post subject: |
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Looks really good that script going to download it and give it a go
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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Sat, 9th May 2009 08:00 Post subject: |
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anyone got this working on windows 7 ???
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Posted: Sat, 9th May 2009 08:15 Post subject: |
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windows 7 should be supported in 2.1 that is current in last beta stages
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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Sat, 9th May 2009 08:16 Post subject: |
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i cant even get it running.. keeps asking for dvd... bah
Using Dtools 4.30.4.0027 lite
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Posted: Sat, 9th May 2009 08:19 Post subject: |
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on xp 32 with the same dt it work with X3_Terran_Conflict_(NORMAL_tages_MINI_image_by_xKVtor)
accordind to current info even 2.0 works on win 7
Code: |
New Features and Improvements:
- Improved performance
- Added Treasure Hunt Mission
- New functionality to run the game in the background
- Improved tractor beam tow behaviour
- Improved Universal Trader
- Improved mine minerals command
- Several script optimisations
- Added sector camera button to the sector map
- Improved sector camera contrast
- Additional marine information in trade, freight and ship info menus
- Additional ship information in shipyard and HQ menus
- Added mission service to buy asteroid information
- New MD marine actions, attributes and variables
<create_actor price="">
<skills engineering="" fighting="" hacking="" mechanical=""/>
</create_actor>
<set_marine_data price="">
<skills engineering="" fighting="" hacking="" mechanical=""/>
</set_marine_data>
{actor.skill@actor} - Overall marine skill
{actor.skill.fight@actor} - Marine fight skill
{actor.skill.hack@actor} - Marine hack skill
{actor.skill.engineer@actor} - Marine engineer skill
{actor.skill.mechanic@actor} - Marine mechanical skill
{actor.price@actor} - The set price of the marine
{actor.randomprice@actor} - A random price of the marine based on skill
{object.marines@object} - A new variable suffix to return marine data
- New MD variable suffix to return passenger data {object.passengers@object}
- New MD action to rename sectors, <set_sector_override/>
- New MD attribute to set sector security in alter_sector
- New MD remove_step, remove_sector and _remove_actor actions
- New MD attribute in set_hull and set_shields to damage or repair an object
- New script command 'get compatible missile array from cargobay'
- New script command 'get buyable wares in sector'
Fixes:
- Defend sector command fixed
- Patrol command fixed
- Fixed the unbuyable drone factories in shipyards
- Fixed incorrect enemies during corporation missions
- Fixed marine selection during boarding
- Fixed MD action set_sector_owner
- Fixed MD action set_hull
- Fixed MD variable event.parameter@event
- Fixed diagonal cursor movement in the sector map
- Incorrect station wrecks for Xenon stations removed
- Incorrect Terran station icons fixed
- Fixed Argon Gladiator Right Missile Launcher
- Fixed asymmetrical turret configurations on several ships
- Fixed compatible lasers for the Springblossom rear turret
- Fixed several ship graphical issues
New Features and Improvements:
- New Large Crystal Fab factories (currently not in shipyards)
- Improvements to boarding scripts
Fixes:
- Fixed several plot and generic mission issues
- Fixed Terran Skirnir forward missile launchers
- Fixed Marine ownership issue
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-=Cartoon=-
VIP Member
Posts: 8823
Location: South Pacific Ocean
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Posted: Sat, 9th May 2009 12:47 Post subject: |
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guess ill try this game once the 2.1 patch is out, all i need is the mini image and the latest DT pro ?
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Posted: Sat, 9th May 2009 20:35 Post subject: |
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Stefan F wrote: | guess ill try this game once the 2.1 patch is out, all i need is the mini image and the latest DT pro ? |
not pro- mine got working in dt lite ( i have legit steam version but to run betas i need to use mini image ...)
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Posted: Sat, 9th May 2009 23:48 Post subject: |
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Posted: Tue, 19th May 2009 19:12 Post subject: |
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Full changelog for 2.1 RC1
New Features and Improvements:
- The Treasure Hunt Story Mission
- A fabled, unique ship to aquire
- Improved performance
- New Large Crystal Fab factories
- New functionality to run the game in the background, located in the gameplay options menu
- Improved tractor beam tow behaviour
- Improved Universal Trader
- Improved mine minerals command
- Added scan single asteroid command
- Several script optimisations
- Added sector camera button to the sector map
- Improved sector camera contrast
- Additional marine information in trade, freight and ship info menus
- Additional ship information in shipyard and HQ menus
- Reduced the number of Crystals needed for the HUB repair mission
- Added mission service to buy asteroid information
Fixes:
- Defend sector command fixed
- Patrol command fixed
- Freight transfer with multiple freight drones fixed
- Fixed the unbuyable drone factories in shipyards
- Fixed incorrect enemies during corporation missions
- Fixed several issues in freight scan mission
- Fixed several minor plot and generic mission issues
- Fixed marine selection during boarding
- Fixed MD action set_sector_owner
- Fixed MD action set_hull
- Fixed MD variable event.parameter@event
- Fixed diagonal cursor movement in the sector map
- Incorrect station wrecks for Xenon stations removed
- Incorrect Terran station icons fixed
- Fixed Argon Gladiator right missile launcher
- Fixed Terran Skirnir forward missile launchers
- Fixed asymmetrical turret configurations on several ships
- Fixed compatible lasers for the Springblossom rear turret
- Fixed several ship graphical issues
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Posted: Tue, 19th May 2009 23:38 Post subject: wow |
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did anyone release the x3 gold edition ?
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Posted: Wed, 20th May 2009 06:39 Post subject: |
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Posted: Tue, 2nd Jun 2009 01:17 Post subject: |
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patch 2.0 worked fine for me, but patch 2.1 asks for DVD. i've tried using latest dt lite and dt pro, they also added new TAGES drivers - so even when i overwrote patch 2.1 with earlier patch 2.0 tages drivers were still there and asked me for some activation code
so 2 new problems:
- new dvd protection
- new tages protection
any of you suceed in running patch 2.1 ?
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si110
Posts: 334
Location: Hobart,Australia.
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Posted: Tue, 2nd Jun 2009 03:10 Post subject: |
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Actually plenty of games do update the protection in the patches, it is very possible that has happened here. (they dont always add the info to the readme)
BF3 = Stompya
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Posted: Tue, 2nd Jun 2009 03:12 Post subject: |
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Quote: | Actually plenty of games do update the protection in the patches, it is very possible that has happened here. (they dont always add the info to the readme) |
do not know but for me is very strange if this go to change with a patch from a simple tages to a tages drm with activation. are differents protections. initially this game do not require a serial anyway just to give it a trying i can not find this 2.1 patch anywhere. only 2.0a you can download into the official site
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