SuperStars V8 Racing Next Challenge
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LeoNatan
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PostPosted: Fri, 19th Jun 2009 06:12    Post subject: SuperStars V8 Racing Next Challenge
Vikerness wrote:
Sequel this month

"Entitled Superstars V8 Racing Next Challenge, the new title aims to improve its mediocre predecessor with new cars, tracks and a new online mode. Furthermore, the developers have acquired help from former Formula One driver and Superstars Championship winner Gianni Morbidelli. The first previews have already shown some improvements, including the often-missed cockpit view and quite impressive-looking rain effects.
Superstars V8 Next Challenge will be coming to the PC and next-gen gaming consoles in February 2010."

and some gameplay from the xbox demo


give me cockpit view, better physics, g25 support, decent ffb and i'm sold Very Happy


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 Spoiler:
 


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Last edited by LeoNatan on Thu, 4th Feb 2010 05:02; edited 1 time in total
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Pey




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PostPosted: Fri, 19th Jun 2009 06:15    Post subject:
It´s pretty arcadish, don´t expect a sim.



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LeoNatan
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PostPosted: Fri, 19th Jun 2009 06:19    Post subject:
Sad

Saved me a download, thanks! This is by the same guys that did SBK08 (le piece of shiat, not SBK09 which was good), no idea what I was expecting lol.
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Glottis
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PostPosted: Fri, 19th Jun 2009 08:27    Post subject:
I tried demo on 360 and it was super muddy and blurry. Looks slightly better on PC, I might leech it. It's free after all Laughing


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Glottis
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PostPosted: Sat, 20th Jun 2009 16:03    Post subject:
It's not that terrible for such a small, low budget, unknown game. Yes it's arcadey by default but there are some realism options. Will keep me busy for a day or two.


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ixigia
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PostPosted: Sat, 20th Jun 2009 16:21    Post subject:
Glottis wrote:
It's not that terrible for such a small, low budget, unknown game. Yes it's arcadey by default but there are some realism options. Will keep me busy for a day or two.

I agree with you, but from the guys behind SBK09 I would have been expected much more simulation stuff Rolling Eyes
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LeoNatan
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PostPosted: Sat, 20th Jun 2009 16:41    Post subject:
This is not by the guys behind SBK09, it's from the guys behind SBK08, which was total shit.
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ixigia
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PostPosted: Sat, 20th Jun 2009 16:49    Post subject:
iNatan wrote:
This is not by the guys behind SBK09, it's from the guys behind SBK08, which was total shit.

ok, it's from Milestone, the guys behind the shitty SBK08 and the decent SBK09 Laughing

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Last edited by ixigia on Sat, 20th Jun 2009 16:53; edited 2 times in total
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LeoNatan
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PostPosted: Sat, 20th Jun 2009 16:52    Post subject:
Hmm, after checking, it seems Milestone is the same company behind SBK08 and SBK09 Sad Well, it is safe to say, within that year they improved the game tremendously Laughing SBK08 was complete shit, while SBK09 is good. Smile
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ixigia
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PostPosted: Sat, 20th Jun 2009 16:56    Post subject:
Yeah, SBK09 was an amazing improvement over the bad 08 version, but the best bike simulation ever remains SBK2001. Wink
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LeoNatan
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PostPosted: Sat, 20th Jun 2009 16:57    Post subject:
Sure, yeah, but considering I am not into hardcore bike simulators, and turn on assists, I still prefer the MotoGP titles the most. Smile
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ixigia
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PostPosted: Sat, 20th Jun 2009 17:13    Post subject:
Anyway the more I play this game the more I dislike it Sad , there are lot of issues and bad choices (like the enormous drifting factor, bad cars damage, no cockpit view etc...).
Milestone should definitely return to the SBK2010 developement as soon as possible Rolling Eyes
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arupa




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PostPosted: Sat, 20th Jun 2009 17:56    Post subject:
ixigia wrote:
Anyway the more I play this game the more I dislike it Sad , there are lot of issues and bad choices (like the enormous drifting factor, bad cars damage, no cockpit view etc...).
Milestone should definitely return to the SBK2010 developement as soon as possible Rolling Eyes


i cant even configure my gamepad the way i want it Razz hate games like that Twisted Evil


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3dcViper




Posts: 384

PostPosted: Wed, 24th Jun 2009 16:45    Post subject:
i like it. Physics are not bad in Simulation (but no GTR Wink )

But is anyone able to play online? I allways get "Host not reachable" if i want to connect to a open Game.
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3dcViper




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PostPosted: Wed, 24th Jun 2009 17:30    Post subject:
Some picture from me

1280x960
4AA
8AF
Max Details but without Distance-Blurr

 Spoiler:
 
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NoLiMiTSoLDieR




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PostPosted: Thu, 25th Jun 2009 00:23    Post subject:
Sounds it totally fucked, Same with SBK09.
It sounds like im surrounded by 20 formula cars, constantly.
Can barely hear my own engine Sad

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ixigia
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PostPosted: Thu, 25th Jun 2009 00:30    Post subject:
NoLiMiTSoLDieR wrote:
Sounds it totally fucked, Same with SBK09.
It sounds like im surrounded by 20 formula cars, constantly.
Can barely hear my own engine Sad

Realtek HD ALC888

This is a known bug, it happens to everyone Sad ; it's the same for SBK09 because the two games share the same engine..
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3dcViper




Posts: 384

PostPosted: Thu, 25th Jun 2009 11:33    Post subject:
You have to switch to "stereo" in the Game-Menü at the start. If you switch to "Surround" or 5.1 you will get those sound-errors Sad
But with stereo all is okay
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Glottis
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PostPosted: Thu, 25th Jun 2009 14:48    Post subject:
Playing with 5.1 and no sound issues. Audigy 2 here.


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3dcViper




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PostPosted: Thu, 25th Jun 2009 14:59    Post subject:
ixigia wrote:
This is a known bug, it happens to everyone Sad ; it's the same for SBK09 because the two games share the same engine..


Nope Superstar V8 uses the SBK08 Engine - NOT 09!
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ixigia
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PostPosted: Thu, 25th Jun 2009 15:10    Post subject:
3dcViper wrote:

Nope Superstar V8 uses the SBK08 Engine - NOT 09!


Technically Superstars Racing V8 takes advantage of the latest Milestone engine, which was used for SBK09 too. Wink
The fact that SBK09's physics are much more advanced than V8's ones is due to a choice made by the devs in order to have more appeal to casual gamers.
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Vikerness




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Location: Brasov
PostPosted: Thu, 4th Feb 2010 04:56    Post subject:
Sequel this month

"Entitled Superstars V8 Racing Next Challenge, the new title aims to improve its mediocre predecessor with new cars, tracks and a new online mode. Furthermore, the developers have acquired help from former Formula One driver and Superstars Championship winner Gianni Morbidelli. The first previews have already shown some improvements, including the often-missed cockpit view and quite impressive-looking rain effects.
Superstars V8 Next Challenge will be coming to the PC and next-gen gaming consoles in February 2010."

and some gameplay from the xbox demo


give me cockpit view, better physics, g25 support, decent ffb and i'm sold Very Happy


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LeoNatan
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PostPosted: Thu, 4th Feb 2010 05:03    Post subject:
Nice, thanks! Very Happy Updated first post.
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ixigia
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Location: Italy
PostPosted: Thu, 4th Feb 2010 14:36    Post subject:
A clearer video (cockpit view)



Graphically talking looks much better than the previous game. Lightning, shadows and overall details are definitely one step forward from the previous game in terms of realism fidelity.
The driving model is a big question mark though, since we'll probably have the usual simularcade driving model which is miles away from GTR's physics simulation.
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fearwhatnow




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PostPosted: Tue, 23rd Feb 2010 15:14    Post subject:
Superstars.V8.Next.Challenge-AVENGED (1.57gb)


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Mortibus




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PostPosted: Tue, 23rd Feb 2010 15:20    Post subject:
physics and sounds much better than in nfshit, at least cars don't fly if u pound them in the back Razz
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Vikerness




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Location: Brasov
PostPosted: Tue, 23rd Feb 2010 18:10    Post subject:
max 4:3 resolution 1152x864 with black bars, no clutch, no shifter, brake pedal not detected, force feedback isnt reversed for logitech wheels, crappy cockpit view, inexistent physics due to non-reversed ffb OMG Vomit


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Last edited by Vikerness on Tue, 23rd Feb 2010 18:11; edited 1 time in total
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dickybob26
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PostPosted: Tue, 23rd Feb 2010 18:11    Post subject:
multiplayer working?
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Neo_McKane




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PostPosted: Tue, 23rd Feb 2010 19:47    Post subject:
Works fine, but it feels just bad. The first one wasn't great, but this one is even worse..
Multyplayer is working..


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Kamikaze666




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PostPosted: Tue, 23rd Feb 2010 23:32    Post subject:
Vikerness wrote:
max 4:3 resolution 1152x864 with black bars, no clutch, no shifter, brake pedal not detected, force feedback isnt reversed for logitech wheels, crappy cockpit view, inexistent physics due to non-reversed ffb OMG Vomit


holy shit, talk about poor wheel support.


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