Vaporum: Lockdown
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AmpegV4




Posts: 6248

PostPosted: Mon, 20th Jan 2020 09:32    Post subject: Vaporum: Lockdown
Quote:


Vaporum: Lockdown is a prequel to the award-winning steampunk dungeon crawler Vaporum. It is a grid-based, single-player, single-character game, seen from a first-person perspective in an original steampunk setting, and inspired by old-school games like Dungeon Master I and II, the Eye of the Beholder series, and the more recent Legend of Grimrock I and II.

Vaporum: Lockdown follows the story of Lisa Teller, a scientist who is a part of a mysterious research project in the middle of an ocean. Following disastrous events, she struggles to survive and escape the tower of Arx Vaporum.
Key Features

First person real-time combat
Unique Stop Time Mode
Puzzles and level-wide objectives
Gadget-based RPG system
Lots of exploration, loot, and character customization
Mysterious storyline filled with secrets
Fully voiced main characters
Immersive steampunk setting


You will encounter nasty enemies with unique strengths and attack patterns. To beat them, you will have to employ a broad array of weapons, gadgets, upgrades, and smart tactics.

Fortunately, there's plenty of powerful toys to play with. Many different weapon types, each with a specific use, synergistic armor pieces, gadgets that allow you to raise your own army of underlings or to manipulate the battlefield, boosters, and more.

Prepare to solve many kinds of puzzles and hazards, using various interactive elements, which will test both your wits and reflexes. The overall storyline will have you piecing together a solution to the main obstacle, where the individual pieces are spread over several levels. You will learn a lot about the world and its inhabitants through voiced dialogs, phonodiaries, and written notes.

Vaporum: Lockdown is planned to release in 2020.


Q1 2020, The first game was a really good real-time grid-based crawler. It's a familiar story but has better mechanics than the Grimrock series or the classic EOB, Lands of Lore games. Presentation is better than Grimrock, animations, interactivity with the world etc are well done and polished. The difficulty i thought was spot on, you can fuck up your build a bit and still easily clock the game, that said it isn't a trivial cakewalk either.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 20th Jan 2020 14:51    Post subject:
The first one was really good, I enjoyed it immensely, but I'm not keen on the next being a prequel Sad Ah well, I guess we'll see when it comes out.
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AmpegV4




Posts: 6248

PostPosted: Mon, 20th Jan 2020 22:31    Post subject:
Yeah agree with prequel being the least interesting setting for another game. I guess it makes it cheaper / less effort creating new story when you already have the characters and ending locked in.

The story of the first one is an unmistakable direct copy of the story of another franchise, pretty sure they prequel'ed their second game as well. Anyway i thought it derserved a thread as there are gamers here that grew up through the Amiga and earlier years.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 20th Jan 2020 23:11    Post subject:
Yessir! I have nothing but fond memories of playing Hired Guns on my Miggy -- and I'm absolutely looking forward to preVaporum Very Happy Also, speaking of blobbers, have you played Operencia yet? Fantastic, utterly fantastic.
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AmpegV4




Posts: 6248

PostPosted: Tue, 21st Jan 2020 00:39    Post subject:
Yep a exclusive, I played half and liked what i saw. Parked it to pick up on Steam later this year, I always buy these games as decent ones are a bit of a rarity, also it being a niche genre likely means they dont sell all that well. I played the Dungeon Master conversion for LOG1 fairly recently as well, it is really well made if you havnt played that one as well.
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Yuri




Posts: 11000

PostPosted: Tue, 21st Jan 2020 05:42    Post subject:
sabin1981 wrote:
I'm not keen on the next being a prequel Sad Ah well, I guess we'll see when it comes out.

Same here Sad



1 and 2 are still amazing.
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Nodrim




Posts: 9586
Location: Romania
PostPosted: Mon, 31st Aug 2020 22:24    Post subject:
announcement wrote:

Fatbot Games has announced a prequel to the original grid-based dungeon crawling adventure, coming to Windows on September 15th, 2020 - shortly followed by Mac & Linux.
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AmpegV4




Posts: 6248

PostPosted: Tue, 1st Sep 2020 00:15    Post subject:
Awesome, the first game was quite polished at release. It ran well, no gamebreaking bugs etc.
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AmpegV4




Posts: 6248

PostPosted: Wed, 16th Sep 2020 00:34    Post subject:
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Nodrim




Posts: 9586
Location: Romania
PostPosted: Wed, 16th Sep 2020 01:35    Post subject:
I played it for a couple of hours and it's pretty good.
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Nodrim




Posts: 9586
Location: Romania
PostPosted: Wed, 23rd Sep 2020 17:40    Post subject:
The Game Slashers wrote:

Vaporum: Lockdown tells a compelling story in spite of its predictable setup while reiterating on a successful gameplay formula. If you enjoyed the original game, this is a worthy prequel. But the lingering sense of déjà vu stemming from the multitude of striking similarities could lead to fatigue.
(This article is based on a press copy of the game provided by the developer.)

Pros:
+ Labyrinthine level design
+ Expansive story
+ Good combat system
+ Solid progression
+ Cool puzzles

Cons:
– The customary pixel hunting
– Fails to capture the horror of the intrigue


Source:
www.thegameslashers.com/vaporum-lockdown-review.html
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Steelone




Posts: 1524

PostPosted: Wed, 23rd Sep 2020 17:43    Post subject:
Not actually played it yet despite buying it. I really enjoyed the first one.

Love me a good dungeon crawler.
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