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JackQ
Non-expret in Derps lagunge
Posts: 14178
Location: Kibbutznik, Israel
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Posted: Wed, 26th Sep 2012 17:39 Post subject: Joe Danger Appears on Steam Registry |
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didn't find any Thread about it... it's quite old news. it's recently reported PS3 getting the additional XBLA contect soon so I thought waht about Steam? and found this:
Quote: | The indie game Joe Danger, originally released on the PlayStation Network, has just popped up on the Steam registry. It was later released on XBLA.
While nothing's official, there's good reason to believe that the side-scroller will finally be released on the PC. The game's developer Sean Murray had previously referred to XBLA as a "slaughterhouse for small developers" because of stiff competition with other indie titles. Hopefully the game will fare as well on Steam as it did on PSN.
A version for iOS and Android devices has also been confirmed to be in development. The team at Hello Games says that they plan to develop a new game for the devices instead of doing a 1-to-1 port of the console version. It remains to be seen whether the Steam version of Joe Danger happens to be the new version they're working on, or a port of the console version.
Expect a proper announcement in the near future. |
http://www.gameranx.com/updates/id/7668/article/joe-danger-appears-on-steam-registry/
"Fuck Denuvo"
Your personal opinions != the rest of the forum
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JackQ
Non-expret in Derps lagunge
Posts: 14178
Location: Kibbutznik, Israel
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Posted: Fri, 24th May 2013 11:01 Post subject: |
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murgo
Posts: 1928
Location: Brezelcountry
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Aeon
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Location: Netherlands
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murgo
Posts: 1928
Location: Brezelcountry
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Posted: Fri, 24th May 2013 12:52 Post subject: |
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Why do you need reactPSN? Joe Danger has been properly cracked AGES ago. I've never installed reactPSN and Joe Danger worked fine for me, on 3.55 and 4.21
~edit~
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RPS: I think there was a hope that the next-gen console deals would put an end to exclusivity deals for indies, but it doesn’t look like we’ll be that fortunate. But from what I’ve heard from devs, spreading the risk across PC and consoles is actually often a safer way to go. Do you think that’s an issue?
Murray: Well, there’s two things there. And these are things I feel passionate about at the moment. For indie developers, and you and anyone reading RPS, well, exclusivity needs to die, especially for indie games. It’s so outdated as a concept. I would much rather that a console, or a PC, or whatever was just better because suited to you for a particular purpose. You’d buy a PS4 or whatever because you wanted a sit-down console, not because of the games on it. The idea that a game comes out on a platform because the devs are being paid not to release on other platforms, that just seems like a weird out-dated hindrance. It stops people from being quite so creative. I am only releasing my game on that format, so if it fails I don’t have a backup of looking for a market elsewhere. But there are some signs that it will go away eventually, and I think that would be really nice. The second thing is that PCs and the next-gen consoles are going to be really similar, and that’s super interesting. We’ve come from a time where platforms were really different. One of my hobbies as a kid was writing emulators, stuff like writing SNES emulators for PC, and then things were so ridiculously different. It made sense to develop for one platform at that point, but that doesn’t – potentially – make sense now when we’re basically talking about PCs and consoles basically being differently specced PCs. How are consoles going to differentiate themselves? Interesting, I think.
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I just wish that not only more developers thought this way........... but actually stood up and DID SOMETHING ABOUT IT. It's one thing to decry exclusivity, but it's an empty gesture when developers keep signing up with the same restrictive and stifling publishers. As long as developers keep giving away their lives, publishers will keep taking them and nothing will change.
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murgo
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Location: Brezelcountry
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prudislav
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Posts: 29148
Location: The land of beer and porn
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Posted: Fri, 14th Jun 2013 17:41 Post subject: |
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Quote: | Joe Danger and Joe Danger 2: The Movie will both be released on Steam in a couple weeks. Hello Games has announced. Both games include Steam Workshop and Big Picture support and the team has “got a couple more surprises planned ,” so expect to hear more on that end soon. Both games drop on June 24. |
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prudislav
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Location: The land of beer and porn
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Posted: Wed, 19th Jun 2013 14:09 Post subject: |
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prudislav
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Posted: Mon, 24th Jun 2013 14:21 Post subject: |
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Posted: Mon, 24th Jun 2013 16:15 Post subject: |
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This doesnt even deserve it's own thread. You just drive right....
3080 | ps5 pro
Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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Posted: Mon, 24th Jun 2013 16:16 Post subject: |
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murgo
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prudislav
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Location: The land of beer and porn
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Posted: Mon, 24th Jun 2013 16:23 Post subject: |
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i guess it will appear on steam in couple hours
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Posted: Mon, 24th Jun 2013 18:44 Post subject: |
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£7.99 each atm but will change to £9.99 after 1st July.
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Posted: Mon, 24th Jun 2013 18:50 Post subject: |
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prudislav
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murgo
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VonMisk
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