radeon 5770 problems with smoke/particle effects
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ffy




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PostPosted: Mon, 26th Jul 2010 13:35    Post subject: radeon 5770 problems with smoke/particle effects
i have a xfx hd5770 1gb, and i have the same some kind of problem in various games.

the most recent example is world of tanks, when i am zoomed in and fire my tanks gun the screen fills with smoke and the fps drops from constant 50+ (at very high) to 10 or even less. once the smoke clears everything is fine again.

the problem exists in other games as well, i was playing the witcher enhanced edition and it was running great, except for when there are certain particle effects or smoke present, in which case the fps drops drastically. it made the game quite unplayable, since in the first act you are fighting the barghests who are constantly surrounded by a plume of smoke Smile

after problems with the witcher i installed the latest drivers, but there was no change.

has anyone had similar problems and been able to fix it?
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LeoNatan
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PostPosted: Mon, 26th Jul 2010 13:45    Post subject:
Problems with such affects, volumetric particles, I assume, are usually due to low fillrate. While the 5770 is not top of the line, I doubt the games you mentioned would be that demanding, particle effects in particular, that it would struggle so much.
Have you perhaps forces transparency antialiasing?


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ffy




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PostPosted: Mon, 26th Jul 2010 14:07    Post subject:
i have all AA settings that i can find in the ati control panel set to application select. doesnt matter if ingame the AA is set to 0x or 4x, the fps drops stay the same
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PumpAction
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PostPosted: Mon, 26th Jul 2010 14:19    Post subject:
There is nothing wrong with your card, smoke effects are just very demanding. The only option would be to decrease the amount of displayed smoke particles with in-game settings. (only if the things that leo mentioned didn't change anything)

The Radeon 57xx 128-Bit memory interface is part of that problem I think :/ I assume that even a 5830 would have less stress with smoke, even though it has lower clocks Smile


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Last edited by PumpAction on Mon, 26th Jul 2010 14:24; edited 2 times in total
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LeoNatan
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PostPosted: Mon, 26th Jul 2010 14:23    Post subject:
Well, actually smoke shouldn't be that demanding. Particle effects are only demanding when drawn per-pixel (actual volumetric particle effects). But what is used usually are several sprites stitched together in various methods to form an approximation of the effect at a much lower load. This should really not be that demanding. That is why I suggested the transparency antialiasing, because particle sprites usually have transparency. But other than that, I am not sure.


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Frant
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PostPosted: Mon, 26th Jul 2010 14:39    Post subject:
Check this:
Leo wrote:
Have you perhaps forces transparency antialiasing?


That can kill the performance of smoke/particles if enabled.


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ffy




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PostPosted: Mon, 26th Jul 2010 14:41    Post subject:
yeah i can understand it being more demanding, dropping from 50+ fps to like 30+, but not from 50+ to 10. i remember playing the witcher on my old 8800gts and while it ran much worse, i never had problems like these with the smoke, the fps drops were as expected not that huge.

@iNatan, do you have any idea where the transparency antialiasing setting could be found at? i cant see anything of the type in my catalyst control center.

@PumpAction, it would really suck if it was an unfixable problem stemming from the hardware makeup of the card, but i want to try anything i can to fix it before i decide to just live with it Smile might just try omega drivers or something as well
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LeoNatan
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PostPosted: Mon, 26th Jul 2010 14:45    Post subject:
In ATI I think it's called Adaptive Anti Aliasing. Make sure it's not checked.


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Frant
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PostPosted: Mon, 26th Jul 2010 14:48    Post subject:
ffy wrote:
yeah i can understand it being more demanding, dropping from 50+ fps to like 30+, but not from 50+ to 10. i remember playing the witcher on my old 8800gts and while it ran much worse, i never had problems like these with the smoke, the fps drops were as expected not that huge.

@iNatan, do you have any idea where the transparency antialiasing setting could be found at? i cant see anything of the type in my catalyst control center.

@PumpAction, it would really suck if it was an unfixable problem stemming from the hardware makeup of the card, but i want to try anything i can to fix it before i decide to just live with it Smile might just try omega drivers or something as well


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LeoNatan
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PostPosted: Mon, 26th Jul 2010 14:51    Post subject:
Yours truly is Leo. Wink


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Frant
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PostPosted: Mon, 26th Jul 2010 14:53    Post subject:
iNatan wrote:
Yours truly is Leo. Wink


I know.. I was playing on the "I'm not Leo but...", answering a question addressed to you. Wink


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ffy




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PostPosted: Mon, 26th Jul 2010 15:20    Post subject:
my 3d settings panel is a bit different, adaptive AA is found under antialiasing mode.
it is currently set to multi-sample AA, the other choices are adaptive and super-sample.
so i guess adaptive antialiasing is turned off already.
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Frant
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PostPosted: Mon, 26th Jul 2010 16:54    Post subject:
ffy wrote:
my 3d settings panel is a bit different, adaptive AA is found under antialiasing mode.
it is currently set to multi-sample AA, the other choices are adaptive and super-sample.
so i guess adaptive antialiasing is turned off already.


How can it be different? Are you using the latest official Cats, 10.6?

Oh, wait, you're using CCC in basic mode. I'd switch to advanced mode immediately so you can tune your card manually.


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ffy




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PostPosted: Mon, 26th Jul 2010 17:23    Post subject:
nah, it was in advanced mode, just an older version. whenever i had updated drivers i hadnt installed the new CCC, just got the new drivers. got the newest CCC now, after i did a complete clean reinstall of drivers. problem still here though

edit: now that i have started the CCC it still looks the same as before. maybe yours looks different because you are on 32 bit? im running win7 x64
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Frant
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PostPosted: Mon, 26th Jul 2010 17:38    Post subject:
ffy wrote:
nah, it was in advanced mode, just an older version. whenever i had updated drivers i hadnt installed the new CCC, just got the new drivers. got the newest CCC now, after i did a complete clean reinstall of drivers. problem still here though

edit: now that i have started the CCC it still looks the same as before. maybe yours looks different because you are on 32 bit? im running win7 x64


Win7 x64 here.


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LeoNatan
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PostPosted: Mon, 26th Jul 2010 20:46    Post subject:
Post a screenshot please.


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sabin1981
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PostPosted: Mon, 26th Jul 2010 22:28    Post subject:
I think everyone gets SOME semblance of slowdown during heavy particle effects (like smoke) but if it helps; my 4870 doesn't drop from 60 to 10-20 in World of Tanks Wink If anything, it's more like a 5-10fps drop.
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ffy




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PostPosted: Mon, 26th Jul 2010 23:01    Post subject:
alright, heres a screen of the 3d->all settings of ccc, its 'about' and device manager showing that i have 10.6 drivers:

 Spoiler:
 


the 'Anti-Aliasing Mode' bar is where you can swap between multisample, adaptive, supersample AA.
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LeoNatan
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PostPosted: Mon, 26th Jul 2010 23:02    Post subject:
"SMOOTHVISION"

wtf? Confused


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sabin1981
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PostPosted: Mon, 26th Jul 2010 23:08    Post subject:
That's always what ATi has called their AF setting.



Last edited by sabin1981 on Mon, 26th Jul 2010 23:08; edited 1 time in total
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LeoNatan
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PostPosted: Mon, 26th Jul 2010 23:08    Post subject:
Really? Haven't noticed until now lol.


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sabin1981
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PostPosted: Mon, 26th Jul 2010 23:09    Post subject:
lol, yeah... for as long as I can remember. Even as far back as the Radeon 9700 Very Happy (though back then it was SmoothVision 2.0, not SmoothVision HD which was introduced in the X8x0 range)
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MinderMast




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PostPosted: Tue, 27th Jul 2010 00:52    Post subject:
I have the same settings as ffy - it doesn't have a separate AAA checkbox.
In any case, this only has an effect if you are forcing AA instead of using the "application controlled" option, as far as I know.

Also, smoke has a substantial impact on performance on my 5870 as well. It is quite noticeable in BC2 - the worst is when you are in a vehicle and zoom into the smoke - I could swear I had FPS drop to single digits, but that was quite a while ago, perhaps even in the beta. I only have some moderate, though noticeable drops now, when walking right through a major explosion.

But I am running it at 1080p with 4xAA, and as it was said, hi-res smoke with AA really kills the performance...throw in some lighting effects and you get even bigger drops.
Still, what you are seeing is pretty big, considering others seem to have less trouble with it. Perhaps a driver or an optimization issue?
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Frant
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PostPosted: Tue, 27th Jul 2010 08:17    Post subject:
Ah, I know why it (CCC) looks slightly different, I have a HD4890, they use 5xxx-hardware.


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Werelds
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PostPosted: Tue, 27th Jul 2010 08:59    Post subject:
@ MinderMast: BC2 has some optimisation issues. It's a poorly programmed piece of shit, which has been proven by the multitude of issues the game has with ATI.

@ ffy: I've signed up for the World of Tanks beta, was planning to do so anyway so I'll give it a try tonight on my 5870 to see what it does for me Smile
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ffy




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PostPosted: Thu, 29th Jul 2010 23:22    Post subject:
damnit, its starting to piss me off now. ever since i took interest in trying to fix it im kinda unable to play any games, since whenever theres an explosion or huge particle effects it slows down and i feel like kicking something. before i tried to find a solution it didnt bother me as much, since i thought its just a random slowdown. but slowdowns in games that are running very well (company of heroes single player, dawn of war 2, the witcher) really get on my nerves.

been googling for a while, most of the stuff i can find is people talking about bfbc2 smoke dropping fps hugely on their 5770, while others claim that 5770 is amazing and never slows down. nobody seems to have a fix. someone said to add the game folder to exceptions; as i expected that had no effect whatsoever.
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dingo_d
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PostPosted: Thu, 29th Jul 2010 23:26    Post subject:
Have you tried new 10.7 drivers?


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Werelds
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PostPosted: Thu, 29th Jul 2010 23:38    Post subject:
Or the 10.8 beta's?

Haven't had time to try World of Tanks yet, but I can tell you that neither CoH nor DoW2 has ever slowed down on my 5870. Then again, my 9800GTX was *almost* capable of running that flawlessly :E
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ffy




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PostPosted: Thu, 29th Jul 2010 23:41    Post subject:
10.7 drivers still have that problem.

gonna try the betas later, but it might be just a hardware issue after all..
is there any chance that its an issue with my old mobo? i am running on an asus p5w dh deluxe. i guess if it was something like my mobo, i wouldnt be getting high fps that can drop down in the first place?
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Frant
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PostPosted: Fri, 30th Jul 2010 00:51    Post subject:
ffy wrote:
10.7 drivers still have that problem.

gonna try the betas later, but it might be just a hardware issue after all..
is there any chance that its an issue with my old mobo? i am running on an asus p5w dh deluxe. i guess if it was something like my mobo, i wouldnt be getting high fps that can drop down in the first place?


Hmm..

Which CPU and how much RAM?


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