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A-A
Posts: 3156
Location: New york
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Posted: Sun, 25th Oct 2009 13:32 Post subject: |
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Posted: Sun, 25th Oct 2009 13:34 Post subject: |
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human_steel wrote: | Spoiler: | How should i kill the pig-masked thing nearly at the end of the game? There's this situation when he grabs by the neck or something and he pushes me to the ground and i'm almost helpless. Some circles start rotating on the lower part of the screen but can't figure what exactly am supposed to do. He kills me like that everytime. |
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Posted: Sun, 25th Oct 2009 14:22 Post subject: |
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human_steel wrote: | human_steel wrote: | Spoiler: | How should i kill the pig-masked thing nearly at the end of the game? There's this situation when he grabs by the neck or something and he pushes me to the ground and i'm almost helpless. Some circles start rotating on the lower part of the screen but can't figure what exactly am supposed to do. He kills me like that everytime. |
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Wow, you waited a whole 15 minutes to bump your post! Impressive.
Pighead was easy. I just drop an explosive trap then set a tripwire trap and only had to hit him with a bat twice to finish.
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Neon
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Posts: 18935
Location: Poland
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Posted: Sun, 25th Oct 2009 14:27 Post subject: |
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Aeon
Posts: 8700
Location: Netherlands
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JBeckman
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Posts: 35009
Location: Sweden
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Posted: Sun, 25th Oct 2009 15:45 Post subject: |
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What's the easiest way to break down those thin walls, seems I have to pass trough one near a fusebox but I can't break it with my bare hands and all doors are sealed so I can't go anywhere either, bug perhaps?
(I can break the outer plaster or what it's called but the wooden inner structure doesn't get damaged.)
I did have a steel pipe a while ago but it disappeared when I re-loaded a nearby checkpoint.
Odd but fun in it's own way.
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lhzr
Posts: 3902
Location: RO
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Posted: Sun, 25th Oct 2009 15:50 Post subject: |
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Last edited by lhzr on Thu, 24th Dec 2015 13:11; edited 1 time in total
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JBeckman
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Posts: 35009
Location: Sweden
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Posted: Sun, 25th Oct 2009 15:53 Post subject: |
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You can punch the walls to open them fine. Hell, you can shoot them with the revolver if you want to waste bullets.
Weapons are everywhere though, you should never be without one. Mops, shovels, pipes, bats, nailbats, arms, table legs, lamps, scalpels, hatchets, and guns.
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Posted: Sun, 25th Oct 2009 15:55 Post subject: |
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haha
another game that shows how audigy soundblaster cards have shit drivers and are shit
on-board sound cards ftw
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JBeckman
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Posts: 35009
Location: Sweden
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Posted: Sun, 25th Oct 2009 15:59 Post subject: |
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Actually the sound bug seems to be related to frequency, had a couple of crashes at first but lowering from 9600hz down to 48000hz (Still at 24 bit though.) worked just fine, can't be altered on XP though so those using that OS and with audio drivers that doesn't allow said setting to be changed might have issues.
(Though the default value should be 48000hz in the first place.)
It also uses XAudio and not OpenAL although both should work just fine, at least compared to the outdated DirectSound layer (XAudio/XAudio 2 seems to be replacing it though, with OpenAL giving some nice competition.)
Call ofJuarez Bound in Blood and Call of Duty 5 had this issue as well.
(Then again is there even a audible difference between both frequencies outside of sound design environments and professional studio equipment.)
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A-A
Posts: 3156
Location: New york
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Posted: Sun, 25th Oct 2009 19:24 Post subject: |
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Hierofan wrote: | NightlyGregor wrote: | Finished the game. The only downside for me was the combat system and most of the puzzles are repetitive. |
how long is it ?
i understand that there are more endings to the game , correct? |
There are two different endings and they all come down to the end part so the things you do trough out the game doesn't affect the ending.
The game took about 6 hours for me I believe
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Posted: Sun, 25th Oct 2009 20:42 Post subject: |
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trucane wrote: | Hierofan wrote: | NightlyGregor wrote: | Finished the game. The only downside for me was the combat system and most of the puzzles are repetitive. |
how long is it ?
i understand that there are more endings to the game , correct? |
There are two different endings and they all come down to the end part so the things you do trough out the game doesn't affect the ending.
The game took about 6 hours for me I believe |
so whats the other ?
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Letargo
Posts: 68
Location: Argentina
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Posted: Sun, 25th Oct 2009 23:09 Post subject: |
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I'm having a problem here. I'm playing with a logitech cordless rumblepad 2 and my movement controls are inverted. Not the camera controls, but the movement only. Specifically the forward and backward controls. Both D-pad or analog.
Anyone?
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A-A
Posts: 3156
Location: New york
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Posted: Mon, 26th Oct 2009 01:21 Post subject: |
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Anyone got their sound working when it wasn't at first? , i'm getting nothing at all...
It's on 48000 or something already
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Posted: Mon, 26th Oct 2009 02:31 Post subject: |
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Spiderman wrote: | trucane wrote: | Hierofan wrote: |
how long is it ?
i understand that there are more endings to the game , correct? |
There are two different endings and they all come down to the end part so the things you do trough out the game doesn't affect the ending.
The game took about 6 hours for me I believe |
so whats the other ? |
Spoiler: | Not sure what you mean with "other" but in the end you choose between freedom and the truth. Both ends has to be considered "bad endings" but at least there is two choices on how to end detective tapps life. |
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swebarb
Posts: 2154
Location: Vikingland
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Posted: Mon, 26th Oct 2009 17:00 Post subject: |
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Try lower sound acceleration perhaps ? im on xp to with audigy4 and i have none problems so far.
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Posted: Mon, 26th Oct 2009 22:11 Post subject: |
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Omfg i'm pissed off with the beams now takes 3-4 tries then i rage quit...
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