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JBeckman
VIP Member
Posts: 34998
Location: Sweden
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Posted: Sun, 15th Nov 2009 19:32 Post subject: |
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The nxcharacter and nxcooking DLL files are there (Probably has a PhysX redist as well.) so it uses that for physics but as said it's for smaller things and entirely CPU bound with no acceleration for additional effects. (Like Sacred 2 before it was patched or UT3 initially.)
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Posted: Sun, 15th Nov 2009 22:35 Post subject: |
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Pff, lazy Bioware for not properly doing the game's ending:
Spoiler: | I killed both Leliana and Wynne and yet they appear in the scene immediately after the archdemon's death. And Leliana talks as if the ashes were preserved, even though I corrupted it with the dragon's blood. |
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zmed
Posts: 9234
Location: Orbanistan
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Posted: Sun, 15th Nov 2009 22:36 Post subject: |
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Just checked using that exploit in the RoosterTeeth video. Max level is 25, after that it's stuck at "0/NaN XP until level 26" (yes, NaN, whatever that's supposed to be).
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Posted: Mon, 16th Nov 2009 00:04 Post subject: |
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And play it on nightmare instead.
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Posted: Mon, 16th Nov 2009 00:48 Post subject: |
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Where excactly do I find Helm of Honnleath? I have done the Stone Prisoner quest but I didn't find it.
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Posted: Mon, 16th Nov 2009 01:56 Post subject: |
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ainatar77 wrote: | Where excactly do I find Helm of Honnleath? I have done the Stone Prisoner quest but I didn't find it. |
Kitty drops it I think.
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Posted: Mon, 16th Nov 2009 01:59 Post subject: |
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Kyorisu wrote: | ainatar77 wrote: | Where excactly do I find Helm of Honnleath? I have done the Stone Prisoner quest but I didn't find it. |
Kitty drops it I think. |
Yep, Kitty dropped it for me.
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Posted: Mon, 16th Nov 2009 04:47 Post subject: |
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A question about Soldier's Peak...
Spoiler: | Where's the secret cache those four particular notes (History of Soldier's Peak, I think) supposedly point towards? I searched the entire keep after defeating all the demons, to no avail. I activated the jar of raspberry jam before finding all four chapters, but I don't remember what happened then. I left after getting tired of wandering around, and when I returned the keep had become inaccessible. The Drydens settled in, and that's about it... |
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Posted: Mon, 16th Nov 2009 05:01 Post subject: |
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ShadowB wrote: | A question about Soldier's Peak...
Spoiler: | Where's the secret cache those four particular notes (History of Soldier's Peak, I think) supposedly point towards? I searched the entire keep after defeating all the demons, to no avail. I activated the jar of raspberry jam before finding all four chapters, but I don't remember what happened then. I left after getting tired of wandering around, and when I returned the keep had become inaccessible. The Drydens settled in, and that's about it... |
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Spoiler: | In the main hall (the one with the demon gate) is a fireplace with a painting above it, click on the painting. |
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Posted: Mon, 16th Nov 2009 05:03 Post subject: |
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Apparently holding TAB didn't highlight that.
Too late now, though, as the place is forever locked. That's just bad design. :/
Last edited by ShadowB on Mon, 16th Nov 2009 05:04; edited 1 time in total
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Posted: Mon, 16th Nov 2009 05:04 Post subject: |
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Posted: Mon, 16th Nov 2009 07:08 Post subject: |
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Just wondering : Do you venture out of Ferelden at some point or is the whole game on the same map ? Do you visit Orlais , Tevinter Imperium , Antiva ect ? Because those places , Tevinter Imperium in particualr really interest me and i hope that i will have a chance to visit them at some point.
If not then i see many expensions/DLC coming our way in the future.
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dsergei
Posts: 4061
Location: Moscow, Russia
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Posted: Mon, 16th Nov 2009 07:14 Post subject: |
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Posted: Mon, 16th Nov 2009 07:29 Post subject: |
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dsergei wrote: | No you stay in Ferelden. |
Alright....sucks but i'mpretty certain that Bioware will release expensions/DLCs/sequels that will take place out of Ferelden. I mean those places are quite important in the DA lore and i doubt that they developped such a rich background for nothing. I mean Orlais is supposed to be the most powerful nation on the continent and the Tevinter Imperium where all the shit started so i'm pretty sure that they have the intention to use them at some point or at least i hope.
This is the first cliche RPG in ages that has me hooked to the world story and folklore and makes me want to see more of it. Tjat's quite an accomplishement. Witcher was great but it wasn't as rich as DA.
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Posted: Mon, 16th Nov 2009 07:44 Post subject: |
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Kyorisu wrote: | ainatar77 wrote: | Where excactly do I find Helm of Honnleath? I have done the Stone Prisoner quest but I didn't find it. |
Kitty drops it I think. |
Who/where is she?
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JBeckman
VIP Member
Posts: 34998
Location: Sweden
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Posted: Mon, 16th Nov 2009 08:08 Post subject: |
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Spoiler: |
The cat creature further into the laboratory under the city, it's inside the mages house, explore it to find the command word to activate the golem and many crystals for her*
*
 
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Posted: Mon, 16th Nov 2009 08:53 Post subject: |
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JBeckman wrote: | Spoiler: |
The cat creature further into the laboratory under the city, it's inside the mages house, explore it to find the command word to activate the golem and many crystals for her*
*
 
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Spoiler: | Wtf I killed her but didn't get any helmet. |
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Posted: Mon, 16th Nov 2009 09:34 Post subject: |
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ShadowB wrote: | Apparently holding TAB didn't highlight that.
Too late now, though, as the place is forever locked. That's just bad design. :/ |
You need to click on the corpse at the wall in the last room (where the warden mage is) first, then the painting is highlighted.
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Posted: Mon, 16th Nov 2009 09:41 Post subject: |
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I really didn't like how the Warden's Keep DLC locks you out when you finish the quest line. I was hoping to have a personal castle with cool things inside (like the Oblivion "houses"), and I wanted to talk to an NPC I allowed to live to see if I could get some goodies.
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Posted: Mon, 16th Nov 2009 14:14 Post subject: |
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locke_digitalus wrote: | I really didn't like how the Warden's Keep DLC locks you out when you finish the quest line. I was hoping to have a personal castle with cool things inside (like the Oblivion "houses"), and I wanted to talk to an NPC I allowed to live to see if I could get some goodies. |
Yeah, that's why I couldn't finish that last detail. Lazy developers.
Spoiler: | You're locked out because they couldn't be bothered to remove the spider webs, barricades, corpses, and generally clean up the interior. |
Overlord123 wrote: | ShadowB wrote: | Apparently holding TAB didn't highlight that.
Too late now, though, as the place is forever locked. That's just bad design. :/ |
You need to click on the corpse at the wall in the last room (where the warden mage is) first, then the painting is highlighted. |
The impaled corpse gives you the last chapter. I had all of them when I searched.
So, can I anyone tell me what was in the secret cache? 
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Posted: Mon, 16th Nov 2009 14:21 Post subject: |
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See.. the spider webs, barricades, blood pools on the floor - all those messy things - are just decals and/or props. I'm sure some of us could load that particular area in the Editor and remove them personally, setting the script so that it loads the NEW - cleaner - area once the quest is done. This couldn't be done before since the ERF files for the DLC were 2.2/Encrypted, but now they're not! Now they're standard ERF files, decrypted ones at that, so surely we could be able to edit it?
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