Mass Effect 2
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FireMaster




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PostPosted: Sat, 6th Feb 2010 00:05    Post subject:
it takes forever lol


Last edited by FireMaster on Sat, 6th Feb 2010 00:05; edited 1 time in total
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chiv




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PostPosted: Sat, 6th Feb 2010 00:05    Post subject:
yeah the first time i tried using the weapon i was standing infront of a boss with 30% charge holding the fire button like a lemon... wasnt long before i was scrambling my ass for cover Very Happy


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sabin1981
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PostPosted: Sat, 6th Feb 2010 00:06    Post subject:
The only downside to that weapon is how it made short work of the final boss Sad
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chiv




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PostPosted: Sat, 6th Feb 2010 00:10    Post subject:
i completely forgot about it for the final boss fight because i was having so much fun.


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LeoNatan
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PostPosted: Sat, 6th Feb 2010 00:41    Post subject:
The final boss is a fucking pussy, you need nuke gun to take him down? Laughing

Just take the laser beam gun, and shoot in his eyes from cover.
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sabin1981
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PostPosted: Sat, 6th Feb 2010 00:52    Post subject:
Of course not! I figured, being the final boss, that it would take some damage - so yeah, I pulled out the Nuke Gun. I was less than happy when one shot from the Nuke wiped out over 50% of his health Sad

DAMN YOU BIOWARE, I WANTED A FINAL FANTASY-ESQUE EPIC FINAL BOSS!
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RainyDay




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PostPosted: Sat, 6th Feb 2010 01:07    Post subject:
damn,i should've thought of the nuke gun.. and i actually forgot to change my black hole gun for the beam gun when i did the fight.. so i had to shoot him down with.. shotgun.. it was.. pretty.. epic...


Per aspera ad astra
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garus
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PostPosted: Sat, 6th Feb 2010 01:12    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:19; edited 1 time in total
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timechange01
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Posts: 6650

PostPosted: Sat, 6th Feb 2010 01:24    Post subject:
Currently replaying this on veteran. Bestest game ever!!! 10/10!

And the framerate omg compared to my xbox 360 copy, the PC version literally plays at double the framerate (62fps) rather than 30 Laughing LOVE IT!!



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Laurentiu499




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PostPosted: Sat, 6th Feb 2010 08:46    Post subject:
i shot the boss with the sniper.epic Very Happy





>>>> >>>>>>> >>>>>>>>> ♪ Viva La Vida ♪ <<<<<< <<<<< <<<<<< <<<
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chiv




Posts: 27530
Location: Behind You...
PostPosted: Sat, 6th Feb 2010 09:39    Post subject:
question about the blue space hookers

do they have a kinda vorlon dealy going on or something, where every species views them differently and likens them to their own race? dunno if this was covered in the first game, but it sounds like thats what the second game was suggesting?


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Overlord123




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PostPosted: Sat, 6th Feb 2010 10:22    Post subject:
chiv wrote:
question about the blue space hookers

do they have a kinda vorlon dealy going on or something, where every species views them differently and likens them to their own race? dunno if this was covered in the first game, but it sounds like thats what the second game was suggesting?

Yeah that bachelor party dialogue was probably a reference to the Vorlons of Babylon 5.
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sabin1981
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PostPosted: Sat, 6th Feb 2010 10:24    Post subject:
The Asari? Yeah, it seems their mental powers allow them to project a image of themselves that is appealing to whatever race sees them.
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chiv




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PostPosted: Sat, 6th Feb 2010 10:32    Post subject:
makes you wonder what they 'actually' look like, doesnt it Very Happy probably best not to know. shit. what if theyre all actually male or something Sad

alright, no more watching the table dancers...


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Pixies




Posts: 382
Location: Deep in the Caribbean
PostPosted: Sat, 6th Feb 2010 11:23    Post subject:
Just finished after taking my time to do as much as I could, 55-hour playthrough, and loved every bit of it.. save for some planet-scanning. Cool I'd had my worries about this game, but in the end I feel like BioWare really delivered. With the gameplay changes they made, I would probably feel inconvenienced going back and playing ME1 again.. though I will probably do that at some point either way.

But, this was an awesome game. Hope some more extensive DLC gets out soon. Cool
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MinderMast




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PostPosted: Sat, 6th Feb 2010 11:35    Post subject:
Hmm, can't really remember the bit that implied that the Asari projected anything. What exactly made you come to that conclusion? I remember that bachelor party, listened through all the conversations, but I took most of what they said as a comical relief...

Interesting theory though, would explain why they look a lot like humans and almost every species find them ...appealing. But the Krogan did call them squishy you know Smile
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sabin1981
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PostPosted: Sat, 6th Feb 2010 11:38    Post subject:
The whole conversation implied that they appeared different to other species, and the content of the conversation implied that they embody attributes that are most appealing to said species. It's not written in stone, but there was enough supposition to make a rather educated guess and that, coupled with the already known Asari mental and psychic prowess, was proof enough.
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chiv




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PostPosted: Sat, 6th Feb 2010 11:45    Post subject:
also it makes sense why theyd be perfect as intergalactic space hookers. no other race would be able to appeal to such a diverse group of species. theyve totally cornered the market.

wonder if theyll touch on this in the third game. i mean theyve hinted at a lot of stuff, i really hope that they use me3 as the ULTIMATE me game, that really dives in to everything and fills the game with information and places to go and things to see... even if it means it takes an extra year or so. i REALLY want the third game to be the ultimate ME game that goes above and beyond to immerse you in the ME universe.


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MinderMast




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PostPosted: Sat, 6th Feb 2010 12:03    Post subject:
Perhaps, but it is never actually mentioned in both games, at least I can't remember. You'd think that after all this time the galactic community would catch on to something like that - differences in descriptions and all. So if there is something going on, I don't think it is as straightforward as making them actually look different.
But what do I know, I guess I wasn't really looking for a mystery here. It does make sense as I said. And they (the Asari) keep mentioning using their "gift" all the time (when it comes to dancing, escort services etc).I just always assumed it was something else, more of an art of seduction type of thing, with a dose of mental suggestion Smile
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sabin1981
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PostPosted: Sat, 6th Feb 2010 12:07    Post subject:
That's the whole thing, silly Razz It IS mental suggestion - it's making others see them as an object most appealing to THEM ^_^ The differences in appearance, as you said, are mentioned during that bachelor party, where the drunk guys are arguing over what they see.
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Lukxxx




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PostPosted: Sat, 6th Feb 2010 12:12    Post subject:
Is there some ini tweak guide for it?
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MinderMast




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PostPosted: Sat, 6th Feb 2010 12:24    Post subject:
I meant some kind of other mental suggestion, not just making them appear different Smile
If I remember correctly, the way the conversation played out in the bar, the difference in appearance was sort of a point of argument for them.
So what I meant was, that it isn't mentioned "officially" in the codex, or in any of the direct conversations. There's no specific mention of Asari having such abilities. So it appears as if it's some kind of a secret of the Asari, and it didn't make sense to me that they could keep it hidden for so long if they looked different to every species. Unless of course BioWare decided to not mention that specific part on purpose.
But anyhow, I am not arguing, just trying to explain the logic behind my statements Smile
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chiv




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PostPosted: Sat, 6th Feb 2010 12:28    Post subject:
well it does make sense as long as you dont assume that the changes are massive. i mean no species sees the asari as OBVIOUSLY similar to themselves, its more like a subtle shape of the eyes or slight shape of the head, stuff like that, that you couldnt describe to another race in any meaningful way that anyone else could understand a MASSIVE difference to what they themselves are seeing.

for instance i think the turian described the hooker as having a noticeable head crest or something to that effect... which means nothing to our human character, because clearly she does have something of a head crest... its just that we see it more like thick tentacle hair or whatever, and they might see it more of a uniform hard crest like what they have.

i mean im obviously over-analyzing a game here, but hopefully you can see what i mean... they'd have the ability to slightly change their features subtly in the minds of different races, just to make themselves a bit more appealing, not entirely change themselves to look the same - that would explain why no one is aware of it... aside from us clever humans, obviously Wink


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sabin1981
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PostPosted: Sat, 6th Feb 2010 12:31    Post subject:
I know mate, and I'm not arguing either - just offering a second point of view =) That's why I initially said "it's not set in stone" (ie; it's not Codex-written law, so far as we know) but rather a supposition based on on what little we already know.
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anti-flag




Posts: 246
Location: Brazil
PostPosted: Sat, 6th Feb 2010 12:57    Post subject:
So I installed all the available DLCs... used the little tool and everything seemed to work just fine.
I have Zaeed on my crew, and i'm wearing the blood dragon armor...
but that's about it!
All other 8 DLCs aren't here, or at least i haven't seen anything =/
wtf?
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MinderMast




Posts: 6172

PostPosted: Sat, 6th Feb 2010 12:58    Post subject:
Well I guess we'll have to wait and see Smile
I did always wonder what is it exactly that makes the Asari so appealing to everyone. It is said that they are numerous times, but never specified exactly why.
The more mysteries there are to be revealed, the better the sequel is going to be, so I am all for it... as long as they don't just leave as in the dark, those bastards!

That point about it not being too obvious is why I thought it was just a humorous exchange. They all wanted the Asari to be looking like their species, so they found certain parts that looked like they fit.

On another not about making ME3 bigger/better/stronger... My biggest grudge with ME and immersion is some of their vistas and sense of scale. It's probably just me, but I never could get that feeling that you are standing on a huge world in some places. Omega or Illium for example... everything feels small, like where you are is all that there is and the other areas are like right next door down the hall. Many other games manage to convey that sense of scale, but ME fails for some reason for me. I don't know if it's the vistas that look too much 2D, or ambient sounds, or lack of huge crowds, something's not working. May be they need better transitions or a bit more fleshed out backgrounds... Anyway that's just a thing I'd like to be different in ME3, is all Smile
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chiv




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PostPosted: Sat, 6th Feb 2010 13:08    Post subject:
i think the problem is caused by the fact that me2 is incredibly linear. its a very guided path, which is why it feels so small.


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sabin1981
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PostPosted: Sat, 6th Feb 2010 13:11    Post subject:
Aye, if ME2 has one serious drawback; it's the linearity of the whole game Sad Hell, they even cut down The Citadel by at least 50% Sad
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chiv




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PostPosted: Sat, 6th Feb 2010 13:19    Post subject:
im hoping it was done that way to make sure the player was focusing more on the story setup in preperation for the third game, which will hopefully be a much more open-world rpg'ish affair.

personally i find that i have trouble focusing on the plot when i have a really open-world game with loads of sidequests. take oblivion for example.. played that thing for 80+ hours... didnt even START the main story Very Happy

so yeah, im hoping it was linear for the sake of laying the groundwork for the third game... it'd be sweet if that was the reason, because that means we could look forward to something much more expansive and epic for the finale.


one thing i hope, though, is that me2 wasnt linear and smaller for the sake of selling dlc 'packs'... that'd piss me off something fierce.


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sabin1981
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PostPosted: Sat, 6th Feb 2010 13:23    Post subject:
chiv wrote:

personally i find that i have trouble focusing on the plot when i have a really open-world game with loads of sidequests. take oblivion for example.. played that thing for 80+ hours... didnt even START the main story Very Happy


Same here! I love open-world games, but they tend to get a bit overwhelming sometimes and with all the "extras" I have to do, I often get considerably sidetracked from the main objective. I'm playing GTA4 again now (for the FIFTH time) and I still haven't even completed it once yet, too much side stuff to do and my dumb-ass completionist brain just can't ignore it Sad

I guess you're right, sometimes it's good to have a bit of linearity. It helps you focus on the story, and let's face it; the story is exactly what Bioware are best at ^_^

All in all, and despite the linearity and "streamlining" - I stand by what I said; Mass Effect 2 was a magnificent game regardless.
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