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Posted: Mon, 1st Mar 2010 00:34 Post subject: |
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BF3 is supposed to be based on their new FrostBite 2 engine, which is, as far as I know, built around DX11, or at least fully taking advantage of it. So the hardware is already there.
Edit: Also, I don't think the scope of an all out invasion story is suitable for a DLC or even an expansion.
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Posted: Mon, 1st Mar 2010 00:52 Post subject: |
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Need some help fellas!
I'm loading into the game, but then I just get a black screen and my monitor goes into standby. I'm running a 5870. Haven't had this problem in any game so far.
The BETA ran fine, but just the rld rls is doing this.
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Posted: Mon, 1st Mar 2010 00:53 Post subject: |
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Heheh, good point. But still it takes plenty of dev time and resources. Considering that Battlefield is a multiplayer game at the core, DLC will mostly be focused on maps or other MP content.
Don't mind them proving me wrong though.
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Sin317
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Posted: Mon, 1st Mar 2010 01:00 Post subject: |
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"its not a snowmobile, snowmobiles are for sissies"
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Posted: Mon, 1st Mar 2010 01:38 Post subject: |
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sabin1981 wrote: | H4wkeye wrote: |
I see. Me and a few friends had kinda awful performance in beta with our dual cores ranging between 5000-6000+ and high end cards(XFX 8800GT, 8800GTS etc.). Guess it's different for each PC. |
That wasn't due to the CPU, but rather the GPU. I'm sorry bud, but 8800GT and 8800GTS are definitely not high-end, they're barely mid-range these days :\ BC2 is a very GPU intensive game, so if you want smoother gameplay at decent settings.. you're going to need something with a bit more bite. |
Well yeah it's not high end, but the thing is, BC 2 beta utilized like 10% of my GPU. And well I can run all the new games on high w/o AA and that stuff with XFX 8800GT, so I'm happy (Except BC 2 of course xD). Though, looking when GT 480 comes out, GTX 285 etc. prices should drop, which is a good opportunity to get 'em.
Mortibus wrote: | 8800GT and 8800GTS are not hi-end my friend, not for at least past two years  |
Yeah I know, that was my bad. xD 
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Posted: Mon, 1st Mar 2010 01:46 Post subject: |
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Absolutely! Newer generation stuff is great because it tends to drop the prices on current gen hardware.
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Posted: Mon, 1st Mar 2010 02:58 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:53; edited 1 time in total
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suprman
Posts: 651
Location: On Your mum!
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Posted: Mon, 1st Mar 2010 11:47 Post subject: |
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I can't change AA in this game, have just 1 which means propably that this option is off. Why I can't set in higher? GPU - 4850
~ Thus spoke Citrone ~
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JBeckman
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Posted: Mon, 1st Mar 2010 11:53 Post subject: |
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AA and HBAO (Horizon Based Ambient Occlusion, basically a "better" SSAO) are DX10 and DX11 only.
(DX11 further improves performance and has slightly better shadows and AA sampling.)
Assuming you run the game on either XP or forced DirectX 9 under Vista/Windows 7 that is.
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Posted: Mon, 1st Mar 2010 12:01 Post subject: |
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Yep, on XP.
Also have some glitches. Please take a look at this screen:
Spoiler: | http://yfrog.com/jubeztytuuhgj |
whats this? this just appear only in this game, near the destroyed buildings etc.
~ Thus spoke Citrone ~
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JBeckman
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Posted: Mon, 1st Mar 2010 12:23 Post subject: |
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That looks like some polygon (The models.) error or maybe a texture problem (EDIT: Z what it's called issue maybe?), might be driver related depending on what drivers you use, I use the 8.70.3 drivers or leaked 10.2 hotfix to use that name although the XP and Vista/W7 drivers are different and not fully comparable.
Try to disable Catalyst AI if it's enabled and don't force AA (AF should work but it can also be set in game.) for AA also check with Adaptive AA and any filtering methods like "tent" or "edge detect" but that shouldn't matter if AA isn't being forced.
(Catalyst AI handles game specific optimizations, help file is a bit outdated but advanced improves performance at the cost of visual quality and sometimes smaller glitches depending on the game and if there's a updated profile for it whereas standard enables basic optimizations and tries to keep image quality untouched, required for for example Oblivion to use AA with it or for Crossfire on X2 card configurations but some games can bug so as a test try to disable it.)
Bit hard to explain, could also be some issue with that model when destroyed as it seems quite minor but it's difficult to say.
(The 4850 has around 512 MB VRAM doesn't it? perhaps lower texture quality just as a test, it shouldn't cause any problems like that if a game overexceeds this amount though, might cause some stuttering.)
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Posted: Mon, 1st Mar 2010 13:00 Post subject: |
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thanks JB~. This may be caused by drivers indeed. I have a bit old of them so maybe this is it. Thanks.
~ Thus spoke Citrone ~
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JBeckman
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LeoNatan
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Posted: Mon, 1st Mar 2010 14:28 Post subject: |
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Let's hope they release the patch soon. 
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JBeckman
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Vassago
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Posted: Mon, 1st Mar 2010 14:43 Post subject: |
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Tried that many times, just preload. At least for me.
Hulk to superman: Puny man, who wears his underwear on the outside.
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LeoNatan
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Posted: Mon, 1st Mar 2010 14:52 Post subject: |
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JBeckman wrote: | update to fix any issues and similar discovered during the beta and after the game went gold.  |
What a dumb method of working, going gold and then releasing a beta. I guess EA devs didn't get the memo on proper development cycles. 
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garus
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Posted: Mon, 1st Mar 2010 15:03 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:20; edited 1 time in total
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Posted: Mon, 1st Mar 2010 15:04 Post subject: |
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Jbeckman sir, I played on XP for 10 mins and could enable Horizon based ambient occlusion so it shouldn't be dx10 exclusive. Though the scene was dark couldn't notice anything different.
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ixigia
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JBeckman
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Posted: Mon, 1st Mar 2010 15:15 Post subject: |
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Quote: |
Jbeckman sir, I played on XP for 10 mins and could enable Horizon based ambient occlusion so it shouldn't be dx10 exclusive. Though the scene was dark couldn't notice anything different.
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Interesting, from a interview I read they did say that DX10 (And 11 of course.) allows for AA and HBAO and that they are disabled otherwise (AA can only be set to 1x)
http://www.pcgameshardware.com/aid,705197/Battlefield-Bad-Company-2-x-New-tech-info-about-the-DX11-game/News/
Will have to check it again.
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