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LeoNatan
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Location: Ramat Gan, Israel 🇮🇱
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Posted: Fri, 7th May 2010 21:06 Post subject: |
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dezztroy wrote: | Are you saying this isn't a console game?  |
I am, but considering how this has no destruction whatsoever compared to Stranglehold (while both running on the same console hardware), there is no excuse why it looks the way it looks. (of course there is an excuse - UE2.5)
Also, don't forget this is a 2010 game, while Stranglehold is a 2007 game. Mass Effect 2 looks miles ahead of this poop, and it still runs on same hardware. 
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Posted: Fri, 7th May 2010 22:39 Post subject: |
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Posted: Sat, 8th May 2010 01:34 Post subject: |
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 8th May 2010 01:52 Post subject: |
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HunterHare wrote: | oh btw, im buzzing listening to your youtube vid, thinking of tonight. I asked my kids daycare lady if she wanted to come and party with me tonight, shes like "oh yah ill buy a bottle, thatll be fun" gonnnnna be a sweeet night banging the sexy daycare lady. |
Good luck! Which video did you hum to?
Radicalus wrote: | In fact, ME 2 never dipped under 60 fps for me maxed out. Why? Because the UE3 introduced a lot of new stuff, and shifted many of the things done on the CPU in UE 2+ to the GPU. |
It's not just that. BioShock 1 & 2 are also UE2 and have none of issues this and DA had. It's just Ubisoft's incompetence to properly modify the engine. The did very good with Chaos Theory, it was amazingly optimized for the graphics it displayed (it looks better than both DA and Conviction, but models are with lower poly counts). But you can't just slap more and more patch jobs to an engine that is not equipped for all this crap. I have no idea why they are even using this engine. They did a development reset and scraped all code available; so why not just take the engine of Rainbow Six Vegas 2 and add on that? They could have done a much better job with that.
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Posted: Sat, 8th May 2010 02:31 Post subject: |
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iNatan wrote: | HunterHare wrote: | oh btw, im buzzing listening to your youtube vid, thinking of tonight. I asked my kids daycare lady if she wanted to come and party with me tonight, shes like "oh yah ill buy a bottle, thatll be fun" gonnnnna be a sweeet night banging the sexy daycare lady. |
Good luck! Which video did you hum to?
Radicalus wrote: | In fact, ME 2 never dipped under 60 fps for me maxed out. Why? Because the UE3 introduced a lot of new stuff, and shifted many of the things done on the CPU in UE 2+ to the GPU. |
It's not just that. BioShock 1 & 2 are also UE2 and have none of issues this and DA had. It's just Ubisoft's incompetence to properly modify the engine. The did very good with Chaos Theory, it was amazingly optimized for the graphics it displayed (it looks better than both DA and Conviction, but models are with lower poly counts). But you can't just slap more and more patch jobs to an engine that is not equipped for all this crap. I have no idea why they are even using this engine. They did a development reset and scraped all code available; so why not just take the engine of Rainbow Six Vegas 2 and add on that? They could have done a much better job with that. |
They were probably trying to cut down on costs. UE3 can cost you an arm and a leg, and they made the calculus. People would still buy it like this, especially with favorable reviews for the console version. Then, they can change the engine for the next one, advertise the change, and low and behold, people will hate them no more (if they even remember the tricks up to this point).
Bioshock was different, they did a lot of optimizations.
What I don't get is, with coders on the AC team, who did a fairly good job for open world, especially with AC2, how the hell couldn't the same parent company send a few memos.
I mean conviction is horrible. And physics tics (physics FPS of the game ... mostly done by the CPU) affects mouse input. I mean what the fucking fuck?! All GOOD shooter get out of their way, to make sure, that even if a few frames skip, the mouse movement is recorded to turn in the right direction.
Complete tardarses!
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 8th May 2010 04:23 Post subject: |
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It has probably more to do with the method they emulate the analog input to the mouse. Judging by the dumb acceleration, they are converting mouse input to analog relative. The aimbot behavior supports this educated guess. So they probably do this inside the same place they do the physics calculations, so they get swollen together. 
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Posted: Sat, 8th May 2010 04:34 Post subject: |
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iNatan wrote: | It has probably more to do with the method they emulate the analog input to the mouse. Judging by the dumb acceleration, they are converting mouse input to analog relative. The aimbot behavior supports this educated guess. So they probably do this inside the same place they do the physics calculations, so they get swollen together.  |
Yes, I forgot to be more specific, but yes, the conversion is there. I borrowed my friends gaming pad just to test this game with it. After a few tests in a variety of physics demanding situations, I have come to the conclusion, that the movement is consistent (although with acceleration). Meaning assuming the acceleration multiplier and analog stick distance moved is the same, the same turn was achieved regardless of current physics FPS.
All this points to you being very correct in your assumption, the conversion from mouse input to simulated gamepad activities takes place during the physics tics. In CPU heavy moments the input was really fubar'd.
Anyway, sloppy programing. I just about had enough of not a single game releasing without a mouse problem. How come good FPS developers like Valve (whom I started off hating for steam, but have grown to love for polish and originality) can make FPS feel god damn great?!
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LeoNatan
☢ NFOHump Despot ☢
Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
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Posted: Sat, 8th May 2010 06:48 Post subject: |
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By using 6 year old engine? I mean, come on, the Source engine looks awful even by console standards. It looks good in TF2 but that is because of the style. It wasn't a looker even when it was released, but could hold its grounds, but these days, eh. Also, let's not forget the Left 4 Dead 2 fiasco. What should have been a DLC at best for the first game turn out to be a full-priced game at the hands of EA. Episode 3 is not coming, and why should it? They can spew rehashes of the same game yearly, and people would churn money. This is no-better than the MW2 DLC in my opinion. So Valve is hardly the posterboy of PC gaming. 
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Posted: Sat, 8th May 2010 06:54 Post subject: |
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Only thing I didn't like about this is they took away the ability to move and hide bodies.You cannot drag them to hide them.Other then that I was very satisfied with the game.The storyline was great and left us hanging for the sequel.I did not encounter any bugs or glitches and the graphics were fine.
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Posted: Sat, 8th May 2010 06:58 Post subject: |
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is there any way to get the extra weapons and infiltration mode with the skidrow version?
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Neon
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Location: Poland
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Posted: Sat, 8th May 2010 07:42 Post subject: |
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soldat37 wrote: | The storyline was great |
Spoiler: | Neon25 wrote: |
What.
The storyline is the WORST of all Splinter Cell games, it was not plausible at ANY TIME, and it had more holes than a block of Swiss cheese.
Why? (SPOILERS inbound:)
- Sam is the only person that could have stopped this crisis
- Someone in Reed's position could stone wall the President and not lose his job
- The President would shut down an agency of 3Ech's value, which managed to avert WWIII and resolve some of the greatest threats to national security in the past decade, because it wasn't justifying its funding.
- Sam, a man who believes in being utterly thorough and completely observant, would have never checked "Sarah's" body and would have taken Lambert's word for it
- Grim would taunt Sam about his daughter's death
- Grim, a technical computer specialist for a code breaking agency, ends up in a situation where she's interrogating and killing people (Don't say Reed's Third Echelon, because Grim is the most moral person in the series that we know of, and would never agree to this)
- Lambert would make the decision to lie to his best friend, fake his daughter's death and use that grief to push Sam into a job that he would have taken anyway, rather than letting Sam know about the situation, bringing him in on faking Sarah's death and using his help to catch the mole.
- Lambert, who faked Sarah's death to protect her from harm from a source inside 3Ech, based in Washington, would then decide that the best place to hide Sarah would be in Washington, rather than somewhere else in the country.
- After Sam has left Third Echelon and is no longer a part of the game (and therefore cannot is of no use to the mole trying to leverage him), the agency still does not tell him about faking his daughter's death, which was only done so that he could operate freely without being influenced by the mole. Rather, Grim and everyone else thinks it's just fine to leave them both think each other are dead, just in case they need to get Sam "back in the game" at a later stage?
- Reed decides that it's a good idea to rig his entire agency building to blow just in case of emergencies. The entire building as well mind you. With all of his people, resources and intelligence in there.
- Sam asks Vic for his help to secure Sarah's safety in the event that the EMPs go off. Vic, being a man who owns a PMC and who's trade is a security consultant, rather than getting his people to secure her at another safe location, decides that the best way to ensure the safety of his best friend's daughter is to take her in a helicopter, into a combat zone that contains one of the well equipped and armed PMCs on the planet, who most likely have lots of rocket launchers.
- Vic, Sam and Sarah get shot down by an RPG at a height of about 300-500m, yet none of them sustain any serious injuries after the chopper crashes to the ground and is mangled itself.
- Everyone in 3Ech, every single guard and Splinter Cell operative, who serve their country, have all become completely corrupted and agree with Reed's plan to raid the White House, kill ALL of the Secret Service in side and then assassinate the President. Keep in mind that they gain nothing from this. Reed is only doing it because he's getting a big fat promotion at the end of it.
- Anna Grimsdottir, who has no military training and is a computer specialist, is able to M&E three Splinter Cell operatives in a matter of seconds. Keep in mind that Victor Coste, while he was an active operator for the US Navy SEALs cannot even complete this move.
- Victor Coste, who owns his own PMC - Paladin Nine Security, that specialises in private security and kidnapping incidents, needs Sam Fisher to come break him out of a Black Arrow facility, rather than having his own specialist staff track him down and bust him out
- Splinter Cells wearing THIRD ECHELON patches on their shoulder, when they're the blackest of black ops agents and are therefore not supposed to carry ANY gear that can be used to identify who they are and where they're from
- Third Echelon agents, who work for a TOP SECRET Government organisation are wearing tops with big yellow 3ECH on the back of them
- The assassin who shoots Galliard just happens to know that he's going to spill the beans today, just happens to know that Fisher is talking to him and just happens to know what he's talking about is worth killing him over.
- The people who hired the assassin just happen to know that he's going he's going to kill Galliard and just happen to rig his car with explosives on this day to make sure Sam or anyone else can't get to him. |
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Posted: Sat, 8th May 2010 09:35 Post subject: |
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Yeah, I liked the story as well. No matter how many times one person can post his hateful opinion on it. Of which I can easily come up with multiple reasons to each point he puts across.
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b0se
Banned
Posts: 5901
Location: Rapture
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aevis
Posts: 522
Location: Absurdia
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Posted: Sat, 8th May 2010 10:49 Post subject: |
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How does one unlock said infiltration mode ? Under extras i can only unlock weapons and the suit ( which i have already done , but no infiltration mode is available for unlock ).
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Posted: Sat, 8th May 2010 11:16 Post subject: |
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I just installed this, tried it with the Skidrow crack (no patches whatsoever) and it kinda crashes every now and then (twice in the museum already)
Any new patches/cracks to fix the crashing?
Also,fill me up on MP details,I tried the split screen coop on the 360 but I wanted to know how it handles on the PC (and which crack do I need,if it's playable online without the need for hamachi)
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aevis
Posts: 522
Location: Absurdia
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Posted: Sat, 8th May 2010 11:52 Post subject: |
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For multiplayer you gotta use either the multiplayer fix or the 1.2 patch rls from Skidrow , and some people claim that matchmaking actually works , yet for me it never did. The only way i managed to play is via private matches and invites.
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Posted: Sat, 8th May 2010 11:54 Post subject: |
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Neon, WAY, WAY too much free time. Seriously dude. Just enjoy the game... How hard is that?
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Posted: Sat, 8th May 2010 11:55 Post subject: |
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Lfctony wrote: | Neon, WAY, WAY too much free time. Seriously dude. Just enjoy the game... How hard is that? |
goto be fair here, you see where he is from?
Like he has much fucking else to do lol.
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Neon
VIP Member
Posts: 18935
Location: Poland
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Posted: Sat, 8th May 2010 12:08 Post subject: |
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moosenoodles wrote: | Lfctony wrote: | Neon, WAY, WAY too much free time. Seriously dude. Just enjoy the game... How hard is that? |
goto be fair here, you see where he is from?
Like he has much fucking else to do lol. |
Besides, I just quoted my previous post, it's not like I wrote it again.
And I WOULD enjoy the game if the story, gameplay, or ANYTHING was at least PLAUSIBLE, like any Tom Clancy's games were. Just like all previous Splinter Cells.
And too bad I'm not a like mr. Lfctony here.
Quote: | Yeah, I liked the story as well. No matter how many times one person can post his hateful opinion on it. Of which I can easily come up with multiple reasons to each point he puts across. |
Well, I'm waiting. I have not seen one person to try to justify the bullshit and completely HORRIBLE story in SCC.
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dsergei
Posts: 4056
Location: Moscow, Russia
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Posted: Sat, 8th May 2010 12:14 Post subject: |
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It's not like previous SC stories were that great but Conviction's plot is just horrible.
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Posted: Sat, 8th May 2010 12:26 Post subject: |
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aevis wrote: | For multiplayer you gotta use either the multiplayer fix or the 1.2 patch rls from Skidrow , and some people claim that matchmaking actually works , yet for me it never did. The only way i managed to play is via private matches and invites. |
Is it just the crack being patched or the whole game?
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aevis
Posts: 522
Location: Absurdia
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Posted: Sat, 8th May 2010 12:54 Post subject: |
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It's a whole game update , does some optimizations and that sort of thing ( and i am no longer able to use 1280x1024 for some god forsaken reason ) but you might need it if you are going to use matchmaking system in order to get a multiplayer partner.
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Posted: Sat, 8th May 2010 13:04 Post subject: |
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Meh,tried it and it still crashes (that's 4 crashes so far,2 in the museum and 2 in the amusement park),I guess I'll just play it on the 360 and use the PC version only for a few coop matches with friends,since my console's banned
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Posted: Sat, 8th May 2010 14:11 Post subject: |
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aevis wrote: | How does one unlock said infiltration mode ? Under extras i can only unlock weapons and the suit ( which i have already done , but no infiltration mode is available for unlock ). |
I just managed to get the infiltration mode. Make a Uplay account, go to Uplay in the main menu, start it up. Then go to Win->Rewards. You can get the infiltration mode, Wallpaper, the SCAR and a suit for some ubi points. The gun sucks it has no silencer, better to get the infiltration mode. After its activated go back to the game and you can choose infiltration mode in the Deniable Ops screen. But don't forget to edit skidrow.ini before starting the game and enter your Uplay username/pw or else it won't appear.
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garus
VIP Member
Posts: 34200
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Posted: Sat, 8th May 2010 14:42 Post subject: |
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snip
Last edited by garus on Tue, 27th Aug 2024 21:23; edited 1 time in total
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aevis
Posts: 522
Location: Absurdia
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Posted: Sat, 8th May 2010 21:18 Post subject: |
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Shocktrooper wrote: | aevis wrote: | How does one unlock said infiltration mode ? Under extras i can only unlock weapons and the suit ( which i have already done , but no infiltration mode is available for unlock ). |
I just managed to get the infiltration mode. Make a Uplay account, go to Uplay in the main menu, start it up. Then go to Win->Rewards. You can get the infiltration mode, Wallpaper, the SCAR and a suit for some ubi points. The gun sucks it has no silencer, better to get the infiltration mode. After its activated go back to the game and you can choose infiltration mode in the Deniable Ops screen. But don't forget to edit skidrow.ini before starting the game and enter your Uplay username/pw or else it won't appear. |
Thanks dude , worked like a charm. I don't get why they had to use two menus for unlockables ( extras and uplay ).
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Posted: Sun, 9th May 2010 09:22 Post subject: |
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Could some kind soul give me the MD5 of the setup.exe they have. Nothing to with the crack/updates at all just the original setup.exe.
I have got dba56579aba5acf64c8395cd15fe0e5f
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