Mafia 2
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garus
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PostPosted: Wed, 12th May 2010 20:39    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:24; edited 1 time in total
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Neon
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Location: Poland
PostPosted: Wed, 12th May 2010 20:47    Post subject:
Stealth88 wrote:
Am I the only one who thinks the driving looks really arcadeish and crappy in this game compared to first Mafia?


You have two driving styles to choose from, arcade and realistic. All gameplay is shown using arcade mode.
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Mister_s




Posts: 19863

PostPosted: Wed, 12th May 2010 21:02    Post subject:
lolozaur wrote:
its not a sandbox game

Oh right, it's RTS. My bad.
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lolozaur




Posts: 26310

PostPosted: Wed, 12th May 2010 21:44    Post subject:
sandboxes are gta and just cause, not mafia
plus mafia doesnt have side missions
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nLight




Posts: 388
Location: Sweden
PostPosted: Wed, 12th May 2010 22:04    Post subject:
lolozaur wrote:
sandboxes are gta and just cause, not mafia
plus mafia doesnt have side missions


Learn the definition of "sandbox"
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Frant
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PostPosted: Wed, 12th May 2010 23:03    Post subject:
lolozaur wrote:
sandboxes are gta and just cause, not mafia
plus mafia doesnt have side missions


Huh!? Confused


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Tee.




Posts: 55

PostPosted: Thu, 13th May 2010 00:03    Post subject:
Frant wrote:
lolozaur wrote:
sandboxes are gta and just cause, not mafia
plus mafia doesnt have side missions


Huh!? Confused


Open world doens't always means sandbox Smile
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Mister_s




Posts: 19863

PostPosted: Thu, 13th May 2010 00:14    Post subject:
So what is it then? TPS?
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dezztroy




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PostPosted: Thu, 13th May 2010 00:37    Post subject:
Open-world story-driven TPS. Smug
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flappy




Posts: 2015

PostPosted: Thu, 13th May 2010 22:03    Post subject:
lolozaur wrote:
sandboxes are gta and just cause, not mafia
plus mafia doesnt have side missions


Ahem... What do you call the Luca Bertone missions? I'd say they were side missions.
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mroussev




Posts: 776

PostPosted: Fri, 14th May 2010 00:15    Post subject:
So you still argue that Mafia is sandbox game??What cant you understand?In mafia 1 you have chechpoints ot any missions that you can load when you want.Yes you have some kind of open world but nothing more.Can you go free in town without missios,just for fun?No.You can go in town only when you have objective.In that point,side mission mean that you can go free in world and you can play if you want some side missios,apart from main story or go staight to story missios.That thing cant happen in Mafia 1.Free mode is some different thing that can be loaded from menu but is separete mode from story play.

And yes-Luca Bertone missions ARE side missions at all for stroryline,but aren' side missions by meaning of "sandbox side missions".
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Frant
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PostPosted: Fri, 14th May 2010 00:17    Post subject:
So side-missions are the difference between sandbox and non-sandbox gaming? Rolling Eyes


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"The sky was the color of a TV tuned to a dead station" - Neuromancer
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mroussev




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PostPosted: Fri, 14th May 2010 00:23    Post subject:
No.Difference is going freely in free roam.In mafia 1 you cant do this withouth getting mission first.
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Frant
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PostPosted: Fri, 14th May 2010 01:39    Post subject:
mroussev wrote:
No.Difference is going freely in free roam.In mafia 1 you cant do this withouth getting mission first.


Ah, so if you can't free-roam until after you've started the first mission it's not a sandbox game? But after that you can go anywhere, do anything etc.. Perhaps it's a periodical sandbox game? Smug


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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tolanri




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PostPosted: Fri, 14th May 2010 01:45    Post subject:
mroussev wrote:
No.Difference is going freely in free roam.In mafia 1 you cant do this withouth getting mission first.


So Just Cause 2 is not sandbox. You can't go free-roam until you've started the main mission.


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me7




Posts: 3942

PostPosted: Fri, 14th May 2010 02:35    Post subject:
...and I thought the Red Dead Redemption thread in the console section is childish.
Mafia was definitely no sandbox game. The game always pointed you in exactly one direction where you had to go to, after you finished one of the missions the next one began immediately.
The Luca "missions" were more like secondary objectives. At the end of certain missions you had the choice to end them immediately or to do a favor for Luca first.
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mroussev




Posts: 776

PostPosted: Fri, 14th May 2010 02:46    Post subject:
There is no concrete rule.I give example with particular game.The right exmplaining is here http://en.wikipedia.org/wiki/Sandbox_game .There is more then one things that can describe game as sandbox game but most important is Nonlinear gameplay.In mafia 1 missions follow in order,you cannot choose which mission to play.This is i mean with previos post.And yes,in some way i want to say that
Frant wrote:
Perhaps it's a periodical sandbox game


And please MAKE difference between "mission first" and "first mission".I mean that you cannot go freeroam without get a mission(any mission).
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VGAdeadcafe




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PostPosted: Fri, 14th May 2010 02:48    Post subject:
I wouldn't call Mafia a 100% sandbox game, it's just that most missions weren't completely linear.

The extra mode of the game, which got unlocked after finishing it, was different though. I remember driving around and doing stunts and challenges, Hmm ... so I guess that part was sandbox. And it had a LOT of content, it wasn't just a gimmick.
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JBeckman
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PostPosted: Tue, 18th May 2010 19:33    Post subject:
PhysX/Cuda screens showing off the Apex system for smoke and particles as demonstrated in titles such as Batman and Dark Void.

http://worthplaying.com/article/2010/5/18/news/74361/
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VGAdeadcafe




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PostPosted: Tue, 18th May 2010 19:36    Post subject:
Lol, let me guess, it will run like shit on ATI and look worse.
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JBeckman
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PostPosted: Tue, 18th May 2010 19:41    Post subject:
ATI might not have a profile for the game and Eyefinity/Crossfire might thus be affected plus any GPU problems even for single GPU mode and performance might be slightly reduced as well until they get a optimized profile in place some months after the games release (Or a hotfix unless the developers work with both companies though this is rare when there are exclusives like this as demonstrated by ATI with Dirt 2 and AvP 3 or NVIDIA with Crysis and GRAW to use some some common examples.)

Of course basic physics like ragdolls and similar will work but the Apex stuff is completely overkill for any CPU seeing as it can generate around 100K unique particles all interacting with the environment and each other (Shown somewhat in Dark Void with the jetpack.)

It's also not very CPU friendly in general and even shooting at a wall and genereting debri for a while might hit performance as those chunks build up and keep taking CPU calculations.
(Cloth and particles in general do work quite well and even fluids somewhat but complex stuff like smoke and massive amount of debri is simply too much aside from specific GPU acceleration.)

Of course well programmed systems like Havok can also handle stuff quite nicely as shown in Red Faction.
(It's a bit of a battle between these API's and propriatory tech like CUDA vs Eyefinity and so on.)
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Neon
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PostPosted: Wed, 26th May 2010 15:10    Post subject:
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JBeckman
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PostPosted: Wed, 26th May 2010 18:51    Post subject:
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soldat37




Posts: 153

PostPosted: Wed, 26th May 2010 21:23    Post subject:
tolanri wrote:
mroussev wrote:
No.Difference is going freely in free roam.In mafia 1 you cant do this withouth getting mission first.


So Just Cause 2 is not sandbox. You can't go free-roam until you've started the main mission.


You can most certainly free roam anywhere in Just Cause 2 without a mission.I do it all the time.
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Neon
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PostPosted: Thu, 27th May 2010 07:12    Post subject:
New preview with some new gameplay, in German:

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SpykeZ




Posts: 23710

PostPosted: Tue, 1st Jun 2010 10:34    Post subject:
*sigh* A game I'll be skipping since 2K is the publisher, after being screwed around with bioshock, the let down of bioshock 2 and dicked with borderlands....im done giving them money....and that's a piss ass poor collectors edition....wooooo a steel case and music! oh and some map printed on toilet paper.


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JBeckman
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PostPosted: Wed, 9th Jun 2010 05:35    Post subject:
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Mas3ter




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PostPosted: Wed, 9th Jun 2010 08:54    Post subject:
Great news Smile
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Mussolinka
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PostPosted: Wed, 9th Jun 2010 09:31    Post subject:
How so?


sabin1981 wrote:
Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly.
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pablocoo




Posts: 369

PostPosted: Wed, 9th Jun 2010 09:55    Post subject:
PC demos are always good news Smile
They're so endangered species these days...
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