EVE Online
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vaifan1986




Posts: 4638
Location: Birthplace of the necktie.
PostPosted: Tue, 13th Apr 2010 22:11    Post subject:
Anticasper wrote:
It is a sandbox type mmorpg, so not for people who lack imagination.

If you do find ways to amuse yourself in eve it is likely to be very entertaining, I still find pvp to be an adrenaline rush, just because you stand to lose something you actually worked for and also because you want to kill someone else and not die yourself.

Isn't this true for every single game mmo or otherwise? Confused


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Ghworg




Posts: 924

PostPosted: Tue, 13th Apr 2010 22:58    Post subject:
vaifan1986 wrote:
Anticasper wrote:
It is a sandbox type mmorpg, so not for people who lack imagination.

If you do find ways to amuse yourself in eve it is likely to be very entertaining, I still find pvp to be an adrenaline rush, just because you stand to lose something you actually worked for and also because you want to kill someone else and not die yourself.

Isn't this true for every single game mmo or otherwise? Confused



Not really.

I played wow and star trek online (beta) and i didn't care if i died or not.
IF you die in eve online you not just die, you lose your ship and if you're not carefull, you're pod and that will cost money.
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sueil




Posts: 1082

PostPosted: Wed, 28th Apr 2010 10:00    Post subject:
Internet Spaceships - Serious Business.

I decided to try my hand at the markets Very Happy

 Spoiler:
 
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moosenoodles




Posts: 18411

PostPosted: Wed, 28th Apr 2010 10:53    Post subject:
yeah ur really going to go far with a hulk price etc at that amount..
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sueil




Posts: 1082

PostPosted: Wed, 28th Apr 2010 11:34    Post subject:
Anything that sells for more than I buy it = profit. The values themselves are meaningless. As long as red is less than green.
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sueil




Posts: 1082

PostPosted: Wed, 28th Apr 2010 11:36    Post subject:
Would you care pointing out exactly what you find wrong with it? Not just saying ETC.
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moosenoodles




Posts: 18411

PostPosted: Wed, 28th Apr 2010 12:26    Post subject:
sueil wrote:
Would you care pointing out exactly what you find wrong with it? Not just saying ETC.


no nothing is wrong with it i missread the price i thought u were initially putting it up for stupid amounts like 1 billion isk trying to start forcing some market somewhere else..

145 MILLION now i see lols, whats the avg sale price for a hulk today? they used to sit around 130 if i remembver, ive not played in a few mnths now..

i should start playing again but its such a time sink for me, and to think i got a wasting high end researcher/builder (she was last sold for 8 billion isk) Very Happy sitting around doing nothing right now.. Sad and an orc pilot/miner and fighter char.. Such a waste Very Happy
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sueil




Posts: 1082

PostPosted: Wed, 28th Apr 2010 13:17    Post subject:
I bought it for 134m. It did sell at the price of 145m. 134 seems to be about average buying price and 145m is some of the cheapest you can buy. There are some prices around 160/170 but I can't imagine anyone actually buys those. 7.89% margin of profit on the Hulk. The mega also sold for a 6.90% profit.
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moosenoodles




Posts: 18411

PostPosted: Wed, 28th Apr 2010 14:21    Post subject:
ah holding price then, goto love the eve economy Very Happy
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moosenoodles




Posts: 18411

PostPosted: Tue, 8th Jun 2010 18:35    Post subject:
 Spoiler:
 


wtf man? spoilers. ~Epsilon
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Taffelost




Posts: 798

PostPosted: Tue, 8th Jun 2010 22:32    Post subject:
Best way to make money is to keep track on where one of the big alliances move and start seeding the closest low-sec system. For example when IT - and friends - moved to Pure Blind I made some good ISKs seeding Saranen and Torrinos. There's usually good traffic and you can charge unhealthy prices for a couple of weeks until their jump freighters starts landing.

Don't seed with the common merchandise like ammo, 220mm vulcans and nanofibers. Seed with the more exotic stuff that won't get filled immediately. Then you might have monopoly for a week longer.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Tue, 8th Jun 2010 23:54    Post subject:
Taffelost wrote:
Best way to make money is to keep track on where one of the big alliances move and start seeding the closest low-sec system. For example when IT - and friends - moved to Pure Blind I made some good ISKs seeding Saranen and Torrinos. There's usually good traffic and you can charge unhealthy prices for a couple of weeks until their jump freighters starts landing.

Don't seed with the common merchandise like ammo, 220mm vulcans and nanofibers. Seed with the more exotic stuff that won't get filled immediately. Then you might have monopoly for a week longer.

Did you seed the north as well since we just moved in there?, oh wait that didn't go as planned Razz
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moosenoodles




Posts: 18411

PostPosted: Wed, 9th Jun 2010 00:50    Post subject:
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Taffelost




Posts: 798

PostPosted: Wed, 9th Jun 2010 02:16    Post subject:
Oh but I did 2 months ago and I've made a lot of money in the process. I'm not selling to alliance solely. I'm a war profiteur so I sell to just anyone. With that said I'm not a trader, I only play EVE to PvP, but if there's a quiet moment I seize the opportunity to make some ISKs.

As far as I'm concerned I'm quite happy with how things are evolving up north. I'm allied with IT but I'm glad they're having problems at the moment because of the status quo of the game. The universe needs balance and with balance comes good fights Very Happy We don't need one big powerbloc to bully everyone into submission. That's not how you get good fights.

But everyone knows that NC is fail. D00M is kicking their butt on a daily basis
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khas86




Posts: 25

PostPosted: Wed, 9th Jun 2010 15:09    Post subject:
Hi guys,
I was thinking of starting a new Eve Online character from scratch and had a few questions.
I played the game for 2 or 3 months like 2 years ago so I know the basics.

The thing is that I really don't have lots of time to invest in the game (maybe one or two hours a day) so I was wondering if it's worth it. I like doing stuff solo but I know that being in a corp is pretty much required in Eve. So what exactly can I do in the new expansion with little game time except doing random missions and levelling random skills ?
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moosenoodles




Posts: 18411

PostPosted: Wed, 9th Jun 2010 15:27    Post subject:
The best option for a low time eve player would be to get learning skills up, then focus on a proffession that allows you to be offline most the time while your work is done for you, that could be invention/research/manufacture and now planet resource mining..

If your starting from scratch, its going to be a while before you get into it anyhow, so most your early days will be training up for what u need and that takes a fair while, also u dont need to be online for that, but only login to add more skills to the training que..

if u like eve and want to play long term in the future, that is probably your best bet right now..
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Razacka2




Posts: 2832
Location: Sweden
PostPosted: Wed, 9th Jun 2010 19:29    Post subject:
Hey, i've decided to give the game a go and so far in the trial im liking it. I'm stuck on my career choice now. I am kind of interested in exploration but yeah, I have no idea what I am doing or how this game works. What should I focus on in beginning? What should i be doing?

Some help would be nice, i'm kind of lost now on how to progress after the basic tutorial.
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Wed, 9th Jun 2010 19:41    Post subject:
just play with excel for a bit.. while browsing the net looking at astronomy pictures.. .. its kinda like playing eve Very Happy
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CookieCrumb




Posts: 4670
Location: Celephaïs
PostPosted: Wed, 9th Jun 2010 19:52    Post subject:
Need to stop reading. I have neither money nor time for a mmo.
Although getting into eve sounds like a neat idea.
Then again, I suppose any mmo that is more mature than wow would be a neat idea Very Happy


sabin1981 wrote:
Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork Rolling Eyes
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Wed, 9th Jun 2010 19:54    Post subject:
moosenoodles wrote:
 Spoiler:
 


wtf man? spoilers. ~Epsilon


whats happening in that picture ?? and how hardcore into the game do you need to be to be able to do that Very Happy
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mehee




Posts: 331

PostPosted: Wed, 9th Jun 2010 21:52    Post subject:
-=Cartoon=- wrote:

whats happening in that picture ?? and how hardcore into the game do you need to be to be able to do that Very Happy


it's the planetary interaction feature with the the newest update. but from what i know there is no way to make interplanetary supply chains or automated resource trading so i suppose it's more like a "farmville" feature for eve and not some kind of x³-universe-trader-supercomplex-godness Embarassed
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moosenoodles




Posts: 18411

PostPosted: Wed, 9th Jun 2010 22:24    Post subject:
why the hell would u want auto trading... the idea is to play the game not sit around doing fuck all Very Happy

the resource gathering is fine though cause you can set times up to 94hrs i think it was for a finished overall cycle time.. and within that alloted time is a set resource gathered time per say 30 mins etc..

cartoon, planetary resource gathering is pretty much open to everyone even at an early age, can get into it with 4 skills trained to lvl 3 or so...

Eve is unfortunatley too mind blowing for alot of people, those that come from easier mmo's tend to bitch and swear alot in npc corp or help chat about how long it takes how hard it is etc,, eve website has a really good info base for all areas of the game, and then you got eve wiki/eve uni wki etc again with phenom guidance...

you can either dig it and work it out, or you will move on.... there is only so many times one can say "stick it out" but eve's learning curve is larger than any mmo ive been in, and the old graph that was posted for laughs about it being a learning cliff is not really that far fetched to the easier mmo player trying eve for the first time..

To give people info is hard going cause alot of effort in explanation could take place, for people to suddenly fuck off after you have done is pretty wind knocked out your sails scenario Very Happy

Its why I always point people to the website info first before they ask more deeper questions.. I dont mind answering nuances at all but some self interest and reading is key also..

@Mehee "x³-universe-trader-supercomplex-godness"

you mean single player goodness but fails cause its rather cruddy with its Ai and its not human to human interaction. Razz
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-=Cartoon=-
VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Thu, 10th Jun 2010 10:45    Post subject:
so what would be a good way to start off ??

I have started to play a few times.. but i always get lost Razz
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secure




Posts: 11
Location: tomorrow
PostPosted: Thu, 10th Jun 2010 13:55    Post subject:
-=Cartoon=- wrote:
so what would be a good way to start off ??

I have started to play a few times.. but i always get lost Razz


My advice:
Do (or redo) a few tutorials.
If you still don't know what you like to do most after that, start doing combat missions.


That's what I did.. I slowly worked my way up to better ships and learned about the other aspects of the game in the mean time.
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SpykeZ




Posts: 23710

PostPosted: Thu, 10th Jun 2010 17:34    Post subject:
*sigh* The person who hates MMO's the most is now an eve convert. Say hello to the Rookie Smile

I'm doing all the tutorial missions now. The learning curve is like a brick wall lol, it's not so much the game that's the learning curve, it's the UI haha.


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moosenoodles




Posts: 18411

PostPosted: Thu, 10th Jun 2010 17:42    Post subject:
Ui is not the best but its pretty unatrusive and does the job fine.. ive seen worse in space environments..

the tutorals are ok if ur a total nub to it as well, and its worth doing i guess, there is a 3 paths u can choose later on in the tutorial alot of people starting out do them all as u get some isk to start off and modules and implants in the missions..

just remember the game is not about primarily pve/missions long term... although high level missions in future can bring you good isk, via the outcome and the salvaging from the mission... brain ache awaits on your choise of direction though Wink plenty you can train to do in eve..
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Overlord123




Posts: 2335

PostPosted: Thu, 10th Jun 2010 17:45    Post subject:
 Spoiler:
 
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moosenoodles




Posts: 18411

PostPosted: Thu, 10th Jun 2010 18:00    Post subject:
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Thu, 10th Jun 2010 18:04    Post subject:
Overlord123 wrote:
 Spoiler:
 
Sooo...in a short amount of time, I can become so badas that I leave a massive amount of dead people behind, so that buldozers have to be used to clear up the mess?

If it was intended to ilustrate the emount of time and experience needed to master EVE, it should be the other way around, showing the three mainstream ones having to spend less time to master.

Jsut a thoguht. Smile
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Thu, 10th Jun 2010 18:13    Post subject:
I actually used to collect frozen corpses, had some 30k m3 of frozen corpses Razz
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