[PS3] DEMONS SOULS [Multi GOTY] [BEST NEW IP]
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Thu, 7th Oct 2010 00:31    Post subject:
First equip it in your right hand then press triangle. Oh and do not waste points on dexterity! Bows are useless, learn "flame toss" spell instead, its already available in the nexus but you'll also need a talisman from 4-1 to be able to use it.


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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Krest




Posts: 1961

PostPosted: Thu, 7th Oct 2010 00:36    Post subject:
fucking level 4. My enemy the cliff has returned.

Need to do 4-2 in order to get the regeneration spell, and stack it up with my regen ring and shield.

Edit: and bow can be very useful on those cliffs. Since I have to be very close for my magic to target, I am usually well in sights of the mob. And just to piss you off, it is usually a team of a soldier and an archer, and those freaking archers have a great range.
Just found a good bow in 4-2 but cannot use it since of the stats.

Sabin, since you are dying too much in that level, just do another level. You can beat every x-1 level at your current power level (though would really recommend getting a fire spell for 5-1 boss), plus by beating those you'll earn souls to level up your char.
3-1 boss is very easy for melee, and 3-1 has the spell teacher I told about before.

Edit2: forgot to say boss 3-1 is easy but there is a catch to it. Not gonna spoil but gonna hint that you should read the notes that lay on the ground when you fight that boss.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.


Last edited by Krest on Thu, 7th Oct 2010 01:05; edited 1 time in total
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 7th Oct 2010 00:54    Post subject:
Nice! Thanks guys! I guess I'll 'port back to the Nexus and head for 2-1/3-1/4-1 then grinhurt

-update-

Ahahahaha!! In your FACE Tower Knight. I kicked the living crap out of him and that was a damned good fight. I really enjoyed that ^_^
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W123




Posts: 2527
Location: USA
PostPosted: Thu, 7th Oct 2010 02:33    Post subject:
What did you roll this time? I was gonna say avoid the knight because heavy armor is useless IMO though the knight looks badass. Tower Knight was easy all I did was stand back and shoot him with soul arrow. I was never really strong enough to melee bosses until the last 30% or so of the game. Was just too afraid of getting one shotted in melee, and having to do the whole level over again.

The Priest is a good starter class too besides the royal, because his shield has 100% damage block which is nice.

Yeah you should move to world 2 now do a few levels of that.
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sabin1981
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Posts: 87805

PostPosted: Thu, 7th Oct 2010 02:37    Post subject:
I'm still using my Knight (SL19) with Wing Spear/Spiked Shield. Currently slogging through 2-1 of the Mines... I've got over 9000! souls on me and I'm too damned far to turn back now. I don't want to have to run all the way back through again, but I also know that if I press on I'm going to encounter the boss and he's going to rape me.

-edit-

Whoaaaa.... uh, yeah. I think I'm going to 'port back to town and use my souls. Apparently I'm ONE lever away from the Armoured Spider. >_>

-edit again-

Question: If I have to put the P.Flame Shield in my right hand in order to actually benefit from it's flame protection... how do I attack? Sticking my weapons in the left hand means I can't actually do standard attacks. The weapon becomes the "shield" Neutral

Oh and the R.Dragon is down. Took 96 arrows fired from a Compound Bow +3 (14 Dex/22 STR) but he finally kicked the bucket Laughing

-yetmoreedit-

Here's how my Knight looks so far;

SL25
Vitality 11
Intelligence 11
Endurance 19
Strength 22
Dexterity 14
Magic 10
Faith 11
Luck 7

Once I have Endurance to 20, I'll start bumping Vit to 20. After that I'll whack Faith to 18 and return to concentrating on Vit/End.

Wielding;

Quality Winged Spear +2
Longsword +3 (going for Dragon Longsword, need 1 more Dragonstone shard)
Spiked Shield +2
Compound Bow +3
Cling Ring/Thief Ring
Fluted Armour set


I'm definitely having a LOT more fun with this right now. My Thief was just way too underpowered to survive most encounters Sad
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killabyte




Posts: 1185

PostPosted: Thu, 7th Oct 2010 05:33    Post subject:
goddamn ya'll make this shit sound complicated as hell. like you got to have a math and D&D degree to play it. and STILL it interests me to read this hehe

chocolate umbrella. i lol'ed. good one sabin

btw dude i just read your last comment about using a thief. it seems in these types of games i always pick thief class and it always ends up screwing me over in the long run. just an observation.
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sabin1981
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Posts: 87805

PostPosted: Thu, 7th Oct 2010 05:41    Post subject:
Same here, bud! I *always* roll a Thief in pretty much any RPG with a class system. Seems this game is a bit too brutal for a newbie and his thief Laughing I've gone the Knight route now and I'm having a GREAT time, even taking down that Red Eyed Knight without much hassle.

Those Mindflayers in 3-1 are murder though!


Stun! Instakill! Stun! Instakill! Stun! Instakill! "challenging!" Rolling Eyes Then I got to the boss and it was relatively easy until I got her down to half health, then she spammed the shit out of stun-circles, constantly trapping me and nailing me with SoulRay. Rather than rage myself into an aneurysm, I decided that would be enough for tonight Laughing
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W123




Posts: 2527
Location: USA
PostPosted: Thu, 7th Oct 2010 10:07    Post subject:
lmao

I think World 3 had the coolest atmosphere... and some cool bosses to boot. Armored spider is easy, you can stand back and shoot it to death if you want.

Like I said get the Dragonflame sword (enchanted long sword with fire). I think it's 2-1, in the maze of a cave system.
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sabin1981
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Posts: 87805

PostPosted: Thu, 7th Oct 2010 16:08    Post subject:
I'm SL28 now and honestly having a fantastic time. I played for hours last night, a pure binge of a session, and yeah; the ATMOSPHERE inside Latria Tower was incredible... I just really hate those cheap fuck Mindflayers Laughing As for the Dragon Sword, I'm working my way towards it - I only need one more shard of Dragonstone. I think I'm going to check out a map as well, because I've seen a bunch of treasures in 2-1 that I have no idea how to gain access to.
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Krest




Posts: 1961

PostPosted: Thu, 7th Oct 2010 20:52    Post subject:
He is talking about the dragonflame sword from loot, not the one you make (which of course you can).

It is in 2-2, in one of the caves, which was a pain in the ass to find since there are so many freaking tunnels. If you are talking about the treasures in 2-1 which are in the lava, just move on and soon enough you'll be able to reach it.

I made my way through 4-2 to the boss, and didnt have a nerve to fight him just yet (50k souls on me Smile ). That flame sword from 4-2 is very useful here against the reapers who are weak to fire.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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sabin1981
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Posts: 87805

PostPosted: Thu, 7th Oct 2010 21:00    Post subject:
Nah, not in the lava (I'm already completely through 2-1, I just have to defeat the Spider) - but on some of the ledges inside the mines themselves. You walk up the wooden scaffolding all over the place and, far in the distance on ledges I see no possible way to get to, there are treasures glowing. There's no ladders going up, no platforms above to drop down from, and even if the game had a jump button - you couldn't feasibly jump that far.

I'm gonna go play some more shortly, once I work up the nerve and patience to go through 3-1 again.

This game has so many striking resemblances to Phantasy Star Online (except, of course, the loot system. PSO had a far, far better loot system and - shocker! - actually allowed you to sell the crap you don't need/want) -- but I would so kill for a telepipe right about now. It's a cruel, cruel punishment that you can't 'port to and from the Nexus. You can use Evacuate (or the equivalent Stone) to 'port BACK, but then you have to run through the - newly respawned and just as dangerous - areas all over again.
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Krest




Posts: 1961

PostPosted: Thu, 7th Oct 2010 22:25    Post subject:
And I thought level 5 couldnt get any shittier, boy, was I wrong. I have to take a break, level 5-2 is pissing me off. After trying to beat that level, I would really like to punch a developer who came up with that. Or better yet, put him in the room with a ps3, tv, and a custom demon's soul map where he has to fight in similar conditions of level 5-2 with archers all around, and shit that takes half of your health away even if you block. And say that he wont eat unless he beats that level.

If you could teleport back and forth, then the game would not be that tense. 50k souls on a line as you go fight the boss, a lot more meaningful if you beat him.

Oh, and btw, boss 4-2 raped me. Not sure how I am going to beat him just yet.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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sabin1981
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Posts: 87805

PostPosted: Thu, 7th Oct 2010 22:33    Post subject:
I understand the principle, but it really does seem to me that a lot of people (in this thread also) write off some pretty sadistic gameplay issues simply because "it adds to the atmosphere" Atmosphere is all well and good, but - IMO - not to the detriment of gameplay and/or enjoyment. Like you say about 5-2; what purpose does that extreme "challenge" serve? By the time you've slogged through it the first time, you're not relieved or satisfied.. you're still just seething with anger at the stress you had to go through.

Beating De Rol Le, solo, on Hard/V.Hard; THAT was challenging and THAT was satisfying. Beating some cheap shity enemy isn't giving me that satisfaction, it's just infuriating Sad
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Thu, 7th Oct 2010 22:35    Post subject:
@Krest 4-2 boss is blind, he attacks randomly, pop in after he attacks, hit, run. Poor guy didnt hit me once Razz Razz As for world 5, it sucks ! Sad


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4


Last edited by Vikerness on Thu, 7th Oct 2010 22:36; edited 1 time in total
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RMFX




Posts: 2120

PostPosted: Thu, 7th Oct 2010 22:35    Post subject:
sabin1981 wrote:
Nah, not in the lava (I'm already completely through 2-1, I just have to defeat the Spider) - but on some of the ledges inside the mines themselves. You walk up the wooden scaffolding all over the place and, far in the distance on ledges I see no possible way to get to, there are treasures glowing. There's no ladders going up, no platforms above to drop down from, and even if the game had a jump button - you couldn't feasibly jump that far.

I'm gonna go play some more shortly, once I work up the nerve and patience to go through 3-1 again.

This game has so many striking resemblances to Phantasy Star Online (except, of course, the loot system. PSO had a far, far better loot system and - shocker! - actually allowed you to sell the crap you don't need/want) -- but I would so kill for a telepipe right about now. It's a cruel, cruel punishment that you can't 'port to and from the Nexus. You can use Evacuate (or the equivalent Stone) to 'port BACK, but then you have to run through the - newly respawned and just as dangerous - areas all over again.


All I get from your posts is : I LOVE THIS GAME! I'm it's bitch but I LOVE IT. I'm trying to convince myself that I don't like it but I just can't help how much I love this game!

Seriously, that's how I felt about it too Razz
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sabin1981
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Posts: 87805

PostPosted: Thu, 7th Oct 2010 22:43    Post subject:
RMFX wrote:

All I get from your posts is : I LOVE THIS GAME! I'm it's bitch but I LOVE IT. I'm trying to convince myself that I don't like it but I just can't help how much I love this game!

Seriously, that's how I felt about it too Razz


Pretty much this Very Happy Honestly, any other game I'd have just binned and walked away, but there's something about this one that - despite the punish difficulty - KEEPS me coming back, over and over. Damn you From Software!

(oh and speaking of De Rol Le and the strong resemblances to PSO; he was challenging the first time you fight him, but the SECOND time - when you have to escort and defend an NPC scientist - was nothing short of blood-vessel bursting rage. I still remember the eleventy hundredth time I failed on that boss fight, thanks to the useless fucking NPC getting hit by each and every attack, I ripped open the Dreamcast and snapped the disk in half. Embarassed)
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Ishkur123




Posts: 2850

PostPosted: Thu, 7th Oct 2010 23:02    Post subject:
Soul of the lost withdrawn from its vessel, let strength be granted so the world might be mended ... so the world might be mended.
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sabin1981
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Posts: 87805

PostPosted: Thu, 7th Oct 2010 23:05    Post subject:
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Vikerness




Posts: 3616
Location: Brasov
PostPosted: Thu, 7th Oct 2010 23:05    Post subject:
sabin1981 wrote:
I understand the principle, but it really does seem to me that a lot of people (in this thread also) write off some pretty sadistic gameplay issues simply because "it adds to the atmosphere" Atmosphere is all well and good, but - IMO - not to the detriment of gameplay and/or enjoyment. Like you say about 5-2; what purpose does that extreme "challenge" serve? By the time you've slogged through it the first time, you're not relieved or satisfied.. you're still just seething with anger at the stress you had to go through

You got it all wrong. This game doesnt want to challenge you, it wants to make you fail. It gets harder each time you die because it doesnt care for your enjoyment, it just wants to laugh in your face ! *laughs*


ASUS TUF B550M-PLUS | RYZEN 5600x | RTX 3060TI | 16GB DDR4
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 7th Oct 2010 23:06    Post subject:
Vikerness wrote:

You got it all wrong. This game doesnt want to challenge you, it wants to make you fail. It gets harder each time you die because it doesnt care for your enjoyment, it just wants to laugh in your face ! *laughs*


B...but... that's mean!!! Crying or Very sad
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Krest




Posts: 1961

PostPosted: Thu, 7th Oct 2010 23:17    Post subject:
Wadding through the poisonous sludge is not the problem, fighting those huge club wielding mofos in that environment is. I have the regen shit, so poison doesnt lower my health by that much. It is just when those fuckers attack me, I have absolutely NO defense against them if im in the water. My shield does absolutely nothing, with just one hit he takes away all my stamina and half my health, and the second hit is not far behind. I cannot dodge because of that sticky shit. So the only chance I have is run like a mofo to some ground and jump all around him.
Also was the difficulty increase intentional going from 5-1 to 5-2? I didnt die going to 5-2, but now the same mobs from 5-2 take twice as much damage as before.

@Vikerness. I realized that he is blind, but his huge swings somehow go through the pillars and do shit load of damage to me. This game has clipping issues that annoy the fuck out of me. My strategy is to somehow finish 5-2. Manage to kill the archdemon. Go to 1-3. Rescue the witch, and learn firestorm. I hear that spell owns the blind guy.

I dont think it gets harder EVERY time you die. It gets harder once you die in the body form. If you keep dying in the spirit form, the challenge will stay the same. You can check the tendency of the world. Black means mobs are harder, white means they are easier.

Edit: Crap realized 5-2 doesnt have 5-3, where I need to slay an archdemon.

LOL? Just took down dragon god archdemon on my first try? I had more problems with freaking club mobs than a dragon god? wtf. I was expecting him to turn into some sort of an ultimate dragon archgod and hand my ass to me after his health went to 0. Just wow. Makes no sense.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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W123




Posts: 2527
Location: USA
PostPosted: Fri, 8th Oct 2010 01:01    Post subject:
I crafted a lava bow that pretty much owns everything in the first play through... are you talking about those big ass trolls? Yeah those were a bitch. I just ended up shooting them with the lava bow, takes like 2 hits and i never touched dexterity.

For the blind guy, do not run at all if he hasn't heard you yet. He will charge you (his hearing is excellent). Basically I just shot him with my bow a couple dozen times and avoided his retarded charge. Piece of cake.
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Krest




Posts: 1961

PostPosted: Fri, 8th Oct 2010 01:08    Post subject:
Yeah the big ass trolls in 5-2. They were formidable opponents in 5-1, but somehow became even tougher in 5-2 without me dying. I have to lure them to solid ground. My soul arrow does nothing but piss them off, with them just charging me.
But its all good. I beat that level and beat the boss.

I am in 1-3 now, trying to free Yuria to get the firestrom spell, which I hear is good against the blind dude.

I am just disappointed by the so called dragon "god". The game builds you up to something so ultimate, where simple mobs will kill you in few hits, that you expect the archdemon boss to be nearly unstoppable. And he certainly looked menacing. Heck I would probably jumped off that cliff to my death if he looked at me wrong.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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W123




Posts: 2527
Location: USA
PostPosted: Fri, 8th Oct 2010 03:57    Post subject:
He was menacing, he will one shot you if you let him. The only reason you are able to kill him is because of the ballista.
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Krest




Posts: 1961

PostPosted: Fri, 8th Oct 2010 05:22    Post subject:
He did get me with his flame on the first blocked path, but it only took off 1/4 of my health. Even after the balistas he was easy. You just slash his horn a few times, dodge and he is done.

It was their choice to put balistas there so they knew it would be easy for the player. Just very anticlimactic for archdemon. Hopefully next archdemons are worth bragging about.

Imo he would be perfect as the first boss, just to ease the player into the game.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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Stormwolf




Posts: 23742
Location: Norway
PostPosted: Fri, 8th Oct 2010 05:46    Post subject:
I'm kinda tempted borrowing my brothers ps3 to play this and don't hang me for saying the thing that has put me off for so long is that it looks like a generic mmo in some ways.
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poisonousj




Posts: 149

PostPosted: Fri, 8th Oct 2010 07:20    Post subject:
kenny64 wrote:
I'm kinda tempted borrowing my brothers ps3 to play this and don't hang me for saying the thing that has put me off for so long is that it looks like a generic mmo in some ways.


it's not.
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Fri, 8th Oct 2010 07:22    Post subject:
kenny64 wrote:
I'm kinda tempted borrowing my brothers ps3 to play this and don't hang me for saying the thing that has put me off for so long is that it looks like a generic mmo in some ways.


Don't worry mate, it's nothing like any generic MMO you've ever played. The closest MMO I would put this alongside would be Phantasy Star Online, only with less emphasis on teaming up with three buddies and more emphasis on SP gameplay with optional MP functionality.
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OranosTheMighty




Posts: 943
Location: Don't belong! Don't exist!
PostPosted: Fri, 8th Oct 2010 08:11    Post subject:
I have to get this again.. I don't know why I sold it in the first place Sad damnation!! it's like one of my top three fav's on the ps3 Sad


Walking like a madman on a barbed wire across the chaos of insanity
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Krest




Posts: 1961

PostPosted: Sat, 9th Oct 2010 01:30    Post subject:
Finally beat the blind dude. The level after him is a very good place to farm souls, that is what I am going to do for now.

But damn. Got to the maneater and he completely owns me for now. He keeps pushing me off the platforms with his annoying pounce attack. Going to try to get a better shield, because mine does nothing against him.


Sig too big. -Nothing is too big for Fedor. Expect a nasty armbar.
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