Cities XL 2011 [R]
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VIP Member



Posts: 8823
Location: South Pacific Ocean
PostPosted: Fri, 26th Mar 2010 03:36    Post subject:
i hope you are all searching in the right place

WBB Trust - Work for a Better Bangladesh
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dataschmuck




Posts: 385
Location: The States
PostPosted: Fri, 26th Mar 2010 04:43    Post subject:
I checked out that WBB place. harder than shit to find the right threads, multiple threads per release, a bunch of nothing threads, man, it just wasn't my beloved nforce.
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pauloco




Posts: 79

PostPosted: Fri, 26th Mar 2010 20:39    Post subject:
search on demoniod
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Theescapist




Posts: 4108
Location: Manchester U.K
PostPosted: Fri, 26th Mar 2010 20:51    Post subject:
What other games can i get that are like this?


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Lg 4k 42 inch tv.
Oculus Quest 2.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Fri, 26th Mar 2010 21:32    Post subject:
Theescapist wrote:
What other games can i get that are like this?
City Life or Sim City 4 (I personally like SC4 a lot more than CL).
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pauloco




Posts: 79

PostPosted: Sat, 3rd Apr 2010 06:27    Post subject:
to play windowed just press F2
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Fl00D




Posts: 155

PostPosted: Sat, 3rd Apr 2010 22:29    Post subject:
Still no bloody trains in the game? Sad
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heckknow




Posts: 541

PostPosted: Tue, 6th Apr 2010 23:58    Post subject:
i gave this one 15 min to wow me. well, i created a random female avatar at the beginning. she is what you call butt ugly. Smile wow, they need to fire the art department for this game.

i managed to get through some part of the tutorial but got bored part ways and decided to send this game to uninstall land as well. Very Happy

the graphic looks quite dated and not very awe inspiring. i can't imagine why they invest so much on the drm for this game. maybe they should have used that money instead to hire someone who can make better looking female models in the game. Razz

i may revisit this game in the future when i have nothing else to play. Smile
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ROCCO_GRANDE




Posts: 94

PostPosted: Wed, 7th Apr 2010 13:25    Post subject:
pauloco wrote:
search on demoniod


I've found some SHIELD release there. Is that woking?
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pakrat2k2




Posts: 517

PostPosted: Wed, 7th Apr 2010 20:40    Post subject:
The game was 'cracked' by a user on WBB and all SHIELD does is make an installer using others hard work as his own. it "should' work fine, if you dont havea release of f it already.
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Fl00D




Posts: 155

PostPosted: Thu, 8th Apr 2010 01:03    Post subject:
There is no "Cities XL" anymore. No more patches, DLCs, whatever. Cities XL 2011 will be released soon instead. Impressive, init? Monte Cristo tries to kind of salvage the wreck... Cities XL failed as an MMO game, now MC gives it another shot. I do hope this time it'll feature undergrounds, trains, UK/EU roads etc etc.
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crossmr




Posts: 2966
Location: United Kingdom
PostPosted: Thu, 8th Apr 2010 03:18    Post subject:
Someone just throw money at Will to make SC5 and be done with it. This poser shit is shit.


intel ultra 7 265k, 64gb ram, 3070
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bleef




Posts: 63
Location: NorCal
PostPosted: Thu, 8th Apr 2010 04:12    Post subject:
crossmr wrote:
Someone just throw money at Will to make SC5 and be done with it. This poser shit is shit.


Im with ya man. In a perfect world i guess......
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pipis112




Posts: 33
Location: Sweden
PostPosted: Tue, 3rd Aug 2010 23:52    Post subject:
Cities.XL.Limited.Edition.MULTi3-FASiSO? Very Happy
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Ooh




Posts: 14

PostPosted: Wed, 4th Aug 2010 01:00    Post subject:
Am I doing something wrong? I'm getting %_TAGS on everything.

EDIT: Works fine now. No idea what fixed it.
EDIT2: And now the problem is back.. wtf?
EDIT3: Starting Internet Explorer prior to starting the game seems to fix it. No idea why. Just thought I'd mention it incase others have the same problem.


Last edited by Ooh on Fri, 6th Aug 2010 18:32; edited 3 times in total
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Leftos




Posts: 1159
Location: Patras, Greece
PostPosted: Wed, 4th Aug 2010 12:00    Post subject:
Also here. Bad crack I guess.


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K0tY




Posts: 900

PostPosted: Wed, 4th Aug 2010 17:50    Post subject:
Stucked at the splach scren :/ Nuke that shit crack.
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BLuNT318




Posts: 1642
Location: Earth
PostPosted: Wed, 4th Aug 2010 21:02    Post subject:
Funny enough it works on my setup. Interesting game.


2600k, GigaByte R9 290x, 8 gis of ram on Windows 7 X64
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mehee




Posts: 331

PostPosted: Wed, 4th Aug 2010 21:17    Post subject:
bleef wrote:
crossmr wrote:
Someone just throw money at Will to make SC5 and be done with it. This poser shit is shit.


Im with ya man. In a perfect world i guess......

Will is busy doing awesome stuff (from his wikipedia page) :

- In 1980, along with co-driver and race organizer Rick Doherty, Wright participated in the U.S. Express, a cross-country race that was the successor to The Cannonball Run. Wright and Doherty drove a specially outfitted Mazda RX-7 from Brooklyn, New York to Santa Monica, California in 33:39, winning the illegal race.
- Since 2003, in his spare time, Wright has collected leftovers from the Soviet space program, "including a 100-pound hatch from a space shuttle, a seat from a Soyuz… control panels from the Mir", and the control console of the Soyuz 23, as well as dolls, dice, and fossils.
- He once built competitive robots for BattleBots with his daughter, but no longer does so. Wright was a former Robot Wars champion in the Berkeley-based robotics workshop, the Stupid Fun Club. One of Wright's bots, designed with the help of Wright's daughter Cassidy, "Kitty Puff Puff", fought against its opponents by sticking a roll of gauze onto its armature and circling around them, encapsulating them and denying them movement. The technique, "cocooning", was eventually banned.
- Also he received the first "GAMER GOD" award in 2009.
- Following his work in BattleBots, he has taken steps into the field of human-robot interactions. "We build these robots and we take them down to Berkeley and study the interactions that people have with the robots," says Wright. "We built this newer one that has a rapid-fire pingpong cannon. It will fire about 10 per second. So we give people this plastic bat and we say, 'It's set up to play baseball. Do you want to play baseball? It's going to shoot a little ball and you try to hit it.' And all of a sudden it's like da-da-da-da, and it's pelting them with balls.
- Wright will appear as a character in the video game the Mr. T, where he will team up with Mr. T to fight Nazis.
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Wed, 4th Aug 2010 21:29    Post subject:
crossmr wrote:
Someone just throw money at Will to make SC5 and be done with it. This poser shit is shit.

Yeah right; if someone throws cash at him, he'll just make a lowest common denominator crap like Spore. Just to remind, initially Spore was supposed to be something really unique and special. But hey, derp users are derp - it was delayed for mainstreaming for accessibility and you got what Spore became. Really, there is no reason to think he would have done anything different with SC5. I wouldn't be surprised if SimCity Societies wasn't his favorite. Once a sellout, always a sellout.
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zmed




Posts: 9234
Location: Orbanistan
PostPosted: Wed, 4th Aug 2010 22:16    Post subject:
iNatan wrote:
crossmr wrote:
Someone just throw money at Will to make SC5 and be done with it. This poser shit is shit.

Yeah right; if someone throws cash at him, he'll just make a lowest common denominator crap like Spore. Just to remind, initially Spore was supposed to be something really unique and special. But hey, derp users are derp - it was delayed for mainstreaming for accessibility and you got what Spore became. Really, there is no reason to think he would have done anything different with SC5. I wouldn't be surprised if SimCity Societies wasn't his favorite. Once a sellout, always a sellout.
Errr...that complex and interesting early stage of Spore's development clearly shows that WW wanted the game to be just that: complex and interesting. They even posted some really interesting techdemos on the game site a while back that featured full fledged particle-gravity phisics simulations for solar-system modelling, complex ecosystem-sims for the creature phase, etc. Then EAxis came in and mainstream'd it.

No wonder he left that sorry bunch.

That said, we still never gonna see a decent new installment in the SC series, and these new attempts are pathectic at best in comparison. If they ever gonna make a new SC game, all we can look forward to is another Societies cashin.
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AnarchoS




Posts: 2142
Location: An Archos
PostPosted: Sun, 8th Aug 2010 11:27    Post subject:
To fix the text $in front of everithing:

-In launcher change the language to French.

-Start the game.

-Quit.

-Change back to English.

-Run the game.

That should fix the missing text.
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LeoNatan
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Posts: 73196
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PostPosted: Sun, 8th Aug 2010 11:43    Post subject:
zmed wrote:
Errr...that complex and interesting early stage of Spore's development clearly shows that WW wanted the game to be just that: complex and interesting. They even posted some really interesting techdemos on the game site a while back that featured full fledged particle-gravity phisics simulations for solar-system modelling, complex ecosystem-sims for the creature phase, etc. Then EAxis came in and mainstream'd it.

Actually check out the Spore thread. He was the one in charge of the mainstreaming. He also left so he could create more of these amazing mainstream products for EA.
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ScoobyDoh
Banned



Posts: 877

PostPosted: Sun, 8th Aug 2010 15:36    Post subject:
So is this any good?

I like SC4 alot so.
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Fl00D




Posts: 155

PostPosted: Thu, 7th Oct 2010 19:05    Post subject:
Cities XL 2011 is to be released in a week. Any1 interested?

http://www2.citiesxl.com/

Cheers,
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LeoNatan
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Posts: 73196
Location: Ramat Gan, Israel 🇮🇱
PostPosted: Thu, 7th Oct 2010 19:18    Post subject:
Well, I am craving for a good city builder, but I doubt they'll fix all the underlining problems Cities XL had. But lets have a release and see. Very Happy
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 7th Oct 2010 19:27    Post subject:
"Preorder CitiesXL 2011!"

Uhh... after you so royally fucked CitiesXL purchasers and then shut down the online component? How's about NO? Laughing
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Fl00D




Posts: 155

PostPosted: Thu, 7th Oct 2010 19:43    Post subject:
Some bloke had pretested it and shared his thoughts on the game. Wot I've read about the beta so far is quite impressive. I tend to think it is the city builder we've been waiting for! Smile LHD traffic is at last possible when choosing English roads YAY! Underground YAY! Very Happy
http://www.simtropolis.com/forum/messageview.cfm?catid=370&threadid=117761&enterthread=y&STARTPAGE=1
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rejer13




Posts: 477
Location: Behind you
PostPosted: Thu, 7th Oct 2010 21:01    Post subject:
sabin1981 wrote:
"Preorder CitiesXL 2011!"

Uhh... after you so royally fucked CitiesXL purchasers and then shut down the online component? How's about NO? Laughing
http://www2.citiesxl.com/index.php?rub=news-info&id=35


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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Thu, 7th Oct 2010 21:04    Post subject:
And? "We screwed you on the first game, ignored all player requests, ignored all attempts to fix what was fundamentally broken, then we kicked you offline by removing the online component even though you spent a monthly fee to play it.... but it's ok!!! You can have a 50% discount on buying our updated version of the game!!!"

I'm sorry rejer13, I'm missing the point here. Was I supposed to be happy and/or grateful for that? Wink

-edit-

Hmm, it seems like CXL 2011 is being made by a completely different developer and released by a different publisher. I guess that actually does make all the difference. At least it's not Monte Cristo fucking the customers again Very Happy
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