Jagged Alliance 2: Reloaded
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mehee




Posts: 331

PostPosted: Sun, 7th Nov 2010 20:15    Post subject:
Hfric wrote:

oh and upstart_69 i also played the original and finished it three times (realistic mode , hard mode and with the sci-fi mode) even the add-on "Unfinished Business" with those turrets ... and why the hate so what it will be now a TPS with cover system
Laughing they are remaking it like the WII Goldeneye ... its a modern re-imagination of a classic title , so why the hate lest see it first .... same was with NERD RAGE when people saw that Fallout3 was in first person

now try Jagged Alliance:Wildfire and get ready to die ... alot ...
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Raap




Posts: 956

PostPosted: Sun, 7th Nov 2010 21:05    Post subject:
JanKowalski82 wrote:

That's just ridiculous. Baldur's Gate 2 is considered by many as the best RPG of all time.

Yes, even by me. Couldn't count the number of hours I spent playing BG2, last time as recently as a year ago. Yet I still have no problem saying its combat, again with the exception of spell combat( which is why I mostly played as a mage in those games), sucked.

That's hardly unusual for an RPG though. Tons of RPGs have crappy combat. Another game which I consider pretty much the best RPG ever made, Planescape Torment, also has crappy combat( and also uses the Infinity Engine with RTwP). Heck, even Fallout 1&2, two of my other favorite RPGs, have pretty bad combat *despite* being turn-based. VampireTM:Bloodlines is another example of a great RPG with crappy combat. There's tons of them.
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JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Sun, 7th Nov 2010 21:14    Post subject:
Raap wrote:
JanKowalski82 wrote:

That's just ridiculous. Baldur's Gate 2 is considered by many as the best RPG of all time.

Yes, even by me. Couldn't count the number of hours I spent playing BG2, last time as recently as a year ago. Yet I still have no problem saying its combat, again with the exception of spell combat( which is why I mostly played as a mage in those games), sucked.

That's hardly unusual for an RPG though. Tons of RPGs have crappy combat. Another game which I consider pretty much the best RPG ever made, Planescape Torment, also has crappy combat( and also uses the Infinity Engine with RTwP). Heck, even Fallout 1&2, two of my other favorite RPGs, have pretty bad combat *despite* being turn-based. VampireTM:Bloodlines is another example of a great RPG with crappy combat. There's tons of them.


Ok, so we'll just have to disagree on that. I enjoyed the combat in Infinity Engine games and I always played as a paladin type of character.
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SilverBlue




Posts: 1747

PostPosted: Sun, 7th Nov 2010 23:06    Post subject:
Well, I dont know what to say... Sad
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dodger2020




Posts: 3537

PostPosted: Sun, 7th Nov 2010 23:14    Post subject:
JanKowalski82 wrote:
dodger2020 wrote:
JanKowalski82 wrote:
Will it be isometric ?


Yeah. And the re-imagined graphics aren't that great to begin with. Looks like some third rate crap-mod to me. Of course this will bomb.


That's not why I was asking. I think you guys are overreacting.

If you say that turn based = good, active pause = shit (upstart_69 said it) then you're basically saying Baldur's Gate is shit and we all know it's not.

Isometric view with active pause can have almost as much tactical depth as turn based IMO.


Nobody said BG is shit. And I didn't see anyone say active pause was shit. No, what *I'm* saying is that this is Jagged Alliance only in name. I like both turn based and real-time with a pause games. Baldur's Gate was awesome. Jagged Alliance was awesome. But JA2 without the turn based play isn't JA2. It's just a derivative. The turn based play is what made the JA games. Take the turn-based play away and you take the micromanaging away and that's what made those games good. And, no, pausing it isn't the same.
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Sun, 7th Nov 2010 23:36    Post subject:
^ This. And I loved BG+BG2+IWD+IWD2. However, no matter how much I enjoyed them, their combat never had the tactical depth of JA2 and TOEE. Now did these two games rival the story/dialogue/character interaction in the above mentioned games? Of course not. All games have their strong points, and not-as-strong points. Which is not to say combat sucked in Infinity engine games - but it was not the main point that the game was based around, either.

And to turn the tables on the examples kept being brought up... What about a Baldur's Gate 2 remake - Action RPG style? With maybe one or two lines of dialogue between hordes of nameless baddies flooding in - ripping out story almost completely. How about "Baldur's Gate 2: Reloaded" for a title. And how about the developers say they are keeping it to its roots and being very respectful to the original while doing so. How do you think that would fly with oldschool BG fans?


Core i7 920 @ 3.8Ghz | 6GB OCZ DDR3 8-8-8-24 @ 1600mhz | eVga x58 Mobo | 2 x eVga GTX 460 SLI | Intel X25-M + 3x Seagate + WD Black = 2.75TB | X-Fi Titanium | PCP&C Silencer 750 | G15 KB | G5 Mouse | G35 Headset | Z-5500 Digital | Samsung T260HD
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JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Mon, 8th Nov 2010 00:00    Post subject:
upstart_69 wrote:
^ This. And I loved BG+BG2+IWD+IWD2. However, no matter how much I enjoyed them, their combat never had the tactical depth of JA2 and TOEE. Now did these two games rival the story/dialogue/character interaction in the above mentioned games? Of course not. All games have their strong points, and not-as-strong points. Which is not to say combat sucked in Infinity engine games - but it was not the main point that the game was based around, either.

And to turn the tables on the examples kept being brought up... What about a Baldur's Gate 2 remake - Action RPG style? With maybe one or two lines of dialogue between hordes of nameless baddies flooding in - ripping out story almost completely. How about "Baldur's Gate 2: Reloaded" for a title. And how about the developers say they are keeping it to its roots and being very respectful to the original while doing so. How do you think that would fly with oldschool BG fans?


The game isn't out yet and all you guys are saying it will be shit, as if you have already played it. And YOU, specifically, said it will be a "pile of shit", because they changed turn based to active pause.
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upstart_69




Posts: 1094
Location: Right behind you!
PostPosted: Mon, 8th Nov 2010 00:56    Post subject:
JanKowalski82 wrote:
upstart_69 wrote:
^ This. And I loved BG+BG2+IWD+IWD2. However, no matter how much I enjoyed them, their combat never had the tactical depth of JA2 and TOEE. Now did these two games rival the story/dialogue/character interaction in the above mentioned games? Of course not. All games have their strong points, and not-as-strong points. Which is not to say combat sucked in Infinity engine games - but it was not the main point that the game was based around, either.

And to turn the tables on the examples kept being brought up... What about a Baldur's Gate 2 remake - Action RPG style? With maybe one or two lines of dialogue between hordes of nameless baddies flooding in - ripping out story almost completely. How about "Baldur's Gate 2: Reloaded" for a title. And how about the developers say they are keeping it to its roots and being very respectful to the original while doing so. How do you think that would fly with oldschool BG fans?


The game isn't out yet and all you guys are saying it will be shit, as if you have already played it. And YOU, specifically, said it will be a "pile of shit", because they changed turn based to active pause.


And you failed to respond to my points and give any clear indication of why you think it will be a great "re-make", besides the fact you don't read well and just take snippets without understanding what I am saying so not much of a point arguing with you about it.


Core i7 920 @ 3.8Ghz | 6GB OCZ DDR3 8-8-8-24 @ 1600mhz | eVga x58 Mobo | 2 x eVga GTX 460 SLI | Intel X25-M + 3x Seagate + WD Black = 2.75TB | X-Fi Titanium | PCP&C Silencer 750 | G15 KB | G5 Mouse | G35 Headset | Z-5500 Digital | Samsung T260HD
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JanKowalski82




Posts: 2027
Location: Poland
PostPosted: Mon, 8th Nov 2010 01:52    Post subject:
upstart_69 wrote:
JanKowalski82 wrote:
upstart_69 wrote:
^ This. And I loved BG+BG2+IWD+IWD2. However, no matter how much I enjoyed them, their combat never had the tactical depth of JA2 and TOEE. Now did these two games rival the story/dialogue/character interaction in the above mentioned games? Of course not. All games have their strong points, and not-as-strong points. Which is not to say combat sucked in Infinity engine games - but it was not the main point that the game was based around, either.

And to turn the tables on the examples kept being brought up... What about a Baldur's Gate 2 remake - Action RPG style? With maybe one or two lines of dialogue between hordes of nameless baddies flooding in - ripping out story almost completely. How about "Baldur's Gate 2: Reloaded" for a title. And how about the developers say they are keeping it to its roots and being very respectful to the original while doing so. How do you think that would fly with oldschool BG fans?


The game isn't out yet and all you guys are saying it will be shit, as if you have already played it. And YOU, specifically, said it will be a "pile of shit", because they changed turn based to active pause.


And you failed to respond to my points and give any clear indication of why you think it will be a great "re-make", besides the fact you don't read well and just take snippets without understanding what I am saying so not much of a point arguing with you about it.


Where did I say the game will be great ? You're the one that has reading problems. I have no idea how the game will be, because it's not out yet!

It might be good, it might be just average or it might actually be shit, but that's not the point. My only point was that you critisize the game before it even came out and that you critisize it because it will be real time with active pause, as if using that system guaranteed that a game will be shit.
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pontus




Posts: 568

PostPosted: Mon, 8th Nov 2010 08:53    Post subject:
mehee wrote:
now try Jagged Alliance:Wildfire and get ready to die ... alot ...


Lol Wildfire was batshit insane, I never made it past the first map Laughing Way too hardcore for me.
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JBeckman
VIP Member



Posts: 34995
Location: Sweden
PostPosted: Thu, 25th Nov 2010 13:56    Post subject:
http://worthplaying.com/article/2010/11/25/news/78467/

Comparison images for marketing purposes or something.
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Ralph_Wiggum




Posts: 438
Location: Springfield
PostPosted: Thu, 25th Nov 2010 14:33    Post subject:
Looks awsum (if it was turn based) Sad


I like men now
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vurt




Posts: 13847
Location: Sweden
PostPosted: Thu, 25th Nov 2010 14:34    Post subject:
just started playing this, it seems tedious as hell, but its probably due to my n00bness.. i really like the turn based combat in FO (where i always max out AP's with perks/skills). I hired 4 different mercs and they all run out of AP's after firing like 1-2 bullets or after taking like 3 steps forward, throwing a grenade wasnt even possible because it required too many AP's.

How long does it usually take to finish one map in this game, a week? Laughing

I installed this mod pack btw: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=240116#Post240116

good/bad for a beginner?
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BaronOfHell




Posts: 666

PostPosted: Thu, 25th Nov 2010 14:57    Post subject:
Noooo don't use 1.13 on your first playthrough, it makes things unnecessarily complex and pretty much destroys any semblance of balance. It took me like a week of tweaking to make 1.13 actually fun. Vanilla is perfectly playable with the official 1.12 patch.


Steam - The Poopflinger
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vurt




Posts: 13847
Location: Sweden
PostPosted: Thu, 25th Nov 2010 15:01    Post subject:
ok thanks, i guess i'll reinstall it then Smile many people seems to be hyping that patch because the AI is better and whatnot.. i doubt i'll be playing it more than once (i rarely do that with games) so it seemed like a good idea..

Does the Gold version include 1.12?
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BaronOfHell




Posts: 666

PostPosted: Thu, 25th Nov 2010 15:20    Post subject:
Yup gold is fully patched


Steam - The Poopflinger
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JBeckman
VIP Member



Posts: 34995
Location: Sweden
PostPosted: Wed, 2nd Feb 2011 18:53    Post subject:
http://worthplaying.com/article/2011/2/2/news/79647/

" Jagged Alliance Back in Action' "
(Unsure if it's a new name or some other JA product or what else it could be.)

EDIT: As to further explain this image - http://worthplaying.com/article/2011/2/2/news/79647/images/292115/ is very similar to the previous article I linked to (second comparison picture.) http://worthplaying.com/article/2010/11/25/news/78467/ so it might be just a re-named version of JA3D or what it's original name was intended to be at first.
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consolitis
VIP Member



Posts: 27318

PostPosted: Thu, 3rd Feb 2011 07:56    Post subject:
http://www.bit-composer.com/www_en/newsarchive.aspx?newsid=077250e1-70cd-46e4-b13a-41930858936b

Quote:
Kalypso Media and bitComposer Games today are pleased to announce a global distribution and marketing partnership for Jagged Alliance: Back in Action for Windows PC. As part of the agreement, Kalypso Media will publish the game in North America, Asia and English-speaking export countries as well as through its extensive digital distribution channels. bitComposer Games will publish the game in all other European countries, including Russia and Poland.

Jagged Alliance: Back in Action revives the top-selling Jagged Alliance series of mercenary-themed strategy games with significant updates to visuals and gameplay. Back in Action will showcase a fully updated experience, with modernized gameplay, state-of-the-art graphics and premium production values.


Can't wait to see the "modernized gameplay" Laughing


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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VonMisk




Posts: 9468
Location: Hatredland
PostPosted: Thu, 3rd Feb 2011 08:37    Post subject:
consolitis wrote:
http://www.bit-composer.com/www_en/newsarchive.aspx?newsid=077250e1-70cd-46e4-b13a-41930858936b

Quote:
Kalypso Media and bitComposer Games today are pleased to announce a global distribution and marketing partnership for Jagged Alliance: Back in Action for Windows PC. As part of the agreement, Kalypso Media will publish the game in North America, Asia and English-speaking export countries as well as through its extensive digital distribution channels. bitComposer Games will publish the game in all other European countries, including Russia and Poland.

Jagged Alliance: Back in Action revives the top-selling Jagged Alliance series of mercenary-themed strategy games with significant updates to visuals and gameplay. Back in Action will showcase a fully updated experience, with modernized gameplay, state-of-the-art graphics and premium production values.


Can't wait to see the "modernized gameplay" Laughing


They renamed JA2: Reloaded to Jagged Alliance: Back in Action. In another words it's the same shit - so real time action.

"According to the publisher, the game which was formerly known as "Jagged Alliance 2: Reloaded" is being developed exclusively for the PC and is a revival of Sirtech's original turn-based strategy "Jagged Alliance" series, with "significant updates" to visuals and gameplay and boasts "premium production values"."

Source:
http://www.gameranx.com/updates/id/1306/article/jagged-alliance-back-in-action-announced-for-pc/
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consolitis
VIP Member



Posts: 27318

PostPosted: Thu, 3rd Feb 2011 08:44    Post subject:
Why do you repeat what you just quoted? Laughing


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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VonMisk




Posts: 9468
Location: Hatredland
PostPosted: Thu, 3rd Feb 2011 10:14    Post subject:
consolitis wrote:
Why do you repeat what you just quoted? Laughing


I have no idea Smile

But to be honest there wasn't any information on "bit-composer" about changing the title so I just rectified it Smile
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Vagrant




Posts: 281
Location: Outer Heaven
PostPosted: Fri, 15th Apr 2011 09:27    Post subject:
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couleur
[Moderator] Janitor



Posts: 14361

PostPosted: Fri, 15th Apr 2011 09:37    Post subject:
Luke 23:34


The guy commenting the video seemed pretty positive but for me it looks just like a Zombie of a good game but in 3d. Maybe it will be interesting in its own way, but it will never be like JA2, simply because they went real-time. It's like what Arcania is to Gothic EDIT: No, sorry, Arcania wasnt even interesting. But it's a alpha, so we can only hope.
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Chibuky




Posts: 466

PostPosted: Fri, 15th Apr 2011 12:16    Post subject:
Vagrant wrote:
Alpha gameplay:

http://www.dailymotion.com/video/xi10ob_jagged-alliance-back-in-action-alpha-gameplay_videogames


As a huge JA fan from JA1 all I can say is: TOTAL BS! I am not graphic whore obsessed with shiny awesomeness of new generation of games. Let's hope they will improve their alpha. The entire point of JA is AP system and non RT combat. I remember the time when I was so obsessed with a game that I even started calculating AP for actions IRL.


ZX Spectrum 16K/48K | Grundig C410 cassette recorder (adjustable head) | 20BT TV Philips Multistandard Color V37cm | ZX Interface 2 | New Kempston Compatible Competition Pro Switched Joystick | Sinclair BASIC OS
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krackhead




Posts: 319

PostPosted: Fri, 15th Apr 2011 13:05    Post subject:
This looks so much fun, want it very badly.
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Mr.Tinkles




Posts: 12378
Location: Reino de Suecia
PostPosted: Fri, 15th Apr 2011 14:59    Post subject:
Yeah, I wish Nival (Creators of Silent Storm) would be making the JA sequel because they were the closest ones who got the formula right.


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shole




Posts: 3363

PostPosted: Fri, 15th Apr 2011 22:30    Post subject:
Prefetian wrote:
Yeah, I wish Nival (Creators of Silent Storm) would be making the JA sequel because they were the closest ones who got the formula right.

this
and the engine too
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Auran13




Posts: 385

PostPosted: Sat, 16th Apr 2011 04:49    Post subject:
Hopefully it can be modded to turn based.
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Stormwolf




Posts: 23708
Location: Norway
PostPosted: Sat, 16th Apr 2011 05:09    Post subject:
I never did play the old ones, but i got to say... This game looks absolutely fucking terrible :/


Last edited by Stormwolf on Sat, 16th Apr 2011 07:08; edited 1 time in total
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inz




Posts: 11914

PostPosted: Sat, 16th Apr 2011 06:42    Post subject:
kenny64 wrote:
I did never play the old ones, but i got to say... This game looks absolutely fucking terrible :/


Then you owe it to yourself to try Jagged Alliance 2 - it is STILL unrivaled in the team-based tactical genre, which is pretty damn sad considering it's been 12 years since original release (but then again, it was and is pretty damn good Razz).

Many people would suggest you play the vanilla version first, but the 1.13 mod brings so much more to the table (including larger resolutions, which you'd probably want) that it's probably the way to go. You just might want to disable some of the more arbitrary/challenging stuff meant for advanced players, fortunately this is easily done due to the external xml's you can easily modify with the provided tools.

Try to to look past the outdated graphics and you'll find a true gem of a game, for me it's right up there with the likes of Fallout as a true classic.
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