Crysis 2
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KillerSneak
Banned



Posts: 120

PostPosted: Thu, 17th Feb 2011 17:43    Post subject:
consolitis wrote:
DumpCommandsVars ?


ehehe thats it Laughing DumpCommandsVars

it will give you a dump of all commands including HTML files with dumps on type Smile

trust me there are tons of commands that will make even the DEV mode in DX9 look much better than Crysis 1 (warhead) DX10

Happy config tweaking Wink

PS: You're eager Very Happy glad you got my previous "hints"
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JBeckman
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Posts: 35626
Location: Sweden
PostPosted: Thu, 17th Feb 2011 17:46    Post subject:
That's the DumpCommandVars line I guess, don't fully remember but I think it does what you say, hadn't thought about it until now, will be useful. Smile

EDIT: Was answered.
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consolitis
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Posts: 27317

PostPosted: Thu, 17th Feb 2011 17:46    Post subject:
I know the command from FarCry and Crysis 1 Razz


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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KillerSneak
Banned



Posts: 120

PostPosted: Thu, 17th Feb 2011 17:49    Post subject:
JBeckman wrote:
That's the DumpCommandVars line I guess, don't fully remember but I think it does what you say, hadn't thought about it until now, will be useful. Smile


ehhe it is, i locked the build on 33 FPS and maxed everything past the normal cvars (where possible) and I must say I'm stunned with the visuals Very Happy

like i said happy cvar tweaking

PS: You're not the only one that didn't think about it yet. It's the first thing i thought about and started playing with when I heard about this dev leak Smile
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blackeyedboy




Posts: 10607
Location: Transylvania
PostPosted: Thu, 17th Feb 2011 17:55    Post subject:
consolitis wrote:
I've posted it yesterday Very Happy


Ah damn! Rly sry! Sad

I'm a bit behind lately on PC gaming news.


You must preorder your party before venturing forth.™FOV CalculatorAre you mindful today?Women: Know Your Limits!
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KillerSneak
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Posts: 120

PostPosted: Thu, 17th Feb 2011 18:02    Post subject:
consolitis wrote:
I know the command from FarCry and Crysis 1 Razz


Yeah it's in every CryTEK based engine. Very Happy
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KillerSneak
Banned



Posts: 120

PostPosted: Thu, 17th Feb 2011 18:18    Post subject:
sys_EarlyMovieUpdate
0 needed for game, 1 better for having artifact free movie playback
Usage: sys_EarlyMovieUpdate [0/1]
Default is 0

For the people that have stutter issues withthe dev build this could solve it (i didn't have the problem myself running a Sapphire Toxic HD 5870 2GB edition)
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tonizito
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Location: Portugal, the shithole of Europe.
PostPosted: Thu, 17th Feb 2011 18:30    Post subject:
http://www.eurogamer.net/articles/2011-02-17-crysis-2-to-unravel-crysis-mysteries
...?

Is this typical PR BS or probably something that was added(or wasn't ready) in the leaked beta?
One more reason to play it again when the retail is out. Very Happy


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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consolitis
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Posts: 27317

PostPosted: Thu, 17th Feb 2011 18:34    Post subject:
Aren't there some Prophet flashbacks?


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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tonizito
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Posts: 51834
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 17th Feb 2011 18:41    Post subject:
consolitis wrote:
Aren't there some Prophet flashbacks?
Yes but those are... confusing and spliced together from different events. Neutral


BTW, a comment from the Eurogamer preview:
Quote:
I'm just going to point out that from the stats I've seen, only 10,000 people downloaded it (this being from last week so that number is probably up by about 50).

He has STATS!
From the number of people who download shit in the internets!

Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Thu, 17th Feb 2011 18:41    Post subject:
consolitis wrote:
Aren't there some Prophet flashbacks?


Yep, you can watch those videos too in the main menu. (if you unlocked them)

tonizito wrote:
He has STATS!
From the number of people who download shit in the internets!

Laughing


Laughing, did he also count the users using rapidshare, megaupload etc ? i used rapidshare to get this beta
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KillerCrocker




Posts: 20535

PostPosted: Thu, 17th Feb 2011 18:44    Post subject:
I am going to try beta out. Any tips? Or does it just works?


5080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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garus
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Posts: 34197

PostPosted: Thu, 17th Feb 2011 18:45    Post subject:
snip


Last edited by garus on Tue, 27th Aug 2024 21:44; edited 1 time in total
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consolitis
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Posts: 27317

PostPosted: Thu, 17th Feb 2011 18:47    Post subject:
KillerCrocker wrote:
I am going to try beta out. Any tips? Or does it just works?


1) Use the 32bit exe

2) Edit the system.cfg line:

r_ShadersRemoteCompiler=1

to

r_ShadersRemoteCompiler=0

But it's best if you wait for the retail..


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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KillerSneak
Banned



Posts: 120

PostPosted: Thu, 17th Feb 2011 18:47    Post subject:
garus wrote:
It mostly doesn't work, so a lot of tips Razz


It mostly doesn't work?

I really don't get it why everybody keeps making this remark as it worked almost flawless for me on Win7 x64, only the occasional memory overflow crashes other than that the whole game played flawless for me, are you playing this on your IphonY or something?
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tonizito
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Posts: 51834
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 17th Feb 2011 18:50    Post subject:
garus wrote:
It mostly doesn't work, so a lot of tips Razz
It's known to have severe problems when it detects a polish user.
 Spoiler:
 


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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KillerCrocker




Posts: 20535

PostPosted: Thu, 17th Feb 2011 18:53    Post subject:
lol. thx. I will wait for full game ofc. Just Want to check this out as a beta and performance wise. Betas are always funny and have some stuff that don't get to retail version.
Anyone maybe have old pre 2004 Painkiller alpha?


5080 | ps5 pro

Sin317-"im 31 years old and still surprised at how much shit comes out of my ass actually ..."
SteamDRM-"Call of Duty is the symbol of the true perfection in every aspect. Call of Duty games are like Mozart's/Beethoven's symphonies"
deadpoetic-"are you new to the cyberspace?"
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crackerbear




Posts: 748

PostPosted: Thu, 17th Feb 2011 18:57    Post subject:
Thought I'd post this here as I don't think I've seen the same info posted in this thread. Taken from another forum:

JPeterson wrote:
Common cheats

i_giveallitems
g_godMode
g_infiniteAmmo
g_infiniteSuitEnergy
g_inventoryNoLimits
g_inventoryWeaponCapacity

Keyboard Mapping

The key mapping can be changed by editing .\GameCrysis2\Libs\Config\defaultProfile.xml. This file is always loaded when Crysis 2 starts so you can forget about %UserProfile%\Saved Games\Crysis2\Profiles\default\actionmaps.xml, it's always overwritten by the same 34 byte gobbledygook as soon as you start a game or just start and quit from Crysis 2. So just edit .\GameCrysis2\Libs\Config\defaultProfile.xml.

A word of caution on the loadActionMaps command: The commands

menu_toggle_customizeweapon
menu_toggle_customizeperks
menu_toggle_barrel
menu_toggle_bottom
menu_toggle_scope

fail to be recognized when an action map is loaded with loadActionMaps. So just forget about loadActionMaps and edit .\GameCrysis2\Libs\Config\defaultProfile.xml since when Crysis 2 loads that file on startup (which apparently is not done with loadActionMaps since it works) there's not a problem with any of those commands.

Other

As usual .pak files can be extracted in their location.

The intro files (remove them to remove the intro) are:
.\GameCrysis2\Videos\EA_Sig.usm
.\GameCrysis2\Videos\Crytek_logo.usm
.\GameCrysis2\Videos\CryEngine3.usm

User settings are saved in %UserProfile%\Saved Games\Crysis2
Default settings are in .\GameCrysis2\Libs\Config

The %UserProfile%\Saved Games\Crysis2\Profiles\default\*.xml files are encrypted with the only plausible explanation to impede manual changes to the files and instead force you to use the load* commands.

These weapons have a missing/incorrect shooting sound:

AY69
Heavy_minigun
SCAR
SCARAB

possibly because they don't appear in the regular game levels.


Also I'd like to add, AutoHotKey was mentioned as an alternative method of remapping the keys, whilst this is true, it takes a little bit of time to set up.

Here's a simple script I've been using for it:

Code:
#MaxThreadsPerHotkey, 3 ; Need this to allow two key press threads to run at same time
#IfWinActive, ahk_class CryENGINE
      up::w   ; Forward
      down::s   ; Back
      left::a   ; Left
      right::d   ; Right
      RCtrl::Space   ; Jump
      Numpad0::c   ; Crouch
      RShift::LShift   ; Sprint
      Numpad1::v   ; Melee
#IfWinActive

^!s::Suspend ; Press Ctrl+Alt+S to Suspend. Press it again to resume.


What this script does is basically map the cursor keys to WASD and other keys around it that I use when the game is running. Yes, I'm a noob for not using WASD. You can of course change the keys to your liking, use the key list here and the online documentation to help writing the script.
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Thu, 17th Feb 2011 19:05    Post subject:
KillerSneak wrote:
garus wrote:
It mostly doesn't work, so a lot of tips Razz


It mostly doesn't work?

I really don't get it why everybody keeps making this remark as it worked almost flawless for me on Win7 x64, only the occasional memory overflow crashes other than that the whole game played flawless for me, are you playing this on your IphonY or something?


+1, the game runs great except it might hang on a few videos
 Spoiler:
 


dontgiveafuck wrote:
I don't think you can finish this game.

the last level doesn't let you progress to the ending.

anyone get that far?


I finished the game and it will let you finish the progress. Rolling Eyes
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tonizito
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Posts: 51834
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 17th Feb 2011 19:09    Post subject:
crackerbear wrote:
Also I'd like to add, AutoHotKey was mentioned as an alternative method of remapping the keys, whilst this is true, it takes a little bit of time to set up.
I'll have to disagree here.
At least considering my script:
    LShift::c
    u::MButton
    y::LShift
    t::2
    v::q
    q::v




boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Thu, 17th Feb 2011 19:11    Post subject:
Anyone know how to get rid of the red text (error dumping ?)....also how can i disable ingame videos.
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ixigia
[Moderator] Consigliere



Posts: 65258
Location: Italy
PostPosted: Thu, 17th Feb 2011 19:18    Post subject:
If someone finds some magical cvars to improve the memory management/framerate without affecting too much the visuals, post them plox Smile

My -old *sigh*- rig is struggling as hell even at "Gamer" settings..
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KillerSneak
Banned



Posts: 120

PostPosted: Thu, 17th Feb 2011 19:21    Post subject:
Twinny wrote:
Anyone know how to get rid of the red text (error dumping ?)....also how can i disable ingame videos.



variable: mov_NoCutscenes
type: int
current: 0
help: Disable playing of Cut-Scenes


Anybody tried:
g_EAWhiteBuild
Internal release, switch on White Build
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KillerSneak
Banned



Posts: 120

PostPosted: Thu, 17th Feb 2011 19:26    Post subject:
ixigia wrote:
If someone finds some magical cvars to improve the memory management/framerate without affecting too much the visuals, post them plox Smile

My -old *sigh*- rig is struggling as hell even at "Gamer" settings..


variable: sys_budget_soundmem DUMPTODISK
type: int
current: 32
help: Sets the upper limit for sound memory (in MB) when monitoring budget.

variable: sys_budget_streamingthroughput DUMPTODISK
type: float
current: 1024
help: Sets the upper limit for streaming throughput(KB/s).

variable: sys_budget_sysmem DUMPTODISK
type: int
current: 512
help: Sets the upper limit for system memory (in MB) when monitoring budget.

variable: sys_budget_videomem DUMPTODISK
type: int
current: 90
help: Sets the upper limit for video memory (in MB) when monitoring budget.

set this one to 1
variable: sys_enable_budgetmonitoring
type: int
current: 0
help: Enables budget monitoring. Use #System.SetBudget( sysMemLimitInMB, videoMemLimitInMB,
frameTimeLimitInMS, soundChannelsPlaying )

Fill in the above parameters with your system limits. Like RAM / VID mem these can really help make the game run smoother

and set
variable: sys_MaxFPS
type: int
current: 60
help: Limits the frame rate to specified number

to 33 as it will make things more smooth / less fps spikes more smooth gameplay
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consolitis
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Posts: 27317

PostPosted: Thu, 17th Feb 2011 19:26    Post subject:
Valve added Steam ids for Crysis 2, so soon it'll be available for pre-purchase.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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tonizito
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Posts: 51834
Location: Portugal, the shithole of Europe.
PostPosted: Thu, 17th Feb 2011 19:28    Post subject:
ixigia wrote:
If someone finds some magical cvars to improve the memory management/framerate without affecting too much the visuals, post them plox Smile

My -old *sigh*- rig is struggling as hell even at "Gamer" settings..
WinXP, baby! Smug
Crytek, always at the cusp of technology. Laughing


boundle (thoughts on cracking AITD) wrote:
i guess thouth if without a legit key the installation was rolling back we are all fucking then
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(Nexus)




Posts: 2807
Location: 192.168.1.72
PostPosted: Thu, 17th Feb 2011 19:36    Post subject:
KillerSneak wrote:
Twinny wrote:
Anyone know how to get rid of the red text (error dumping ?)....also how can i disable ingame videos.



variable: mov_NoCutscenes
type: int
current: 0
help: Disable playing of Cut-Scenes


Anybody tried:
g_EAWhiteBuild
Internal release, switch on White Build



Thanks but i mean for the system.cfg file Very Happy
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ixigia
[Moderator] Consigliere



Posts: 65258
Location: Italy
PostPosted: Thu, 17th Feb 2011 19:37    Post subject:
tonizito wrote:
ixigia wrote:
If someone finds some magical cvars to improve the memory management/framerate without affecting too much the visuals, post them plox Smile

My -old *sigh*- rig is struggling as hell even at "Gamer" settings..
WinXP, baby! Smug
Crytek, always at the cusp of technology. Laughing


Laughing

I knew that I shouldn't have deleted XP completely from my system!
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JackQ
Non-expret in Derps lagunge



Posts: 14365
Location: Kibbutznik, Israel
PostPosted: Thu, 17th Feb 2011 19:39    Post subject:
consolitis wrote:
Valve added Steam ids for Crysis 2, so soon it'll be available for pre-purchase.


how do I use this "Future Steam games Prediction" trick? Razz


"Fuck Denuvo"

Your personal opinions != the rest of the forum
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crackerbear




Posts: 748

PostPosted: Thu, 17th Feb 2011 19:41    Post subject:
tonizito wrote:
I'll have to disagree here.
At least considering my script:
...

Well I did use a similar (simpler) script too but I found it annoying that I had to constantly turn the script/program on or off. With my method, the keys are only changed when the game is running (hence the CryENGINE line).

Also, they could've made the entire process 100x easier using a GUI interface with a simple click one button, change to something else. But instead you've got to write some goddamn code.


Last edited by crackerbear on Thu, 17th Feb 2011 19:42; edited 2 times in total
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