[PSP] Dammit! When are we gonna start seeing some releases?
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Injurious




Posts: 4646
Location: Toronto
PostPosted: Wed, 13th Apr 2005 17:59    Post subject:
Or emulate it?

Run other consoles on the psp Very Happy

mame Shocked
n64
snes
nes
gba Very Happy

Anything

And in due time ripped psp games Very Happy

Someone could dismantle the psp and make the umd drive work as a usb drive for the pc Very Happy copy the contents onto the hard drive. Then backward your way into building an emulator.

In due time we’ll know if anything is possible. PSP is fresh. GBA flash carts didn’t come out the day GBA came out.

I want to buy DS but if emulation on the psp is ‘possible’ then I’ll wait Very Happy
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Wed, 13th Apr 2005 19:12    Post subject:
Tkmaster5121 wrote:
Steve-O 2004 wrote:
Tkmaster5121 wrote:
Accelleron wrote:
Mutantius wrote:
I see u never heard of a "rip" ?


I've discussed this earlier...

a rip could succeed or fail based on the type of video and audio the PSP uses.

The blessing of the PSP (tm) is that it can play MP4 video and MP3 audio. If the devs USED that feature, we're fucked. We'll either be playing games with no video and audio or shit-ripped video and audio. If they did not, we can comfortably shrink a 1.8gb game into a 300-400mb file just by encoding the video and audio. If the psp can play those formats in-game, that is, in which case I see no reason (other than possibly shaving a few secs off load times and adding a few fps) that the psp wouldn't use the feature in the first place and reserve that extra 1.4gb for more important things like content or pics of Alyssa Milano.


You wont even be able to rip the discs... let me remind you the usb connection only gives you access to the memory card not the UMD, and the only device that will be able to read the umd disc is the psp since there will be no stand-alone umd reader...

Sony really came up with a format that will be close to impossible to copy


Yea but thats what Sega thought with the Dreamcasts format Smile... Sega didnt know someone would work out how to use a coders cable thing to transfer files from the DC to PC Smile


Um dont you get one thing???
the umd drive is isolated from the memory card.... when you connect the psp to a computer all you can access is the memory card..

and even if you were able to get the data off the umd you will need to get the data onto a blank umd which will never exist
as sony stated they will not release a UMD burner or UMD blanks

the thing with dreamcast with enough editing the disc contents you could easily burn onto a normal cd since the physical disc size was the same..

so the really major hurdle is the fact that there will be no way to record to a umd disc which you would need to do if you are to expect the psp to play the game...

and yes theorectically you could get a 2gb mem card to put the game on but heres the thing who is going to spend 150+ dollars for a 2 gb card so they can play pirated games.

You have to remember people pirate pc games and console games because to them its cheaper than buying the game legitimatly
it costs like $1 more or less to buy a blank cd or dvd hence it is the most popular method of pirating...

mem cards are expensive making it not feesable to use in any pirating scheme
its nearly 100 dollars for a 512 mb card


lol nigga please... If you accomplish ripping a UMD disc you might be able to run em off the Memory Stick Duo since that feature is already implented in the psp though only as caches...


"Why don't you zip it, Zipfero?" - fraich3
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pallebrun




Posts: 2052

PostPosted: Wed, 13th Apr 2005 23:50    Post subject:
First release ever is out. Smile
And we all know what a release means, it's cracked, otherwise there wouldn't be a release Wink
Metal_Gear_Acid_PSP-KALISTO


Those years went by fast, right mchart? Razz
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Sublime




Posts: 8615

PostPosted: Thu, 14th Apr 2005 00:09    Post subject:
nfo proof etc.? doesn't sound real to me


Stealth88 and Lod|_Dod| wrote:
"And the winner is.... Sublime!" That fucking kid is always right. Sublime FTW!

http://artpad.art.com/?irqy7s4162w <3 you too
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pallebrun




Posts: 2052

PostPosted: Thu, 14th Apr 2005 00:41    Post subject:
I dont post "proof". If people dont take my words for things then I dont give a shit to be honest.
I'm not really known as a lier around here......


Last edited by pallebrun on Thu, 14th Apr 2005 00:53; edited 3 times in total
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Injurious




Posts: 4646
Location: Toronto
PostPosted: Thu, 14th Apr 2005 00:46    Post subject:
there's never a bad time to start Wink
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Bennyboy




Posts: 2

PostPosted: Thu, 14th Apr 2005 00:51    Post subject:
So is it real then? I've seen it nuked with nuke reason: Real
Is that meant to be sarcasm?
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pallebrun




Posts: 2052

PostPosted: Thu, 14th Apr 2005 00:56    Post subject:
The problem is, who knows if it works or not? It's not like anyone can test it........Smile
Ofcourse there is a possibility that KALISTO is fucking with everyone, but that's not something I can be blamed for :/
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Tkmaster5121




Posts: 109

PostPosted: Thu, 14th Apr 2005 03:38    Post subject:
pallebrun wrote:
The problem is, who knows if it works or not? It's not like anyone can test it........Smile
Ofcourse there is a possibility that KALISTO is fucking with everyone, but that's not something I can be blamed for :/


its more likly that it is fake... for one thing you will most likely you will need to put a mod chip in the psp to get it to run the game off of a mem card...
and the psp is a very small device, and the thing is packed in toght
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Thu, 14th Apr 2005 06:26    Post subject:
Tkmaster5121 wrote:
pallebrun wrote:
The problem is, who knows if it works or not? It's not like anyone can test it........Smile
Ofcourse there is a possibility that KALISTO is fucking with everyone, but that's not something I can be blamed for :/


its more likly that it is fake... for one thing you will most likely you will need to put a mod chip in the psp to get it to run the game off of a mem card...
and the psp is a very small device, and the thing is packed in toght


YOu obviously dont know what you are talking about right?


"Why don't you zip it, Zipfero?" - fraich3
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Sublime




Posts: 8615

PostPosted: Thu, 14th Apr 2005 22:47    Post subject:
pallebrun wrote:
The problem is, who knows if it works or not? It's not like anyone can test it........Smile
Ofcourse there is a possibility that KALISTO is fucking with everyone, but that's not something I can be blamed for :/


way to eat you're own shit Smile


Stealth88 and Lod|_Dod| wrote:
"And the winner is.... Sublime!" That fucking kid is always right. Sublime FTW!

http://artpad.art.com/?irqy7s4162w <3 you too
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xAiTheHitman




Posts: 610

PostPosted: Fri, 15th Apr 2005 07:07    Post subject:
Well, heres the deal. Like I said in the console thread. I believe that you can download the game and either wait, and play it on a emulator, or upload it to your PSP's memory card. Though someone was saying that the mem card was probably already protected because Sony probably thought of that. Well, that I dont know of yet. I havent read or seen any proof of someone trying that yet.
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Tkmaster5121




Posts: 109

PostPosted: Fri, 15th Apr 2005 14:12    Post subject:
xAiTheHitman wrote:
Well, heres the deal. Like I said in the console thread. I believe that you can download the game and either wait, and play it on a emulator, or upload it to your PSP's memory card. Though someone was saying that the mem card was probably already protected because Sony probably thought of that. Well, that I dont know of yet. I havent read or seen any proof of someone trying that yet.


I wont believe any claims on pirated psp games until i see proof that it will work by being loaded off of a mem stick
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Sublime




Posts: 8615

PostPosted: Fri, 15th Apr 2005 14:46    Post subject:
there are restrictions on what you can load from the memory stick.


Stealth88 and Lod|_Dod| wrote:
"And the winner is.... Sublime!" That fucking kid is always right. Sublime FTW!

http://artpad.art.com/?irqy7s4162w <3 you too
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kurisu




Posts: 156
Location: EU
PostPosted: Mon, 18th Apr 2005 09:10    Post subject:
Mchart wrote:
Steve-O 2004 wrote:
the only real way to read the Data to a PC would be to connect the PSP to a PC and use the PSP to read the disc to the PC, Like how DC games are copied etc

DC?
As in dreamcast? Dreamcast games are copied by simply inserting the game disc into your computer, and then copying it. Yes, it is that simple. The dreamcast has no protection in any way.


stupid is yuo


don't i need some magical illegal thing?
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kurisu




Posts: 156
Location: EU
PostPosted: Mon, 18th Apr 2005 09:15    Post subject:
pallebrun wrote:
I dont post "proof". If people dont take my words for things then I dont give a shit to be honest.
I'm not really known as a lier around here......


maybe not a liar, but stupid enough to fall for an april's fools joke. check the date in the nfo dude.


don't i need some magical illegal thing?
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Steve-O 2004




Posts: 2851

PostPosted: Mon, 18th Apr 2005 15:05    Post subject:
kurisu wrote:
Mchart wrote:
Steve-O 2004 wrote:
the only real way to read the Data to a PC would be to connect the PSP to a PC and use the PSP to read the disc to the PC, Like how DC games are copied etc

DC?
As in dreamcast? Dreamcast games are copied by simply inserting the game disc into your computer, and then copying it. Yes, it is that simple. The dreamcast has no protection in any way.


stupid is yuo


yup he is Razz thats why he is banned Very Happy hehe Razz Cool


George W Bush -

'...more and more of our imports are coming from overseas.'
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Accelleron




Posts: 1926

PostPosted: Tue, 26th Apr 2005 11:25    Post subject:
I'm surprised that this thread wasn't closed or moved over to the bitchery yet, but I'll shed some out-of-my-ass insight with the rest of you.

First and foremost, the PSP can launch applications off a memory card. That is a step in the correct direction. That means, if nothing else, that the PSP can execute commands from a file on a memory card. That, in turn, opens the door for hackery.

Even if Sony placed limits on the filesize of the demo apps that can be launched from the PSP, all that the EXE would essentially have to do is boot a hacked engine into memory that would read data from another file.

Fallback scenario #1: The PSP is protected against this.
Solution: Fine, all we'll have to do is wait until someone hacks up a way to "fix" the bios from an EXE.

Fallback scenario #2: The PSP's bios is protected from memory card access.
I doubt this. Sony has raised a lot of racket about updates to the BIOS. Since I'm fairly certain they won't ship the update to every customer on a UMD, they'll have to make the file downloadable through the internet. That implies that you'll be able to copy the file onto a memory card and launch it from there. If not, fine... when Sony distributes the update, it will essentially be a bios within an installer. Solution: extract bios from installer, hack it to remove bullshit, replace default bios with "doctored" bios.

Fallback scenario #3: If for some reason, all of China and half of the script kiddies stateside are not smart enough to hack this thing, there WILL be a mod chip. That mod chip, despite Sony's best efforts, WILL hack around the routines, and run software, such as warez. Ideally, that chip will also remove such trifles as disc checking, allowing us to burn a 1.8gb mini DVD with whatever game suits us and find a good use for that demo disc case that came with our PSP (and the Spiderman 2 case besides). Ideally, there will be easy instructions on taking apart the UMD case and re-assempling it, and eventually chinese "UMD's" that open a lot easier than that. Or, should worse come to worst, the least that the chip will do is allow apps of any size to be launched from a memory card.

Whatever the method, Sony's platform is only bulletproof for now... As I type (and probably as you read, too) I'll bet $5 that there's an A-student in a chinese sweatshop trying to crack this thing right now.


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Tkmaster5121




Posts: 109

PostPosted: Wed, 27th Apr 2005 19:39    Post subject:
Accelleron wrote:
I'm surprised that this thread wasn't closed or moved over to the bitchery yet, but I'll shed some out-of-my-ass insight with the rest of you.

First and foremost, the PSP can launch applications off a memory card. That is a step in the correct direction. That means, if nothing else, that the PSP can execute commands from a file on a memory card. That, in turn, opens the door for hackery.

Even if Sony placed limits on the filesize of the demo apps that can be launched from the PSP, all that the EXE would essentially have to do is boot a hacked engine into memory that would read data from another file.

Fallback scenario #1: The PSP is protected against this.
Solution: Fine, all we'll have to do is wait until someone hacks up a way to "fix" the bios from an EXE.

Fallback scenario #2: The PSP's bios is protected from memory card access.
I doubt this. Sony has raised a lot of racket about updates to the BIOS. Since I'm fairly certain they won't ship the update to every customer on a UMD, they'll have to make the file downloadable through the internet. That implies that you'll be able to copy the file onto a memory card and launch it from there. If not, fine... when Sony distributes the update, it will essentially be a bios within an installer. Solution: extract bios from installer, hack it to remove bullshit, replace default bios with "doctored" bios.

Fallback scenario #3: If for some reason, all of China and half of the script kiddies stateside are not smart enough to hack this thing, there WILL be a mod chip. That mod chip, despite Sony's best efforts, WILL hack around the routines, and run software, such as warez. Ideally, that chip will also remove such trifles as disc checking, allowing us to burn a 1.8gb mini DVD with whatever game suits us and find a good use for that demo disc case that came with our PSP (and the Spiderman 2 case besides). Ideally, there will be easy instructions on taking apart the UMD case and re-assempling it, and eventually chinese "UMD's" that open a lot easier than that. Or, should worse come to worst, the least that the chip will do is allow apps of any size to be launched from a memory card.

Whatever the method, Sony's platform is only bulletproof for now... As I type (and probably as you read, too) I'll bet $5 that there's an A-student in a chinese sweatshop trying to crack this thing right now.


The problem is sony is never going to allow the release of a UMD burner or UMD blanks, and those mini dvds are different physically than the umds... the umd data is stored more closer to the center than a mini dvd..
and not to forget you need to put it in one of those umd cases which is not made to be pulled apart and put back together.


Its like trying to get a cd burner to burn on a dvd recordable..
point is
The UMD is a format that is unique... you cant fool the psp to play a mini dvd.. because the media is too different physically and storage wise

plus the umd discs is also thinner (when it was taken out of the case) someone tried to put a umd in a dvd rom and the drive didnt recognize it..
and im pretty siure that the mini dvd is slightly larger in size
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Accelleron




Posts: 1926

PostPosted: Wed, 27th Apr 2005 19:53    Post subject:
Tkmaster5121 wrote:
Accelleron wrote:
I'm surprised that this thread wasn't closed or moved over to the bitchery yet, but I'll shed some out-of-my-ass insight with the rest of you.

First and foremost, the PSP can launch applications off a memory card. That is a step in the correct direction. That means, if nothing else, that the PSP can execute commands from a file on a memory card. That, in turn, opens the door for hackery.

Even if Sony placed limits on the filesize of the demo apps that can be launched from the PSP, all that the EXE would essentially have to do is boot a hacked engine into memory that would read data from another file.

Fallback scenario #1: The PSP is protected against this.
Solution: Fine, all we'll have to do is wait until someone hacks up a way to "fix" the bios from an EXE.

Fallback scenario #2: The PSP's bios is protected from memory card access.
I doubt this. Sony has raised a lot of racket about updates to the BIOS. Since I'm fairly certain they won't ship the update to every customer on a UMD, they'll have to make the file downloadable through the internet. That implies that you'll be able to copy the file onto a memory card and launch it from there. If not, fine... when Sony distributes the update, it will essentially be a bios within an installer. Solution: extract bios from installer, hack it to remove bullshit, replace default bios with "doctored" bios.

Fallback scenario #3: If for some reason, all of China and half of the script kiddies stateside are not smart enough to hack this thing, there WILL be a mod chip. That mod chip, despite Sony's best efforts, WILL hack around the routines, and run software, such as warez. Ideally, that chip will also remove such trifles as disc checking, allowing us to burn a 1.8gb mini DVD with whatever game suits us and find a good use for that demo disc case that came with our PSP (and the Spiderman 2 case besides). Ideally, there will be easy instructions on taking apart the UMD case and re-assempling it, and eventually chinese "UMD's" that open a lot easier than that. Or, should worse come to worst, the least that the chip will do is allow apps of any size to be launched from a memory card.

Whatever the method, Sony's platform is only bulletproof for now... As I type (and probably as you read, too) I'll bet $5 that there's an A-student in a chinese sweatshop trying to crack this thing right now.


The problem is sony is never going to allow the release of a UMD burner or UMD blanks, and those mini dvds are different physically than the umds... the umd data is stored more closer to the center than a mini dvd..
and not to forget you need to put it in one of those umd cases which is not made to be pulled apart and put back together.


Its like trying to get a cd burner to burn on a dvd recordable..
point is
The UMD is a format that is unique... you cant fool the psp to play a mini dvd.. because the media is too different physically and storage wise

plus the umd discs is also thinner (when it was taken out of the case) someone tried to put a umd in a dvd rom and the drive didnt recognize it..
and im pretty siure that the mini dvd is slightly larger in size


Ok, then fuck it... the mod chip will just bypass the limitations for running apps off memory cards.

There's an old russian saying: "There is no protection from the crowbar". It means that, no matter how much people try or how intelligently they protect something, with enough attention and effort someone somewhere will find a method to bypass the protection. It's inevitable and indubitable...


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Tkmaster5121




Posts: 109

PostPosted: Wed, 27th Apr 2005 20:36    Post subject:
Accelleron wrote:
Tkmaster5121 wrote:
Accelleron wrote:
I'm surprised that this thread wasn't closed or moved over to the bitchery yet, but I'll shed some out-of-my-ass insight with the rest of you.

First and foremost, the PSP can launch applications off a memory card. That is a step in the correct direction. That means, if nothing else, that the PSP can execute commands from a file on a memory card. That, in turn, opens the door for hackery.

Even if Sony placed limits on the filesize of the demo apps that can be launched from the PSP, all that the EXE would essentially have to do is boot a hacked engine into memory that would read data from another file.

Fallback scenario #1: The PSP is protected against this.
Solution: Fine, all we'll have to do is wait until someone hacks up a way to "fix" the bios from an EXE.

Fallback scenario #2: The PSP's bios is protected from memory card access.
I doubt this. Sony has raised a lot of racket about updates to the BIOS. Since I'm fairly certain they won't ship the update to every customer on a UMD, they'll have to make the file downloadable through the internet. That implies that you'll be able to copy the file onto a memory card and launch it from there. If not, fine... when Sony distributes the update, it will essentially be a bios within an installer. Solution: extract bios from installer, hack it to remove bullshit, replace default bios with "doctored" bios.

Fallback scenario #3: If for some reason, all of China and half of the script kiddies stateside are not smart enough to hack this thing, there WILL be a mod chip. That mod chip, despite Sony's best efforts, WILL hack around the routines, and run software, such as warez. Ideally, that chip will also remove such trifles as disc checking, allowing us to burn a 1.8gb mini DVD with whatever game suits us and find a good use for that demo disc case that came with our PSP (and the Spiderman 2 case besides). Ideally, there will be easy instructions on taking apart the UMD case and re-assempling it, and eventually chinese "UMD's" that open a lot easier than that. Or, should worse come to worst, the least that the chip will do is allow apps of any size to be launched from a memory card.

Whatever the method, Sony's platform is only bulletproof for now... As I type (and probably as you read, too) I'll bet $5 that there's an A-student in a chinese sweatshop trying to crack this thing right now.


The problem is sony is never going to allow the release of a UMD burner or UMD blanks, and those mini dvds are different physically than the umds... the umd data is stored more closer to the center than a mini dvd..
and not to forget you need to put it in one of those umd cases which is not made to be pulled apart and put back together.


Its like trying to get a cd burner to burn on a dvd recordable..
point is
The UMD is a format that is unique... you cant fool the psp to play a mini dvd.. because the media is too different physically and storage wise

plus the umd discs is also thinner (when it was taken out of the case) someone tried to put a umd in a dvd rom and the drive didnt recognize it..
and im pretty siure that the mini dvd is slightly larger in size


Ok, then fuck it... the mod chip will just bypass the limitations for running apps off memory cards.

There's an old russian saying: "There is no protection from the crowbar". It means that, no matter how much people try or how intelligently they protect something, with enough attention and effort someone somewhere will find a method to bypass the protection. It's inevitable and indubitable...


that is the only thing that could happen... but the problem is would there be room for a mod chip seeing how cramped it is now..
the thing is stuffed... i doubt that there would be enough room for a chip to be inserted..
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el_brio




Posts: 80

PostPosted: Wed, 27th Apr 2005 21:48    Post subject:
I think most people would agree that a MEM stick work around would be crappy @ best. The best solution is to crack the UMD format itself. The question is is it worth it to try and do so. I think that eventually sony may open up the standard to allow burning of media files such as MP3's to the discs. I don't know why they would develop a whole new media type and never allow a 3rd party burner to be made.
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Mutantius
VIP Member



Posts: 18594
Location: In Elektro looking for beans
PostPosted: Wed, 27th Apr 2005 21:50    Post subject:
Word on the scene say the UMD has indeed been dumped...

www.pspgarden.com though this is still only rumours

http://www.psp-spot.com/forums/index.php?showtopic=33


"Why don't you zip it, Zipfero?" - fraich3
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Tkmaster5121




Posts: 109

PostPosted: Thu, 28th Apr 2005 14:01    Post subject:
el_brio wrote:
I think most people would agree that a MEM stick work around would be crappy @ best. The best solution is to crack the UMD format itself. The question is is it worth it to try and do so. I think that eventually sony may open up the standard to allow burning of media files such as MP3's to the discs. I don't know why they would develop a whole new media type and never allow a 3rd party burner to be made.


Hmm im taking a guess that they dont want their games to be pirated...

Do you think Piracy would of been a big problem as it is today if there wasnt cd burners or dvd burners made?
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Steve-O 2004




Posts: 2851

PostPosted: Thu, 28th Apr 2005 15:40    Post subject:
Tkmaster5121 wrote:
el_brio wrote:
I think most people would agree that a MEM stick work around would be crappy @ best. The best solution is to crack the UMD format itself. The question is is it worth it to try and do so. I think that eventually sony may open up the standard to allow burning of media files such as MP3's to the discs. I don't know why they would develop a whole new media type and never allow a 3rd party burner to be made.


Hmm im taking a guess that they dont want their games to be pirated...

Do you think Piracy would of been a big problem as it is today if there wasnt cd burners or dvd burners made?


Nintendo etc wouldnt have thought their cartridge games could be pirated, but they were wrong...


George W Bush -

'...more and more of our imports are coming from overseas.'
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Tkmaster5121




Posts: 109

PostPosted: Thu, 28th Apr 2005 16:09    Post subject:
Steve-O 2004 wrote:
Tkmaster5121 wrote:
el_brio wrote:
I think most people would agree that a MEM stick work around would be crappy @ best. The best solution is to crack the UMD format itself. The question is is it worth it to try and do so. I think that eventually sony may open up the standard to allow burning of media files such as MP3's to the discs. I don't know why they would develop a whole new media type and never allow a 3rd party burner to be made.


Hmm im taking a guess that they dont want their games to be pirated...

Do you think Piracy would of been a big problem as it is today if there wasnt cd burners or dvd burners made?


Nintendo etc wouldnt have thought their cartridge games could be pirated, but they were wrong...


Look sony is trying to make sure their stuff dont get pirated... im not saying someone wont find a way although its doubtful.

Companys are allowed to try to prevent piracy of their stuff right?

Sonys UMD right now as it stands is the best form of protection, if you cant copy the discs how can ya do it?
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Accelleron




Posts: 1926

PostPosted: Thu, 28th Apr 2005 16:56    Post subject:
Tkmaster5121 wrote:
Steve-O 2004 wrote:
Tkmaster5121 wrote:
el_brio wrote:
I think most people would agree that a MEM stick work around would be crappy @ best. The best solution is to crack the UMD format itself. The question is is it worth it to try and do so. I think that eventually sony may open up the standard to allow burning of media files such as MP3's to the discs. I don't know why they would develop a whole new media type and never allow a 3rd party burner to be made.


Hmm im taking a guess that they dont want their games to be pirated...

Do you think Piracy would of been a big problem as it is today if there wasnt cd burners or dvd burners made?


Nintendo etc wouldnt have thought their cartridge games could be pirated, but they were wrong...


Look sony is trying to make sure their stuff dont get pirated... im not saying someone wont find a way although its doubtful.

Companys are allowed to try to prevent piracy of their stuff right?

Sonys UMD right now as it stands is the best form of protection, if you cant copy the discs how can ya do it?


There are rumors that one of the Calisto members has managed to dump image files from UMD already. If that's true, we've already got pretection down, all we've got to figure out is how to cap the rest of the UMD.

As for mem. cards being a crappy workaroud, I digress. A year ago a 512MB CompactFlash card by Lexar cost 156.00 (source: April, 2004 issue of PC Gamer, p96-97 NewEgg ad), same card (matched by speed & series) today costs $55.57 (source: NewEgg)

Conclusion: memory card prices fall by 66% annually. So that $143 GB card should be a comfortable $50 in a year, and a 2gb card should be available and relatively affordable.

Side note: It might be possible, depending on how the PSP communicates with it's UMD drive, to replace the drive itself with a hard drive (removable or non)... I guess that would, erm, solve our problems. It's self-evident that this would require a hacked bios, though.


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Tkmaster5121




Posts: 109

PostPosted: Thu, 28th Apr 2005 22:08    Post subject:
Accelleron wrote:
Tkmaster5121 wrote:
Steve-O 2004 wrote:
Tkmaster5121 wrote:
el_brio wrote:
I think most people would agree that a MEM stick work around would be crappy @ best. The best solution is to crack the UMD format itself. The question is is it worth it to try and do so. I think that eventually sony may open up the standard to allow burning of media files such as MP3's to the discs. I don't know why they would develop a whole new media type and never allow a 3rd party burner to be made.


Hmm im taking a guess that they dont want their games to be pirated...

Do you think Piracy would of been a big problem as it is today if there wasnt cd burners or dvd burners made?


Nintendo etc wouldnt have thought their cartridge games could be pirated, but they were wrong...


Look sony is trying to make sure their stuff dont get pirated... im not saying someone wont find a way although its doubtful.

Companys are allowed to try to prevent piracy of their stuff right?

Sonys UMD right now as it stands is the best form of protection, if you cant copy the discs how can ya do it?


There are rumors that one of the Calisto members has managed to dump image files from UMD already. If that's true, we've already got pretection down, all we've got to figure out is how to cap the rest of the UMD.

As for mem. cards being a crappy workaroud, I digress. A year ago a 512MB CompactFlash card by Lexar cost 156.00 (source: April, 2004 issue of PC Gamer, p96-97 NewEgg ad), same card (matched by speed & series) today costs $55.57 (source: NewEgg)

Conclusion: memory card prices fall by 66% annually. So that $143 GB card should be a comfortable $50 in a year, and a 2gb card should be available and relatively affordable.

Side note: It might be possible, depending on how the PSP communicates with it's UMD drive, to replace the drive itself with a hard drive (removable or non)... I guess that would, erm, solve our problems. It's self-evident that this would require a hacked bios, though.


And that is just that rumors.... people tend not to believe them... until they see proof
and until that proof shows up then people will always think it is not possible to copy a umds data
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Mutantius
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Posts: 18594
Location: In Elektro looking for beans
PostPosted: Thu, 28th Apr 2005 22:12    Post subject:
TK the UMD will be dumped. The question is "when".


"Why don't you zip it, Zipfero?" - fraich3
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Accelleron




Posts: 1926

PostPosted: Fri, 29th Apr 2005 00:20    Post subject:
once again, dumping the UMD is a matter of time. Whether it's some geek unsoldering the drive from the PSP, soldering it into something else, writing drivers for it, and copying data off games that way, copying game data directly from USB, or finding some other way, the UMD will most definitely be hacked.

Hell, I remember the days when there were no commercial DVD writers and people were bitching about the DVD never being hacked. Then DVD Jon came along and ass-fucked the industries with DeCSS. Same thing will happen here: someone will come along and figure out how to read it, then someone else will come along and figure out how to decrypt it. Someone else will figure out how to compress it, and yet someone else will figure out how to play it back. It's all a matter of time, and that can be from days to years for each step, depending on how many people are motivated to hack this thing.

Now, a month and a half after the thing's release, the wheel is slowly grinding the first step. Maybe we'll see ready games by the end of the year.


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