Dragon Age 2
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randir14




Posts: 4950

PostPosted: Sun, 6th Mar 2011 22:50    Post subject:
DarkRohirrim wrote:
Version 2 Cool Face

 Spoiler:
 


The dumbass look on the DA2 elf's face sums up the game perfectly.
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human_steel




Posts: 33269

PostPosted: Sun, 6th Mar 2011 22:51    Post subject:
beyond1 wrote:
DarkRohirrim wrote:
Version 2 Cool Face

 Spoiler:
 


Someone should post that to the Derpware forum. Very Happy

And you could see him getting banned and his thread/post being deleted in a super flash. Cool Face
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KeyserSoeze




Posts: 800

PostPosted: Mon, 7th Mar 2011 00:02    Post subject:
Quote:
"I do believe that we're looking at Skyrim as another fantastic rpg for rpg lovers that don't like rpgs."


+1 Very Happy
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OranosTheMighty




Posts: 943
Location: Don't belong! Don't exist!
PostPosted: Mon, 7th Mar 2011 00:36    Post subject:
can't wait for Tuesday Sad


Walking like a madman on a barbed wire across the chaos of insanity
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dodger2020




Posts: 3537

PostPosted: Mon, 7th Mar 2011 01:01    Post subject:
Epsilon wrote:

Well Skyrim has been slimmed down a bit, theres only fire and ice attacks in spells now. No custom spell making, something that has been a trademark of the series from the very start with Arena.
Dungeons get level locked to the level you are when you first enter them, ie the game scales to your level like Oblivion did.
Theres no attributes anymore, you just get feats every level like in Fallout 3.
Considering how awesome Dragon Age 2 is, even when it got slimmed down further from how it was with Dragon Age. I do believe that we're looking at Skyrim as another fantastic rpg for rpg lovers that don't like rpgs.


Spell creation hasn't been talked about by the devs much. It may not be in the game in exactly the same way but I'd bet there are still plenty of ways to create custom spells.

I've seen more than "only fire and ice" mentioned for spells.

Of course there are still attributes. Just because they haven't talked about them doesn't mean they are gone.

The game doesn't scale like Oblivion did (which would SUCK). It scales like Fallout. It's still scaling and I'm not happy with it but at least it's not as shitty as Oblivion's system was.

The game is still eight months away. They have given out next to nothing as far as specifics. Just little tidbits here and there. Maybe you should wait until some concrete data is out before crying about it.


I don't think it'll be anywhere near what was done from DA:O to DA2.
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 7th Mar 2011 01:12    Post subject:
dodger2020 wrote:
Epsilon wrote:

Well Skyrim has been slimmed down a bit, theres only fire and ice attacks in spells now. No custom spell making, something that has been a trademark of the series from the very start with Arena.
Dungeons get level locked to the level you are when you first enter them, ie the game scales to your level like Oblivion did.
Theres no attributes anymore, you just get feats every level like in Fallout 3.
Considering how awesome Dragon Age 2 is, even when it got slimmed down further from how it was with Dragon Age. I do believe that we're looking at Skyrim as another fantastic rpg for rpg lovers that don't like rpgs.


Spell creation hasn't been talked about by the devs much. It may not be in the game in exactly the same way but I'd bet there are still plenty of ways to create custom spells.

I've seen more than "only fire and ice" mentioned for spells.

Of course there are still attributes. Just because they haven't talked about them doesn't mean they are gone.

The game doesn't scale like Oblivion did (which would SUCK). It scales like Fallout. It's still scaling and I'm not happy with it but at least it's not as shitty as Oblivion's system was.

The game is still eight months away. They have given out next to nothing as far as specifics. Just little tidbits here and there. Maybe you should wait until some concrete data is out before crying about it.


I don't think it'll be anywhere near what was done from DA:O to DA2.

The information I posted came from gaming magazines, I didn't make it up.
Fire and ice were mentioned as the only damage dealing spells.
Cry about it? no I really don't care until about a year after release, where mods that fixes the most annoying issues will likely have been released.
What I am crying about though, is the streamlining and dumbing down thats happening in gaming and specifically in the rpg genre, a fact that annoys and aggrevates me to no end.
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HunterHare




Posts: 742

PostPosted: Mon, 7th Mar 2011 01:43    Post subject:
randir14 wrote:
DarkRohirrim wrote:
Version 2 Cool Face

 Spoiler:
 


The dumbass look on the DA2 elf's face sums up the game perfectly.




I really hope we're able to fulfill his old assassins groups contract and use that as a reason to kill him.
not because he was once an assassin that made you look over your shoulder turned grey warden and fought by my side now turned into a manwhore...


Phenom II X4 965 @ 3.8 // 4GB DDR3 // GTX 285
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OranosTheMighty




Posts: 943
Location: Don't belong! Don't exist!
PostPosted: Mon, 7th Mar 2011 01:59    Post subject:
Haha this is pathetic.. watching a live stream right now and how many animations they reused from Mass Effect 2 haha Laughing

I just saw the same bar scene from Mass Effect when you're drinking.. it even has the head moving animation and the staggering after you drink. Very Happy

Lame Bioware.


Walking like a madman on a barbed wire across the chaos of insanity
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Hfric




Posts: 12017

PostPosted: Mon, 7th Mar 2011 02:01    Post subject:
Epsilon wrote:
dodger2020 wrote:
Epsilon wrote:

Well Skyrim has been slimmed down a bit, theres only fire and ice attacks in spells now. No custom spell making, something that has been a trademark of the series from the very start with Arena.
Dungeons get level locked to the level you are when you first enter them, ie the game scales to your level like Oblivion did.
Theres no attributes anymore, you just get feats every level like in Fallout 3.
Considering how awesome Dragon Age 2 is, even when it got slimmed down further from how it was with Dragon Age. I do believe that we're looking at Skyrim as another fantastic rpg for rpg lovers that don't like rpgs.


Spell creation hasn't been talked about by the devs much. It may not be in the game in exactly the same way but I'd bet there are still plenty of ways to create custom spells.

I've seen more than "only fire and ice" mentioned for spells.

Of course there are still attributes. Just because they haven't talked about them doesn't mean they are gone.

The game doesn't scale like Oblivion did (which would SUCK). It scales like Fallout. It's still scaling and I'm not happy with it but at least it's not as shitty as Oblivion's system was.

The game is still eight months away. They have given out next to nothing as far as specifics. Just little tidbits here and there. Maybe you should wait until some concrete data is out before crying about it.


I don't think it'll be anywhere near what was done from DA:O to DA2.

The information I posted came from gaming magazines, I didn't make it up.
Fire and ice were mentioned as the only damage dealing spells.
Cry about it? no I really don't care until about a year after release, where mods that fixes the most annoying issues will likely have been released.
What I am crying about though, is the streamlining and dumbing down thats happening in gaming and specifically in the rpg genre, a fact that annoys and aggrevates me to no end.
and what if you can't mod this game huh? will you cry me a river
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 7th Mar 2011 02:04    Post subject:
Hfric wrote:
Epsilon wrote:
dodger2020 wrote:


Spell creation hasn't been talked about by the devs much. It may not be in the game in exactly the same way but I'd bet there are still plenty of ways to create custom spells.

I've seen more than "only fire and ice" mentioned for spells.

Of course there are still attributes. Just because they haven't talked about them doesn't mean they are gone.

The game doesn't scale like Oblivion did (which would SUCK). It scales like Fallout. It's still scaling and I'm not happy with it but at least it's not as shitty as Oblivion's system was.

The game is still eight months away. They have given out next to nothing as far as specifics. Just little tidbits here and there. Maybe you should wait until some concrete data is out before crying about it.


I don't think it'll be anywhere near what was done from DA:O to DA2.

The information I posted came from gaming magazines, I didn't make it up.
Fire and ice were mentioned as the only damage dealing spells.
Cry about it? no I really don't care until about a year after release, where mods that fixes the most annoying issues will likely have been released.
What I am crying about though, is the streamlining and dumbing down thats happening in gaming and specifically in the rpg genre, a fact that annoys and aggrevates me to no end.
and what if you can't mod this game huh? will you cry me a river

No I will simply not play the game. Then I will ban you for trolling and this time I will not let you back in again.
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Sertorius




Posts: 1652

PostPosted: Mon, 7th Mar 2011 02:04    Post subject:
"cry me a river", ha ha, buddy, you have great imagination, it could be the name of a song or a movie.
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VYP3R




Posts: 150
Location: cta
PostPosted: Mon, 7th Mar 2011 02:28    Post subject:
Sertorius wrote:
"cry me a river", ha ha, buddy, you have great imagination, it could be the name of a song or a movie.


actually it is, a song
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GunnerzMate




Posts: 25

PostPosted: Mon, 7th Mar 2011 03:03    Post subject:
VYP3R wrote:
Sertorius wrote:
"cry me a river", ha ha, buddy, you have great imagination, it could be the name of a song or a movie.


actually it is, a song


A very popular one at that.
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EyePatchLives




Posts: 5708
Location: Israel.
PostPosted: Mon, 7th Mar 2011 03:06    Post subject:
Are y'all ready to think like a General and fight like a Spartan who says something over the top then starts exploding Darkspawn? lol wut
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Mashiki




Posts: 82

PostPosted: Mon, 7th Mar 2011 03:19    Post subject:
sabin1981 wrote:
Hehehe, nice try my man, nice try Laughing
I keep forgetting that most people here won't catch my sarcasm, or humor. It has been a fewish years since I posted regularly.

But hey that's cool man. I get to be someones sig for inane nonsense. Whoo!
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sabin1981
Mostly Cursed



Posts: 87805

PostPosted: Mon, 7th Mar 2011 03:19    Post subject:
Very Happy
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scaramonga




Posts: 9800

PostPosted: Mon, 7th Mar 2011 03:57    Post subject:
Sertorius wrote:
"cry me a river", ha ha, buddy, you have great imagination, it could be the name of a song or a movie.


LOL Very Happy http://www.google.co.uk/search?q=cry+me+a+river&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-GB:official&client=firefox-a

A big fail on that line Wink

Anyway, roll on the release, looking really forward to this even more, more so, now that the 'usual suspects' have chimed in and said their 'usual' shit about a game that ain't even out yet Smile
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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Mon, 7th Mar 2011 04:26    Post subject:
I like nfohumper, and humpers. So I'll be on my best behavior not too get banned again Smile.

On topic tho, I downloaded this on PS3, been playing for a few hours, the load times are ridiculous if you ask me, and the control scheme is horrible, very clunky. And the game seem to lack the effort/soul put into the first game. Feels bland.

I am really really disappointed, I with Epsilon on this one I'm aggravated to no end with current gen of rpgs.. I hated having my hand held as a child, and I hate it in my games. And yeah, i'm crying a river here.
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GunnerzMate




Posts: 25

PostPosted: Mon, 7th Mar 2011 04:45    Post subject:
I just finished it on the PS3.

The game is quite good though i don't know if it's as good as the first one. There's no epic feeling to it although gameplay wise its still brilliant even with the ugly UI.

It doesn't feel epic cause you aren't a gray warden and you aren't on a quest to save the world but instead go around trying to save your family and make more money. Most of the time you'll be doing quests so you can move up the word in terms of social and wealth status. Origin's end is also much better than this one.

The thing i missed the most was the arcane warrior specialization. The closest you can get to that is with the Staff of Parthalan weapon but you must have registered to Bioware's newsletter to get that.

The graphics seem outdated even though they actually aren't - I can't figure out how they screwed that up. The world also seems a lot smaller and you'll be basically moving around one city from start to finish and that's it. In terms of UI its definitely more console friendly what with the while circle-chosing thing. I'm hoping the pc version;s graphics are epic enough to compensate for all of this.

Anyway took me ~15 hours doing little to no side quests but some companion quests.
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GunnerzMate




Posts: 25

PostPosted: Mon, 7th Mar 2011 04:45    Post subject:
Double posted...
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randir14




Posts: 4950

PostPosted: Mon, 7th Mar 2011 04:54    Post subject:
That matches the German review summary that was posted awhile back, they also thought the game didn't feel epic and it only took them around 15 hours. I hope there are enough side quests to increase that playtime...
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xDBS




Posts: 1937
Location: USA / Japan
PostPosted: Mon, 7th Mar 2011 05:02    Post subject:
Wow disappointing, I was hoping that at least it would be epic at one point..


PC Specs: A Maganavox' Odyssey
Tweaked to play Frogger, Lemmings & GTA4

----------------------------------------------------------
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H4wkeye




Posts: 4699
Location: CTU
PostPosted: Mon, 7th Mar 2011 05:16    Post subject:
15 hours for the main story D: Oh well, I guess if you take it slow and do all side quests etc. it will be longer most likely. I don't really know how to feel about DA 2. I loved the demo it feels epic, but then again, some aspects of the game feel lame. I am sceptical about running around Kirkwall all the time and not a lot of other locations.
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Frant
King's Bounty



Posts: 24636
Location: Your Mom
PostPosted: Mon, 7th Mar 2011 05:22    Post subject:
Sertorius wrote:
"cry me a river", ha ha, buddy, you have great imagination, it could be the name of a song or a movie.


I hope you didn't hurt your head when you fell off that wagon the other day. Laughing


Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!

"The sky was the color of a TV tuned to a dead station" - Neuromancer
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GunnerzMate




Posts: 25

PostPosted: Mon, 7th Mar 2011 05:24    Post subject:
The most retarded part is you travel ALL the time from one place of the city to another and on the PS3 you have to wait around 20 sec to get there. A lot of the time you'll just be traveling from one end of the city to another to talk to someone and then you'll have to travel to somewhere else and wait at the loading screen again and this becomes quite tiring.

You can travel to the same locations within the city but you can chose whether in daytime or nighttime since some missions can only be completed during night time. Don't know why they decided this would change anything at all...

The first ~1h there's more talk than fight.

I wouldn't usually say that a 20 sec loading time is that much but when you have to go through it every 2 min or less it becomes a pain. Now maybe this is just because i'm playing a pirated version on my external HDD but i've heard people all over saying its the same for them. Hoping a high end PC will not have to endure the same loading times.

The funny part is the loading times are still ~20sec even if your just entering a very small room to pick up document and then you have to get out and wait another 20 sec.

Also, the sex scenes are much shorter and there is absolutely no nudity - at least thats how it was for me Very Happy . The characters just kiss on top of each other on the bed fully dressed and that's all you get to see. Not that it matters.
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Ashok0




Posts: 1733
Location: Ohio
PostPosted: Mon, 7th Mar 2011 06:12    Post subject:
15 hours?

wth, I played DA:O and didnt bother with alot of sidequests and it took me like 90 hours.
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W123




Posts: 2500
Location: USA
PostPosted: Mon, 7th Mar 2011 06:25    Post subject:
wtf @ 90 hours. I did it in 60, doing probably 80% of the side quests
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RellioN




Posts: 157

PostPosted: Mon, 7th Mar 2011 07:31    Post subject:
60 for me too, and im a pretty slow player

15 would be pathetic...
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Vagrant




Posts: 281
Location: Outer Heaven
PostPosted: Mon, 7th Mar 2011 07:32    Post subject:
A lot of posts here always remind me of this

i dont know why...
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scaramonga




Posts: 9800

PostPosted: Mon, 7th Mar 2011 08:19    Post subject:
Vagrant wrote:
A lot of posts here always remind me of this

i dont know why...


I know. Because a lot of posts here are very similar to this:

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