Alice: Madness Returns
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Mchart




Posts: 7314

PostPosted: Fri, 17th Jun 2011 16:19    Post subject:
pillermann wrote:
What's the so great about the 360 controller? It's still based on the old Playstation 1 controller design that all gamepads use ever since.

Anyway, installing game now. Loved first Alice, hope this lives up to it.


It's great because it uses the best specific designs from a number of controllers with the end product being one of the best controllers ever made.

And the biggest reason it is the best is because you plug it into your PC and it just works. No downloading drivers, no setting up anything, it just fucking works.

Not entirely sure why someone would refuse to use it besides throwing out some retarded derp generalization.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Fri, 17th Jun 2011 16:27    Post subject:
You guys misunderstood me it seems. I have a gamepad. I have this: http://www.thrustmaster.com/product.aspx?ProductID=80

What I said was concerning the fact that they are too lazy to implement support for every gamepad these days. I played the last 2 AC games only with the gamepad, never tried to use the keyboard + mouse in those. The difference is that I could use my gamepad in those games without a problem because they weren't too lazy to implement at least proper support for gamepads, if not proper support for keyboard + mouse. That being said, I'm forced to either buy a 360derppad or make my PC see it as one or play the game with "inferior controls" (which I still consider better after I got used to the stupid camera control from the mouse, at least it's fast with max sensivity).


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pillermann




Posts: 2577

PostPosted: Fri, 17th Jun 2011 16:28    Post subject:
Mchart wrote:

And the biggest reason it is the best is because you plug it into your PC and it just works. No downloading drivers, no setting up anything, it just fucking works.

This has nothing to do with the quality of the controller itself and everything with the fact that MS supports it natively in their OS - can you guess the reason why?

I don't have to buy a MS mouse to operate my PC, I shouldn't have to buy a MS pad. Thankfully, I don't have to as my Logitech pad works just fine.


Last edited by pillermann on Fri, 17th Jun 2011 16:30; edited 1 time in total
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Mchart




Posts: 7314

PostPosted: Fri, 17th Jun 2011 16:29    Post subject:
pillermann wrote:
Mchart wrote:

And the biggest reason it is the best is because you plug it into your PC and it just works. No downloading drivers, no setting up anything, it just fucking works.

This has nothing to do with the quality of the controller itself and everything with the fact that MS supports it natively in their OS - can you guess the reason why?


Yet it's still a 'Pro' and 'Con' one would have to decide on when buying a controller; It's a pretty big 'Pro'.


And regardless, the quality of the 360 gamepad isn't disputed besides the D-Pad. (Which is now improved with the new version of the pad)
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Mchart




Posts: 7314

PostPosted: Fri, 17th Jun 2011 16:31    Post subject:
pillermann wrote:
Mchart wrote:

And the biggest reason it is the best is because you plug it into your PC and it just works. No downloading drivers, no setting up anything, it just fucking works.

This has nothing to do with the quality of the controller itself and everything with the fact that MS supports it natively in their OS - can you guess the reason why?

I don't have to buy a MS mouse to operate my PC, I shouldn't have to buy a MS pad. Thankfully, I don't have to as my Logitech pad works just fine.


You wouldn't have bought a logitech mouse if it didn't work as well with the OS like the microsoft mouse did. So again, why would you buy a gamepad that isn't 100% supported off the bat like the 360 pad is? The wired 360 pad is hardly expensive either, it's on par price wise with logitech's equivelant controller.


Last edited by Mchart on Fri, 17th Jun 2011 16:34; edited 1 time in total
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Fri, 17th Jun 2011 16:32    Post subject:
What about this Theta crack? Does it actually work?


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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CompuGeek




Posts: 610

PostPosted: Fri, 17th Jun 2011 16:32    Post subject:
DarkRohirrim wrote:
Am I the only one who finds the game better looking without all the post processing effects? I turned off some of the annoying ones from the ini, but it still looks better without all of them. It looks a lot like the first game this way, only more detailed of course.


Would you show us your ini changes? Please.
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Kanint




Posts: 2356

PostPosted: Fri, 17th Jun 2011 16:38    Post subject:
tw1st wrote:
So, I sort of want to get this.....

Since I have an ATI card though, the physx wont be working right?

I might just pick it up for ps3...


They will work, but they will limit your performance.

By default Physx is at low. Bringing it up to Medium adds a bunch of small details all around and keep a good performance.
Bringing it up to High adds some cooler/strange effects like liquids (which are kinda nice but don't really fit with the artsyle) but also brings a significant performance hit when those effects are on screen.

I would really, REALLY not recommend picking it up for consoles when you can play it on PC. It's not like the console version would somehow have stuff that the PC version doesnt have.
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pillermann




Posts: 2577

PostPosted: Fri, 17th Jun 2011 16:39    Post subject:
Got a strange crash with the skidrow crack, something about game having been tempered with and then it shut down. Replaced it with Theta crack and works well so far.

Logitech pad works np btw with the usual dll trick. Smile
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herbgiver




Posts: 31

PostPosted: Fri, 17th Jun 2011 16:41    Post subject:
How do you get to the shop to spend teeth/upgrade weapons?

I'm just starting chapter 2, and have only seen it once(chapter one at the train station before going to Hatter's domain)
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Fri, 17th Jun 2011 16:41    Post subject:
CompuGeek wrote:
DarkRohirrim wrote:
Am I the only one who finds the game better looking without all the post processing effects? I turned off some of the annoying ones from the ini, but it still looks better without all of them. It looks a lot like the first game this way, only more detailed of course.


Would you show us your ini changes? Please.


Take a look at this: http://3dsl.game-host.org/phpBB/viewtopic.php?p=54433#54433

You can turn off bloom, DoF, Ambient Occlusion and others from the Engine.ini (I guess it works in any of those: BaseEngine.ini/DefaultEngine.ini/AliceEngine.ini). JBeckman knows much more about tweaking Unreal Engine games.
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consolitis
VIP Member



Posts: 27318

PostPosted: Fri, 17th Jun 2011 16:45    Post subject:
maul_inc wrote:
What about this Theta crack? Does it actually work?


Yes.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Fri, 17th Jun 2011 16:47    Post subject:
consolitis wrote:
maul_inc wrote:
What about this Theta crack? Does it actually work?


Yes.


Nice Smile But is the the game any good? Personally I liked the original Alice, but I completely forgot about this game, so is it like Alice1?


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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consolitis
VIP Member



Posts: 27318

PostPosted: Fri, 17th Jun 2011 16:50    Post subject:
maul_inc wrote:
consolitis wrote:
maul_inc wrote:
What about this Theta crack? Does it actually work?


Yes.


Nice Smile But is the the game any good? Personally I liked the original Alice, but I completely forgot about this game, so is it like Alice1?


I've played it about 2 hours, it's very good IMO. It's like Alice 1 but more "modern".


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Fri, 17th Jun 2011 16:51    Post subject:
consolitis wrote:
maul_inc wrote:
consolitis wrote:


Yes.


Nice Smile But is the the game any good? Personally I liked the original Alice, but I completely forgot about this game, so is it like Alice1?


I've played it about 2 hours, it's very good IMO. It's like Alice 1 but more "modern".


That's good enough for me. Gonna get some Alice Laughing


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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abija




Posts: 40

PostPosted: Fri, 17th Jun 2011 16:52    Post subject:
Quote:
The best input method for 3rd person platformers is a gamepad. I don't just 'think' that, it isn't just 'my opinion'; It's a fucking fact.

So wrong it's not even funny. Go to Q3 (probably UT has similar option) use /cg_thirdperson 1 in console and enjoy the perfect implementation for movement in a 3rd person platform game. The only reason a lot of games feel wierd is because they implement retarded crutches to make them easier to use with a gamepad, like useless camera restrictions.

Also this game works very nice with mouse + keyboard once you disable smoothing.

Quote:
How do you get to the shop to spend teeth/upgrade weapons?

Should be a weapons option when you press escape.
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DarkRohirrim




Posts: 9901
Location: The Void
PostPosted: Fri, 17th Jun 2011 16:53    Post subject:
maul_inc wrote:
consolitis wrote:
maul_inc wrote:
What about this Theta crack? Does it actually work?


Yes.


Nice Smile But is the the game any good? Personally I liked the original Alice, but I completely forgot about this game, so is it like Alice1?


It feels like the first game, somewhat, but it definately feels like a modern game too. As I said before, if you disable the post-processing effects, it also looks like the first game, but more detailed. It has the same crazy art style. From what I played so far it's very good if you liked the first game, but I just don't get the same feeling as the one I got when I played the first game.


Last edited by DarkRohirrim on Fri, 17th Jun 2011 16:54; edited 1 time in total
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consolitis
VIP Member



Posts: 27318

PostPosted: Fri, 17th Jun 2011 16:53    Post subject:
abija wrote:
Quote:
The best input method for 3rd person platformers is a gamepad.


So wrong it's not even funny. Go to Q3 (probably UT has similar option) use /cg_thirdperson 1 in console and enjoy the perfect implementation for movement in a 3rd person platform game.


Q3 is a platformer? Scratch Head


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Fri, 17th Jun 2011 17:01    Post subject:
consolitis wrote:
abija wrote:
Quote:
The best input method for 3rd person platformers is a gamepad.


So wrong it's not even funny. Go to Q3 (probably UT has similar option) use /cg_thirdperson 1 in console and enjoy the perfect implementation for movement in a 3rd person platform game.


Q3 is a platformer? Scratch Head


Don't know, but Max Payne worked great with Mouse/Keyb...


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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consolitis
VIP Member



Posts: 27318

PostPosted: Fri, 17th Jun 2011 17:02    Post subject:
Max Payne wasn't a platformer either.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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maul_inc




Posts: 2573
Location: Uranus
PostPosted: Fri, 17th Jun 2011 17:06    Post subject:
consolitis wrote:
Max Payne wasn't a platformer either.


No it wasn't. What I meant to say was that Max Payne was a third person game that worked very well with mouse/keyb


"Sometimes when you do things right, people are not sure you've done anything at all." -- God (Futurama)
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consolitis
VIP Member



Posts: 27318

PostPosted: Fri, 17th Jun 2011 17:09    Post subject:
I know, but nobody has said so far that third person games, in general, can't/don't work well with kb+mouse.

The argument is for third person platformers.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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Ricky78




Posts: 400
Location: Pizza's country
PostPosted: Fri, 17th Jun 2011 17:11    Post subject:
consolitis wrote:
Ricky78 wrote:
consolitis wrote:


Which is taken from Origin, as I said.

Yes, but Netshow's release doesn't have a proper setup, that's the reason why Skidrow repacked it.
Instead if you buy it from Origin you have the usual EA setup. Wink


Ah, now I get what you're saying. Yes, I agree it's very likely they decided to repack Netshow's already available release, instead of buying it themselves and distributing the original setup files (if this is possible to do, as you say).


I have to change my words: I bought it from Origin and the game doesn't have a setup like in the old days.
So the Netshow's release is a backup of the file content dowloaded by Origin in "C:\Program Files (x86)\Origin Games\Alice Madness Returns(TM)" while Skidrow's release is a repack with homemade installer of the same files.

So Origin really change the way it manages the game content...
It's more like Steam since you download a game ready to play but it's not the same as the retail version since files and directories are a bit different: interesting.
The bad thing is that while Origin downloaded the game it used a lot the hard disk (I don't know what it was doing...) so in the meantime the PC was less responsive.
This didn't happen when the EADM dowloaded the games with the usual EA installers...
It also adds an ingame user interface just like Steam but this is less interesting... Razz

Probably most of you already know these things, but for me it's a "new world" compared to the old EA Download Manager. Shocked
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Mchart




Posts: 7314

PostPosted: Fri, 17th Jun 2011 17:23    Post subject:
I caved in and bought it using Origin as well (Had to pay $57 due to currency conversion though). Had the same issue of origin demanding priority for the disk queue, shitty programming. The cache is incredibly small, so instead of writing downloaded data on a come and go basis it is constantly pushing the small chunks and thus killing disk utilization.

I'll post some screencaps once I get the game loaded up.
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Tr1ples1xer




Posts: 246

PostPosted: Fri, 17th Jun 2011 17:42    Post subject:
I will never use a gamepad when the camera is moveable with the mouse, NEVER , the gamepad is not the input of choice whoever said that was a fact is a douche and should enjoy gaming on is derp360 and just STFU. This game works well with mouse + keyboard and I didnt even turn off mouse smoothing which I will do later, but I have total freedom of looking everywhere with the mouse, and that is a must for me, enjoy viewing wonderland with a thumbstick LOL, gamepads are for sports/racing and 2d games and derps voila !
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naardejood




Posts: 21

PostPosted: Fri, 17th Jun 2011 17:42    Post subject:
pillermann wrote:
Got a strange crash with the skidrow crack, something about game having been tempered with and then it shut down. Replaced it with Theta crack and works well so far.

A lot of people are experiencing intermittent/constant crashing from left-over DRM checks, myself included. I switched over to the Theta crack and haven't had an issue since.

herbgiver wrote:
How do you get to the shop to spend teeth/upgrade weapons?

I'm just starting chapter 2, and have only seen it once(chapter one at the train station before going to Hatter's domain)

Pause menu/weapons, I believe. I know it's in the pause menu. Second option.

Kanint wrote:
They will work, but they will limit your performance.

By default Physx is at low. Bringing it up to Medium adds a bunch of small details all around and keep a good performance.
Bringing it up to High adds some cooler/strange effects like liquids (which are kinda nice but don't really fit with the artsyle) but also brings a significant performance hit when those effects are on screen.

I ended up turning the Physx effects back down to Low after a while, as the particle effects created when damaging enemies utterly molested my framerate on my 5850. We're talking 5 FPS sort of molested. Even medium became neigh unplayable in the ice stages right after you get the Hobby Horse.After turning the superfluous Physx crap off it ran like glass. It looks like they just decided to include WAY too many Physx-enabled particles in combat. They stick around, too, so you end up with hundreds of the things on the ground. They're still active, as well, so you kick 'em around if you move through 'em and whatnot. It's just too much to process. Funny how those little bits of crap are responsible for such a high GPU load.
On the subject of Physx, I remember it used to be a stand-alone daughter card before NVidia bought 'em out and started integrating it. Anyone know if it's integrated on-die as a separate processor or did they just integrate the circuitry into an existing GPU?


Last edited by naardejood on Fri, 17th Jun 2011 18:25; edited 1 time in total
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Mchart




Posts: 7314

PostPosted: Fri, 17th Jun 2011 17:51    Post subject:
Tr1ples1xer wrote:
I will never use a gamepad when the camera is moveable with the mouse, NEVER , the gamepad is not the input of choice whoever said that was a fact is a douche and should enjoy gaming on is derp360 and just STFU. This game works well with mouse + keyboard and I didnt even turn off mouse smoothing which I will do later, but I have total freedom of looking everywhere with the mouse, and that is a must for me, enjoy viewing wonderland with a thumbstick LOL, gamepads are for sports/racing and 2d games and derps voila !


Rolling Eyes

K, have fun using a gamepad for driving games.
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consolitis
VIP Member



Posts: 27318

PostPosted: Fri, 17th Jun 2011 17:53    Post subject:
naardejood wrote:
Anyone know if it's integrated on-die as a separate processor or did they just integrate the circuitry into an existing GPU?


Neither. They rewrote PhysX to use the card's programmable shader units via CUDA. No hardware transitioned from Ageia's PPUs.


TWIN PEAKS is "something of a miracle."
"...like nothing else on television."
"a phenomenon."
"A tangled tale of sex, violence, power, junk food..."
"Like Nothing On Earth"

~ WHAT THEY'RE TRYING TO SAY CAN ONLY BE SEEN ~

http://www.youtube.com/watch?v=CHTUOgYNRzY
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trixiebabe




Posts: 9
Location: U.K
PostPosted: Fri, 17th Jun 2011 17:57    Post subject:
Alice who the f**k is Alice. Laughing
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ixigia
[Moderator] Consigliere



Posts: 65078
Location: Italy
PostPosted: Fri, 17th Jun 2011 18:00    Post subject:
@Mchart: Actually if you don't play 100% simulative titles such as GTR2/rFactor/iRacing the 360 controller is an excellent choice for driving games Razz

(And with the modified Chinese drivers that enable FFB effects, even the gMotor2-powered games can be enjoyable with the pad)
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