Dungeon Lords (c) Dreamcatcher-HOODLUM
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goot
Banned



Posts: 739

PostPosted: Sun, 8th May 2005 05:16    Post subject:
anyone know any cheats for this game? i can't be stuffed reloaded over and over, especially since u have to go back to the main menu firms and then start over
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Mortibus




Posts: 18053
Location: .NL
PostPosted: Sun, 8th May 2005 05:40    Post subject:
goot wrote:
ok, finally played this myself

the game is mediocre, not great but not really bad either.

the gfx are pretty nice, especially outdoors

the gameplay gets really repetative after a while, same old hack n slash over and over again, no strategy at all

i haven't come across any bugs so far, so can't comment

overall: 5/ 10


GET OF THE DRUGZ
& read my sig Razz
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goot
Banned



Posts: 739

PostPosted: Sun, 8th May 2005 06:15    Post subject:
omfg, i just got to fargrove. what kind of pos is that? looks like something 5 years old.

until u reach fargrove, the game is bearable, but after u reach it, it deserves an uninstall
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tranx




Posts: 152

PostPosted: Sun, 8th May 2005 06:19    Post subject:
at least they're working on a patch and it is due to be released next week.

"Dreamcatcher let us know that Heuristic Park is working on the first patch for its action/RPG Dungeon Lords. The developers are currently working on a patch to update a few of the issues brought to their attention on the message boards, such as : various gameplay tweaks, bug fixes, UI screen resolution issue and some multiplayer issues. The patch is expect Monday/Tuesday."

Here's a list:

* Gameplay tweak: Monsters less aggressive in some areas of the game.
* Gameplay tweak: Magic items appear at a more even rate.
* Gameplay tweak: Ice magic now holds opponents for longer.
* Gameplay tweak: Exploit reselling single use scrolls can no longer be abused.
* Added Feature: Additional spells added for specific types of magic.
* Added Feature: New heraldries added for specific quest bonuses.
* Added Feature: Players can skip VO/text dialogues with NPCs.
* Bug fix: Bargain skill works correctly for reselling items.
* Bug fix: Occasional guild inventories not showing up in MP now fixed.
* Bug fix: Order of the quests at the Celestial Order in Fargove reset correctly.
* Bug fix: In the Shadow Ruins, the Blue Athena Statue now drops the Shadow Crystal even after messing up the chess puzzle.

We are also looking at:

* Screen resolution issue in the User Interface.
* Potential bug where players can't get guild quests in MP where they don't meet the requirements and get an auto-complete.
* Tweaks to make Fathien Keep and the Elvin Trials easier (adding more potion drops if needed).
* Potions of Power do not appear to work correctly.
* A player exploit where people can stack 3 samurai helmets at once.
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goot
Banned



Posts: 739

PostPosted: Sun, 8th May 2005 08:12    Post subject:
help, how do u kill that skeleton that's attacking seeus or whatever his name is that u are supposed to go and see in Fargrove?

attacking the skeleton doesn't do anything
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Poisonous Mind




Posts: 226

PostPosted: Sun, 8th May 2005 11:36    Post subject:
goot wrote:
help, how do u kill that skeleton that's attacking seeus or whatever his name is that u are supposed to go and see in Fargrove?

attacking the skeleton doesn't do anything


catch all candles flying near him and place em on four chests or something like that then attack him and kill him
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xxxMrGreenxxx




Posts: 76

PostPosted: Sun, 8th May 2005 12:09    Post subject:
guys i wouldn't bother playing this one. I tried to leave fargrove to head west for arindale but there is a half-lowered portcullis blocking the exit from fargrove. besides this, there are too many bugs (here's some i found): you can re-sell your magic scrolls again and again to build up cash, no splashes when your character jumps into water (or moves in it), collision detection is awful - i was always getting stick on the edges of walls, cure poison potion does fuck all, the same goes for the potion of power and after a while the sound gets all screwy and I could only hear NPC's if I turned so they were on my left (then sound would come from left speaker only) - gheyness

dont want to go on about it too much coz its mostly already been said but the gfx are poor. No sign of AA and changing the resolution in the options seemed to do fuck all for me, i was still left with blocky shite all over my screen. Plus the spells I have are nothing special, they look pretty lame and do next to no damage. I spent most of my time as a mage hacking up the enemies with my elven sword :S oh yeh, and when you advance a level nothing seems to improve, ghey spells still do fuck all damage and character still strikes with the same amount of damage too.

overall it's a big dissapointment and it shouldn't have been. did they rush the release for some reason coz from what i've seen it needs months of work still to make it worth someone's pennies. shame Sad
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fenrye




Posts: 362

PostPosted: Sun, 8th May 2005 15:13    Post subject:
tranx wrote:
at least they're working on a patch and it is due to be released next week.

"Dreamcatcher let us know that Heuristic Park is working on the first patch for its action/RPG Dungeon Lords. The developers are currently working on a patch to update a few of the issues brought to their attention on the message boards, such as : various gameplay tweaks, bug fixes, UI screen resolution issue and some multiplayer issues. The patch is expect Monday/Tuesday."

Here's a list:

* Gameplay tweak: Monsters less aggressive in some areas of the game.
* Gameplay tweak: Magic items appear at a more even rate.
* Gameplay tweak: Ice magic now holds opponents for longer.
* Gameplay tweak: Exploit reselling single use scrolls can no longer be abused.
* Added Feature: Additional spells added for specific types of magic.
* Added Feature: New heraldries added for specific quest bonuses.
* Added Feature: Players can skip VO/text dialogues with NPCs.
* Bug fix: Bargain skill works correctly for reselling items.
* Bug fix: Occasional guild inventories not showing up in MP now fixed.
* Bug fix: Order of the quests at the Celestial Order in Fargove reset correctly.
* Bug fix: In the Shadow Ruins, the Blue Athena Statue now drops the Shadow Crystal even after messing up the chess puzzle.

We are also looking at:

* Screen resolution issue in the User Interface.
* Potential bug where players can't get guild quests in MP where they don't meet the requirements and get an auto-complete.
* Tweaks to make Fathien Keep and the Elvin Trials easier (adding more potion drops if needed).
* Potions of Power do not appear to work correctly.
* A player exploit where people can stack 3 samurai helmets at once.



lol,WTF is that???

that isnt half of that what should be fixed...
maybe they should backorder this pos and make a complete new game and release this in 3 or 4 years when its really finished!!!

damn,played a bit more today and i cant believe what i was encountering there,i play as a fighter,im at level 5 with the bow and cant hit jackshit with that thing even on 1m????
i was shooting nearly 800 arrows on 1 enemy and hit him 2 times with a damage of 1/100 and there are 10 or more skeletons,zombies and what not at the same time!
and the same goes with the sword,you cant hit nothing and your enemys slay you down like nothing with 2 strikes...jesus what the fuck is that?? a game???
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gold24




Posts: 926

PostPosted: Sun, 8th May 2005 15:15    Post subject:
by the way for all users who reload all the time beacuse lets face it the gameis a bit hard u can just press r on keyboard and revive it takes all your experience points but heck u gain so much easily with al those monsters hiding about so dont forget when u dye to try to use them to access new points of advanement and then press r to revive and continue..
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Sun, 8th May 2005 23:48    Post subject:
I can remember morrowind suffered from seemingly alot of the same bugs when it first came out "no enemy health indication etc" and various other bugs. But the worst of the mgot fixed fairly quickly and i've clocked well over 200 hours on that game with all of the excellent mods released though it's time. This game will get a patch monday or tuesday and maybe again friday. I won't judge it yet.
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djstylze




Posts: 12

PostPosted: Sun, 8th May 2005 23:49    Post subject:
tranx wrote:
at least they're working on a patch and it is due to be released next week.

"Dreamcatcher let us know that Heuristic Park is working on the first patch for its action/RPG Dungeon Lords. The developers are currently working on a patch to update a few of the issues brought to their attention on the message boards, such as : various gameplay tweaks, bug fixes, UI screen resolution issue and some multiplayer issues. The patch is expect Monday/Tuesday."

Here's a list:

* Gameplay tweak: Monsters less aggressive in some areas of the game.
* Gameplay tweak: Magic items appear at a more even rate.
* Gameplay tweak: Ice magic now holds opponents for longer.
* Gameplay tweak: Exploit reselling single use scrolls can no longer be abused.
* Added Feature: Additional spells added for specific types of magic.
* Added Feature: New heraldries added for specific quest bonuses.
* Added Feature: Players can skip VO/text dialogues with NPCs.
* Bug fix: Bargain skill works correctly for reselling items.
* Bug fix: Occasional guild inventories not showing up in MP now fixed.
* Bug fix: Order of the quests at the Celestial Order in Fargove reset correctly.
* Bug fix: In the Shadow Ruins, the Blue Athena Statue now drops the Shadow Crystal even after messing up the chess puzzle.

We are also looking at:

* Screen resolution issue in the User Interface.
* Potential bug where players can't get guild quests in MP where they don't meet the requirements and get an auto-complete.
* Tweaks to make Fathien Keep and the Elvin Trials easier (adding more potion drops if needed).
* Potions of Power do not appear to work correctly.
* A player exploit where people can stack 3 samurai helmets at once.



Do you realize they just admitted to using the customer as a beta tester? Think about it, they read the forums looking for mistakes.

WTF?! I would sleep easier knowing this company went bankrupt. I don't need them stealing the avg. joe's money anymore. That's just ghey..
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swebarb




Posts: 2154
Location: Vikingland
PostPosted: Mon, 9th May 2005 00:55    Post subject:
My vote is that this game is #1 candidate for most POS game of 2005 so far!
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 9th May 2005 00:57    Post subject:
djstylze wrote:
tranx wrote:
at least they're working on a patch and it is due to be released next week.

"Dreamcatcher let us know that Heuristic Park is working on the first patch for its action/RPG Dungeon Lords. The developers are currently working on a patch to update a few of the issues brought to their attention on the message boards, such as : various gameplay tweaks, bug fixes, UI screen resolution issue and some multiplayer issues. The patch is expect Monday/Tuesday."

Here's a list:

* Gameplay tweak: Monsters less aggressive in some areas of the game.
* Gameplay tweak: Magic items appear at a more even rate.
* Gameplay tweak: Ice magic now holds opponents for longer.
* Gameplay tweak: Exploit reselling single use scrolls can no longer be abused.
* Added Feature: Additional spells added for specific types of magic.
* Added Feature: New heraldries added for specific quest bonuses.
* Added Feature: Players can skip VO/text dialogues with NPCs.
* Bug fix: Bargain skill works correctly for reselling items.
* Bug fix: Occasional guild inventories not showing up in MP now fixed.
* Bug fix: Order of the quests at the Celestial Order in Fargove reset correctly.
* Bug fix: In the Shadow Ruins, the Blue Athena Statue now drops the Shadow Crystal even after messing up the chess puzzle.

We are also looking at:

* Screen resolution issue in the User Interface.
* Potential bug where players can't get guild quests in MP where they don't meet the requirements and get an auto-complete.
* Tweaks to make Fathien Keep and the Elvin Trials easier (adding more potion drops if needed).
* Potions of Power do not appear to work correctly.
* A player exploit where people can stack 3 samurai helmets at once.



Do you realize they just admitted to using the customer as a beta tester? Think about it, they read the forums looking for mistakes.

WTF?! I would sleep easier knowing this company went bankrupt. I don't need them stealing the avg. joe's money anymore. That's just ghey..

Seriously if you spend so much take thinking about the problems of Mr. Average that you get insomnia of it, you should take it out on governments that really hurts joe average through taxes, or banks throwing mr average out because he can't pay the rent. When you buy a game you have a choice, and if you don't like what you see return it where you bought it and get your money back - That is if you don't live in a banana republic, in which case you should take it out on the government. Crying or Very sad
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TheBugulous




Posts: 683
Location: Gaia
PostPosted: Mon, 9th May 2005 01:15    Post subject:
Epsilon wrote:
When you buy a game you have a choice, and if you don't like what you see return it where you bought it and get your money back
If it were that simple we would all be copying the CDz Surprised Fact is little if none stores accept returns - I remember copying ZX Spectrum games on audio tapes & then returning the Gamez to WHSmith for a refund hee hee Them War The Dayz (!) Embarassed


You wanted a Miracle, I give you the F. B. Eye !!
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 9th May 2005 01:34    Post subject:
TheBugulous wrote:
Epsilon wrote:
When you buy a game you have a choice, and if you don't like what you see return it where you bought it and get your money back
If it were that simple we would all be copying the CDz Surprised Fact is little if none stores accept returns - I remember copying ZX Spectrum games on audio tapes & then returning the Gamez to WHSmith for a refund hee hee Them War The Dayz (!) Embarassed

Indeed?, my local game shop accepts all my returns Razz i must be a lucky sod then.
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fisk




Posts: 9145
Location: Von Oben
PostPosted: Mon, 9th May 2005 03:18    Post subject:
It's when shit like this title comes out, I'm glad to defend games like ToEE, that supposedly "sucked", but were ages better.


Yes, yes I'm back.
Somewhat.
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AnimalMother




Posts: 12390
Location: England
PostPosted: Mon, 9th May 2005 03:24    Post subject:
Epsilon wrote:
TheBugulous wrote:
Epsilon wrote:
When you buy a game you have a choice, and if you don't like what you see return it where you bought it and get your money back
If it were that simple we would all be copying the CDz Surprised Fact is little if none stores accept returns - I remember copying ZX Spectrum games on audio tapes & then returning the Gamez to WHSmith for a refund hee hee Them War The Dayz (!) Embarassed

Indeed?, my local game shop accepts all my returns Razz i must be a lucky sod then.


More likely your store is not part of a chain or has newly opened. They will eventually realise that to accept PC game returns is stupid.

I had a store like that in my town.


"Techniclly speaking, Beta-Manboi didnt inject Burberry_Massi with Benz, he injected him with liquid that had air bubbles in it, which caused benz." - House M.D

"Faith without logic is the same as knowledge without understanding; meaningless"
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Epsilon
Dr. Strangelove



Posts: 9240
Location: War Room
PostPosted: Mon, 9th May 2005 03:41    Post subject:
Well atleast Dungeon Siege II beta is fun Razz - Thank You Gas Powered Games!
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tranx




Posts: 152

PostPosted: Mon, 9th May 2005 03:41    Post subject:
out of all the game stores that i've been to, none of them ever accepted returns. only exchanges for the same title were accepted.
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bad




Posts: 46

PostPosted: Mon, 9th May 2005 17:17    Post subject:
This game is HARD! I just don' get it! I'm lvl 7 now and trying to become a mage.

I just have som few scrollbooks and can't use magic weapons (yet). So i use a sword and flying daggers. But when ever i'm attacking, all my shoots and hits with the sword misses. I get som hits after using like 20 potion bottles. Is this ment to be this HARD ? Everytime i die i loose my EXP so i will never lvlup with this speed Sad

I'm in fargrove now. Trying to go down where the "undead" are.


1,1,2,3,5,8,13,21,34..
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Supermax2004
Banned



Posts: 2407

PostPosted: Mon, 9th May 2005 17:20    Post subject:
Damn i started a new game and I wanted to be a mage. Nomally im a warrior in RPGs but this time i wanted to start a fresh new mage Smile Then i tried to shoot a firebal, but only 2 were possible then i had to fight with my stick! The grafics arent good, the menu ist cheap! The Map in the game doesnt work, and the area you start is boring and i you cant find the right way easily!

I dont think the patch can do anything there but i hoped the game will be good Sad
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AssA




Posts: 910

PostPosted: Mon, 9th May 2005 17:38    Post subject:
I remember reading the map is just for thiefs...
the toughest fight I yet had was against 20!!! Wolfs...
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TheBugulous




Posts: 683
Location: Gaia
PostPosted: Mon, 9th May 2005 19:19    Post subject:
Has anyone finished this yet Laughing and was it *worth* it Razz
Those sewer monsters look *very simlilar* to the ones in Wizardry 8. Game really needs some cool background muzik.

Playing as Urgoth Male - lots of armour, etc & a decent sword - killed goblins, sewer slime & bats no problem.

I like the res option - chnage to 1280 mode, exit & load back & you get a game window 1/4 the size (!) Nice one Maaaate.

Roll on DS 22 fa Gawds Sake Razz


You wanted a Miracle, I give you the F. B. Eye !!
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tranx




Posts: 152

PostPosted: Mon, 9th May 2005 20:42    Post subject:
who knows, may be Dreamcatcher will look into fixing and adding more stuff into the forth coming patch. you never know. i still have hopes for this game if the patch is really good. but it is a pretty slim hope right now.
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bad




Posts: 46

PostPosted: Mon, 9th May 2005 21:24    Post subject:
Please help me.

I posted earlier that i have big problems by killing ANYTHING. My shots and hits just misses. How do i attack "good" ?


1,1,2,3,5,8,13,21,34..
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TheBugulous




Posts: 683
Location: Gaia
PostPosted: Mon, 9th May 2005 21:38    Post subject:
bad wrote:
i have big problems by killing ANYTHING. My shots and hits just misses. How do i attack "good" ?
You may need to choose a tougher character - try the Urgoth male & choose combat feats above any magics. You can easily take on loads of orcs without much trouble - if you get low on health just press E to get the Equip screen, click Potions & choose a health potion - combat pauses for these clicks. Once you get the bow press Q to flick between weapons - the bow is pretty crap & you need to get stuck in with the sword - left mouse button & use right mouse to block attacks with your shield - useful against ranged attacks.

I started to like this game *a bit* but the lack of background muzik & the *really* boring non-stop kill-advance-smash chest-get treasure routine just pisses me off. All these retards had to do was update CyberMage well enough for a Gothic-SciFi kick-ass game (!!) Razz About 1 hour into the game in the sewr level which goes on toooo long & guess what? No Quests yet - aaarghhh - Zis Game Feelz Like a Valuesoft Production of Gothic 2 fe Chrissakes Laughing

As for patches - yeah I tink we need a 2Gb patch that redoes the entire game with about 101 bug fixes & 1001 feature enhancements. Nice going Heuristic Park - you Guys are on the same amoeboid level as Groove Games & Valusoft - Wick Wick Frash ! Wink


You wanted a Miracle, I give you the F. B. Eye !!
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bad




Posts: 46

PostPosted: Mon, 9th May 2005 22:38    Post subject:
Good tip! Now it's much easier!

I like this game Smile I understand it's alot of bugs, but the game is great Smile


1,1,2,3,5,8,13,21,34..
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TheBugulous




Posts: 683
Location: Gaia
PostPosted: Mon, 9th May 2005 22:49    Post subject:
bad wrote:
but the game is great Smile
Wellllll Shocked , this is kinda reminescent of Enclave - mindless hack n' slash - I hate it when you unlock a treasure chest & get 6 more bleedin' Goblin spawn in near you. Evil or Very Mad

Anyway I did some research (very hard I know) & Dreamcatcher is responsible for the following putrescent smorgasbord of malodorous titles:-

Advanced Battlegrounds The Future of Combat #1 (c) Dreamcatcher Games - BIN NGP
Advanced Battlegrounds The Future of Combat #2 (c) Dreamcatcher Games - BIN NGP
Atlantis Evolution #1 (c) Dreamcatcher - BIN EGC
Atlantis Evolution #2 (c) Dreamcatcher - BIN EGC
Atlantis Evolution #3 (c) Dreamcatcher - BIN EGC
Atlantis Evolution #4 (c) Dreamcatcher - BIN EGC
Battlecruiser Millennium Gold (c) DreamCatcher - BIN RZR
Besieger #1 (c) Dreamcatcher - BIN VNG
Besieger #2 (c) Dreamcatcher - BIN VNG
Broken Sword 3 Sleeping Dragon #1 (c) DreamCatcher - BIN FLT
Broken Sword 3 Sleeping Dragon #2 (c) DreamCatcher - BIN FLT
Crystal Key II The Far Realm #1 (c) Dreamcatcher- BIN DEV
Crystal Key II The Far Realm #2 (c) Dreamcatcher- BIN DEV
Dark Fall 2 Lights Out (c) Dreamcatcher - BIN NGP
Dungeon Lords #1 (c) Dreamcatcher - BIN HLM
Dungeon Lords #2 (c) Dreamcatcher - BIN HLM
Dungeon Lords #3 (c) Dreamcatcher - BIN HLM
Egyptian Prophecy The Fate of Ramses #1 (c) Dreamcatcher - BIN DEV
Egyptian Prophecy The Fate of Ramses #2 (c) Dreamcatcher - BIN DEV
Egyptian Prophecy The Fate of Ramses #3 (c) Dreamcatcher - BIN DEV
Forever Worlds #1 (c) DreamCatcher - BIN DEV
Forever Worlds #2 (c) DreamCatcher - BIN DEV
Frank Herberts Dune (c) Dreamcatcher - BIN DEV
Gore (c) Dreamcatcher - BIN RZR
Haegemonia Legions of Iron #1-1 (c) DreamCatcher - BIN FLT
Haegemonia Legions of Iron #1-2 (c) DreamCatcher - BIN FLT
Harbinger (c) DREAMCATCHER - BIN FLT
Jack The Ripper #1 (c) Dreamcatcher - BIN DEV
Jack The Ripper #2 (c) Dreamcatcher - BIN DEV
KAAN Barbarians Blade (c) Dreamcatcher - BIN FLT
Mysterious Journey II Chameleon #1 (c) Dreamcatcher - BIN DEV
Mysterious Journey II Chameleon #2 (c) Dreamcatcher - BIN DEV
Mysterious Journey II Chameleon #3 (c) Dreamcatcher - BIN DEV
Painkiller #1 (c) Dreamcatcher - BIN DEV
Painkiller #2 (c) Dreamcatcher - BIN DEV
Painkiller #3 (c) Dreamcatcher - BIN DEV
Painkiller Alpha (c) Dreamcatcher - BIN SPK
Painkiller Battle Out of Hell #1 (c) Dreamcatcher - BIN RLD
Painkiller Battle Out of Hell #2 (c) Dreamcatcher - BIN RLD
Pax Romana (c) Dreamcatcher - BIN IMS
Pharoahs Curse The Cameron Files 2 #1 (c) Dreamcatcher - BIN RZR
Pharoahs Curse The Cameron Files 2 #2 (c) Dreamcatcher - BIN RZR
Pink Panther Pinkadelic Pursuit (c) Dreamcatcher - BIN FLT
Project Earth (c) DreamCatcher - BIN FLT
Return to Mysterious Island #1 (c) Dreamcatcher- BIN RLD
Return to Mysterious Island #2 (c) Dreamcatcher- BIN RLD
Saddle Up Time to Ride (c) DreamCatcher - BIN VNG
Sentinel Descendants in Time #1 (c) Dreamcatcher - BIN RLD
Sentinel Descendants in Time #2 (c) Dreamcatcher - BIN RLD
SuperPower 2 #1 (c) Dreamcatcher Interactive - BIN RLD
SuperPower 2 #2 (c) Dreamcatcher Interactive - BIN RLD
The Black Mirror #1 (c) Dreamcatcher - BIN IMS
The Black Mirror #2 (c) Dreamcatcher - BIN IMS
The Moment of Silence #1 (c) Dreamcatcher - BIN MNY
The Moment of Silence #2 (c) Dreamcatcher - BIN MNY
The Moment of Silence #3 (c) Dreamcatcher - BIN MNY
The Moment of Silence #4 (c) Dreamcatcher - BIN MNY
The Omega Stone Riddle of the Sphinx 2 #1-1 (c) Dreamcatcher - BIN RZR
The Omega Stone Riddle of the Sphinx 2 #1-2 (c) Dreamcatcher - BIN RZR
The Omega Stone Riddle of the Sphinx 2 #2 (c) Dreamcatcher - BIN RZR
The Omega Stone Riddle of the Sphinx 2 #3 (c) Dreamcatcher - BIN RZR
The Omega Stone Riddle of the Sphinx 2 #4 (c) Dreamcatcher - BIN RZR
Thorgal Odins Curse (c) Dreamcatcher - BIN FLT
Universal Combat (c) Dreamcatcher - BIN DEV
Wanted A Wild Western Adventure (c) Dreamcatcher - BIN RLD

Shock! horror! Sad Is there no end to the perfidy of this Gheyame Company? How could they release Thorgal Odins Curse on an Unsuspecting Public? Razz And then have the audacity to follow through with KAAN Barbarians Blade? Embarassed Shame on You DreamSplasher You *MEGA* SuuuucccccckkkkkkkkkkkkKKKKKKKKKKKKKK !!! Twisted Evil


You wanted a Miracle, I give you the F. B. Eye !!
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Dunge




Posts: 1201
Location: Québec
PostPosted: Tue, 10th May 2005 01:23    Post subject:
only painkiller have some merit in this list...

but you could have looked the official website product list ainstead of searching in your releases
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goot
Banned



Posts: 739

PostPosted: Tue, 10th May 2005 14:31    Post subject:
broken sword 3 & moment of silence rocked!!!
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