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JBeckman
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Posts: 35009
Location: Sweden
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Posted: Fri, 15th Jul 2011 12:12 Post subject: |
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W123 wrote: | To tell the truth I unchecked the permadeath option the 4th or 5th time i died |
How does that work, exactly? I turned off perma-death right from the start (I've always hated that crap) yet it doesn't seem to DO anything... the character still dies and that's it, your game is over... start a new one.
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Posted: Fri, 15th Jul 2011 12:13 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:45; edited 1 time in total
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JBeckman
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Posts: 35009
Location: Sweden
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Posted: Fri, 15th Jul 2011 12:37 Post subject: |
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Unsure how permadeath works as such but pressing ESC allows you to save (And quit) the current game, I assume with this unticked you can load the game even after the character has been killed.
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Posted: Fri, 15th Jul 2011 12:53 Post subject: |
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Ahhh, I got you. Thanks, as always, JB <3
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Epsilon
Dr. Strangelove
Posts: 9240
Location: War Room
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Posted: Fri, 15th Jul 2011 14:01 Post subject: |
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"Your life force is running out!"
Gauntlet reference 
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dsergei
Posts: 4061
Location: Moscow, Russia
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Posted: Fri, 15th Jul 2011 15:27 Post subject: |
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What? A roguelike without permadeath? That's ridiculous. That takes all the fun out of save-scumming! ... oh wait.
sabin1981 wrote: | Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork  |
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Posted: Fri, 15th Jul 2011 16:34 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:45; edited 1 time in total
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Posted: Fri, 15th Jul 2011 17:31 Post subject: |
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Steam just updated the game again, though there's no changelog or news article to say what was updated.
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Posted: Fri, 15th Jul 2011 17:45 Post subject: |
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Oh this feels like Nethack all over again.
Started a game as a vampiric bloodmage - later tries showed that this is quite a stupid combination at least until you level vampirism up so you can get health from corpses back.
Anyway. Started off went through the left door.
A few turns later "You were killed by The Deth"
Freaking Grim Reaper. More like Grim Raper...
And I learnt one thing so far. STAY AWAY FROM INCONSEQUENTIA (sp?) . Those sidequests are - at least for me so far - undoable. Way too hard.
sabin1981 wrote: | Now you're just arguing semantics. Getting fucked in the ass with a broom stale is an "improvement" over getting stabbed in the eye with a fork  |
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Posted: Fri, 15th Jul 2011 17:57 Post subject: |
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Up to 30k points with my dual-wielding sword user now. Currently 1-hitting everything on floor 2.
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mtj
Posts: 2315
Location: Austria / Finland
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Posted: Fri, 15th Jul 2011 20:21 Post subject: |
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Playing with hand to hand combat dodging golemancer, with skill in viking magic and mathematics, and ability to spot traps
So far, a breeze, 1st level of the dungeon totally cleared, just trying to find a monster for a side quest. As golemancer I can summon a 'whiskers' pet which kills anything, even the sidequest bosses, and my hand to hand attacks obliterate instantly any monster, and if things get tough, I can imbue extra melee damage from viking magic.
I've so far only one complaint... the movement is annoying I wish I could turn off the animations and just appear as a single sprite moving instantly.
Intel Core I-9 9900K @ stock, ASUS Z 390A MoBo, 32GB 3.6GHz, Zotac 3090 | BeQuiet 1000W PSU, Be Quiet Dark Base Pro 900 case, 49" Samsung G9
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mtj
Posts: 2315
Location: Austria / Finland
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Posted: Fri, 15th Jul 2011 23:07 Post subject: |
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Last edited by Yondaime on Mon, 2nd Dec 2024 15:45; edited 1 time in total
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Posted: Fri, 15th Jul 2011 23:10 Post subject: |
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I raged after 4 hours when I entered the 3rd level and died. Took too fucking long 
sabin1981 wrote: | Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly. |
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Posted: Fri, 15th Jul 2011 23:32 Post subject: |
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Vampirism and levelling it makes it easy.
This skill alone can let you finish the game.
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Posted: Fri, 15th Jul 2011 23:50 Post subject: |
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Didn't pick hardest difficulty and permadeath to use overpowered skills.
sabin1981 wrote: | Fuck you troll. Fuck you and your entire aids-infested family. Get cancer and die. Slowly. |
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JBeckman
VIP Member
Posts: 35009
Location: Sweden
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Posted: Sat, 16th Jul 2011 06:31 Post subject: |
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Ran all the way down to level 10 (Quake?) via luck and abusing door closing, got a look at Dredmor but died shortly afterwards as I retreated into a habitat.
(A so called "monster zoo" that music got really annoying but I didn't get very far before I got fully cornered - which was the greatest challenge and difficulty to avoid running all that far.)
Spoiler: |
Also seems some creates repeat pretty often, Digglers become pretty annoying and those slimes start damaging equipment to name some, golems come in all sorts of varieties but there are some unique and additional foes per level like say the cyclops inspired Footie.
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EDIT: Tons of potions, certain abuse of some cheaper skills and speed boosting items found on the earlier and more manageable levels were heavily involved of course.
(As to actually clear out the area and level up enough to kill that boss it'll be a whole different challenge, level four was the best so far playing properly but I am getting better and better, level 3 is themed after Doom also isn't it? come to think of it seeing the architecture on level 10 also being a specific theme.)
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W123
Posts: 2520
Location: USA
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Posted: Sat, 16th Jul 2011 08:11 Post subject: |
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JBeckman
VIP Member
Posts: 35009
Location: Sweden
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W123
Posts: 2520
Location: USA
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Posted: Sat, 16th Jul 2011 08:34 Post subject: |
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What is this HAYWIRE thing mean? Every other attack the game shouts it at me for some reason.
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JBeckman
VIP Member
Posts: 35009
Location: Sweden
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Posted: Sat, 16th Jul 2011 08:38 Post subject: |
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It's listed as a stat in the character screen so you can see some details there, unsure about specifics though but the higher this stat (According to that description.) the more likely a chance of a critical resonance cascade effect (for magic I guess), again I'm unsure what it really does.
EDIT: I think I got it when I decided to (And this was really stupid) put the lutefisk cube (Can be found often in level 2 I think, donating 15 or so lutefisk converted items to the specific shrine for it gives a random high-tier magic item.) anyway as I said I decided to put the lutefisk cube inside the lutefisk cube as it was a valid combination, explosion this caused wiped everything in the room and rivaled even the effect of the mighty arrow of mass destruction, similarly it did of course also kill my own character.
(AoMD is a item I stole from a certain pig demon/merchant further down in the dungeon and promptly was forced to use against him and the "guards" summoned.)
Last edited by JBeckman on Sat, 16th Jul 2011 08:42; edited 1 time in total
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Posted: Sat, 16th Jul 2011 08:42 Post subject: |
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Using a lutefisk cube inside another lutefisk cube resulted in exactly what I thought I would.
RIP nih the mushroom dude.
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W123
Posts: 2520
Location: USA
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Posted: Sat, 16th Jul 2011 09:24 Post subject: |
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